You are not logged in.

Applications: [GameMaster: OPEN] | [Volunteer Testers: OPEN]


This forum will be permanently shut down on Friday 13.07.2018
Please copy or save all important information from old forum before they will be deactivated
We have moved to new board. https://forum.runesofmagic.gameforge.com/Come join us.

yodased

Trainee

  • "yodased" started this thread

Posts: 175

Location: South Florida AKA The surface of the sun

  • Send private message

1

Thursday, March 28th 2013, 1:40am

Why do we need someone to tell us right from wrong

The last few days have been eaten alive by siege and nerf threads, people fighting and all kinds of negativity. The last time I checked, we are a community of people who love the same thing. However broken it may be, we obviously care for it and the people within.

we have super op, guild leaders and average players here, why do we need to have the big brother come in and tell us what's "right" or "wrong". We all know reprecutions are nowhere to be found and these forums are not the place to voice dissenting opinions.

i propose we govern ourselves, come up with a universal rule set that we can agree on and figure out a way to enforce it. We can work together to make a more enjoyable fair experience, but only if we stop this petty infighting and bickering and focus on the actual problems at hand.

Maybe I'm just a fool, but I'm a fool that believes we all can make this better


-yodased (govinda)

2

Thursday, March 28th 2013, 2:42am

i believe you are right on this except for 1 thing......there are a lot of players that think it is gameforges job to catch them cheating. your idea will be difficult but i will try to help.
Zymologist wl/ch/m/p
Matronmalice p/s/m
Ceviche wl/ch

Jeania

Trainee

Posts: 106

Location: Minnesotan in TX

  • Send private message

3

Thursday, March 28th 2013, 3:21am

unfortunately there will always be those who enjoy breaking the rules :/ and sadly, there's a lot who relish in that. >.<

4

Thursday, March 28th 2013, 3:46am

Agreed, i hate hackers in siege, but hackers will always hack even if we tell em to not do it...
Just came back on a whole new toon :D
Bambithehooker Warlock/Mage/Warrior 61/50/59
Absolutezero - Artemis

yodased

Trainee

  • "yodased" started this thread

Posts: 175

Location: South Florida AKA The surface of the sun

  • Send private message

5

Thursday, March 28th 2013, 3:51am

Quoted from "Jeania;595651"

unfortunately there will always be those who enjoy breaking the rules :/ and sadly, there's a lot who relish in that. >.<


these are the players and guilds that need to be identified. I thought of something tonight that may help.

I propose we approach all active guild leaders with a petition that states any individual proven to exploit/hack/cheat will be removed from the guild. How to prove is the logistics problem, but something can be worked out.

this isolates a. The guilds who feel cheating is fine and b. individual players within legitimate guilds who exploit.

Given enough time and vigilance from all of us, all guilds and players will be identified.

What to do after that is something we all have to agree on.

just my thoughts, please feel free to dissuade me or shut it down completely however you need to.

6

Thursday, March 28th 2013, 5:17am

^ The problem with that, though, is that there are some cheats that are unmistakable -- jumping walls, shooting through walls, sending chiron through walls, glitching into castles, destroying repair points, etc -- but there are also many things that people cry cheats on that, most of the time, aren't even cheats. Then, of course, there are things that certain people consider cheating, but the majority of the community doesn't see it as cheating.

For example, person A kills person B, person B calls hacks because person A attacked 5 times in a second/was constantly immune/ported around/othercommoncomplaintshere. A lot of the time, though, less obvious things like these are just the result of RW's shoddy coding -- while it may look like someone's hitting me with 5 scout skills in a second or less, that's not what they saw on their screen. There have been many times where I've used Rock Protection, then been hit by a skill or two, and been one or twoshot through RP because of client lag. Same thing happens with immune foods all the time. Sure, some people in these situations could be hacking or whatever, but is there a way to say that definitively? No.

That's why I hardly ever call cheats on anyone in siege. Only time I do is if someone did some of the obvious things as mentioned above, which aren't common to see from reputable guilds. It would suck to see a guild's reputation get destroyed, too, if someone were accused of doing one of the more obscure things that could really just be siege lag.

With your idea, someone could call one of their guildmates a cheater, and even if that guild knows that person did not cheat and does not ever cheat (and therefore won't kick them, because they have no reason to) ...you have just destroyed an innocent guild's reputation in siege.

I'm as eager to eradicate exploiters from siege as the next person, but the truth is that something like this would do more harm than good. There's enough drama around these forums about people calling hacks when there aren't any. We don't need more. Runewaker just needs to fix their crap.

Formerly Catorii, D/S/M of Faction.


7

Thursday, March 28th 2013, 5:36am

Quoted from "yodased;595656"

these are the players and guilds that need to be identified. I thought of something tonight that may help.

I propose we approach all active guild leaders with a petition that states any individual proven to exploit/hack/cheat will be removed from the guild. How to prove is the logistics problem, but something can be worked out.

this isolates a. The guilds who feel cheating is fine and b. individual players within legitimate guilds who exploit.

Given enough time and vigilance from all of us, all guilds and players will be identified.

What to do after that is something we all have to agree on.

just my thoughts, please feel free to dissuade me or shut it down completely however you need to.


Problem is that you cant name ppl in forums and calling them hackers..
Just came back on a whole new toon :D
Bambithehooker Warlock/Mage/Warrior 61/50/59
Absolutezero - Artemis

8

Thursday, March 28th 2013, 6:23am

there is a solution to the forum problem we could make a guild launch site and invite the guild leaders that want to participate in this.but still some proof would be needed such as fraps.one way would be to compile a list on the new guild leaders page and those that show up repeatedly could be watched by all of us.if we do such a thing we wont be able to post anything here due to forum rules.but it would give us a heads up when we encounter these people.keep in mind with no video evidence it would be extremely difficult to prove.still there is some good that can come from this.
no name calling or finger pointing just statements of what happened and the rest is up to us.look at evidence and decide whether or not to be associated with said individual.
Zymologist wl/ch/m/p
Matronmalice p/s/m
Ceviche wl/ch

yodased

Trainee

  • "yodased" started this thread

Posts: 175

Location: South Florida AKA The surface of the sun

  • Send private message

9

Thursday, March 28th 2013, 11:50am

^ is exactly what I was thinking...

Posts: 22

Location: Argentina

Occupation: Work, try to keep a bunch of people alive as myself.

  • Send private message

10

Thursday, March 28th 2013, 5:49pm

I like the general idea.

As an advice I recommend to first start with only one server. Once all GL are coordinated and active you can start inviting other Guild leaders.

Or, you can just recruit first all GL you find across the forums and then ask them to invite other GL on their respective servers.

Hope it helps.

11

Thursday, March 28th 2013, 6:01pm

Quoted from "effervescent;595660"

^ The problem with that, though, is that there are some cheats that are unmistakable -- jumping walls, shooting through walls, sending chiron through walls, glitching into castles, destroying repair points, etc -- but there are also many things that people cry cheats on that, most of the time, aren't even cheats. Then, of course, there are things that certain people consider cheating, but the majority of the community doesn't see it as cheating.

For example, person A kills person B, person B calls hacks because person A attacked 5 times in a second/was constantly immune/ported around/othercommoncomplaintshere. A lot of the time, though, less obvious things like these are just the result of RW's shoddy coding -- while it may look like someone's hitting me with 5 scout skills in a second or less, that's not what they saw on their screen. There have been many times where I've used Rock Protection, then been hit by a skill or two, and been one or twoshot through RP because of client lag. Same thing happens with immune foods all the time. Sure, some people in these situations could be hacking or whatever, but is there a way to say that definitively? No.

That's why I hardly ever call cheats on anyone in siege. Only time I do is if someone did some of the obvious things as mentioned above, which aren't common to see from reputable guilds. It would suck to see a guild's reputation get destroyed, too, if someone were accused of doing one of the more obscure things that could really just be siege lag.

With your idea, someone could call one of their guildmates a cheater, and even if that guild knows that person did not cheat and does not ever cheat (and therefore won't kick them, because they have no reason to) ...you have just destroyed an innocent guild's reputation in siege.

I'm as eager to eradicate exploiters from siege as the next person, but the truth is that something like this would do more harm than good. There's enough drama around these forums about people calling hacks when there aren't any. We don't need more. Runewaker just needs to fix their crap.


I have only two things to say: Every game I have played has this same problem. The other thing is, if you don't like this game go find another one to play. They are all the same and it is not all Gameforge's fault.

12

Thursday, March 28th 2013, 8:43pm

Yeah, well if there was video evidence that'd be one thing. I just think it would be unfair if people could say "hey, your guildie was hacking, so kick him" and point fingers with no evidence whatsoever, naming and shaming a guild that didn't deserve it. If there was evidence, past like, frapsing someone already in your castle and claiming they got in there with no gates down, then it might work. But then, you'd never get every guild leader to register on a site. Most don't even read these forums.

Quoted from "coolcuddles;595702"

I have only two things to say: Every game I have played has this same problem. The other thing is, if you don't like this game go find another one to play. They are all the same and it is not all Gameforge's fault.


Er, point me to the sentence in my post where I declared that I don't like RoM. Because I didn't.

And I could name several games with PvP that's better designed and coded than RoM's. Saying "fix your crap" doesn't mean "this game sucks lolol." It means, "fix bugs in one of the most popular parts of RoM to appease your playerbase."

Formerly Catorii, D/S/M of Faction.


13

Friday, March 29th 2013, 4:15am

I think it's a step in the right direction, and I'd be happy to siege up...errr, sign up.
Ladydeth --- Corruption/Artemis --- R/K ---

14

Friday, March 29th 2013, 5:43am

there is a forum we could use pm me for info sign up and dont use your rom name that way its all anonymous.
Zymologist wl/ch/m/p
Matronmalice p/s/m
Ceviche wl/ch

Amberwave

Intermediate

Posts: 369

Location: Chicagoland

  • Send private message

15

Saturday, April 6th 2013, 7:02pm

I proposed this before and it was a flame fest. As soon as you start getting into the individual things that are fair and unfair, all hell will break loose. Pulling guards to the castle, tornado through the wall, AOE through the wall, flame towers on the roof, FOT in places with LOS issues, etc.

gigilomann

XxXGigilomannXxX

Posts: 2,213

Location: The one and only, Ohio.

Occupation: I Do Work

Mood: Love

  • Send private message

16

Saturday, April 6th 2013, 9:26pm

As for people who claim hacks, from doing the research myself, there isn't hacks for what people think there is, a damage calculation hack?

However I also think that people who use Diyce and key sequencers ruin seige. Using scripts that react faster than any human being.. and I think lag ( distance from the server) aka.. aussies... OR people in different countries who lag like crazy... kinda ruin seige, or who don't relog before seige..

There are many things that can ruin a seige, but i can gaurentee that at least my guild fights clean and no one even uses diyce, just b/c we aren't one button players, though we use macros for ts and ferret sickle and such.

I love your idea Yoda however... do you really expect people.. to be honest...
For you to live or die is in my hands, In Gigi we trust.

-"Retired as one of the best, Will always be remembered for KT, RT->RT Dia, and GCH"- -Palenque- -XxXGigilomannXxX- -P/K/S-


yodased

Trainee

  • "yodased" started this thread

Posts: 175

Location: South Florida AKA The surface of the sun

  • Send private message

17

Saturday, April 6th 2013, 9:48pm

Well. Like I said, I may be a fool. That doesn't mean we can't figure something out here

gigilomann

XxXGigilomannXxX

Posts: 2,213

Location: The one and only, Ohio.

Occupation: I Do Work

Mood: Love

  • Send private message

18

Saturday, April 6th 2013, 9:52pm

Quoted from "yodased;596762"

Well. Like I said, I may be a fool. That doesn't mean we can't figure something out here


I agree with you and I'm an honest player, but I think the people who call hax, about rediculous things are about just as bad..

I think everyone should get educated on what hax there actually are before they call hax.
For you to live or die is in my hands, In Gigi we trust.

-"Retired as one of the best, Will always be remembered for KT, RT->RT Dia, and GCH"- -Palenque- -XxXGigilomannXxX- -P/K/S-


Cike

Rogue

Posts: 4,171

Occupation: Being Human

  • Send private message

19

Saturday, April 6th 2013, 10:28pm

Quoted from "gigilomann;596764"

I agree with you and I'm an honest player, but I think the people who call hax, about rediculous things are about just as bad..

I think everyone should get educated on what hax there actually are before they call hax.


u gonna hold a seminar? i'd come :D
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

Bakken

Professional

Posts: 710

Location: Canada

  • Send private message

20

Saturday, April 6th 2013, 11:10pm

Quoted from "Amberwave;596742"

I proposed this before and it was a flame fest. As soon as you start getting into the individual things that are fair and unfair, all hell will break loose. Pulling guards to the castle, tornado through the wall, AOE through the wall, flame towers on the roof, FOT in places with LOS issues, etc.



This, there are just simply too many little things to argue over. Without official word from GMs on things it's pretty much anything goes =/
You just gotta adapt to all the cheap tactics and new exploits and find ways around them even if it includes another exploit lol

eg. A guild keeps running away with the gate rebuild I think it's fair to break it after warning