Yes, all 3 hits combined.Even if you had full PvP gear and Upgraded Def 7, K/M will still hit you for nearly 200k, and a C/M can still crit you for nearly a million damage with ER. WA will still dish out 195k if all 3 crits (assuming 200k crit each w/o PvP). I had a warden hit me for 300k CC. With all that, it would be down to 100k. Something tells me I won't live very long either way...@Borella give us free pvp gear! (free gifts might make people more...enthusiastic about this game again)
giveen proper pvp gear, no rogue would crit that hard on wound, unless you mean that all 3 hits cobmined MIGHT add up to that much. Even in poopy sw gear, nothing has hit me for upwards of 80k crits on physical damage.
Magical damage is...differnt.
This post has been edited 3 times, last edit by "ruisen2000" (Jan 27th 2014, 12:57am)
+1That's not really true. Maybe a m/wd but even then. You might hit a 500k hp warden for double 150k, and even that's unlikely. They'll have a healer spamming .5 second 120k urgents, and they'll hit you the squishy mage for a few hundred k charged chops. Excluding warmage and knight age, magical skills just don't really hit as hard as physical do.
@Borella yes! yes! nerf the healers! nerfff themmmmmm! >
No really, healing has been an issue in pvp for a while. Here is the issue: either you swing to far to the tanky side in this game or the bursty side. So either you get one shot, or you dont deal damage. And the people who are middle of the road do no damage and get one shot and then complain on the forums.Healings not a problem so long as damage is still this high. But yes, if they were to nerf the damage the healers need to be brought down as well.@Borella yes! yes! nerf the healers! nerfff themmmmmm! >
No really, healing has been an issue in pvp for a while. Here is the issue: either you swing to far to the tanky side in this game or the bursty side. So either you get one shot, or you dont deal damage. And the people who are middle of the road do no damage and get one shot and then complain on the forums.
As long as we have classes that can white hit for 500K, or classes that can burst 3x 200K wound attacks from hide, PvP is never going to be fair. Easiest way to solve that is damage reduction. See: Other games.