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bleedingblak

I'm here to troll you

Posts: 1,232

Location: www.youtube.com/user/ihavetourettesxx

Mood: Crying

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41

Saturday, July 14th 2012, 4:33am

Quoted from "HAYNHELLFIRE;545201"

using candys is great. swell. i have a few problems with that tho. they last 4-6 seconds. WOW. so you mean i can have fun in seige for 4-6 seconds during each 1 on 1 fight? im obviously exaggerating a bit. the point is we as players in a war shouldnt have to rely on immunes to fight. this isnt about what we can do to make temporary quick and irritating fix, at least not for me. candy has looooong cool downs. I would love to be able to see actual fights. seige is so friggin laggy anyways! if i use candys people just start screaming hacker at almost any level of siege points. half the time i hear people on both sides complaining about candy not doing anything... in the end the candy thing can be helpful, but i would really prefer not to rely on something like that :/


I agree. If someone immunes (and they can deal damage) and the foe has no immunes, the immuner wins hands down. This is why I'm a big fan of the 90% siege damage implementation. Sure people can immune, but that shouldn't be the game winner. I should still be able to use my skill to counter that, but I usually die b4 the immune ever wears off.

I hate using candy and I hate using serenstum.

Quoted from "thebadtouch09;545203"

Thats not a problem due to rogue class mechanics, its a problem due to the actual pvp and game mechanics as a whole.


Yup.


~Fly into the distance, disappear for awhile~

42

Saturday, July 14th 2012, 5:13am

Quoted from "bleedingblak;545209"

I agree. If someone immunes (and they can deal damage) and the foe has no immunes, the immuner wins hands down. This is why I'm a big fan of the 90% siege damage implementation. Sure people can immune, but that shouldn't be the game winner. I should still be able to use my skill to counter that, but I usually die b4 the immune ever wears off.

I hate using candy and I hate using serenstum.



Yup.


I'm a cheap bum and pretty much don't use any immunes aside from holy aura and fearless. Although on the rare occasions that I'm sitting in shadow prison and have to contemplate my death for a few agonizing seconds, are when I feel stupid for not buying any.

Normally if I see people going immune, I just try to get out of range till it runs out. I've lived through way too many fearless pushes by just...backing up a bit
Quaffy - 87 Mage/ 85 Priest/ 70 Scout (formerly one of the much hated P/S in PvP :()
Heavensfury, Govinda
KilledbyBorella February 15, 2012

43

Saturday, July 14th 2012, 5:26am

Quoted from "Quaffy2;545216"

I'm a cheap bum and pretty much don't use any immunes aside from holy aura and fearless. Although on the rare occasions that I'm sitting in shadow prison and have to contemplate my death for a few agonizing seconds, are when I feel stupid for not buying any.

Normally if I see people going immune, I just try to get out of range till it runs out. I've lived through way too many fearless pushes by just...backing up a bit


I go through.. eh.. approximately one stacck of immune food a siege war ;p
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


L3g3nd

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Posts: 832

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44

Saturday, July 14th 2012, 7:09am

I'd totally agree with the whole "give healers a chance" but you see, an equally geared healer wouldn't have a problem surviving against a rogue for a few hits. I've asked many healers all around Reni to try to heal tank me. If I were to sit there and spam low blows then sure enough their urgents would almost cover it. If I started with throat cut, then good fight the healer after my rotation is done.

Point is, is that healers can already heal tank "the average hit" of a rogue. They don't need any more of a chance. It's usually the wound attack (triple hit) that would take them down at the end of a rogue's rotation or that throat attack that gets them. I don't see well-geared priest/knights dying in a few low blows EVER.

EDIT: Also, when I say well-geared healer, it's not referring to some half-assed damage/healing priest. A healer priest or druid has a high survivability rate against rogues or just any other dps.

45

Saturday, July 14th 2012, 7:16pm

I hate going one on one with Borella as p/k and Ravesden I rather almost go find a tank to fight.

46

Saturday, July 14th 2012, 7:20pm

Quoted from "orphan3000;545330"

I hate going one on one with Borella as p/k and Ravesden I rather almost go find a tank to fight.


At least the tank can't heal XD
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


regentego

Professional

Posts: 1,686

Location: AZ

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47

Saturday, July 14th 2012, 7:47pm

I wish they would remove all immune foods from siege, it would be a beautiful thing!

48

Saturday, July 14th 2012, 8:58pm

Quoted from "orphan3000;545330"

I hate going one on one with Borella as p/k and Ravesden I rather almost go find a tank to fight.

i love fighting borella as a p/k because he cant kill me with iceblade then :D

bleedingblak

I'm here to troll you

Posts: 1,232

Location: www.youtube.com/user/ihavetourettesxx

Mood: Crying

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49

Saturday, July 14th 2012, 9:14pm

Quoted from "regentego;545334"

I wish they would remove all immune foods from siege, it would be a beautiful thing!


wish they would remove all foods/deserts/pots. period.


~Fly into the distance, disappear for awhile~

brogue

Intermediate

Posts: 482

Location: NYC

Occupation: Program Director

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50

Saturday, July 14th 2012, 9:38pm

PVP is simpletons work in rom, so lets make it even easier and take out anything that would require people to mash more then 1-2 buttons.

51

Saturday, July 14th 2012, 10:58pm

Quoted from "brogue;545358"

PVP is simpletons work in rom, so lets make it even easier and take out anything that would require people to mash more then 1-2 buttons.


Screw you, i will macro everything and make sure that no matter how many buttons you have to press, i only press one!

More realistically, the problem with siege is that its all about who has the most money. the most money to buy gear, the most money for pots, the most money for phoenixes from the item shop. A little bit is about who has the most people, and how many of those people have money. with or without pots, nerfing iceblade or rogues, w/e you do siege in and of it self is just broken.

Posts: 81

Location: CALIFORNIA/HAWAII

Occupation: Pocket healer

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52

Tuesday, July 17th 2012, 10:22am

Im sorry, I dont remember every saying anything specifically about rogues but if I did I never intended to make it seem as if I have an issue with just rogues. What you are saying is exactly my point. That pvp desperately needs a restructuring as far as mechanics. Rogues are a good example but it is certainly not limited to them in any case... To be honest top kills are usually magic users anyways in sieges I fight in.
Grimdal<3 ~forever in my heart~

Posts: 81

Location: CALIFORNIA/HAWAII

Occupation: Pocket healer

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53

Tuesday, July 17th 2012, 10:27am

Quoted from "L3g3nd;545238"

I'd totally agree with the whole "give healers a chance" but you see, an equally geared healer wouldn't have a problem surviving against a rogue for a few hits. I've asked many healers all around Reni to try to heal tank me. If I were to sit there and spam low blows then sure enough their urgents would almost cover it. If I started with throat cut, then good fight the healer after my rotation is done.

Point is, is that healers can already heal tank "the average hit" of a rogue. They don't need any more of a chance. It's usually the wound attack (triple hit) that would take them down at the end of a rogue's rotation or that throat attack that gets them. I don't see well-geared priest/knights dying in a few low blows EVER.

EDIT: Also, when I say well-geared healer, it's not referring to some half-assed damage/healing priest. A healer priest or druid has a high survivability rate against rogues or just any other dps.


Yes. I too can hold my own when completely prepared and ready to max heal myself with cds and hots cycling in a duel I am ready for. Try that with mega lag and 10 people charging, while also having to heal other people. I understand where you are coming from which is why I tend to enjoy arena more. I am NEVER one shot in siege. That was never the issue. When I'm riding my mount in siege though, or get caught unaware due to things out of my control while simply trying to enjoy the game or have fun, there isnt a single druid OR priest out there that will live against a well geared dps (of which there are MANY on the pve servers we face) that knows what they are doing unless they are an uber p/k
Grimdal<3 ~forever in my heart~

Darjtanian

Beginner

Posts: 22

Location: far far far awaayy

Occupation: studnt

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54

Tuesday, July 17th 2012, 2:11pm

oh yeah fixed scout, rogue physical attack, nerf hide, nerf electrostatic charg and flame from mage, nerf shield form from champion, nerf iceblade and heals from priest, nerf range classes, nerf all noob!!! u didnt know how to play??? why u wanna nerf class cuz u dnt know how to play? wanna nerf a w/k who will tank? wnna nerf a R/S or S/K or P/S or M/W who will dps in instance? dnt cry noob and start to know who to play (P2P)

brogue

Intermediate

Posts: 482

Location: NYC

Occupation: Program Director

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55

Tuesday, July 17th 2012, 4:30pm

IDK Dar, we have the numbers but we also have some really under geared players. Out of the 30+ we bring to most SW's more then half are under geared. What we do really well is assign appropriate tasks for everyone and stay grouped up. 20k points in SW and idk any of us who use a phoenix and maybe about 10 go full buffed. I would agree that SW has broken aspects, but I am more interested in finding our own workarounds rather then waiting for RW.

56

Tuesday, July 17th 2012, 4:33pm

Quoted from "brogue;546186"

IDK Dar, we have the numbers but we also have some really under geared players. Out of the 30+ we bring to most SW's more then half are under geared. What we do really well is assign appropriate tasks for everyone and stay grouped up. 20k points in SW and idk any of us who use a phoenix and maybe about 10 go full buffed. I would agree that SW has broken aspects, but I am more interested in finding our own workarounds rather then waiting for RW.

You hush your mouth! Dont let people know that they can win with less gear, or they will catch on :O. Also, dont ever leave me to take charge of sw again. That sucked last night.

57

Wednesday, July 18th 2012, 5:25am

Lol Sorry Dar :P I had faith in you! <3
Server: Reni and Osha
D/M/S
I am who I am :)

brogue

Intermediate

Posts: 482

Location: NYC

Occupation: Program Director

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58

Wednesday, July 18th 2012, 6:51pm

"Had" faith, not has faith. You see that dar? Mili's faith for you is in the past tense form, as in not presently or in the future having faith in you. So sad :(.

Makes me a sad panda.

For Turtle: Nerf rogue/scout, blah f in blah blah.

59

Wednesday, July 18th 2012, 7:10pm

Quoted from "brogue;546770"

"Had" faith, not has faith. You see that dar? Mili's faith for you is in the past tense form, as in not presently or in the future having faith in you. So sad :(.

Makes me a sad panda.


Bahahahaha. You guys >.> stop hijacking the nerf rogue thread!
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


EsxCape

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Occupation: Community Manager and Customer Support Rep for various online games

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60

Wednesday, July 18th 2012, 8:18pm

Quoted from "Borella;546780"

Bahahahaha. You guys >.> stop hijacking the nerf rogue thread!


But the OP said "decrease rogues and scout phy atk give tanks and healers a chance!" which was...well to be frank, not the best argument I've ever heard. xD To be sure, there are plenty of ways that rogues could be properly balanced all around (not just in PvP), and I actually kind of wish that Runewaker would do so sooner rather than later. As I've been playing rogue for the majority of my RoM experience, I would really like it if necessary changes were made now before the devs start feeling like the only way to "fix" the class is to destroy it. @_@ It's unfortunate they've already spent so much time on Wardens, a class that was at a pretty decent point already, and hardly any time on any other classes or combinations.

So in addition to the balancing for w/m and w/p that I've been waiting on, I can now add rogue to that list. And when I say balancing, I truly mean proper balancing that neither make the class overpowered nor completely useless.
(This whole post sounds like wishful thinking -_-)