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1

Tuesday, July 31st 2012, 6:56pm

Catching Exploiters

How do you guys catch exploiters in siege?

I mean I know that you need "video" proof of them exploiting.

But how do you guys catch them, how do you get video of them when people aren't exactly in the guild castle at all times, so we can't just watch them waltz over our castles.

But when we do catch them, we can't take our time out of the siege to bring fraps up while they take down all of our processings.

Also what needs to be in the video? Just them taking down processings then go around to all gates and show that they're up, cause that wont work, you can put the gate back up while they're taking down stuff, or anything else.

I just don't think that this video proof thing is any help, so exploiters gonna exploit I guess?

Any Ideas on how to catch exploiters? And do they actually do anything when they see the video?

kingzamorak

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2

Tuesday, July 31st 2012, 7:24pm

Most the time they will get way with it. Say i believe someone is porting so i put them on fraps. What does that prove? It could be lag, could be server problems. Could be many things.

This would never happen but being able to report players or a guild then have a GM keep an eye on them for the next few Sieges to see if anything happens would be nice.

Videos really can only prove very simple things like if you see the person jumping the wall.

They need to monitor siege to see changes in coding that should not be going on to catch them but Why would they do that :(

Winston

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3

Tuesday, July 31st 2012, 7:28pm

Fraps can be hotkeyed. Mine is on `. And porting is not exactly hacking. You can be porting just from lag. Now you can force yourself to port, but I do not know of anyone who actually does that.
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Kefkai

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4

Wednesday, August 1st 2012, 5:30am

Quoted from "Winston;561770"

Fraps can be hotkeyed. Mine is on `. And porting is not exactly hacking. You can be porting just from lag. Now you can force yourself to port, but I do not know of anyone who actually does that.


I've ran into a few people who force themselves to lag using the non-cheating method which generally involves not relogging for very long periods of time, which also has a negative effect on your own client.

I've only personally ran into one person throughout my RoM time sieging that actually used the cheating method to warp themselves, they weren't laggy at all, could see through hide and if you did manage to hit them once they'd warp away all of the sudden and be completely unattackable, wish I remembered what their name was, I mean it's easy to recognize the difference with legitimate lagging and non legitimate lagging.

5

Wednesday, August 1st 2012, 8:01am

Quoted from "Kefkai;561898"

I've ran into a few people who force themselves to lag using the non-cheating method which generally involves not relogging for very long periods of time, which also has a negative effect on your own client.

I've only personally ran into one person throughout my RoM time sieging that actually used the cheating method to warp themselves, they weren't laggy at all, could see through hide and if you did manage to hit them once they'd warp away all of the sudden and be completely unattackable, wish I remembered what their name was, I mean it's easy to recognize the difference with legitimate lagging and non legitimate lagging.


Theres a certain addon that makes you lag when you use it too

GarryL

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6

Wednesday, August 1st 2012, 10:19am

We don't bother to report as it seems to be a waste of time. All we do is make a note of the guild & player along with what that player is actually doing. We can then go into siege prepared to counter the cheat. It sure feels good to win against cheats!

We have one guild in particular from a particular server on our watch list. They have just 1 player that continually glitches through our walls without doing a single point of damage to any gate. The 1st time he glitched all the way to our crystal & we lost the siege. We have not let this happen again & have beaten them every time we have faced them even though this 1 player shamelessly & repeatedly glitches into our castle.

I wonder why any guild allows just 1 player to destroy the reputation of their guild & server in this way.
"I can stand brute force but brute reason is quite unbearable. There is something unfair about its use. It is hitting below the intellect."
Oscar Wilde

7

Wednesday, August 1st 2012, 11:03pm

So there isn't a way to catch them, just write them down and expect the worst...

flyingltj

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8

Wednesday, August 1st 2012, 11:25pm

Quoted from "aglupus;562209"

So there isn't a way to catch them, just write them down and expect the worst...


Unfortunately, write down and expect the worst.

You can have fraps running for the full hour, and send every video of people flying, walking through walls, setting stuff down under bridges, even flat out admitting in open chat they're doing something against the TOS... and they will still be in the game night after night following your submission of the video to support. This I can say from experience.
--- Phoneface

GarryL

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9

Thursday, August 2nd 2012, 2:46am

The "1 player" I was thinking about in my previous post had been absent for several weeks. I suspect a report had caught up with him but now he is back & doing exactly the same thing every time we face the guild he is in.

So yeah, reporting imho is pretty much a waste of time.

Write it down & expect more of the same.. but do put some thought into it because being accused unjustly is no fun & many accusations are unjust.
"I can stand brute force but brute reason is quite unbearable. There is something unfair about its use. It is hitting below the intellect."
Oscar Wilde

10

Thursday, August 2nd 2012, 6:35pm

What a video and/or screenshot can prove for sure: Hidden, but the player still manages to have you on "target"

Winston

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11

Thursday, August 2nd 2012, 7:51pm

Fyi, If your client is really laggy (Ex: not logging out for along time/going in and out of instance portals/snooping back and forth between zones) there is client data error. This interaction with the server can cause some strange effects. If you cc/stun/root someone who is lagging this bad the server will recognize there last viable location and "port" or rubber band them back to that location (They will remain stunned/cc at this location for the duration of the effect). I have seen mages in my guild lightning people and then they appear 100 meters away. The same has happened to people on my team also.
Character: Divineshield
Server: Artemis Guild: PewPewKittens
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12

Thursday, August 2nd 2012, 8:14pm

Mhm. It's really really hard in siege to tell what is and isn't a hack, unless they're literally flying over your walls.
Borella - 100 W/M/S/R/P/K
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13

Thursday, August 2nd 2012, 9:47pm

Quoted from "Winston;562371"

Fyi, If your client is really laggy (Ex: not logging out for along time/going in and out of instance portals/snooping back and forth between zones) there is client data error. This interaction with the server can cause some strange effects. If you cc/stun/root someone who is lagging this bad the server will recognize there last viable location and "port" or rubber band them back to that location (They will remain stunned/cc at this location for the duration of the effect). I have seen mages in my guild lightning people and then they appear 100 meters away. The same has happened to people on my team also.


I've had that happen to me as well, even when I don't appear to be lagged myself or from other players' perspective. Get hit with lightning and suddenly I'm like 200ft away. Funny thing is, it almost seems random when that happens. And normally I don't even log into the game until a few minutes before siege starts.
Quaffy - 87 Mage/ 85 Priest/ 70 Scout (formerly one of the much hated P/S in PvP :()
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14

Thursday, August 2nd 2012, 9:53pm

Well, most of the stuff we see is exploits, like jumping over the walls that is an exploit you just need to know how to do it.

Quoted from "Borella;562379"

Mhm. It's really really hard in siege to tell what is and isn't a hack, unless they're literally flying over your walls.

Winston

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15

Thursday, August 2nd 2012, 9:55pm

Quoted from "aglupus;562418"

Well, most of the stuff we see is exploits, like jumping over the walls that is an exploit you just need to know how to do it.


lol You have to forgive people if they are hesitant about believe "The boy who cried hacks" so to speak. A lot of us have been in siege and if your oppent dies or they lose siege they scream hacks.
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flyingltj

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16

Thursday, August 2nd 2012, 10:41pm

Quoted from "Winston;562419"

lol You have to forgive people if they are hesitant about believe "The boy who cried hacks" so to speak. A lot of us have been in siege and if your oppent dies or they lose siege they scream hacks.


This is unfortunately true.

But what is more unfortunate is the apparent stance of non-action on the legitimate violations of the TOS in regards to this feature.

This stance is what further fuels the accusations & creates the atmosphere of distrust among the player base.
--- Phoneface

GarryL

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17

Friday, August 3rd 2012, 3:22am

This thing with porting back to the last server logged position when stunned or rooted seems to me to have more to do with the servers lack of processing power than it does with lag. I always relog before siege, ping remains constant but I do randomly get ported back & sometimes get skill lag.

I don't ever think about "haks" when someone is ported backwards. Porting forward does seem a little strange though.

Most things we see we just deal with as best we can & move on.

Oh, just remembered last siege where I was called "lag king". What actually happened was, I stunned him, had a brain spasm where I forgot the next key I needed to hit so it took a couple seconds to get my act together & kill him. Gotta love siege!!
"I can stand brute force but brute reason is quite unbearable. There is something unfair about its use. It is hitting below the intellect."
Oscar Wilde

18

Friday, August 3rd 2012, 3:45am

Quoted from "flyingltj;562426"

This is unfortunately true.

But what is more unfortunate is the apparent stance of non-action on the legitimate violations of the TOS in regards to this feature.

This stance is what further fuels the accusations & creates the atmosphere of distrust among the player base.


I do agree with this, but I also think there needs to be a balance between taking action for a legitimate hack and not. If everyone got banned whenever someone screamed hax, there would be dozens of players getting banned every night. -_-

I tend to be positive about it, and not claim someone's hacking unless it's blatantly obvious. A lot of things in siege can be caused by normal siege lag, and I've seen quite a few screams back and forth about people hacking when they're obviously not.

That said, it would be nice if they did ban players that have been caught actually hacking...though it's a bit hard to prove on a video unless, as someone else said, they're flying around in the air or something.

Formerly Catorii, D/S/M of Faction.


19

Friday, August 3rd 2012, 9:33am

Quoted from "Winston;562419"

lol You have to forgive people if they are hesitant about believe "The boy who cried hacks" so to speak. A lot of us have been in siege and if your oppent dies or they lose siege they scream hacks.


That's the thing though, these weren't exactly hacks, they were just exploits, I know hacks when I see them yet no one has been hacking lately that I know of just exploiting.
And the other thing is we didn't lose those times, we won both times which is sad because they took out the processing factories each time the guild "exploited".

One of the things is I don't want to yell HAX0RS at anyone because I know the feeling, I know that when someone hax it's because RoM messed up, usually whenever I get stunned while running I port back a few because of RoM being stupid.
So I have sympathy, but when there are people inside our walls without the gates down, that's when I get mad.

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20

Friday, August 3rd 2012, 2:07pm

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