omg lol we have. that was like 2 years ago!We've had this very conversation before Shay. I have a choice between R/Wl and R/M, can play either one, I choose to play R/M cause it's better. IMHO there is something broke about R/Wl, they should do better but they don't. Maybe I have not figured it out yet, but I tried all Patt versus Matt and a mix of Patt and Matt, mage gear versus rogue gear, and R/M still does significantly more DPS.
Wanted to add, the only R/Wl I have seen in seige is Witchit from Aurora. Aurora is midgame but w/e, it hit pretty hard but nothing special.
We couldn't reproduce the results you guys got from casters.
We tested on a healer with some ~340k mdef, without the debuff, my fireball hits around 65k, and with the debuff around 74k on average.
We tried with flame afterwards, and again the debuff just added around a flat 9k increase to how hard I was hitting the healer.
With W/M since the variation in damage was around 30k between white hits we couldn't tell any difference between having and not having the debuff.
Also, with the debuff, I was being resisted just as much as without the debuff, so I'm not sure its even actually magic resistance.
We tried this with the wl/r having around 100k matk as well, and then with ~135k matk, but that didnt seem to make much of a difference either.
@noble Are you making sure to use the buff at least 3 times?? apparently the buff keeps going up and up until cap is reached based off your own matk.Also, with the debuff, I was being resisted just as much as without the debuff, so I'm not sure its even actually magic resistance.
We tried this with the wl/r having around 100k matk as well, and then with ~135k matk, but that didnt seem to make much of a difference either.
This post has been edited 2 times, last edit by "ruisen2000" (Jan 19th 2017, 2:24am)
This post has been edited 1 times, last edit by "SHAYdynasty" (Jan 19th 2017, 2:39am)
Actually, no, it was not in DoD. It was in VoR NM. There were mages, (Mage/Scouts) and their fire and wind arrows at the same time (70 elite) was going from 210k crits --> 345-350k crits (with SPF in effect)Yeah Shaynoff said he was casting it 3 times.
When you guys tested Soul Poison Fang with the mages, was it in DoD as well? And approx how hard were the mages actually hitting?
What? Aren't Honor Accessories only Critical Resistances? Either you're confused or there's items I've never heard of. Post a screenshot of the items you're talking about please.
Wisdom doesn't seems to help as much vs resistance, atleast against players. my mage has 2xwis stat per gear for the 7 pcs pvp gear and it still gets resisted a lot against players that have the resistance stat in 3 or more accessory... its to the point where I got only 2-3 flame to register during a flame spam. BTW, the other person hardly had any wis stated.
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Resistance and Critical Resistance are totally different.
Wisdom: increases MP, MPREGEN, MDEF, MACC, RESISTANCE and HEALING BONUS.
This post has been edited 3 times, last edit by "SHAYdynasty" (Jan 19th 2017, 4:44pm) with the following reason: formatting and clarification
Whole experiment was worth it just because we got to try mage, even thought my mage failed pretty badVery underwhelming.
Tried 4 total bosses, both on boss 2 and 3 of VoR hard.
Tried both warmage and m/w, for both bosses.
Warmage seemed like no difference.
Mage/Warrior, if there was difference it was certainly not 70% (unless mage burn is terrible on 3rd to begin with, which it shouldn't be)
I think our wl/r had around ~160k mattack? will have to confirm later.
I will post a video later as well for VoR 3rd.
However, the physical dps did see a pretty considerable increase in crit rate, where our magical dps did not.
On 3rd boss.
I had 4 Wound Attacks, so 12 total hits, 11 of them crit.
3 Blind Spots, 3 crit.
Our S/WD had 3 total snipes and 3 Charged Chops. All Crit.
That is pretty significant. Even though it was just on one boss, the likely hood of all of physical dps seeing such a significant increase in crit is very low. (We even tried D/R on a different previous run and there was maybe a 5% increase in crit, usually we are all at 50-60% crit.)
Like i said, will post the video when I can later today.
I do think there was a difference when the Mage/Warriors tested it. Just not on warmage like we were hoping, and definitely not a drastic increase of ~70% like OP has mentioned.the 20% inc in dps was against mobs and bosses in PoM. I didn't think to check crit rate on phy test when I did it, I was just comparing values before and after which did not inc for phy.
I do think there was a difference when the Mage/Warriors tested it. Just not on warmage like we were hoping, and definitely not a drastic increase of ~70% like OP has mentioned.