, and really think High Energy Barrier is probably the most abused skill in siege, period. No one can argue that whatsoever. I've seen guilds with 4-5 HEB alts just sitting around, completely preventing any type of castle infiltration. It's bad enough that the skill lasts 15 seconds, and only has a 15 second CD on the player himself, which, I've noticed, when someone has absorb in this game, they are basically immune to critting. HEB really needs reworked(longer CD after effect ends possible; a possible 5-15 second window, MAJORLY should be a self buff only to prevent gate guarding alts) And if you wanna argue its a fair skill, Champion\Warroir has a 45% HEB that ONLY works on himself, and has a longer CD then the buff lasts).
So, your saying to counter them, guilds should use other exploits to attack the alts through the gates. I can't stand it when a Warden uses Chiron to attack me through the wall, and I see other ones who still use their Chiron to attack buildings through walls as well. R\m Enlivened blade is frankly an exploit if you ask me, considering I've seen some do it through walls when they shouldn't be able to get it over a wall, and I'm getting sick of mages who just walk up to gates, and don't do ANYTHING but spam thunderstorm as far into the castle as they can. Why is it ok to use exploits in siege to begin with? You're ok with this? Frankly, that's a disgusting suggestion. Come up with a better answer please, I'd prefer a real solution, rather then a "fight as dirty or dirtier then the guild your fighting" solution. Siege needs to be cleaned up as far as I'm concerned. Tired of it frankly......HEB alts don't make it impossible to take down a gate though. A mage using t-storm, R/M with enlivened blade, Wd/S with Chiron, or another C/M and you can clear an opponent's HEB alts easily.
lol Rune draw suicides. I can imagine how fun it is to do that to an opponent though lol, as annoying as it is.
HEB alts don't make it impossible to take down a gate though. A mage using t-storm, R/M with enlivened blade, Wd/S with Chiron, or another C/M and you can clear an opponent's HEB alts easily.
Using immune skills on the gates and not fighting the opponents? I have yet to understand the fun and/or point of this lolMy 2k Indigo guild held off Bteam one night 6 months ago without a Champ/Mage. We just immuned the gate with Warlocks every time scrolls/tornado started.
... and numerous others Semi-retired
As far as I can remember, GM's stated that it is not an exploit unless it hits a castle building (excluding flame/electric towers). I mean, based on your reasoning, every guild putting flames/electrics in their castles is exploiting.So, your saying to counter them, guilds should use other exploits to attack the alts through the gates. I can't stand it when a Warden uses Chiron to attack me through the wall, and I see other ones who still use their Chiron to attack buildings through walls as well. R\m Enlivened blade is frankly an exploit if you ask me, considering I've seen some do it through walls when they shouldn't be able to get it over a wall, and I'm getting sick of mages who just walk up to gates, and don't do ANYTHING but spam thunderstorm as far into the castle as they can. Why is it ok to use exploits in siege to begin with? You're ok with this? Frankly, that's a disgusting suggestion. Come up with a better answer please, I'd prefer a real solution, rather then a "fight as dirty or dirtier then the guild your fighting" solution. Siege needs to be cleaned up as far as I'm concerned. Tired of it frankly......HEB alts don't make it impossible to take down a gate though. A mage using t-storm, R/M with enlivened blade, Wd/S with Chiron, or another C/M and you can clear an opponent's HEB alts easily.
lol Rune draw suicides. I can imagine how fun it is to do that to an opponent though lol, as annoying as it is.
Using immune skills on the gates and not fighting the opponents? I have yet to understand the fun and/or point of this lol
The whole point of siege is to fight from my understandings... not to play heal/immune the gate for 60minutes and waste time.
I would much rather spend my time running an instance than that.
Did you not read what I said? I didn't mention anything about elects and flames inside the castle. I'm saying that you shouldn't fight exploits with exploits. And sending Chiron into a castle wall, where NO ONE ELSE CAN DO ANYTHING BECUZ 99% OF THE TIME, ITS SITTING INSIDE THE WALL AND CANNOT BE KILLED. You don't know when its attacking you, because, as a healer, you're healing the gate. It is abusive when that's all they do(Don't get my started on Anti Magic Arrow, that's being abused badly too with it's blatant NO LINE OF SIGHT THROUGH WALLS). I've complained about Wd\S's using it on players inside castle walls, on buildings, and people refuse to do anything about it. But whatever, if you're not getting it, apparently you're not going to get it ever.As far as I can remember, GM's stated that it is not an exploit unless it hits a castle building (excluding flame/electric towers). I mean, based on your reasoning, every guild putting flames/electrics in their castles is exploiting.So, your saying to counter them, guilds should use other exploits to attack the alts through the gates. I can't stand it when a Warden uses Chiron to attack me through the wall, and I see other ones who still use their Chiron to attack buildings through walls as well. R\m Enlivened blade is frankly an exploit if you ask me, considering I've seen some do it through walls when they shouldn't be able to get it over a wall, and I'm getting sick of mages who just walk up to gates, and don't do ANYTHING but spam thunderstorm as far into the castle as they can. Why is it ok to use exploits in siege to begin with? You're ok with this? Frankly, that's a disgusting suggestion. Come up with a better answer please, I'd prefer a real solution, rather then a "fight as dirty or dirtier then the guild your fighting" solution. Siege needs to be cleaned up as far as I'm concerned. Tired of it frankly......HEB alts don't make it impossible to take down a gate though. A mage using t-storm, R/M with enlivened blade, Wd/S with Chiron, or another C/M and you can clear an opponent's HEB alts easily.
lol Rune draw suicides. I can imagine how fun it is to do that to an opponent though lol, as annoying as it is.
A Champ using Rune Draw to pull you AND himself off a cliff in Siege is probably underpowered and has figured out a way to do something constructive until he gets leveled up and geared up enough to survive better.So, after having a ticket basically tell me that a champion that jumps off a cliff, and uses rune draw to drag me off a cliff to MY DEATH, is not considered remotely an exploit, and that I should go to the forums to make my statement that this isn't fair.
Again, it's how the skill works.As for the specific champion who abused this skill in a siege about 2 weeks ago against my guild(multiple people were complaining this guy was dragging us off the cliff, and laughing about it, saying this is fair pvp, which, IT IS NOT FAIR), I feel that Rune Draw should have a mechanic built into it, that if you aren't standing still(NO JUMPING, NO CLIFF DIVING), then the skill shouldn't be able to be cast whatsoever(I understand the point of it, to stop scouts,mages, and rogues from kiting away,). Frankly I can't believe that I was told that it's not an exploit, when it seemed pretty obvious to me, considering the champ would use invis pots and just jump and get people killed on purpose, or have an invis tower(we killed 2 of them) and abuse the skill in the same way. It's infuriating that I waste so many pots and foods just so someone can cheaply use a skill to make me, and others in my guild, die in siege in such a manner. I don't feel the skill should be wiped out, but cmon, that's blatant abuse of a skill.![]()
Fail thread is fail.Thanks for your time in considering my request