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RoMage

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1

Thursday, February 21st 2013, 5:18pm

Are there different rules on palenque regarding SW

Is something lost in translation or there are definitely different rules on palenque?

It seems (almost) every time we siege guilds from Palenque, we are in for many surprises, like last night our throne being destroyed by warden pet. I myself was killed many times inside castle, away from gate by the same pet.

We did not record last night sw, and actually after night of sleep I don't think I will ever report SW problem, as I don't remember ever hearing of anyone being punished for exploiting SW. Enough lost time in unfair SW, don't need additional frustration...

EDIT: not all guilds, we did siege some very honorable guilds from Palenque in past.

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Thursday, February 21st 2013, 5:31pm

Wardens have two main skills that still hit thru the castle walls: anti-magic arrow and power of the wood spirit. If hit by these, the warden pet will come attack the target. If you hit the pet, it will come attack you. If you hit the warden on the parapit with a melee attack(which you should not be able to), which will autofire briar repel, the pet will come attack you.

The wardens are not the only class that have skills that still bypass the walls, yes, I am talking about you mages that thunderstorm on target to bypass the walls.

Mages and wardens are not the only classes that have skills that still bypass the walls under normal gameplay. I experienced hits from knights, warriors, scouts, rogues, mages, priest, wardens thru the walls. I have yet to experience druids, champions, and warlocks, but am sure(at least with druids) it can be done.

If you dont like it, please submit tickets thru the support portal until they fix the effing walls and stop effing up pve with effing pvp "fixes" that really dont effing fix anything.

Edit: Also, just because you can, doesnt mean you should. Dont be a duchebag that uses these or similar tactics.
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3

Thursday, February 21st 2013, 8:07pm

^ Totally missed the point of the thread...but to indulge you on one of your irrelevant points, everyone knows that Wl/R Shadowstab goes right through walls, and I have seen several guilds use this to their advantage.

As for the topic at hand, I know of one guild that is notorious (NOT the name of the guild, by the way -- completely different guild from Palenque) for glitching into the enemy castle and taking their crystal. Others from Palenque that I've seen have mostly been fair. I've seen questionable behavior from guilds on other servers, so it's a bit unfair to single Palenque out and say the majority of guilds there think cheating is fine.

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Thursday, February 21st 2013, 8:33pm

Quoted from "RoMage;589763"

not all guilds, we did siege some very honorable guilds from Palenque in past.


One of what I consider the "most honorable" siege guilds is from Palenque. However, some of the consistent Elizabethan era siegers are also from Palenque.

Is it that they do not understand the Terms of Service, or that their Terms of Service is somehow different from ours? Doubtful, these forums appear more Spanish than English to some people, so I would imagine those behind the scenes are a little more adept at Spanish as is.

So I think they're just as familiar with the Terms of Service as anyone who takes the 45 seconds out of life to read them in English.
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RoMage

rustyx is lame rogue

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Thursday, February 21st 2013, 8:45pm

camagic,

This was none of those skills. Warden pet was lurking next to our processing factory, which was hidden by illusion tower, attacking any defensive traps. Same way our throne was destroyed, yet no one got into castle.

I know it can happen by accident, someone attacks warden, pet returns, goes top next target... but this was more on purpose. Pet would come without even being attacked. We had SW with wardens such as Idranels, and his pet never went by itself into castle, and more of us tried to take him down. (damn OP warden :D)

We did fight at high odds (32 vs 21 iirc), but most of them except 2-3 were easy to kill, and if we had our main organizator, probably we would be able to tie, if not won the SW.

Main question is, should we start doing the same to them, I mean, if no one ever get any penalties because of what they have done in SW, why do we even have a rules?

6

Thursday, February 21st 2013, 8:47pm

Different guilds have different morals due to all guilds consisting of people from different backgrounds/experiences/mind sets.

Unfair to generalize Palenque as a whole under that assumption. Ive personally never had problems with a Palenque guild, and even having an alt in one and experiencing their sieges firsthand, I can tell you 1 guild tries its best to avoid questionable acts in their sieges.

Guilds I have problems with have come from Artemis, Grimdal, and even Reni. No server is to blame, however. Just the individuals who act on the temptation to cheat anrd the guilds who choose to defend them, or claim a blanket denial that none of their members would do such an act.

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RoMage

rustyx is lame rogue

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Thursday, February 21st 2013, 8:51pm

Quoted from "effervescent;589774"

As for the topic at hand, I know of one guild that is notorious (NOT the name of the guild, by the way -- completely different guild from Palenque) for glitching into the enemy castle and taking their crystal. Others from Palenque that I've seen have mostly been fair. I've seen questionable behavior from guilds on other servers, so it's a bit unfair to single Palenque out and say the majority of guilds there think cheating is fine.


I am not saying that, just asking for other opinions and questioning rules.

As soon as we got our new walls, first SW in first 5 min (before I got even online) someone destroyed our processing factory with all gates up. Guess source of guild...

It is just what I see from our experience.

We did get slammed by couple of bigger guilds, but then there was no exploits... just pure power of them taking everything, including crystal.

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Thursday, February 21st 2013, 11:32pm

There are some guilds on Palenque who will use any means possible including cheating, exploiting, etc... to win. One guild is so vile as to use vent to fool everyone into believing they dont cheat but will tell certain people ahead of time what to do and how to do it. Those of us who were unfortunate enough to join them know the truth and know them by name but alas no amount of reporting will do any good. ROM's response is and probably always will be SW is in beta and run by another company.

I have been in three guilds and finally went back to Noct for good. I will miss the dragoons a very good guild but I missed my friends in Noct and the guild itself.

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Friday, February 22nd 2013, 2:05am

I've met these sort of guilds from every server, and honestly, Palenque guilds don't seem to do it any more than guilds from other servers.
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10

Friday, February 22nd 2013, 3:05am

As an American player on palenque who knows very little Spanish, I find more people who speak English than Spanish. If I find anyone walking through walls in my guild, we kick them out. I would presume that we have the exact same gripes as you do about people exploiting and walking through walls. Since I have no idea what goes on in the half a dozen exclusively Spanish speaking guilds, I can not answer for them. :p

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Friday, February 22nd 2013, 3:45pm

Quoted from "engelixe;589812"

As an American player on palenque who knows very little Spanish, I find more people who speak English than Spanish. If I find anyone walking through walls in my guild, we kick them out. I would presume that we have the exact same gripes as you do about people exploiting and walking through walls. Since I have no idea what goes on in the half a dozen exclusively Spanish speaking guilds, I can not answer for them. :p


this is prolly true for about 1/2 of palenque...at least i know it's true for me...but since being guild lead isn't my strong suit, i kinda just have to leave the guild if i don't like somebody >.>
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Friday, February 22nd 2013, 5:05pm

Quoted from "Cike;589859"

this is prolly true for about 1/2 of palenque...at least i know it's true for me...but since being guild lead isn't my strong suit, i kinda just have to leave the guild if i don't like somebody >.>


There are players on all servers that practice what they call "smart playing" in siege. In my experience, it is usually only 1 to 3 players per a side, if any. There are guilds out there there that it is the entire guild, so dont get me wrong.

That it is usually just a few is why I recommend the war record addon. This addon has a function allowing personal note, ie so-and-so was observed moving ridiculously fast with no speed buffs showing, or whats-his-face was nothing more than a floating name while his teammates where displayed correctly.

In addition feel free to report the occurance with a screenshot or video clip showing the combat log, the ingame ping/fps(ctrl-x), a chatlog timestamp, and any other useful information. I know that nothing ever seems to happen from this, but if you dont try, it is guarenteed.
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13

Thursday, March 28th 2013, 12:12am

im a player and officer in a guild on Palenque server and i know of a person in a guild that has a program that can detect when other players use hacks and it will tell them what the hack is they have even encountered a person from reni server from a guild i will not name that has a interface hack program that can control the guards on the tower to take no damage and such the problem is that Gameforge is either willingly encouraging those who cheat or just don't wanna try to address the issue but the problem is GL's cant really tell who has done it or not unless they see it directly so the common practice with all guilds on all servers is to deny it even those who know it goes on but turn a blind eye.I give the game another year at most and people will quit playing cause no matter how much money you spend to be a better player and to gear properly it wont be enough for example witnessed a rouge with lvl 55 gear poorly statted and he one shotted a 145k knight with 250k def and the dagger he used was a dur craftsman +8 teir8 and claimed he was just a good pvp player and that he hadnt regeared in over 2 years now tell me thats just coinceindence i think not

14

Thursday, March 28th 2013, 12:25am

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RoMage

rustyx is lame rogue

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Thursday, March 28th 2013, 12:34pm

Quoted from "shooterace1234;595639"

im a player and officer in a guild on Palenque server and i know of a person in a guild that has a program that can detect when other players use hacks and it will tell them what the hack is they have even encountered a person from reni server from a guild i will not name that has a interface hack program that can control the guards on the tower to take no damage and such the problem is that Gameforge is either willingly encouraging those who cheat or just don't wanna try to address the issue but the problem is GL's cant really tell who has done it or not unless they see it directly so the common practice with all guilds on all servers is to deny it even those who know it goes on but turn a blind eye.I give the game another year at most and people will quit playing cause no matter how much money you spend to be a better player and to gear properly it wont be enough for example witnessed a rouge with lvl 55 gear poorly statted and he one shotted a 145k knight with 250k def and the dagger he used was a dur craftsman +8 teir8 and claimed he was just a good pvp player and that he hadnt regeared in over 2 years now tell me thats just coinceindence i think not


See, I never heard of such as program nor that is possible to do something like that.

Just 2 nights ago we fought guild that made me question palenque server guilds. The same has happened again - they were loosing trough SW, they called us hackers and one of them jump into our castle and started taking processing factories. Luckly Mr. Pink Hat was passing near, saw 'red hits' and was able to take a care of cheater.

I am wondering if his guild is aware of his whereabouts, but I was not able to contact their GL or any other members on forum.

As we knew about possible castle jumps, I recorded this SW, now trying to figure out youtube and upload it.

16

Thursday, March 28th 2013, 3:07pm

I'm from Palenque. Last night we had siege with another guild from you guessed it Palenque. Apparently it's okay for the guild we faced to have players show as friendly to us(so you couldn't attack) and only able to be killed by AoEs. They had chiron kill the throne in castle. the player stayed outside walls at back of castle and sent chiron in. i killed the chiron once and left. the reason i know how they did? i was getting a scroll at the time. One player when talked to from said guild who was using this hack honestly didn't care. Until someone said in a world channel 10mins before siege ended that a gm was on the server. then suddenly they could be targeted and killed by us. Hack? you bet. they still lost the siege even with them using players doing the (i'm showing friendly so you can't target me hack). Personally next time we face them they will be frapsed. they were told this would be the case too. Do i expect gameforge to do something about it? no . Reason just look at youtube the vidoes there of people hacking in siege. and note none of the people were banned

Anyway whisper in game for guild. Least you will be prepared if you get to face them.

17

Thursday, March 28th 2013, 3:29pm

Quoted from "atriedies;595684"

I'm from Palenque. Last night we had siege with another guild from you guessed it Palenque. Apparently it's okay for the guild we faced to have players show as friendly to us(so you couldn't attack) and only able to be killed by AoEs. They had chiron kill the throne in castle. the player stayed outside walls at back of castle and sent chiron in. i killed the chiron once and left. the reason i know how they did? i was getting a scroll at the time. One player when talked to from said guild who was using this hack honestly didn't care. Until someone said in a world channel 10mins before siege ended that a gm was on the server. then suddenly they could be targeted and killed by us. Hack? you bet. they still lost the siege even with them using players doing the (i'm showing friendly so you can't target me hack). Personally next time we face them they will be frapsed. they were told this would be the case too. Do i expect gameforge to do something about it? no . Reason just look at youtube the vidoes there of people hacking in siege. and note none of the people were banned

Anyway whisper in game for guild. Least you will be prepared if you get to face them.


showing friendly is not a hack.


its a bug. A very annoying bug but a bug in sw nonetheless, not a hacking program. You can't control it.
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Thursday, March 28th 2013, 5:33pm

Can anyone confirm that if you see someone as green, relogging fixes the issue (NOT if you're green, the opponent is).

Our gates went green when we repaired it in a siege a while ago, and none of us can exit through the gate. Then Quaffy logged in and he can use the gate fine. When I crashed and came back in, the gate was no longer green, and I could use it as well. But my guildies (who had stayed in the siege) still could not use the gate.
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Thursday, March 28th 2013, 7:10pm

Quoted from "ruisen2000;595696"

Can anyone confirm that if you see someone as green, relogging fixes the issue (NOT if you're green, the opponent is).

Our gates went green when we repaired it in a siege a while ago, and none of us can exit through the gate. Then Quaffy logged in and he can use the gate fine. When I crashed and came back in, the gate was no longer green, and I could use it as well. But my guildies (who had stayed in the siege) still could not use the gate.


Regarding green ("friendly") enemies: I think that it requires the "green" player to relog one or more times, and may require a complete exit from the client for this bug to go away. Convincing someone to relog/close the client, however, may be a tad bit difficult. If *you* are seen as "green", are informed of this by your opponent(s) and you have any sense of honor/ethics, relog.

Regarding green gates: On the plus side, relogging seems to fix the problem for the affected player. On the downside, if/when you relog, you will lose any merits, devices, and scrolls you have in your backpack. You will *also* lose any Library discounts and Forge/Lumber Yard buffs that have been generated. The same downsides apply if you relog to rid *yourself* of a "green" status.

See? Kermit was right! :D

20

Thursday, March 28th 2013, 7:16pm

Quoted from "Malignatus;595708"

Regarding green ("friendly") enemies: I think that it requires the "green" player to relog one or more times, and may require a complete exit from the client for this bug to go away. Convincing someone to relog/close the client, however, may be a tad bit difficult. If *you* are seen as "green", are informed of this by your opponent(s) and you have any sense of honor/ethics, relog.

Regarding green gates: On the plus side, relogging seems to fix the problem for the affected player. On the downside, if/when you relog, you will lose any merits, devices, and scrolls you have in your backpack. You will *also* lose any Library discounts and Forge/Lumber Yard buffs that have been generated. The same downsides apply if you relog to rid *yourself* of a "green" status.

See? Kermit was right! :D


perhaps a week ago, in our siege against Bteam, I turned green. Couldn't be attacked or anything. Relogging by completely closing client 4 plus times did nothing. Was a real shame, ended up farming merits all siege cause it'd be unfair to have an actual unkillable p/k on the front lines

was odd that reloading didnt fix it at all. Yet more idiotic bugs in siegewar... Guess its all we can expect from runewaker.

so at this point we can't call anyone a hacker if they are green. However, if they DON'T do what I did and stop fighting on the frontlines, then yes we have a morales and ethics factor coming into it, but that's a grey area. Having no morales or ethics isn't a bannable offense.
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