You are not logged in.

Applications: [GameMaster: OPEN] | [Volunteer Testers: OPEN]


This forum will be permanently shut down on Friday 13.07.2018
Please copy or save all important information from old forum before they will be deactivated
We have moved to new board. https://forum.runesofmagic.gameforge.com/Come join us.

21

Tuesday, August 9th 2011, 8:49pm

I happen to like the idea Silverbranch put out only instead of Patk/Matk and Pdef/Mdef bracket have gear rating brackets. It would simplify the process. When you que for battlefield it would rate the current gear worn, then lock that gear in to prevent people from switching gear. The que would then match players based on their gear score.*

As for incentives, I just like to PvP and would love to see this work, however not everyone feels the same as I so rewards would still be honor points to buy level appropriate gear. If you think I left out the high gear rated players, I didn't. They already have the gear why do they need more when they can keep paying for it. Frogster still needs to make money after all.*

Shadowkuna

Trainee

Posts: 123

Location: Varanass

Occupation: Performer

Mood: Love

  • Send private message

22

Tuesday, August 9th 2011, 9:19pm

I say they need to change it yes but 1-29 is fine at lvl 28 i got pwned by a lvl 13 scout with 2k HP, im a rogue (for PVP at least) and he ran and i got pwned because i couldnt touch him. So people who know how to play can still beat a higher level easily, at level 1-29 PVP at least. 30-39 is just fine, you just gotta just hit hard and be experienced. 40-60? that is a HUGE PROBLEM!!!!!! at level 50 i cant beat a level 55+ none the less at level 40! this is not very good it would be great if you guys could fix this.

Thank you for reading my post,
Kallic, your friendly neighborhood Mage :D
Reni:
Kallic Mage/Druid/Rogue 57/38/27 Phoenix (RETIRED)

Artemis:
Genicarus Priest/Warrior 15/15 Orion
:dash:
Me when I wonder why the hell I decided to play a BattleMonk

~Just returning after a long time away~

Cike

Rogue

Posts: 4,171

Occupation: Being Human

  • Send private message

23

Saturday, October 1st 2011, 6:01pm

ok...i play on a pve server, but do arena regularily....

1) There are PLENTY of people that do arena/cross server pvp-on good days, u can't keep up with the arena, i come out of one and immediately go into another, so more brackets would be a great idea

2) isn't the whole fun of arena doing pvp with people of all classes and a range of lvls, so why do we need more incentives??? i think the honor points are a good idea, though, it allows you to gain extra gear that you can use at higher lvls

3) ok, some1 is gonna object to this, but gear isn't everything...i play many different char's in arena and i have beaten people with double my HP and better gear, just because they don't know how to play their class

4) as for not enough people playing in the lower lvl brackets...the lower brackets are the most crowded in my opinion

5) instead of brackets based on lvl's, they sould be based on either on wins or gear, because i know of many lvl 29s that have 15k+ HP and they absolutely destroy in pvp, when they are going up against lvl 25's with maybe 2.5k HP...this needs to be fixed(srry twinks, but u need ur own brackets)

24

Monday, October 24th 2011, 1:02pm

Quoted from "Cike;469649"

5) instead of brackets based on lvl's, they sould be based on either on wins or gear, because i know of many lvl 29s that have 15k+ HP and they absolutely destroy in pvp, when they are going up against lvl 25's with maybe 2.5k HP...this needs to be fixed(srry twinks, but u need ur own brackets)


Someone seeing past the smoke-screening so often wafted about. Well done.

IMO Runewalker must implement BRACKETTING of GEAR ENHANCEMENTS to gear. No more level 50+ acquired enchants/manastones on level 20 or 30 gear.

Because in not doing that they've basically disabled "brackets" based on "level" (lulz) from functioning properly in service of competition and risk (for everyone).