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1

Saturday, July 14th 2012, 10:59pm

R/K, M/D, S/K, S/WD, M/WD, or R/WD

Hello. I'm a current Rogue/Knight 58/50 with some fairly good gear. In siege my main job is usually to farm mids and i can take out low hp lvl 72's with some effort. anyone about 40k hp usually takes me down but i usually get them pretty close or they bleed to death unless they heal.

I love my R/K but i find the drawback for me is not having any skills to pull an oponent or guard or any ranged attack to use for me to kill traps and what not. I used to be a s/r in chap 4 and was wondering what the difference in survivability and damage/usefullness in siege is for the above combos of (R/K, R/Wd, S/K, S/Wd, M/Wd, and M/D).

basically the only reason i have not left r/k yet is because i find myseelf dying less often thanks to vanish and hide. (IDK why i use it so much all the lvl 60+ people can see me a mile away when i'm hidden somehow).

I know M/D is pretty squishy, and M/Wd is squishy also, but with all the melee dps runnning around probably with good phy def magic damage would be great.

I havent gotten a 3rd class yet though so S/K i could probably do but what would the differenece of the 2 be in statting?

Also how would a r/k stat for siege/pvp?

and which of the combos would be easier(probably less expensive) to buy stats for and gear for? i know nothing ins tatting is inexpensive but which would be the most cost efficient for those who do not have tons of gold laying around?

Thank you ahead of time for your help and advice/tips.

2

Sunday, July 15th 2012, 1:13am

I'm by no means an expert so take what I say with a grain of salt. I would suggest that any combination of x/K wants to stat some pdef for the added advantage of enhanced armor..Unfortunately, this does nothing for defense against magical attacks.

My more recent experience in seige has me thinking that M/D and M/Wd are pretty wicked, arguably as good as P/S. Their huge advantage is that no physical DPS has any good method of stacking Mdef.

I play a R/S or S/K in seige. As a R/S, one on one, I have no issues with Mages or Priests (not all the time but a lot of the time) mostly because they cant see me. If there is more than one, I might as well just lay down and die. When I come out of hide and attack one, the other kills me (yes I travel alone a lot). Grouping is your friend here.

As a S/K, I dont know, I'm still working on my gear but it comes down to who get the jump first. A M/D, P/S or M/Wd who is paying attention can kill me very quickly.

Statting for R/K and S/K would be similar. Stam, dex, patt and some def for seige.

Just my .02
Jacobmo 97Scout/97Warden/95Warrior/97Rogue/88D/85M
Allenmo 78S/77R/56P/1W/1K/1M - retired
Bteam all the way