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DWibbie

Trainee

  • "DWibbie" started this thread

Posts: 157

Location: Sacramento, CA

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1

Saturday, August 6th 2011, 7:30pm

Mage / Priest *My first post*

Well this will be my first long post that I have ever written on these forums and I wonder if it will end up being helpful. Well first of all I am a 67M/66P/61K on the US-Reni server. I started out as a Priest since it was a easy class build and healing does not take much effort (Basically just make sure your team does not die) and you do not have to spend millions of gold supplying yourself with gear and weapons in order to kill much of anything. Right now with CH4 I want to switch to Mage/Priest and focus on DPS and some PvP (Siege); However, I want to be able to keep decent heals (Urgent/Regen) to off heal players as well as myself. So here is my question:

What the best gear (Weapon/Armor/Accessories) for a M/P so that I can keep my heals around 10-15k urgent heal and still have great DPS Mage equiptment? Right now gold is not an issue.

Thanks!
-----------------------------------------------
Velacia
67M/66P/61K
US-Reni (Prodigy Guild)

2

Sunday, August 7th 2011, 8:45am

well as long as you have crit and some wisdom your urgent heal will still be really high. higher tiered staff/magic damage will help as well. however if you want your heals to be high you are going to nerf you damage, there is no way around it.

if you really want this kind of thing, keep 2 sets of gear and switch them every time you want to throw some heals out (note you should have the same amount of hp, because each time you switch gear, your hp will only be as high as the lowest hp gear, for example if you have 60k hp on your mage and then you have 50k hp on your priest gear, when you switch from priest to mage you will only have 50/60k hp.

anyway this is all really expensive. you could always try the vahtos set which will increase magic power by 15%, but by veering away from all the ghost stats you get from purple accessories it doesnt really seem worth it
House - 67/60/52 K/W/R
Silentbutdeadly - 67/62/60 R/S/P
Nerfy - 50/24 S/R
Dorlos - 61/40 P/K
Tremor - 55/55 W/K
Cottoneyejoe - 55/41 P/S

Note - These are all my characters worth a mention. I have many more.

DWibbie

Trainee

  • "DWibbie" started this thread

Posts: 157

Location: Sacramento, CA

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Sunday, August 7th 2011, 4:35pm

My Endgame Gear

This may help if I tell you what I am currently looking for as far as equipment goes:

Chapeaunoir's Set - Ill stat this INT/Mattack

Tia's Set - Wis / Mattack / Int (Focus on Wisdom since its healer gear)

Jugglers Set - INT/Mattack

This gives me some room to maybe keep 1 Supervisor ring and and another healer earring as well. Here is what I am having a bigger debate on. For weapons these 3 items do very similar damage. I am going to T10 +16 whatever weapon I decide to go with:

AoK - Purely Damage Staff
Skeletal Staff - Only 100 base damage difference. Huge healing bonus
Ghostly Wand - Damage wand which allows me to use a possible healing talisman as well.

I also heard there is another endgame mage staff as well in the game better then AoK but it just has not dropped yet. I may want to hold out for that but do you know what its called or know where I can find a link to it?

What do you think of this equipt? Think my heals will be decent with the Tia's set? it also has mage bonus so I dont think ill give up to much of a damage nerf.