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Kefkai

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1

Monday, March 25th 2013, 4:08am

I have to wonder...

Why is it that in Runes of Magic during siege, if someone is believed to be cheating without proof that the other side deems that it's ok for them to cheat?

I mean I get that some guilds feel that they just weren't "outplayed", but I mean really it's annoying to have people jumping over your walls when you legitly broke into their castle.

yodased

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Monday, March 25th 2013, 4:20am

They know its wrong so they look for any justification to start bending then breaking the rules. If they didn't know or care about the rules, they would start anytime regardless of the other perceived cheating.

it is stupid what people will accuse you of cheating for. In tonight's siege I was called a hacker because my defense was too high and no way two 77 r/s could possibly not kill me. Well for siege I sit around 400k pdef. I mean a pdef hack? Lol

3

Monday, March 25th 2013, 4:28am

I dunno. I think it's just becasue some people's egos just can't take it.

There's a certian guild that we've fought many time that houses a Wd/S. He will always try to get behind our castle, send his chiron inside to kill our procs and throne + he loves throwing his herald tornados though the walls at our procs. We have ways of countering this, but it seems that's his strategy. The moment we break inside their castle and kill their procs, he deems that it's okay to glitch inside and kill off our procs in an attempt to "even" the playing field. It's people like this who just can't accept that they were outmatched and believe that they deserve some sort of handicap becasue of it.

Just to add, we've faced this guild multiple times 4 or 5 times, and I've caught him inside twice doing the above actions. I've even sent in video proof last year and yet he's still around. Imo, just showing someone inside isn't enough, you have to catch them glicthing inside as well as being inside. So park some toons at your castle with a camera. Oddly enough, I've only ever caught just a handful of people glitching inside, and it seems like it's always a warden with his Nature Crystal out. Coincidence?
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Bakken

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Monday, March 25th 2013, 4:37am

I too am tired of people jumping walls, shooting through walls, targeting through invis, killing gate rebuilds, rebuilding away from rebuild and 12% per second gate healing

It makes me mad but problems like these are in nearly every single game in some way. =/

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Monday, March 25th 2013, 4:50am

Quoted from "Bakken;595052"

I too am tired of people jumping walls, shooting through walls, targeting through invis, killing gate rebuilds, rebuilding away from rebuild and 12% per second gate healing

It makes me mad but problems like these are in nearly every single game in some way. =/


Agree with you .. but not on the 12% per sec healing on gate , if you are herald and throw it in a good position it can hit 60-70% , then mage scroll doesnt matter your intel it always going to it 40% so that can kill any gates in 1 try with 2 players. if there are 2-3+ druids healing that gate then bring more players with scroll


- on kef post , tonight siege was so sad that our opponent had to cheat ... maybe to make us mad? they had more people than us and they still lose haha

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6

Monday, March 25th 2013, 1:03pm

Quoted from "Rukifellth2792;595050"

I dunno. I think it's just becasue some people's egos just can't take it.

There's a certian guild that we've fought many time that houses a Wd/S. He will always try to get behind our castle, send his chiron inside to kill our procs and throne + he loves throwing his herald tornados though the walls at our procs. We have ways of countering this, but it seems that's his strategy. The moment we break inside their castle and kill their procs, he deems that it's okay to glitch inside and kill off our procs in an attempt to "even" the playing field. It's people like this who just can't accept that they were outmatched and believe that they deserve some sort of handicap becasue of it.

Just to add, we've faced this guild multiple times 4 or 5 times, and I've caught him inside twice doing the above actions. I've even sent in video proof last year and yet he's still around. Imo, just showing someone inside isn't enough, you have to catch them glicthing inside as well as being inside. So park some toons at your castle with a camera. Oddly enough, I've only ever caught just a handful of people glitching inside, and it seems like it's always a warden with his Nature Crystal out. Coincidence?


That is really disturbing...

You recorded what happened but surely our support is unable to decipher what are you talking about as RoM is just one of the game that they managed and surely they never played the game... based on some replies guildies received from support.

flyingltj

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Monday, March 25th 2013, 5:16pm

Quoted from "Rukifellth2792;595050"

So park some toons at your castle with a camera. Oddly enough, I've only ever caught just a handful of people glitching inside, and it seems like it's always a warden with his Nature Crystal out. Coincidence?


Unfortunately I did just this against an individual who was walking through our walls repeatedly and it did not help. My character was literally standing there with all gates on focus and the individual simply walks right in through the castle walls in the center of the screen. I sent this to support, and no actions were ever taken against the individual, he continued to show up regularly in siege until we were out of their siege bracket.

Isnt it odd how nearly every thread we discuss on these forums always goes back to "Support didnt do anything to help"? Maybe someone should start connecting those dots.
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Monday, March 25th 2013, 6:28pm

Quoted from "Rukifellth2792;595050"

I dunno. I think it's just becasue some people's egos just can't take it.

There's a certian guild that we've fought many time that houses a Wd/S. He will always try to get behind our castle, send his chiron inside to kill our procs and throne + he loves throwing his herald tornados though the walls at our procs. We have ways of countering this, but it seems that's his strategy. The moment we break inside their castle and kill their procs, he deems that it's okay to glitch inside and kill off our procs in an attempt to "even" the playing field. It's people like this who just can't accept that they were outmatched and believe that they deserve some sort of handicap becasue of it.

Just to add, we've faced this guild multiple times 4 or 5 times, and I've caught him inside twice doing the above actions. I've even sent in video proof last year and yet he's still around. Imo, just showing someone inside isn't enough, you have to catch them glicthing inside as well as being inside. So park some toons at your castle with a camera. Oddly enough, I've only ever caught just a handful of people glitching inside, and it seems like it's always a warden with his Nature Crystal out. Coincidence?


We've fought this exact same guild as well. After losing to us every time they fought us, they ninja took out our procs with Chiron every time after that, and if his Chiron is not successful, he walks through our walls and takes down those procs himself. Almost every single time, we still won against them even with our procs gone. ;) I think they finally gave up the strategy, hopefully...
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RoMage

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9

Monday, March 25th 2013, 7:03pm

Quoted from "flyingltj;595094"

Isnt it odd how nearly every thread we discuss on these forums always goes back to "Support didnt do anything to help"? Maybe someone should start connecting those dots.


It might be just me, but whole game support and organization I see as bucket full of water, with many holes, water leaking (money) everywhere and getting out of bucket, but support can't cover more then 2 holes with their hands...

There is that butiful circle of life we got here - because people get frustrated, they rage quit, we loose players, and to provide game, with lower income, GF cuts game support and outsource it.... providing more complains and raging more people to quit...

Why nothing has been done for proven cheaters... it is beyond logical thinking... unless we are talking about biggest DIAS purchaser on the server... then whole thing would be more logical...

10

Monday, March 25th 2013, 7:42pm

Quoted from "Rukifellth2792;595050"

Oddly enough, I've only ever caught just a handful of people glitching inside, and it seems like it's always a warden with his Nature Crystal out. Coincidence?


That one is a coincidence.

Sending Chiron into castle was found to be legit, just like Thunderstorming through structures.
Chiron is an easy kill though.

RoMunited

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11

Monday, March 25th 2013, 8:14pm

Quoted from "tyrr;595121"



Sending Chiron into castle was found to be legit

huh?

12

Monday, March 25th 2013, 8:32pm

Quoted from "RoMunited;595130"

huh?


Nytefall here on forums communicated the official point of view. Search.

Nvm. I did this for you.

http://forum.us.runesofmagic.com/showthr…?t=76988&page=2

2. Chiron through the wall - Chiron does not obey line of sight or obstacles, and he's been known to run through walls before. Something that should and will eventually get fixed, yes, but not an exploit.

^ That.

Btw, if I am in siege as Wd/S, I will send Chiron through your walls, so that you complain, and maybe GF/RW does something about it. I find it a little ridiculous that it is recognized as legit, but rules are rules.

flyingltj

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Monday, March 25th 2013, 8:51pm

Quoted from "tyrr;595138"

Nytefall here on forums communicated the official point of view. Search.

Nvm. I did this for you.

http://forum.us.runesofmagic.com/showthr…?t=76988&page=2

2. Chiron through the wall - Chiron does not obey line of sight or obstacles, and he's been known to run through walls before. Something that should and will eventually get fixed, yes, but not an exploit.

^ That.

Btw, if I am in siege as Wd/S, I will send Chiron through your walls, so that you complain, and maybe GF/RW does something about it. I find it a little ridiculous that it is recognized as legit, but rules are rules.


So when a GM indicates something is not working as intended and needs to be fixed, that makes it legit?

You must be an aspiring politician with that kind of reasoning.
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14

Monday, March 25th 2013, 8:55pm

Quoted from "flyingltj;595144"

So when a GM indicates something is not working as intended and needs to be fixed, that makes it legit?

You must be an aspiring politician with that kind of reasoning.


Legit is legit. Period.
If you don't like it - cry and make a thread "What would be an acceptable nerf for Wd/S".
Just what people did for P/S.

yodased

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Monday, March 25th 2013, 9:19pm

You know the last time nytefall was active on the forum?

This isn't a question of legality or terms of service, this is a question of morality and fair play. There are WALLS there. You can see them just fine and can't walk through them yourself. You accept that there are barriers for entry, yet you continue to circumvent these barriers by using a flaw in the coding of a pet.

Its not if its "legit" or not, which I'm not sure you even understand the meaning of that word, its about doing whats right and not being that guy who wins at any cost, rules be damned.

you think this makes you superior to anyone? Simply because you have a mechanic that allows you to circumvent the physics of the game world? You are no better than those who use Juliet's boyfriend to fly or speed hack.

Legitimate:

2. conforming to acknowledged standards: complying with recognized rules, standards, or traditions

3. well-founded: well reasoned and sincere

16

Monday, March 25th 2013, 10:00pm

Put an invis tower on your buildings. Tada. Problem solved.
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Kefkai

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17

Monday, March 25th 2013, 10:04pm

Quoted from "Borella;595160"

Put an invis tower on your buildings. Tada. Problem solved.


That's why people put lightning towers near the gates so it hits the proc so they can target with Chiron, I've seen that done before.

It's stupid that people feel they need to do that but meh.

Anyways this topic was about someone blatantly going through walls with no gates down anyhow.

18

Monday, March 25th 2013, 10:28pm

Quoted from "yodased;595151"


This isn't a question of legality or terms of service, this is a question of morality and fair play. There are WALLS there. You can see them just fine and can't walk through them yourself. You accept that there are barriers for entry, yet you continue to circumvent these barriers by using a flaw in the coding of a pet.


Please keep your morals in your bedroom. The thing about morals is that everyone has them.


Quoted from "yodased;595151"

Its not if its "legit" or not, which I'm not sure you even understand the meaning of that word, its about doing whats right and not being that guy who wins at any cost, rules be damned.


I am not sure you understand the words, and I quote "not an exploit" end of quote, aka "legit". But please, keep up the crying.

I find it immoral to thunderstorm through walls and that Hide has no cooldown. My popcorn is ready.

Oh, and one more thing. Last second fearless tower capping. Morals of that. Go.

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Monday, March 25th 2013, 10:47pm

You can choose that part of the quote and I will choose the part that says it should be and will be fixed. If it needs to be fixed then its broken or against the common definition of acceptable actions.

fearless tower capping is strategy, it is something everyone has access to, something that is using the features explicitly as they were designed.

Fine morality can stay in the bedroom, but you fail to speak on fair play. As far as tstorm through walls, its in the same boat as Chiron and should not be abused.

People think its actual war, even in real war there are rules of engagement.

h

20

Monday, March 25th 2013, 11:00pm

Quoted from "yodased;595173"


fearless tower capping is strategy, it is something everyone has access to, something that is using the features explicitly as they were designed.


So you are saying that Fearless was designed to let weak guilds win sieges when they are absolutely positively outmatched. You must have a direct line to Runewaker. Come on, call it for what it is, you guardian of morals. Dishonest, cheap and being a bad looser - that's what last second fearless cap is.