Been playing rom for a long, long time and would like to start a discussion on crit resistance. And before anyone says anything about it, I have read and calculated crit % using the "formula" found in other threads, but this number only calculates the number shown on CHARACTER screen, and does not factor in additional crit resistance (such as on bosses or players with crit resist buffs/gear).
First off, do player and boss crit resistance work the same? Rom-welten lists crit resitance for bosses in % values, where player screens only show fixed values -- perhaps this results in 2 different formulas being used.
And the more important question is how does it actually work? The straight forward assumption for bosses is Multiply the values. If you have 75% crit rate, and a boss has 40% crit resistance, then you *should* have (.75 x (1-0.4) ) = (.75 x .6) = 45% crit rate. However, is this actually the case? I recall doing some tests back in lvl 75/77 cap in KBN, which went something along the lines of this:
- fight first boss kbn with a given crit rate and % (unbuffed). Record number of physical dmg skills used, number of crit hits and calculate crit % on all skills used. repeat 3-10 times for average value. I remember the number being rougly 30% when I tried.
- buff up, use crit pots, etc etc. This increased my crit by over 1000 points, but since I had 5.5k+ crit, this results in very very small % increase on character screen. Fighting boss again, record values, get average,.
Strange thing was that my crit hit average went from 30% to 45% according to scrutinizer -- significantly larger then the 3% or w/e it was on char screen. I'm willing to retest in bethomia for example to get new values and see how increasing crit rate effects the Actual number of crit hits, but was hoping that perhaps someone else has done testing themselves and can share their thoughts/data/opinions.
I have seen and heard numerous players state that "its not worth sacrificing large amounts of patk to get crit rate", or "no point stacking crit after you get 75%". I personally don't believe that, I try to stack more crit then physical attack -- don't get the wrong idea though, I still have 110k patk unbuffed as wd/s or w/wd, close to that on my wd/w.
I'd like to know other players' opinions on crit resistance and how it effects damage output, preferably supported by some form of data.