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1

Wednesday, November 28th 2012, 8:25pm

Questions On Gearing

Hi all, I am playing a Mage/Priest as I read before that it is one of the best classes for soloing. So I chose this combo as I love to play solo and I am now level 63, currently questing in Redhill Mountains.

My current armor set is just the one from the Level 55 armor package, so is my current weapon. I have dirty statted each piece with 2 X stats (Illumine X and Elder X). My wep is t7. I have 22k Hp and around 19k matt.

Now, I noticed an increase in difficulty with Redhill mobs compared to LoM ones. I think this is due to me not having enough matt vs. the mobs' mdef so my damage is being penalized. Anyway, I read that there will be another jump in difficulty from Redhills to Tergothen.

I read that some people quest with just the quest armors, I think it is doable but it will be tedious since you won't be able to complete quests fast.

Actually, my original plan was to level fast to 75 and tough it out with my current (Level 55) gear, quest til 75 with it but as I see it now, it will be a REALLY tall order.

I've changed my plans and decided to just level to 65 slowly with just the dailies and during that time, collect plussed and statted 65 gears from AH.

Now here are the questions:

1.) Is this generally a good plan? Will I be able to quest to 75 without having any problems using these plussed (+12 to +16)and dirty statted (6 yellow) 65 gear? I'm f2p and gathering enough gold for these gears is already a big challenge so I wanna know if I will ultimately get good value off these gears.

2.) Like I said, I love to solo. So I wanna know if this 65 set is good enough for me to be able to solo full run DoD easily.

3.) For accessories, I find mage accessories are hard to come by in the AH. So I'm thinking of just buying Shadoj (healer) stuff and just restat them with int, matt and stam. So is this good enough?

4.) Which armor set is stronger? A 75 set with an average plus of +2 per piece or a 65 set with an average plus of +12 per piece?

5.) About mage statting, I've read a handful of threads about mage statting but the recommendations vary so instead of helping, it confused me more. Some advise 3x int/matt and 3x int/stam. Some recommend 2x int/matt and 4x int/stam. Some vice versa, 4x int/matt and 4x int/stam.

I understand this varies with each player's style but given that I love to solo, what would be the best setup to go with?

Thanks.

2

Wednesday, November 28th 2012, 8:54pm

Quoted from "GameZ;578829"

My current armor set is just the one from the Level 55 armor package, so is my current weapon. I have dirty statted each piece with 2 X stats (Illumine X and Elder X). My wep is t7. I have 22k Hp and around 19k matt.


If you already statted the L55 package, then skip L60 one; otherwise L60 is better. Then you get more sets, but not in package form, you have to earn it piece by piece.

And why 2 X stats? You should be looking at 3, picked from Illumine, Elder, Scholar and Thunder.

Quoted

Now, I noticed an increase in difficulty with Redhill mobs compared to LoM ones. I think this is due to me not having enough matt vs. the mobs' mdef so my damage is being penalized. Anyway, I read that there will be another jump in difficulty from Redhills to Tergothen.


Yes, correct on both counts. TB is big jump up from Redhill. However, Rorazan and Chrysalia are only a small increase from TB.

Quoted

I read that some people quest with just the quest armors, I think it is doable but it will be tedious since you won't be able to complete quests fast.


It is the matter of surviving. Some quests can't be done in quest armor, at least not easily.

Quoted

Actually, my original plan was to level fast to 75 and tough it out with my current (Level 55) gear, quest til 75 with it but as I see it now, it will be a REALLY tall order.


You need more matt, and a really good weapon. Weapon makes huge difference.

Quoted

I've changed my plans and decided to just level to 65 slowly with just the dailies and during that time, collect plussed and statted 65 gears from AH.


If you can afford it, sure.

Now here are the questions:

Quoted

1.) Is this generally a good plan? Will I be able to quest to 75 without having any problems using these plussed (+12 to +16)and dirty statted (6 yellow) 65 gear? I'm f2p and gathering enough gold for these gears is already a big challenge so I wanna know if I will ultimately get good value off these gears.


Subjective. Most end gamers are selling them for little, as they are no longer state of the art. Conversely, resale value will be low.

Quoted

2.) Like I said, I love to solo. So I wanna know if this 65 set is good enough for me to be able to solo full run DoD easily.


You can solo DOD in good gear, yes. And 65, well statted, will let you do that. Just going to be hard to get there with no income (unless you take crafting or gathering).

Quoted

3.) For accessories, I find mage accessories are hard to come by in the AH. So I'm thinking of just buying Shadoj (healer) stuff and just restat them with int, matt and stam. So is this good enough?


There is mage set in RT too. Raksha, I believe.

Quoted

4.) Which armor set is stronger? A 75 set with an average plus of +2 per piece or a 65 set with an average plus of +12 per piece?


It is plussing and statting, both. Varies piece by piece, so getting set bonuses, high stats will make difference here.

Quoted

5.) About mage statting, I've read a handful of threads about mage statting but the recommendations vary so instead of helping, it confused me more. Some advise 3x int/matt and 3x int/stam. Some recommend 2x int/matt and 4x int/stam. Some vice versa, 4x int/matt and 4x int/stam.


It is hard to stat optimally. Mage stats are not that common, so it depends on what you can find cheap. But, all of those are viable. For solo play, you might want to focus more on stamina and HP, though. Those DPS who normally play in groups only don't need to worry as much about taking punishment, so can afford more attack power and less survival power. For solo, you need to be able to take the hits a little more.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


3

Thursday, November 29th 2012, 7:43am

Hi vfwiffo, thanks a lot for the reply.

Quoted

And why 2 X stats? You should be looking at 3, picked from Illumine, Elder, Scholar and Thunder.


Well, like I said, I'm f2p so I was thinking of spending the least amount of gold I can until I hit 75, saving for good 75 gears. So I only used 2-stat stam fusion stones to extract these X stats and since the quest armors already come with 2 green stats, I can only fit 2 more per piece, hence, only 2 X stats.

Besides, I really thought before (coz of the posts I read in forums that others have done it with normal quest armors) that it would be enough for normal questing to level 75, until I reached Redhill Mountains and realized how hard and boring it would be to endure questing to 75 with my current 55 set.

Also, let me rephrase question 1:

By getting good value, I meant if the 65 set armor will be enough for me to do normal quests until level 75. I am not that worried about their resale value. I just wanna know if the set will be strong enough for the 75 zone.

Quoted

TB is big jump up from Redhill. However, Rorazan and Chrysalia are only a small increase from TB.


Having read the above, I think it will. But still need confirmation on this one.

Let me rephrase question 3 as well:

Quoted

There is mage set in RT too. Raksha, I believe.


Thing is, I would like to buy stuff that are already plussed to +12 and up in the AH since I am after the crit and hp bonuses but it's harder to find mage accessories that are already plussed. What is easy to find though are healer accessories that are already plussed, though coz they are mainly for healers, lots of these stuff are statted with wis. But I think it's much cheaper to just restat them with int stats than buying all those jewels to plus them myself to at least 12.

So what I am asking is if settling with Shadoj set (restatted to int) +12 and up will be better than +1 mage (let's say Raksha) set.

Quoted

It is plussing and statting, both. Varies piece by piece, so getting set bonuses, high stats will make difference here.


Ok, so let's say the 75 and 72 shell gears plussed to +2 average

VERSUS

65 armors plussed to +12 average (but since I'm only buying off AH, I doubt I will find complete sets so let's just say they don't have set bonuses).

And assuming both are statted identically. Which will be stronger?

Thanks.

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4

Thursday, November 29th 2012, 2:19pm

I would not get level 65 armour set, if you're talking about the GCH set, because that would cost you over 100 million gold, not including plussing/statting, Cost vs Benefit would be a very large negative number. But yes, it would easily get you to lv 75 if you could afford the price. Those pieces were meant to get you into very hardinstances if fully statted/plussed, and are more then enough to quest with. And +12 (lv 65) GCH set, at least for mage, would be better than +2 shell gear. A lot of people upgrade to GCH set from shell gear lol.

But for cost effective, OD Elemental Flame set from HODL (55) got me through to 70 easily with 50k HP and 45k Matk, and most guilds can easily farm it with 2-3 people now. Slap some X stats and temple stats, and you'll get to level 75 for less than 10-20m spent on on gear. Also, with accessories being an exception, you'll generally get more benefit from statting compared to plussing for the same amount of gold. Plussing to +12 will easily cost you 6m at least for armour, and give you about the same amount as a temple or tomb stat that you can get for 1-2m. So if you haven't fully statted yet, I'm recommand that you do that first, and save the gold to plus your level 70 set.

Accessories, a lot of people starting out go for Vahtos set. Not the best set anymore due to lack of crit, but a full set gives you 15% magic power, = 15% more damage instantly, is very cheap and is more than enough to quest with. Heck, Noto cleared GCH with that silly set, back when it was still the second hardest in game.
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5

Thursday, November 29th 2012, 4:57pm

Do your dailies every day and do the minigames to get shells. With the shells, get the shell gear, these come with decent stats and will be better than the current quest gear you are wearing. As an added bonus, they do not come with the two green stats so your dirty statting plan works better for you as you will have 4 yellow and 2 green on each piece in the end. Personally, I would keep trying for OD shell gear, and not be seduced by any UD gear with a good stat. Since you are not doing instances atm you may very well have to survive with Vahtos accessories or what you can afford off of the AH. By teh way, it is much more important to plus accessories as high as you can versus plussing armor if you have to weigh one against the other. then again, if you are buying off of the AH, usually those are plussed for you.

6

Friday, November 30th 2012, 7:06am

Hi guyz, thanks for the input. They answered my follow-up questions.

One more thing though, for mage staff, I think for Level 65, the best is puppet queen? If so, which is better? A T10 or fully statted T6? Assuming both have the same plus.

Thanks.

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Friday, November 30th 2012, 5:04pm

T10 gives you more damage; fully statted gives you more ... stats. If you look around you will find 99% of the high level toons have high tiered weapons, statted weapons are usually only in the off-hand of rogues or X/rogues, the bows of X/scouts and occasionally, the main hand of some tanks. They must be doing it this way this for a reason...

8

Friday, November 30th 2012, 5:44pm

Auros is right about weapons and here is the basic reason why:

You need damage to cause HP loss of your target. You need crit (physical or magic) to increase chance of causing bonus damage. You need attack (physical or magic) to overcome the defense of the mob or player.

Very few things give you damage. There is your weapon, some primary (chest, helm, shoulder, etc) gear sets and a few chests. There is no way to stat damage.

Quite a few things give you crit. Good accessories (necklace in particular) and many pieces have crit on them. Still, you can't stat crit, just increase the crit you get from gear; and you want to complete sets to get crit bonuses from them.

Attack is easily to stat. Primary attribute for your class (dex for rogues, str for warriors, int for mages, etc) gives you attack. Many stats give you attack directly. There is attack bonus on sets.

So... when selecting weapon enhancement, you have to ask yourself - what would you rather increase, the damage which comes mostly from weapons and hard to come by, or the attributes that come from all over your gear and easy to come by? And in most cases it is damage. Only time you stat weapons is for those classes who use offhand, but since you are M/P and use 2 handed weapon, that does not apply to you.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


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9

Friday, November 30th 2012, 8:03pm

Quoted from "GameZ;579066"


One more thing though, for mage staff, I think for Level 65, the best is puppet queen? If so, which is better? A T10 or fully statted T6? Assuming both have the same plus.

Thanks.


Even though I'm a bit late to the party, T10 the staff, don't T6 stat it.

What neither Auros nor 'wiffo stated is that a Puppet Queen is base T4. Taking it to T10, while expensive in terms of the number of AT charges you'll expend, doing so will also increase its base damage by 10% for each tier above T4.

Players using two weapons (R/X), or casters using wand/talisman or wand/shield will tier the main hand weapon and stat the off-hand weapon/tali/shield. Players with Scout secondary often use a cheap OD bow and stat it instead of tiering it. Those with very deep pockets will take the off-hand tier to 7 or even 8, in some rare cases.

Not having deep pockets myself, T5 is about the best I can manage for an off-hand weapon. Sucks to be me. :D

10

Friday, November 30th 2012, 8:58pm

Quoted from "Malignatus;579155"

Those with very deep pockets will take the off-hand tier to 7 or even 8, in some rare cases.

Not having deep pockets myself, T5 is about the best I can manage for an off-hand weapon. Sucks to be me. :D


I have an ex-guildie who recently got high OD Dim Light. So, he went all out on making it.

You know how people make T10 dirty statted weapon or T6-T7 clean statted weapon? He made his T10 clean statted. I don't think I want to know exactly how much he spent on puries and charges. :D
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


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Friday, November 30th 2012, 9:26pm

Quoted from "vfwiffo;579159"

I have an ex-guildie who recently got high OD Dim Light. So, he went all out on making it.

You know how people make T10 dirty statted weapon or T6-T7 clean statted weapon? He made his T10 clean statted. I don't think I want to know exactly how much he spent on puries and charges. :D


I'd much rather he adopt me. :D

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12

Friday, November 30th 2012, 9:43pm

A lot....he spent a lot. I've made one T7 clean statted weapon (27 puries) and even that caused me to question why I was doing it, T10 is just...way over there...729 puries (can that be right?)...and all teh stats but 6 down the drain (I guess you could extract them first...).