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Icedman

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1

Friday, August 19th 2011, 3:13am

How's Grimdal?

[LEFT]I've been lurking the forums the past few months and I'm wondering how Grimdal's doing, and whether I should reinstall RoM or not haha. Are diamond prices ridiculous? I'm guessing everyone's pretty much crimson statted now because I heard they're pretty easy to get.
[/LEFT]
Toadstool 62/55 P/S [Heros]
Avae 50/35 M/P (Ch1-2 Deleted)
Fatalclash 42/30 S/R Pker

Grimdal

Youfail 40/30 R/K

Osha
(My venture onto a PvE server, didn't last all that long)

** Retired :( **
I don't play anymore but I read/comment on the forums now and then, waiting for something to entice me to come back.

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2

Tuesday, October 11th 2011, 1:27pm

dias going 50-100k per. double dias has no effect on prices.

every nub and their mother has crimson gear. seems WAY too easy to get endgame level these days. had like 5 double exp in less than two months after ch4 release. anyone who put a few days of questing in for a little time each day is 65+.. barely any effort at all when on double one set of dailies is well over 5m exp and its only 40m exp to level.

pvp is virtually nonexistent unless u personally insult someone and call them out.

population is low.

apparently things are being done. hopefully. while its easy to level, it is nearly IMPOSSIBLE to get epic gear. lots and lots and LOTS to complain about.

some positives.. crashing in seige seems to be a TAD bit better :D (although minigame crashing is exponentially worse somehow)
sales seem to be happening more often. sales of good stuff anyways. +16 jewels are supposedly going to be easier to obtain..... other than that not much has changed in the 10 months ive played.. a bit sad but not completely unbearable. wish i could say better about it tho.

mrmisterwaa

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3

Tuesday, October 11th 2011, 4:17pm

I have absolutely no idea where you got half what you said from HAYNHELLFIRE.

Prices of diamonds are between 30k - 55k (at most 55k).

Gear is greatly reducing in price and since you are in Heros a lot of gear will be given away to you.

PVP doesn't exist due to Whites not being able to drop any more.

Population is not as low as you think.

Lots of mem farms going on, three guilds farming end-game, with a bunch of lowbie guilds still farming WA -> Tomb.

It's pretty decent compared to pre-chapter 4.

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4

Tuesday, October 11th 2011, 10:23pm

Diamonds- you will see the occasional awesome person selling them for 25k, and then the random ... person trying to do 125k.

Gear- If you are smart about it, you can get anything for a decent price. Stats are fairly easy to obtain.

PVP- Rare, but it does happen. There are twinks, and the occasional bored endgamer.

Population- Low, but tolerable.

Mem Farm- DONT BE LAZY AND YOU CAN FIND/CREATE A GROUP.


In conclusion, none of this matters. The original post is 2 months old.
WhiteGoddess

GM of <IMPENETRABLE>
67 Priest - 63 Mage - 56 Knight
Grimdal (PvP)

Icedman

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Wednesday, October 12th 2011, 3:45am

Thanks for the replies anyways guys, even though I made this post ages ago haha.

I might get around to reinstalling ROM sometime in the next few weeks, we'll see. Honestly I haven't really played ROM actively since Heros/Impen/DL were the only guilds who could do HoS, before the instance difficulty and heal buff patch. I haven't set foot in anything above ZS either haha.

30k still is way more then the 4-8k I used to pay on the AH in chapter 2, but whatever its expected I guess.

Pop always seemed low on Grimdal, no surprises there.

Too bad about that PvP patch, they could've easily implemented some other fixes instead of taking out white dropping completely. Even item sealers in leveling bags would've been beneficial. I sure miss pking those red impen players haha.

Also that +16 stuff, how OP is that? I hope its nothing like the stupidity the +6 to +12 jump was (ring crit% etc.) when that was released. One of the many reasons I stopped my active playing.
Toadstool 62/55 P/S [Heros]
Avae 50/35 M/P (Ch1-2 Deleted)
Fatalclash 42/30 S/R Pker

Grimdal

Youfail 40/30 R/K

Osha
(My venture onto a PvE server, didn't last all that long)

** Retired :( **
I don't play anymore but I read/comment on the forums now and then, waiting for something to entice me to come back.

mrmisterwaa

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6

Wednesday, October 12th 2011, 1:58pm

The only thing you need to +16 would be your main-hand weapon and your rings & necklace.

Everything else is just extra HP/Str/Dex

donmuerte

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7

Thursday, October 13th 2011, 1:58am

PVP is not dead. I hardly even see less PVP than before the loot drop change. PVP is more about actual PVP now as opposed to PVGT (player versus ganking thief).

8

Monday, October 24th 2011, 1:08pm

Quoted from "donmuerte;474062"

PVP is not dead. I hardly even see less PVP than before the loot drop change. PVP is more about actual PVP now as opposed to PVGT (player versus ganking thief).


This is because the "loot drop change" didn't trash PvP on Grimdal. It was the fire-ball called "the duper incident" where an entire Guild + some other undisclosed individuals were perma-banned because they were dupping gear and gold (if I remember that correctly, gold was another "item" dupped). Once the ban hammer dropped, boink!, overnight (literally, I was there watching it) PvP almost disappeared.

The PvP population never recovered from that, was in a pathetic state, followed eventually by the drop changes in an attempt to stimulate new player influx to the server. The drop change really isn't the culprit here, and it came after the real problem.

I would generally agree with your last sentence, if we are talking about a progressive trend to actual gaming and competition.

Icedman

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Monday, October 24th 2011, 10:16pm

Quoted from "Silverbranch;477319"

This is because the "loot drop change" didn't trash PvP on Grimdal. It was the fire-ball called "the duper incident" where an entire Guild + some other undisclosed individuals were perma-banned because they were dupping gear and gold (if I remember that correctly, gold was another "item" dupped). Once the ban hammer dropped, boink!, overnight (literally, I was there watching it) PvP almost disappeared.

The PvP population never recovered from that, was in a pathetic state, followed eventually by the drop changes in an attempt to stimulate new player influx to the server. The drop change really isn't the culprit here, and it came after the real problem.

I would generally agree with your last sentence, if we are talking about a progressive trend to actual gaming and competition.


It's tough to attribute the entire drop in PvP to that indecent. I was in the fore mentioned guild prior to that time.

Entering Dalanis as a red was near impossible, let alone trying to level/quest in there. This was only compounded by the fact that most of the quests in that zone were chain based. Thus by missing one quest because you can't actually get to the quest givers location, made it impossible to level.
Toadstool 62/55 P/S [Heros]
Avae 50/35 M/P (Ch1-2 Deleted)
Fatalclash 42/30 S/R Pker

Grimdal

Youfail 40/30 R/K

Osha
(My venture onto a PvE server, didn't last all that long)

** Retired :( **
I don't play anymore but I read/comment on the forums now and then, waiting for something to entice me to come back.

10

Tuesday, October 25th 2011, 12:15pm

Quoted from "Icedman;477495"

It's tough to attribute the entire drop in PvP to that indecent. I was in the fore mentioned guild prior to that time, and many of us became neutral before most of the guild got ******.


I was on Grimdal the day the "community" suddenly saw a whole BUNCH of "mysterious" game-prize give aways of large sums of gold, all advertised in chat. I remember thinking "what's with all the huge sums of gold being given away by people?" Was really odd.

Then the next day the Hammer hit.

Then the next day, and continuing forward, the drops in Reds was almost instant. I was there I watched it.

As well as catching in a couple of instances some "har-dee-har-har, Frogster is so stupid . . . do they REALLY think they'll find all the gold? har-dee-har-har . . . all we have to do is (insert clever give-away/redistribution awaiting later claim time strat here). Dumb Frogster, har-dee-har-har" chats.

Amazing really.

As to the "Oh, dupper incident = non-material cause, gee-golly-Gomer, we all went Neutral "before" that problem hit the fan" argument: Not what I saw, standing there playing on the server every day. Sorry. What I saw WAS plenty of Reds prior Hammer, then almost no Reds post Hammer. /shrug

Quoted

Entering Dalanis as a red was near impossible, let alone trying to level/quest in there. This was only compounded by the fact that most of the quests in that zone were chain based. Thus by missing one quest because you can't actually get to the quest givers location, made it impossible to level.


Off topic. This is a complaint regarding one of the difficulties in being Red. Fair enough. Reds disappeared when the Hammer hit, not the moment the first "Dalanis is hard to get into" post hit the forums.

Quoted

I became inactive prior to the banning (fortunetly haha) so I can't comment on how many players were PvPing surrounding the incident. I understand that many of the PvP'ers may have been banned all at once, but the underlying lack of PvP can be attributed more to problems with the game rather then one incident altogether.


If you weren't there when it happened, you aren't qualified to discount the claim the Hammer was the cause.

I was there watching it, and an amazing event it was given that the context of the discussion is a PvP server who's PvP activity dropped by at LEAST 90%, overnight, when a Hammer dropped on the large % of cheaters running roughshod over the entire server as Red.

But don't worry, "Har-dee-har-har, Frogster is so "stupid" they'll never figure stuff out . . .". As some people thought that is.

The whole "But Loot Drop Chang-zors is what messed up the PvP population!" argument is a red herring that's laughable, given the PvP population was TRASHED to begin with by the aforementioned event, and subsequent fail to recover.

Icedman

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Wednesday, October 26th 2011, 5:38am

Quoted from "Silverbranch;477697"


The whole "But Loot Drop Chang-zors is what messed up the PvP population!" argument is a red herring that's laughable, given the PvP population was TRASHED to begin with by the aforementioned event, and subsequent fail to recover.


I simply fail to understand how an event which occurred almost a year ago killed the PvP population to date. At that time on the server, the reds may have mostly been composed of cheating individuals, explaining the "drop" you observed.

I understand how people can blindly make the connection between this indecent and the reduced number of reds, but I personally feel that other problems with the game compounded this to a much greater extent.
Toadstool 62/55 P/S [Heros]
Avae 50/35 M/P (Ch1-2 Deleted)
Fatalclash 42/30 S/R Pker

Grimdal

Youfail 40/30 R/K

Osha
(My venture onto a PvE server, didn't last all that long)

** Retired :( **
I don't play anymore but I read/comment on the forums now and then, waiting for something to entice me to come back.

12

Wednesday, October 26th 2011, 12:21pm

Quoted from "Icedman;478169"

I simply fail to understand how an event which occurred almost a year ago killed the PvP population to date. At that time on the server, the reds may have mostly been composed of cheating individuals, explaining the "drop" you observed.

I understand how people can blindly make the connection between this indecent and the reduced number of reds, but I personally feel that other problems with the game compounded this to a much greater extent.


It's SIMPLE. And I'm at a loss to understandy why a blind statement of passage of time automatically means it all magically fixed itself:

It NEVER RECOVERED from that seed event.

I was on the server, I watched it. I watched it never recovereing.

I watched the period of quietess on "issues" from the playerbase after the Ban-Bomb landed. Then slowly, as the mushroom cloud cleared, the background murmur from the playerbase resumed with the predictable sursuration of "It's FA/RW's fault PVP is failing".

And guess what? That would be correct . . . from the perspecxtive of structuring the holes in the game to ALLOW that level of cheating to occur. This is a dev/design flaw of the highest magnitude, fair enough, I don't think anyone at RW is blind to that.

Not a magical declaration of "loot drop changes is what did it! Hah-hah! See, see!".

The passage of time is meaningless unless there was a visible change. There wasn't.

Of course there's also simple reality and common sense: The gamming community, globallly, talks. I've had several conversations with people, just in passing on general gaming topics, outside of RoM logins, where when RoM is mentioned (without initial allusion to cheating), an immediate reaction is "Oh yeah. The game where cheaters and dupers live . . .", or somethings along those lines.

Here's an analogy that will put things in perspective for you, clearly, in basic terms:

You go to Vegas and walk the strip (aka Games), you'll see people wander into this casino, that casino, trying stuff out. They may gravitate to one or another for a while, may visit others for a change/break.

Then it's announced a particular Casino has rigged tables, with confirmed cheating going on. Now, in the real world there would be 3rd party entities dealing with that. Within the context here lets say what happens in a game is applied: Zero 3rd party regulation/consequences, and it's just the gaming house declares "Ah, no, we cleaned it all up, we promise, it's all ok. Really"

I can guarantee you people walking the strip will immediately avoid that Casino like the plague for some time to come. They won't bother for all the obvious reasons that drive to a deeper level than a "we don't like this specific feature . . ." argument.

RoM is an amazing piece of FTP work in many respects. I'd like to see it recover.

But I predicted it would take around a year or more for recovery to be evident based on a NEW influx of NEW players . . . who level and repopulate the cap with new cap players.

Not the old players still hanging out at the cap declaring why it's all just RW's fault.

IMO of course, unpalatable as it may be to some.

13

Saturday, November 19th 2011, 2:05am

I dunno if you are refering to me from when I was on Grimdal, On Zestia, but I wasnt a like duper or nothing I just gave out millions of gold the day before i left RoM, Pssshhh I was one of the best reds =X just sayin - Twinks FTW! - Anyway im coming back to Grimdal, hope you welcome me with open arms, I don't really give a **** if you dont drop loot... I'm taking away your dignity and happyness, thats all I need. >:D

donmuerte

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Saturday, November 19th 2011, 2:28am

millions of gold? that falls out of people's pockets unnoticed these days. you been gone a long time?

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Saturday, November 26th 2011, 11:03am

despite the initial denial of everything i said originally, it is all true now without a doubt. if you wtb dias cross your fingers for <60-70k

check the world channel yourself... pop is decreasing.. pretty much weekly... since pvp patch. not by a whole lot. but id hope that it goes the opposite direction in any decent game.

basically its not so much problems with rom that drive people away. if they were gonna leave because of stupid choices on the part of RW or FA they would have done it already. if they were gonna leave because of PVP fail they would have done it already. the reason why ppl are leaving is cuz other games are simply more enticing and the continual "fixing" of everything that isnt broken isnt all that much to stick around for.

or maybe im just bitter and over-exaggerating. log on and see for yourself :D

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Friday, February 3rd 2012, 4:26pm

Well my comment is a bit late but it intrigues me since i run a guild on grimdal and have been concerned at the population loss as well. Back to the reason of this question, how is grimdal... not well would be my take on the situation. I watch an see a few new lowbies entering but then I am saddened to see its just another ALT from a old timer whos botting or farmin whatever ya wanna call it. My guild is active and people are coming in slowly, one at a time, endgamers,, NO newbes. There just isnt many beginners. I went to Logar, Pioneers, hung around several days an only counted 3 actual new players and 5 "botts in the making" who dont count in my opinion because they arent here to play the game just farm it.
In 2 years the changes have been significant and im not here to argue WHY as everyone has opinions and all have merit but that dosen't help things does it? What is going to happen to Grimdal and those of us left? Will they merge the worlds? Or just end all, canceling out the real money people have spent on their toons and say bye, sucka? I don't know .
I plan events and contests for my group of players, keeping the interest varried and so we dont get bogged down in the repetitious act of instance/dungeon farming.The fun in taking lowbies through their level quests and dunegons was fun tbh.
Fatalclash, you were in my guild awhile before u finally retired, if you want to return to test the waters your welcome to come home to hang, till you make a decision one way or the other. The guild has its RED population which you might find interesting =) . No strings attatched lol.
~JEANNEBELLA ~Guardian of Guild Eternal on Aeterna ~

[100R-100M-98S-70K
May Love stick to your face like Vaseline and May Laughter Assault your Lips

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17

Tuesday, February 14th 2012, 4:21pm

Okay so maybe a few of the things I said originally back in July '11 were exaggerated. I dont think so but hey, some people disagreed.

However now, they are all very very true and undeniable. Even sekritsquirrel hardly seems to come around anymore :/ (either that or just never posts in WorldWorld channel)

Dias go 80k minimum on world, 50k is a very friendly price that isnt impossible to find, but is unlikely for about 95% of the players on Grimdal. I have talked to many diamond sellers and almost every single one has no trouble selling at 100k per. Population is lower than ever (well at least since December of 2010) expectedly nonetheless. Those of us still here are hanging in there. After the fiasco that was Ch4 including that horrendous server downtime right after ch4 release.. after the bright idea to move servers from US (which has only shown to have negative effects for players as far as I and just about everyone else I have talked to/observed), CS items continue to be ripoffs, and surprise: siege has gotten worse! WHO WOULD HAVE GUESSED! (since server changed to EU or w/e there has been massive dysfunctional 1-5minute lag despite normal fps and ping, but this past week siege has been utterly inaccessible)

HOWEVER. I am still here. Strangely enough I can rant about all the saddening and pretty-much-just-crappy things that ROM has dished out but I still play the game daily. Why? I dont know. Is it something inherently attractive about rom? maybe. RoM has the potential to be one of the greatest games ever.. It's a shame it was seemingly wasted, at least in the US. From peeks into EU and other servers where the population is high and the economy isnt trashed, the game is a winner. Heck, even PVE US servers seem to be doing alright. I apologize for the bitterness of this post but the plain fact is that PVP servers just arent worth joining or supporting right now unless you are, and HAVE been, in it for the LONG HAUL from the very beginning.

18

Thursday, March 15th 2012, 4:27am

Wow I havent logged in here in like a year...

Surprised that the game is still going...

I quit cuz PVP kind of sucked (there wasnt really a point for it) and Cash Shope really destroyed all the class balance...

Also I was the best K/S at the time, (PVP wise) and probably top 5 knights on server...

Is my (former) guild Apocalypse - dead?


PS: I quit and went back to Eve Online, got bored with the grind (more like a time sink to find good PVP)

Eventually I settled back in Asheron's Call - best PVP MMO ever made...
Playing that right now...

People Drop gear, and there are no "heat seeking" magic or missiles... you can actually manually dodge stuff and "evade" ur opponents if your defense skills are high enough...
Victi, Vincimus! - Conquered, we Conquer!

Alexandra
58/57 Knight/
Scout
Guild - Apocalypse
USA PVP server Krynn(Grimdal)

**RETIRED as of 2010**

donmuerte

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Thursday, March 15th 2012, 10:29am

Quoted from "captainrussia;516910"

Wow I havent logged in here in like a year...

Surprised that the game is still going...

I quit cuz PVP kind of sucked (there wasnt really a point for it) and Cash Shope really destroyed all the class balance...

Also I was the best K/S at the time, (PVP wise) and probably top 5 knights on server...

Is my (former) guild Apocalypse - dead?


PS: I quit and went back to Eve Online, got bored with the grind (more like a time sink to find good PVP)

Eventually I settled back in Asheron's Call - best PVP MMO ever made...
Playing that right now...

People Drop gear, and there are no "heat seeking" magic or missiles... you can actually manually dodge stuff and "evade" ur opponents if your defense skills are high enough...

sounds kind of fun and I know your comments on other games will get censored soon. I may check those games out for PVP. as far as grimdal goes, it's been a bit neglected. a lot of people seem to be switching to the PVE servers since, like you said, PVP is mostly pointless, but I still can't imagine myself being on a server where I can't fight other players that anger me, so I stick to grimdal and just wait for people to get groups together for running endgame.

...never heard of apocalypse. I've been playing for roughly 1 and a half years and it's mostly Thelegends (which is comprised of players from artisans, heroes, and other newby guilds), Revelations, Archangels, Menintights (the guild I'm in), Dragonsky, Eternal, random other newby guilds.

20

Thursday, March 15th 2012, 4:47pm

what up Alex this is beam...for some reason i still play.. apoc went down once adonis quit...and left the guild in the hands of a Wd/s (can't say his name) in witch you know but may not remember. but all went down hill from there for the guild, you may can search the fourms for the tread about the drama that happen (i think the deleted it). but i am glad all is well with you...