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Kalvan

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21

Friday, August 3rd 2012, 6:37pm

Quoted from "zidlef;562576"

Could i have a GM or CM tell me why my post i put here yesterday was completely deleted?? Don't tell me it was because i named myself in the post.

Thx


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22

Friday, August 3rd 2012, 8:07pm

Yes he did reply and waiting on the other response, tyvm.

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23

Friday, August 3rd 2012, 8:26pm

Quoted from "zidlef;562688"

Yes he did reply and waiting on the other response, tyvm.


Yeah I responded to you too and my response was deleted, I was just like eh *shrugs*, I guess it was because it related to your response but it's not like my post got into any details or something, just a question out of curiosity.

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24

Friday, August 3rd 2012, 9:00pm

Replied in PM to you Kefkai, thx

K/P/S/M/W 98/98/98/98/98
Disturbed guild leader on mithras :thumbsup:
BTW i do live under a bridge, i am Green, i can dish it out as good as i get
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GarryL

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25

Tuesday, August 7th 2012, 10:51am

I have no patience with exploiters but after my last siege I think I find the stupid & false accusations spammed in say by so many as soon as they realize they are losing to be just as annoying.

Todays siege was a guild that beat us a while back, they outnumbered us more than 2 to 1. We took the loss without getting abusive, we just tried our best & lost.

Today, same guild but we had a few more of our people this time. Ten minutes in when they realized we were not going to be rolled the abuse & false accusations started.

Should we just give up as soon as someone starts spamming "You are being frapsed" or "You cheats are going to be banned"? Frapsing what? Banned for what? Is siege running so badly that we all appear to be flying on their screens?

Kinda sad really!
"I can stand brute force but brute reason is quite unbearable. There is something unfair about its use. It is hitting below the intellect."
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trav42073

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26

Tuesday, August 7th 2012, 2:00pm

some guilds do look that " porty" . the lag is pretty bad when can be killed inside immune bubble.
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27

Tuesday, August 7th 2012, 10:35pm

Look I don't care about anything like porting or lag, I just don't want people inside our castle when all the gates are up.

28

Wednesday, August 8th 2012, 5:01am

I can't remember the name of the guild offhand, but we faced a smaller guild from Govinda a few days ago. It was laggy on both sides. At one point one of our guild's balloon pit farmers was talking to a dead opponent and both were commiserating about the awful lag. Rather than screaming about hax, this opponent and my guildmate had a rational discussion about how awful it is that the Siege servers are older than serial ports. I even stopped to talk to him briefly.

Point being, there are decent guilds out there who do understand that sometimes everyone gets screwed over by the system.

But in fairness to Aglupus, regardless of the truth or falsity of his accusations, being inside the opponents' castle with gates never going down is cheating, no matter how it is done. We all can agree on that much at least, correct?
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regentego

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29

Wednesday, August 8th 2012, 5:40am

Quoted from "LinkTheValiant;563512"

I can't remember the name of the guild offhand, but we faced a smaller guild from Govinda a few days ago. It was laggy on both sides. At one point one of our guild's balloon pit farmers was talking to a dead opponent and both were commiserating about the awful lag. Rather than screaming about hax, this opponent and my guildmate had a rational discussion about how awful it is that the Siege servers are older than serial ports. I even stopped to talk to him briefly.

Point being, there are decent guilds out there who do understand that sometimes everyone gets screwed over by the system.

But in fairness to Aglupus, regardless of the truth or falsity of his accusations, being inside the opponents' castle with gates never going down is cheating, no matter how it is done. We all can agree on that much at least, correct?



Tonight we faced a guild we have fought often so our goal was to get their factories early, we used scroll and Tornado, took them out, well up until tonight this guild always fought clean. They decided to jump our castle walls, we caught him in the act. Two other rogues on their side started moving at the speed of light. Now we have faced them 4 times in two weeks I have never seen the hacks come so often so quick, then again we never got their factories before. It's a shame I always enjoyed fighting them win or lose and certainly didn't expect this. I'm not gonna name them per forum rules, but it was sad to see.

My big question why hasn't runewaker or Frogster installed something to detect this OLD hack program. You know you turn it on and you are redflagged, maybe someone who knows more about this stuff can answer that. This hack is nothing new at all, hell its all over YouTube, you think they could ban accounts using it by now.

You know how much Fraps or hub lags you, plus a rogue in hide is tough to record when he is flying. Really CM/GMs you all know the program, I bet you have tested it, if you cant stop it at least detect it. Ban those accounts.

flyingltj

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30

Wednesday, August 8th 2012, 5:54am

Quoted from "regentego;563515"

Tonight we faced a guild we have fought often so our goal was to get their factories early, we used scroll and Tornado, took them out, well up until tonight this guild always fought clean. They decided to jump our castle walls, we caught him in the act. Two other rogues on their side started moving at the speed of light. Now we have faced them 4 times in two weeks I have never seen the hacks come so often so quick, then again we never got their factories before. It's a shame I always enjoyed fighting them win or lose and certainly didn't expect this. I'm not gonna name them per forum rules, but it was sad to see.

My big question why hasn't runewaker or Frogster installed something to detect this OLD hack program. You know you turn it on and you are redflagged, maybe someone who knows more about this stuff can answer that. This hack is nothing new at all, hell its all over YouTube, you think they could ban accounts using it by now.

You know how much Fraps or hub lags you, plus a rogue in hide is tough to record when he is flying. Really CM/GMs you all know the program, I bet you have tested it, if you cant stop it at least detect it. Ban those accounts.


Ebil,

Send me a PM if you want more info about that particular guild. Long story short, they have multiple folks that have been busted red handed, reported to support, and the offending parties are still in game night after night.

I understand support has to bode on the side of doubt, but when multiple guilds from multiple servers all have the same experiences versus the same guild consistently, it really makes me wonder where customer service is... and I wish support would put 2 and 2 together.
--- Phoneface

GarryL

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31

Wednesday, August 8th 2012, 10:00am

I agree, no excuse for anyone that is inside an opponents castle without taking the gates down.

We also know a guild that has just 1 player that has exploited his way inside our castle every time we have sieged them with him present. For a month or so we faced the guild a few times without him being there & they played without cheating. I suspect he was on an enforced holiday during that time.

I just wonder why the guild retains him when the rest play fair. We have never actually seen how he gets in but suspect it is that well known cheat program because he can get all the way to the crystal without taking a gate.

We have not reported him because we cannot fraps what we cannot see & just showing him inside leaves room to argue that we just rebuilt the gates.

I believe a guild should receive sanctions when one of its members repeatedly offends.

All that said, some strange things do happen in siege. A guild we were easily beating recently complained that our herald was up on their castle killing flame towers above the inner gate. They said they had screenshots.

The strange thing was, the herald who they had named had been standing beside me in front of the inner gate while we waited for his tornado & my scrolls cooldowns. I listened to what they were saying because in the past they have never called hax. I can't explain what they say they screenshot but I know, on my screen, it never happened.
"I can stand brute force but brute reason is quite unbearable. There is something unfair about its use. It is hitting below the intellect."
Oscar Wilde

trav42073

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32

Wednesday, August 8th 2012, 3:18pm

they were probably referring to the honor guard.
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Ryaderr wrd/s/w erobos

33

Wednesday, August 8th 2012, 4:40pm

Reading all of this makes me feel better about the cheaters, but it doesn't make me feel better about rune frogforge....
You see, since you can't really video record them doing it, because you don't know if and when they're going to jump over our castle we don't really have the time to do it.
So what then, just let them go on and let them cheat/exploit...

Amberwave

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34

Wednesday, August 8th 2012, 5:32pm

A couple of points. We lump cheating and exploiting together, and they are not the same thing, at least not the way I look at them. Cheating is using something outside the game to give you an advantage. Something that lets you fly or see others when invisible when you normally could not, and most of us agree that this is unacceptable behavior. Exploiting on the other hand is not so cut and dry, because your using something that is already in game, and often we cannot agree on what is and is not an exploit. FoT to take down the gate got mixed reviews, using the tower guards gets argued both ways. I get yelled at by other guilds for AoEing their castle catapults. My response to that is if it is attacking me, I can attack it. What we need is, among ourselves, is to say these are the rules of siege, and put them together, and agree to play by them. At least that would give us something to point to.

flyingltj

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35

Wednesday, August 8th 2012, 6:35pm

Quoted from "Amberwave;563570"

A couple of points. We lump cheating and exploiting together, and they are not the same thing, at least not the way I look at them. Cheating is using something outside the game to give you an advantage. Something that lets you fly or see others when invisible when you normally could not, and most of us agree that this is unacceptable behavior. Exploiting on the other hand is not so cut and dry, because your using something that is already in game, and often we cannot agree on what is and is not an exploit. FoT to take down the gate got mixed reviews, using the tower guards gets argued both ways. I get yelled at by other guilds for AoEing their castle catapults. My response to that is if it is attacking me, I can attack it. What we need is, among ourselves, is to say these are the rules of siege, and put them together, and agree to play by them. At least that would give us something to point to.


Well put, but respectfully disagree on some of this. Here's why...

GM Nytefall had already made a ruling on fots on gates, he says it's perfectly ok until further notice while the jury is still out.

http://forum.us.runesofmagic.com/showthr…ll=1#post560572

Attacking something just because its attacking you? If you're subverting game mechanics by avoiding the line of sight system put in place by the game developers, then thats most certainly exploiting a programming flaw. By this same reasoning you could say "Well I destroyed their processing factory through the walls because it was gonna produce something that could attack me."

And no offense, but who are you to make the call saying subverting the line of sight dynamic is perfectly ok in one instance, but not at all acceptable in others?

I do agree though that the chaining of guards is a very grey topic. Its difficult because frequently it can happen unintentionally... and its difficult to fault people for unintentional acts.
--- Phoneface

turboreaper666

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36

Wednesday, August 8th 2012, 7:06pm

It all comes down to a few minor things really. Unfortunately there will always be the players that feel cheating....or exploiting (I agree they are different entities) is ok. The reason is the chance of getting caught are slim....very slim. Without the fear of discipline it breeds more to try it.
Video is next to useless as mentioned earlier. You can't play siege and have fun if part of your responsibility is to police the other guild with video while using psychic abilities to tell when they do something.
The only true way for exploiters or cheaters to be caught currently is luck. Bad luck for them..good luck for whoever has a random video going at exactly the right time and place.
RW needs to work on coding. Bring Siege out of beta. Frogster needs to take complaints and investigate using hands on methods. Sit in on a Siege where players or guilds have been accused of such things.
Both RW and Frogster have been content to dance around the pool for to long without getting wet. As long as they put the responsibility to police siege on the players nothing will improve. IF they decide to take a hands on, in person approach things WILL improve.

Just don't hold your breath.
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Kefkai

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37

Wednesday, August 8th 2012, 8:08pm

Quoted from "flyingltj;563579"

Well put, but respectfully disagree on some of this. Here's why...

GM Nytefall had already made a ruling on fots on gates, he says it's perfectly ok until further notice while the jury is still out.

http://forum.us.runesofmagic.com/showthr…ll=1#post560572

Attacking something just because its attacking you? If you're subverting game mechanics by avoiding the line of sight system put in place by the game developers, then thats most certainly exploiting a programming flaw. By this same reasoning you could say "Well I destroyed their processing factory through the walls because it was gonna produce something that could attack me."

And no offense, but who are you to make the call saying subverting the line of sight dynamic is perfectly ok in one instance, but not at all acceptable in others?

I do agree though that the chaining of guards is a very grey topic. Its difficult because frequently it can happen unintentionally... and its difficult to fault people for unintentional acts.


I agree with the attacking someone because they're attacking you with skills like thunderstorm, often times you'll see a mage who tries to destroy your defenses from on top of your castle why shouldn't they be hit?

Truth is I also sort of agree that you should be able to destroy catapults since most people just use it as a way to kill the guards which are nice to have around since they fear and shadow prison people. If you put up enough flame/lightning towers the catapult would be killed either way.

What I don't agree with is using TS to attack A) people healing the gate or B) defenses above the gate unless you already took down their gate alternatively C) avoiding TS's LoS to attack buildings inside the gates.

The main problem is that everything in siege except players doesn't involve Line of Sight, meaning the guards the towers all defenses etc

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38

Wednesday, August 8th 2012, 8:30pm

Quoted from "Kefkai;563590"

I agree with the attacking someone because they're attacking you with skills like thunderstorm, often times you'll see a mage who tries to destroy your defenses from on top of your castle why shouldn't they be hit?


Because the location at which the thunderstorm is being cast is on the opposite side of a solid object, on the opposite side of said solid object players/defenses get damaged. There is absolutely no, none, zero line of sight between you and the things up there. Thus avoiding the line of sight dynamic through a landscape flaw.

I do agree though that defenses -should- obey line of sight too. But seeing as it took them years to even introduce line of sight, and follow up months later to even get a few of the elite ranged skills to obey line of sight, I dont see the npc defenses obeying line of sight till post-Mayan apocalypse.
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39

Wednesday, August 8th 2012, 11:33pm

When the level cap was 50, siege required, and was designed for, siege engines. The only way to take a gate or attack castle defenses was with rams and catapults. Currently, siege engines are broke, they are difficult to drive and are very easy to destroy. You could actually destroy buildings inside the castle by lobbing boulders over the walls. They would be the proper counter for castle defenses, but in their current state, are non-functional.

AoE attacks are just that, Area of Effect which is 3 dimensions not 2. They have volume. They are not bypassing a sight mechanic because none is required. The damage is done in the space of that volume, not the specific point targeted.

40

Thursday, August 9th 2012, 12:07am

Quoted from "aglupus;562209"

So there isn't a way to catch them, just write them down and expect the worst...


I have found that putting the gates on focus and then running around the battlefield will only keep the gates in focus as u go away from them if they haven't been taken down in seige at all. once the gate goes down and then back up u will not be able to keep it in focus when ur not near it.

I think that can be one possible way to prove that some1 has hacked into ur castle with all the gates up.