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LadyMacV

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Posts: 700

Location: Pennsylvania, USA

Occupation: Dental Hygienist

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21

Sunday, April 1st 2012, 4:51pm

Having sieged Phoenix only a few nights ago, I can openly state that they fight clean.

I just wish Siege would work when it is supposed to start against them. For some reason, every time my guild has fought theirs, nobody from either side is able to log in to the siege server for at least 10 minutes after the fight is supposed to start.
In a world of black, white, and grey... I'd be bright friggin' purple. M/P on Reni.

22

Sunday, April 1st 2012, 7:24pm

Quoted from "ItIsFinished22;521851"


It goes to show you we played two guilds. One was perfect with no lag...the other people were porting around...go figure.

I bet they were talking about how Itisfinished mows everyone over like a boss!

<3

Funny, because EDH says the same about you guys o.0
To me, this indicates lag on the server side, not the players.

Heretic=Perfect guild? :D

Ravesden, D/S/Wd 80/75/62
Retired. Click siggy for old RoM vids, among other things.

23

Sunday, April 1st 2012, 10:19pm

Calling a player or guild out as hackers is used too often. That, of course, doesn't mean that all sieges are hacker free. There have been a gazillion times where someone was untargetable - I write that off as lag, especially when it seems to be guild wide. I simply don't think that the entirety of a guild continuously zones prior to siege to cause themselves to lag - it would likely cause them to crash anyway. I am sure that is was a bad connection between servers, which would explain why they would see the same weird movement by us.

There have been a few times when it was a single person who was simply untargetable the whole siege, "too far away" when I was standing right next to them. Probably hacking - honestly don't care. Eventually that person was stunned and killed - plenty of other things to do. We had one memorable siege where someone was repeatedly falling from the sky into our castle with 5 or 6 of us unable to touch him - that we have video proof of, so I am confident to call that person a hacker.

Just the other night, we sieged a guild from another server, they had a highly skilled rogue (Ozymandius) he got me, I got him. A few times, he shadow prisoned me and I broke it. He said in say "Interesting how you are getting out of my shadow prison" clearly implying that I was hacking. He rezzed before I could respond. Later in the siege it happened again, but I told him about the S/K skill "Escape Danger", told him what it did and even that it had a 2 minute cooldown. He said "really?" There was no drama, no accusations - it was handled very reasonably. I think a lot of hacker accusations fall in to this category - simply not knowing the other classes.

As far as Corruption - hackers are not allowed. If it is proven they are gone. If suspected, investigated and handled properly. There have been very few times we have had to boot someone, but those few times it was immediate. If you believe someone in our guild is hacking, contact me or Smokerr or any of the guild leaders and it will be handled right away.
Crackback
R/S/K
Corruption / Artemis

24

Monday, April 2nd 2012, 7:23am

Quoted from "Crackback123;521953"


As far as Corruption - hackers are not allowed. If it is proven they are gone. If suspected, investigated and handled properly. There have been very few times we have had to boot someone, but those few times it was immediate. If you believe someone in our guild is hacking, contact me or Smokerr or any of the guild leaders and it will be handled right away.


As a previous member of Corruption, I will vouch for the validity of that statement.
61/55/50 D/W/R

FarmerTom

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Location: Hiding around every corner :)

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25

Monday, April 2nd 2012, 8:56pm

Quoted from "ItIsFinished22;521851"

It seems every time we play a Reni guild, there is always a few people that port around. You can't attack them until you are halfway dead. We played EDH tonight and all there healers were porting and un-attackable for 10+ seconds. It was interesting, only Priests and Druids were porting. Really frustrating.

It goes to show you we played two guilds. One was perfect with no lag...the other people were porting around...go figure.



I bet they were talking about how Itisfinished mows everyone over like a boss!

<3


hey hey hey you did get a lot of kills but didnt Misguidedknight ( the guy with the really crappy comp) get over 260 kills against you :)))) Seems you stayed on other side of siege away from him most of the time lol:))

brogue

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26

Thursday, April 5th 2012, 2:37pm

Corruption we really enjoyed the siege last night!! That was more of our full force you faced then the previous siege. Looking forward to our next SW ;).

Posts: 86

Location: Dominating in 3vs3, 6vs6 and siege.

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27

Thursday, April 5th 2012, 5:17pm

Quoted from "brogue;522735"

Corruption we really enjoyed the siege last night!! That was more of our full force you faced then the previous siege. Looking forward to our next SW ;).


Yeah, it was a lot of fun. Two OP S/K's with 2 healers each to back them up = (OP+2) :) It's always fun when the matches are fairly even too. Looking forward to the next siege against you guys.

28

Thursday, April 5th 2012, 9:05pm

I agree with both of you - it was a fun siege, basically even numbers throughout with no "funny business." I do think "more of a full force" is an understatement though. I was pleasantly surprised when I could find anyone in your guild under 100k - there were not many. See you next time.
Crackback
R/S/K
Corruption / Artemis

brogue

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Location: NYC

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29

Thursday, April 5th 2012, 10:12pm

Quoted from "Crackback123;522810"

I agree with both of you - it was a fun siege, basically even numbers throughout with no "funny business." I do think "more of a full force" is an understatement though. I was pleasantly surprised when I could find anyone in your guild under 100k - there were not many. See you next time.


Yeah sorry, we are pretty much ToSH geared and farming nightly. No matter what anyone says an end game geared s/k is still crazy op in siege with a pocket healer. (AKA Mandrakes, who can buff up to 270k as a p/k)

30

Friday, April 6th 2012, 3:57pm

For my guild on Govinda, we sign up and are on the list then a few hours later are no longer on the siege list. Our GL is on top of getting us signed up right away every night when the sign-up opens, and gets us a spot right off. This has happened 3 nights in a row.

As for the upping the number of guilds I think it will be a good thing so that there is more varity of guilds to go against. Just seems that the platform needs to get more stablized after the changes. Siege seems to be a facit of the game that lots of people look forward to each night and keeps them in the game, and upgradeing equipment, sooo I would suggest that some time be spent on making seige stable and keep the 400 guild sign up. Just my 2 coppers.

Happy hunting all. Be well.
Mystic
If I randomly stare into the distance and smile, I suggest you run for dear life!~Mysticwolf: Wd/S, Guild: Twisted, Govinda.

Kalvan

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31

Friday, April 6th 2012, 8:09pm

Quoted from "Tigeura1;522977"

For my guild on Govinda, we sign up and are on the list then a few hours later are no longer on the siege list. Our GL is on top of getting us signed up right away every night when the sign-up opens, and gets us a spot right off. This has happened 3 nights in a row.


As explained in this post (http://forum.us.runesofmagic.com/showthr…ll=1#post522404), guild signups were reset each of the nights when total guild registrations were being expanded initially to 400 guilds across all servers, and when they were reduced from 400 to 300 across all servers. This is why your guild ended up not being signed up on the days following.

It was not a glitch, nor was it directly the fault of your GL.
[ New Sig Coming. Watch This Space! ]