Quoted from "RoMage;589763"
not all guilds, we did siege some very honorable guilds from Palenque in past.
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Quoted from "effervescent;589774"
As for the topic at hand, I know of one guild that is notorious (NOT the name of the guild, by the way -- completely different guild from Palenque) for glitching into the enemy castle and taking their crystal. Others from Palenque that I've seen have mostly been fair. I've seen questionable behavior from guilds on other servers, so it's a bit unfair to single Palenque out and say the majority of guilds there think cheating is fine.
Quoted from "engelixe;589812"
As an American player on palenque who knows very little Spanish, I find more people who speak English than Spanish. If I find anyone walking through walls in my guild, we kick them out. I would presume that we have the exact same gripes as you do about people exploiting and walking through walls. Since I have no idea what goes on in the half a dozen exclusively Spanish speaking guilds, I can not answer for them. :p

Quoted from "Cike;589859"
this is prolly true for about 1/2 of palenque...at least i know it's true for me...but since being guild lead isn't my strong suit, i kinda just have to leave the guild if i don't like somebody >.>
Quoted from "shooterace1234;595639"
im a player and officer in a guild on Palenque server and i know of a person in a guild that has a program that can detect when other players use hacks and it will tell them what the hack is they have even encountered a person from reni server from a guild i will not name that has a interface hack program that can control the guards on the tower to take no damage and such the problem is that Gameforge is either willingly encouraging those who cheat or just don't wanna try to address the issue but the problem is GL's cant really tell who has done it or not unless they see it directly so the common practice with all guilds on all servers is to deny it even those who know it goes on but turn a blind eye.I give the game another year at most and people will quit playing cause no matter how much money you spend to be a better player and to gear properly it wont be enough for example witnessed a rouge with lvl 55 gear poorly statted and he one shotted a 145k knight with 250k def and the dagger he used was a dur craftsman +8 teir8 and claimed he was just a good pvp player and that he hadnt regeared in over 2 years now tell me thats just coinceindence i think not
Quoted from "atriedies;595684"
I'm from Palenque. Last night we had siege with another guild from you guessed it Palenque. Apparently it's okay for the guild we faced to have players show as friendly to us(so you couldn't attack) and only able to be killed by AoEs. They had chiron kill the throne in castle. the player stayed outside walls at back of castle and sent chiron in. i killed the chiron once and left. the reason i know how they did? i was getting a scroll at the time. One player when talked to from said guild who was using this hack honestly didn't care. Until someone said in a world channel 10mins before siege ended that a gm was on the server. then suddenly they could be targeted and killed by us. Hack? you bet. they still lost the siege even with them using players doing the (i'm showing friendly so you can't target me hack). Personally next time we face them they will be frapsed. they were told this would be the case too. Do i expect gameforge to do something about it? no . Reason just look at youtube the vidoes there of people hacking in siege. and note none of the people were banned
Anyway whisper in game for guild. Least you will be prepared if you get to face them.
Quoted from "ruisen2000;595696"
Can anyone confirm that if you see someone as green, relogging fixes the issue (NOT if you're green, the opponent is).
Our gates went green when we repaired it in a siege a while ago, and none of us can exit through the gate. Then Quaffy logged in and he can use the gate fine. When I crashed and came back in, the gate was no longer green, and I could use it as well. But my guildies (who had stayed in the siege) still could not use the gate.
Quoted from "Malignatus;595708"
Regarding green ("friendly") enemies: I think that it requires the "green" player to relog one or more times, and may require a complete exit from the client for this bug to go away. Convincing someone to relog/close the client, however, may be a tad bit difficult. If *you* are seen as "green", are informed of this by your opponent(s) and you have any sense of honor/ethics, relog.
Regarding green gates: On the plus side, relogging seems to fix the problem for the affected player. On the downside, if/when you relog, you will lose any merits, devices, and scrolls you have in your backpack. You will *also* lose any Library discounts and Forge/Lumber Yard buffs that have been generated. The same downsides apply if you relog to rid *yourself* of a "green" status.
See? Kermit was right!![]()