Quoted from "Abazor;503731"
Our guild has decided that we will not register for siege until we hear that siege is no longer broken.
Guild siege is highlight of the day. I surely hope this gets fixed soon.
This is a fantastic game when it isn't broken.
So if the lag issues of the last couple of days seem to get fixed, please post here to let us know.
Thank you

Quoted from "Droodetoo;503723"
I was considering dropping some money on diamonds this weekend, with the 120% sale and decent enough runes available in the cash shop. However, the worst RoM experience I have ever had in Siege Wars soon remedied that thought.
Frogster, I don't care if you just moved servers. I don't want to hear any excuses. You should have tested the crap out of the new servers prior to making the switch. You should have pushed their limits to the max in your testing, straining them the same way a full siege roster with every guild having the max 50 players would. Because you have to assume they will get that much stress or could possibly be under that much stress. But there is no way you tested those siege servers. Any argument otherwise is a complete and utter falsehood.
So, I encourage everyone to let their wallets do the talking and let Frogster know that this issue needs fixed right now.
Location: Western Canada. It's cold here, eh?
Occupation: I work as a Security Administrator at (....) doing vulnerability scanning and remediation.
Quoted from "Roeksha;503804"
It's very unfortunate to hear that yesterday/today caused problems as well. I would just like to let you know that we are still both monitoring the situation, but are also looking for solutions. As of yet, we have not found the reason of this issue yet. We do could use a bit of your help to find the issue.
During these extreme lag and disconnect periods, how does the normal arena function? (1vs1, 3vs3, 6vs6)
Is everyone in your Guild affected or just several players?
- If it does not affect everyone, are specific locations in the US affected?
Does it cause any other serverproblems?
We will most likely not fix this problem during the weekend, as we need more time to monitor the situation and find the cause of this problem. There is even a high probability, that the issue requires a downtime to be fixed. We will keep you updated if we find the problem. In the meantime, please keep us updated how the Siege War goes tonight.
Lolz, yeah in our guild teamspeak it went "Just seen you die Player1" Player1: "That happened 5 minutes ago...."
Quoted from "ipeacefrog;503839"
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My wife and I are in the Chicago area. We had no SW lag that we could see and the game has been running better than ever.
Most in our guild had horrible SW issues since the move. They are mostly on the West Coast and in Texas.
Guild chat seemed to work fine with no delays.
One person laying there waiting for the res to respond could see me run up just fine and chat real time.
It seems that it's the feedback to the client from the server that is getting delayed. EXAMPLE - (We were talking in Team Speak during SW) When trying to trade merits, the other person would click trade and 30 sec later it would open on my screen. Another min later it would open on his. He'd attempt to slide merits in trade window and see nothing on his end. About 20 sec later they would appear on my screen in trade window. I started clicking trade and told him to do so as well. He did but the merits were still in his pack but not in the trade window. The trade window closed on my screen and the merits were in my pack. It took about 3 min after that before he saw them move to trade window and the window close. Meanwhile I went on my way using the merits.
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