I simply fail to understand how an event which occurred almost a year ago killed the PvP population to date. At that time on the server, the reds may have mostly been composed of cheating individuals, explaining the "drop" you observed.
I understand how people can blindly make the connection between this indecent and the reduced number of reds, but I personally feel that other problems with the game compounded this to a much greater extent.
It's SIMPLE. And I'm at a loss to understandy why a blind statement of passage of time automatically means it all magically fixed itself:
It NEVER RECOVERED from that seed event.
I was on the server, I watched it. I watched it never recovereing.
I watched the period of quietess on "issues" from the playerbase after the Ban-Bomb landed. Then slowly, as the mushroom cloud cleared, the background murmur from the playerbase resumed with the predictable sursuration of "It's FA/RW's fault PVP is failing".
And guess what? That would be correct . . . from the perspecxtive of structuring the holes in the game to ALLOW that level of cheating to occur. This is a dev/design flaw of the highest magnitude, fair enough, I don't think anyone at RW is blind to that.
Not a magical declaration of "loot drop changes is what did it! Hah-hah! See, see!".
The passage of time is meaningless unless there was a visible change. There wasn't.
Of course there's also simple reality and common sense: The gamming community, globallly, talks. I've had several conversations with people, just in passing on general gaming topics, outside of RoM logins, where when RoM is mentioned (without initial allusion to cheating), an immediate reaction is "Oh yeah. The game where cheaters and dupers live . . .", or somethings along those lines.
Here's an analogy that will put things in perspective for you, clearly, in basic terms:
You go to Vegas and walk the strip (aka Games), you'll see people wander into this casino, that casino, trying stuff out. They may gravitate to one or another for a while, may visit others for a change/break.
Then it's announced a particular Casino has rigged tables, with confirmed cheating going on. Now, in the real world there would be 3rd party entities dealing with that. Within the context here lets say what happens in a game is applied: Zero 3rd party regulation/consequences, and it's just the gaming house declares "Ah, no, we cleaned it all up, we promise, it's all ok. Really"
I can guarantee you people walking the strip will immediately avoid that Casino like the plague for some time to come. They won't bother for all the obvious reasons that drive to a deeper level than a "we don't like this specific feature . . ." argument.
RoM is an amazing piece of FTP work in many respects. I'd like to see it recover.
But I predicted it would take around a year or more for recovery to be evident based on a NEW influx of NEW players . . . who level and repopulate the cap with new cap players.
Not the old players still hanging out at the cap declaring why it's all just RW's fault.
IMO of course, unpalatable as it may be to some.