You are not logged in.

Applications: [GameMaster: OPEN] | [Volunteer Testers: OPEN]


This forum will be permanently shut down on Friday 13.07.2018
Please copy or save all important information from old forum before they will be deactivated
We have moved to new board. https://forum.runesofmagic.gameforge.com/Come join us.

1

Tuesday, October 1st 2013, 3:41pm

SW - Effecting things through gates/walls

Wanted to take a moment to go over what damaging siege war buildings, and or players through walls or gates during siege war should be deemed as. IMO spells are perfectly acceptable. Why you ask? Well the matter of fact is that I, and my guildies can be struck by traps (e.g. - flame towers, electric towers, faces of treachery, etc.) as well as other players through the walls and gates and visa versa. I shoot in they shoot out. This is way too simple to even be called questionable in any way. It is part of the game mechanics, no hacks involved. So if I want to kill you, your proc. factory, or your throne through a gate or wall I will do so. All of you that continuously whine about it are not looking at the facts presented here. Please consider that when telling people that they somehow cheated in SW when doing so.

The one thing that I do not believe should not be able to go through the walls and attack building and or players, are the guards and the wardens pets this is a technical issue that I hope can be resolved by GF. If I, and my guildies can't walk through the walls why can they? There has to be a sense of congruence here. A wardens pet is not a spell it is a creature. It, as well as the honor guard are summoned creatures that should not be able to traverse the gates or walls. Using this should be frowned upon and hopefully changed by the devs.

This post has been edited 3 times, last edit by "bardicunderlord" (Oct 1st 2013, 3:59pm)


2

Tuesday, October 1st 2013, 3:58pm

This was stated many many times in countless other threads. It doesn't get any less mind-numbingly <censored> with repetition.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


3

Tuesday, October 1st 2013, 4:00pm

The squeaky wheel gets the oil my friend and since Game Forge is obviously looking at the more technical issues of the game lately I thought I would take some time to reiterate it.

4

Tuesday, October 1st 2013, 4:03pm

Ah, yes. That is the same argument used in the recent wave of hacking and dupes. You are in fine company.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


5

Tuesday, October 1st 2013, 4:04pm

Well evidently you are my only company this morning which is fine with me. Troll on dude!!!

Beren

Board Administrator and Super GameMaster

Posts: 354

Location: Unknown

Mood: Evil

  • Send private message

6

Tuesday, October 1st 2013, 4:12pm

HI,

Since this has and is currenlty being discussed in this Thread , I will ask you continue the discussion there, in a civil manner.
There is no need for multiple threads on same subject.

With that, I will close this.

~ Beren


/CLOSED