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Mrpushpop

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  • "Mrpushpop" started this thread

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1

Wednesday, August 28th 2013, 3:30pm

Card Farming/Loot Questions

So I have gotten into the card collecting game while waiting for the next update. I browsed around the forums for the answer to this but could not find anything solid.

1. When is the loot on a world mob spawned? Is it spawned on kill, spawned on loot? ( Say I am having trouble getting a card from a high level zone, Damn you Giant Green Mosquito, can i take a lvl 1 toon there and he loots after I kill for a better chance?.

2. I hear that if your a lower level than the mob your drop rate is increased. Does anyone know how much or what the ratio is for this?

I guess I am trying to find out, what is accurate and what is ROM superstition cause we got lots of that. (I swear jumping 3 times before you Plus means you won't fail)

Kalvan

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2

Wednesday, August 28th 2013, 8:01pm

I'm going to offer a big, fat "i Don't Know", because I truly do not know, and RW has never publicly said anything about when additional loot is assigned to a given mob, elite, or world boss. (If RW has given GF the answer, GF hasn't passed it along to me.)

My guess is that each mob/elite/world boss/instance boss either has one or more "standard" items (durability is almost certainly random), and in the case of instance bosses, they have a chance to drop a given item from the loot table assigned to them, and those items are assigned when you and your party enter the instance and/or set the difficultly level. I'd say that additional items, such as monster cards, are dependent on a certain, unknown percentage value.

IS luck potions, housekeeper luck potions, luck buffs from guild castle buff towers, plusses to wings, and the Rogue skill "Treasure Hunter" are all supposed to affect loot drops. Do they stack? Do any of them overwrite any, some, or all of the others? I have no idea. I'd say, and I have no empirical evidence one way or another, that luck buffs probably do stack and influence loot drops, mainly by adding items to the loot that a mob drops, and possibly (unknown) affecting the durability of items. YMMV.

Or, it could be as you've already suggested--when the mob is killed. As I said at the start, I Don't Know. Your guess is as good as or as bad as mine.

A couple of years ago, a guildie convinced me to have a Rogue character character of mine to accompany him to AV so he could farm elite mobs and (hopefully) improve his chances of getting Magic Cavies to spawn. Now, that Rogue was fairly low level (~26 or so) and had absolutely no business being in AV. But I was bored and figured that it couldn't really hurt. That character's Treasure Hunter skill was 24 or 25 at the time.

He seemed to think that it made a difference. I can't say whether it did or not. I do know I got killed a bunch of times, even when I stayed in relatively "safe" spots, and in Hide. Thankfully, the rez point was fairly close by and I could usually get back to where he was without incident. I don't remember if he picked up very many, or any monster cards.

As for enhancement gems, I've found that I have absolutely zero fails or level drops when I use them on the second Tuesday of the week. :lol:
[ New Sig Coming. Watch This Space! ]


Auros

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3

Wednesday, August 28th 2013, 8:13pm

Second Tuesday....hmmm, time to break out that flux capacitor again.

And, if the OP wasn't a rogue himself, I would recommend the same, take a rogue with you. My rogue gets most of the card drops, bag drops, etc...way more than my other characters. It is completely noticable.
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Beren

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4

Wednesday, August 28th 2013, 8:30pm

I would also add to the mix, getting some Loot runes as well.
Since adding them to my weapons, I have increased the amount of cards to drop dramatically :D

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5

Wednesday, August 28th 2013, 9:06pm

ok next sale then :

Loot runes
XP runes
Accuracy runes
Curse runes
Raid runes
30% speed mount potions
30 day pet perfume ptions

Double XP/TP and drop rate weekend!!!

tyvm

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40pints

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6

Wednesday, August 28th 2013, 9:10pm

from what iv heard from all the top card farmers i know this is what they do. They honor party a L1 toon. this toon doesn't have to come along with you farming. then put on all drop rate buffs and off u go. i tried this once and it does increase card drop rate massively. Happy hunting
Hrimthurs - 82w/82k/71s - Artemis - valhallaguild - vice guild leader - 223k hp - 230k pdef unbuffed on k/w
Brianboru 82w/82m/53wd - Artemis - valhallaguild - vice guild leader

Mrpushpop

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7

Wednesday, August 28th 2013, 10:24pm

I will try the honor party for a few hours and report back my findings. The best way to accurately test this is to do it without and with an honor party both over a long period of time and post the results.

8

Wednesday, August 28th 2013, 11:12pm

Loot runes
XP runes
Accuracy runes
Curse runes
Raid runes
30% speed mount potions
30 day pet perfume potions
I hear that Ziddy. that would be the bomb sale :)