Quoted from "RoMage;595729"
Obvious simple question - how do you protect your castle from someone jumping from back?? We placed electric towers to get rogues from hide, couple other traps, but is there anything that works better then rest?
Unfortunately, we always find 'jumpers' only after they attack or even destroy our processing. I am not sure if there is anything that will help better protect apart from placing toon or two back of castle on watch.
Quoted from "Nito;595730"
upgrade the skin of your castle,that's what we are trying to do but it's a slow process getting all the mats
Quoted from "RoMage;595729"
Obvious simple question - how do you protect your castle from someone jumping from back?? We placed electric towers to get rogues from hide, couple other traps, but is there anything that works better then rest?
Unfortunately, we always find 'jumpers' only after they attack or even destroy our processing. I am not sure if there is anything that will help better protect apart from placing toon or two back of castle on watch.
Quoted from "Nito;595730"
upgrade the skin of your castle,that's what we are trying to do but it's a slow process getting all the mats
... and numerous others Semi-retired
Quoted from "RoMage;595729"
Obvious simple question - how do you protect your castle from someone jumping from back?? We placed electric towers to get rogues from hide, couple other traps, but is there anything that works better then rest?
Unfortunately, we always find 'jumpers' only after they attack or even destroy our processing. I am not sure if there is anything that will help better protect apart from placing toon or two back of castle on watch.
Quoted from "flyingltj;595736"
Traps & alarms of course! People who jump into the back often are in such a rush they're careless. There are ways to trap up those areas pretty simply.
Then you put features of the traps on your focus window, and if you see them dropping off, you know to sound the alarm to your guild that your trap has been sprung.
Thats not a realistic option for 99% of the other guilds out there.
You guys got a massive head start (like 250,000 rubies head start) due to an unfortunate occurrence in chapter 1 (legitimately unfortunate if the story I heard is correct.)
Other guild's resources wont catch up to that for a good year and a half or so.
But on the bright side, you guys can discover all the bugs in that system before any of us have to deal with them![]()
Quoted from "Auros;595745"
Has anyone verified that the upgraded skin fixes the problem? Also, you do know that it does not have to be the back of the castle....right, they can jump in on any of the corners or gate balconies.
Quoted from "vfwiffo;595758"
Problem is that it is always allocation of resources. You can put flames, electrics, eyes, treacheries and invis on your buildings, but 9 times out of 10 that will be completely wasted, and your exposed towers will be left more vulnerable instead.
Quoted from "Djed;595808"
dedicate 2 people to watch castle. one puts the gates on focus and the other has throne and procs on focus. All they do is patrol; one should be scout to see someone in hide.
Quoted from "ruisen2000;595839"
The problem is, who wants to spend the only 1 hour in game where something happens, to doing pretty much nothing at all? Alts are often used to stay in castle, but the main problem is alts are not usually able to take down endgamers that jump in.
Quoted from "ruisen2000;595839"
The problem is, who wants to spend the only 1 hour in game where something happens, to doing pretty much nothing at all? Alts are often used to stay in castle, but the main problem is alts are not usually able to take down endgamers that jump in.
Quoted from "tyrr;595861"
That's why you are loosing sieges.
We have at least 3 farmers on defense with 2-3 KBNHM geared players guarding.
Merits denied to your opponent are merits earned. Siege buildings are not the only thing that needs protection. Merit farmers need protection, tower guards need protection.
On the days when we have the team going on full cylinders, we get herald in 5 minutes, maxed defense and refine steel in 20. Good luck after that.
If our front line gets wiped out than we are going against a much stronger guild and we might as well give up our crystal and make it quick. There is very little point in running around the map semi-solo like headless chicken.
)
Quoted from "Quaffy2;595890"
Nice assumption, but no, never lost a siege cause no one wanted to "hang out" in the castle being bored.
Only reason most of us play siege is to have fun, staying in the castle doing nothing/"patroling" isnt fun.
Also, you can have the gate/procs on focus from anywhere, which we do.