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Hatred

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1

Wednesday, August 6th 2014, 7:58am

Champions in siege, they are becoming abused and exploited.

So, after having a ticket basically tell me that a champion that jumps off a cliff, and uses rune draw to drag me off a cliff to MY DEATH, is not considered remotely an exploit, and that I should go to the forums to make my statement that this isn't fair.

Well here it is.

Frankly, I think just about every guild is getting tired of Champion\Mage lvl 50 alts in guilds that just sit at the gate and prevent tornado from doing any damage to gates. I do find this EXTREMELY exploited :dash: , and really think High Energy Barrier is probably the most abused skill in siege, period. No one can argue that whatsoever. I've seen guilds with 4-5 HEB alts just sitting around, completely preventing any type of castle infiltration. It's bad enough that the skill lasts 15 seconds, and only has a 15 second CD on the player himself, which, I've noticed, when someone has absorb in this game, they are basically immune to critting. HEB really needs reworked(longer CD after effect ends possible; a possible 5-15 second window, MAJORLY should be a self buff only to prevent gate guarding alts) And if you wanna argue its a fair skill, Champion\Warroir has a 45% HEB that ONLY works on himself, and has a longer CD then the buff lasts). :puke:

As for the specific champion who abused this skill in a siege about 2 weeks ago against my guild(multiple people were complaining this guy was dragging us off the cliff, and laughing about it, saying this is fair pvp, which, IT IS NOT FAIR), I feel that Rune Draw should have a mechanic built into it, that if you aren't standing still(NO JUMPING, NO CLIFF DIVING), then the skill shouldn't be able to be cast whatsoever(I understand the point of it, to stop scouts,mages, and rogues from kiting away,). Frankly I can't believe that I was told that it's not an exploit, when it seemed pretty obvious to me, considering the champ would use invis pots and just jump and get people killed on purpose, or have an invis tower(we killed 2 of them) and abuse the skill in the same way. It's infuriating that I waste so many pots and foods just so someone can cheaply use a skill to make me, and others in my guild, die in siege in such a manner. I don't feel the skill should be wiped out, but cmon, that's blatant abuse of a skill. :pillepalle:


Thanks for your time in considering my request

ruisen2000

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2

Wednesday, August 6th 2014, 8:33am

HEB alts don't make it impossible to take down a gate though. A mage using t-storm, R/M with enlivened blade, Wd/S with Chiron, or another C/M and you can clear an opponent's HEB alts easily.

lol Rune draw suicides. I can imagine how fun it is to do that to an opponent though lol, as annoying as it is.
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Hatred

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Wednesday, August 6th 2014, 8:53am

HEB alts don't make it impossible to take down a gate though. A mage using t-storm, R/M with enlivened blade, Wd/S with Chiron, or another C/M and you can clear an opponent's HEB alts easily.

lol Rune draw suicides. I can imagine how fun it is to do that to an opponent though lol, as annoying as it is.
So, your saying to counter them, guilds should use other exploits to attack the alts through the gates. I can't stand it when a Warden uses Chiron to attack me through the wall, and I see other ones who still use their Chiron to attack buildings through walls as well. R\m Enlivened blade is frankly an exploit if you ask me, considering I've seen some do it through walls when they shouldn't be able to get it over a wall, and I'm getting sick of mages who just walk up to gates, and don't do ANYTHING but spam thunderstorm as far into the castle as they can. Why is it ok to use exploits in siege to begin with? You're ok with this? Frankly, that's a disgusting suggestion. Come up with a better answer please, I'd prefer a real solution, rather then a "fight as dirty or dirtier then the guild your fighting" solution. Siege needs to be cleaned up as far as I'm concerned. Tired of it frankly......

4

Wednesday, August 6th 2014, 11:29am

HEB alts don't make it impossible to take down a gate though. A mage using t-storm, R/M with enlivened blade, Wd/S with Chiron, or another C/M and you can clear an opponent's HEB alts easily.

no, ch/m 50/45 alts cannot be killed easily with TS or EB or any tablet-aoe. HEB is a 200 range skill, and u can quite easily protect the toon from being killed. its just that rom should not have allowed a that powerful skill (i) to be applied on other target (ii) by a low lvl toon. much better is was like 5% absorb as the lvl 45 elite and upgraded to 30-40% idc as the 80 one. or at least dont make it applicable on sw gates.

reminds me of old times where a nub rogue could "bleed" the gate to death in a matter of seconds. same now, but in the defensive mode. apply all u can at the gate by nub alts.

5

Wednesday, August 6th 2014, 12:32pm

With the right alts you can protect a gate almost 100%. Ch/m d/w d/wd p/wl kinda annoying when you dominate an entire siege but can't get a gate down because they have so many buff alts. Inner gate is the worst :3
99/99/99/99/99/99 W/WD/S/D/R/M

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6

Wednesday, August 6th 2014, 2:00pm

There are many things you can do to keep a gate up. My 2k Indigo guild held off Bteam one night 6 months ago without a Champ/Mage. We just immuned the gate with Warlocks every time scrolls/tornado started. Normally I would of been the only Warlock able to do that but we logged in some extra help that night just to make it extra difficult. It was funny at the time that we could hold off such an overwhelming force on the other side. I doubt Runewaker can ever fully balance the gates in siege war. If they fix Champion skills, everyone will jump on something else.

7

Wednesday, August 6th 2014, 3:29pm

My 2k Indigo guild held off Bteam one night 6 months ago without a Champ/Mage. We just immuned the gate with Warlocks every time scrolls/tornado started.
Using immune skills on the gates and not fighting the opponents? I have yet to understand the fun and/or point of this lol
The whole point of siege is to fight from my understandings... not to play heal/immune the gate for 60minutes and waste time.
I would much rather spend my time running an instance than that.

As to the chiron...
I believe that GMs have posted saying that it is NOT an exploit if the chiron is hitting players... just not permanent structures
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Wednesday, August 6th 2014, 4:45pm

Since when has T-Storming through a gate been deemed an exploit? And, Rune Draw? I mean read the skill, or are what you saying is anybody that kills you must be exploiting? Sheesh, there are plenty of real exploits to get upset at without getting upset at the imaginary ones.
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Wednesday, August 6th 2014, 6:08pm

HEB alts don't make it impossible to take down a gate though. A mage using t-storm, R/M with enlivened blade, Wd/S with Chiron, or another C/M and you can clear an opponent's HEB alts easily.

lol Rune draw suicides. I can imagine how fun it is to do that to an opponent though lol, as annoying as it is.
So, your saying to counter them, guilds should use other exploits to attack the alts through the gates. I can't stand it when a Warden uses Chiron to attack me through the wall, and I see other ones who still use their Chiron to attack buildings through walls as well. R\m Enlivened blade is frankly an exploit if you ask me, considering I've seen some do it through walls when they shouldn't be able to get it over a wall, and I'm getting sick of mages who just walk up to gates, and don't do ANYTHING but spam thunderstorm as far into the castle as they can. Why is it ok to use exploits in siege to begin with? You're ok with this? Frankly, that's a disgusting suggestion. Come up with a better answer please, I'd prefer a real solution, rather then a "fight as dirty or dirtier then the guild your fighting" solution. Siege needs to be cleaned up as far as I'm concerned. Tired of it frankly......
As far as I can remember, GM's stated that it is not an exploit unless it hits a castle building (excluding flame/electric towers). I mean, based on your reasoning, every guild putting flames/electrics in their castles is exploiting.
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10

Wednesday, August 6th 2014, 6:41pm

If they fix Champion skills, everyone will jump on something else.

i agree with this,champion is not the only issue with sw. however the problem is not that ppl protect the gate, but that they protect it with 1k hp lvl 50 twinks.

Mrpushpop

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Wednesday, August 6th 2014, 7:22pm

Using immune skills on the gates and not fighting the opponents? I have yet to understand the fun and/or point of this lol
The whole point of siege is to fight from my understandings... not to play heal/immune the gate for 60minutes and waste time.
I would much rather spend my time running an instance than that.


I agree 90% of the time, However what is the point when ROM pairs you up with a guild 30k over your siege score. When that happens, fighting isn't fun because 1 side can't fight, they walk outside the gate and get blasted 15 different ways. I am sure you have experienced this at some point. Our thinking was this, Well Rom gave us a bad pairing, lets make this more fun by seeing how long we can hold the gates. We failed to hold the outside gates after 20 minutes or so if my memory servers me. We managed to hold the inside gate for the rest of siege. Keep in mind it took our entire guild to keep that last gate up and gave both sides something to do. You may of wanted it to be over so you could run something else.

Props to you though, we tried it again a month later when we were matched up to you again and failed. Can't remember if our timing was off or if you all learned new tactics.

Hatred

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12

Wednesday, August 6th 2014, 8:08pm

HEB alts don't make it impossible to take down a gate though. A mage using t-storm, R/M with enlivened blade, Wd/S with Chiron, or another C/M and you can clear an opponent's HEB alts easily.

lol Rune draw suicides. I can imagine how fun it is to do that to an opponent though lol, as annoying as it is.
So, your saying to counter them, guilds should use other exploits to attack the alts through the gates. I can't stand it when a Warden uses Chiron to attack me through the wall, and I see other ones who still use their Chiron to attack buildings through walls as well. R\m Enlivened blade is frankly an exploit if you ask me, considering I've seen some do it through walls when they shouldn't be able to get it over a wall, and I'm getting sick of mages who just walk up to gates, and don't do ANYTHING but spam thunderstorm as far into the castle as they can. Why is it ok to use exploits in siege to begin with? You're ok with this? Frankly, that's a disgusting suggestion. Come up with a better answer please, I'd prefer a real solution, rather then a "fight as dirty or dirtier then the guild your fighting" solution. Siege needs to be cleaned up as far as I'm concerned. Tired of it frankly......
As far as I can remember, GM's stated that it is not an exploit unless it hits a castle building (excluding flame/electric towers). I mean, based on your reasoning, every guild putting flames/electrics in their castles is exploiting.
Did you not read what I said? I didn't mention anything about elects and flames inside the castle. I'm saying that you shouldn't fight exploits with exploits. And sending Chiron into a castle wall, where NO ONE ELSE CAN DO ANYTHING BECUZ 99% OF THE TIME, ITS SITTING INSIDE THE WALL AND CANNOT BE KILLED. You don't know when its attacking you, because, as a healer, you're healing the gate. It is abusive when that's all they do(Don't get my started on Anti Magic Arrow, that's being abused badly too with it's blatant NO LINE OF SIGHT THROUGH WALLS). I've complained about Wd\S's using it on players inside castle walls, on buildings, and people refuse to do anything about it. But whatever, if you're not getting it, apparently you're not going to get it ever. :dash:

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Wednesday, August 6th 2014, 8:19pm

High-Energy Barrier needs to change to a self buff. It is super exploited on siege gates.

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Wednesday, August 6th 2014, 8:36pm

So, after having a ticket basically tell me that a champion that jumps off a cliff, and uses rune draw to drag me off a cliff to MY DEATH, is not considered remotely an exploit, and that I should go to the forums to make my statement that this isn't fair.
A Champ using Rune Draw to pull you AND himself off a cliff in Siege is probably underpowered and has figured out a way to do something constructive until he gets leveled up and geared up enough to survive better.

It's not an exploit, just how the skill works. Be happy that RD no longer affects gates the way it used to.


As for the specific champion who abused this skill in a siege about 2 weeks ago against my guild(multiple people were complaining this guy was dragging us off the cliff, and laughing about it, saying this is fair pvp, which, IT IS NOT FAIR), I feel that Rune Draw should have a mechanic built into it, that if you aren't standing still(NO JUMPING, NO CLIFF DIVING), then the skill shouldn't be able to be cast whatsoever(I understand the point of it, to stop scouts,mages, and rogues from kiting away,). Frankly I can't believe that I was told that it's not an exploit, when it seemed pretty obvious to me, considering the champ would use invis pots and just jump and get people killed on purpose, or have an invis tower(we killed 2 of them) and abuse the skill in the same way. It's infuriating that I waste so many pots and foods just so someone can cheaply use a skill to make me, and others in my guild, die in siege in such a manner. I don't feel the skill should be wiped out, but cmon, that's blatant abuse of a skill. :pillepalle:
Again, it's how the skill works.

In fact, every other "attack" which you included in your so-called list of "exploits" aren't exploits or cheats. All but one, using Chiron to kill players or permanent buildings through WALLS. We all know how easy it is to "target" a player or building through a wall, and the GMs have stated that targeting a building through a wall, or using an AOE through a wall, is an exploit. GATES, on the other hand, are fair game.

And, "c'mon" yourself. Whining about Invis pots? Invis towers? Are you barking insane? I play a Rogue, so I don't use Invis pots very often. But if I want to take out a Scout, they come in rather handy.
Thanks for your time in considering my request
Fail thread is fail.

15

Wednesday, August 6th 2014, 8:53pm

Make sw a no gear zone,meaning everyone has the same gear and then we can talk.
*runs*
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16

Wednesday, August 6th 2014, 9:36pm

Just another QQ thread from someone who expected an easy siege and was held off. OP needs to get a clue.

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17

Thursday, August 7th 2014, 1:38am

Only thing I agree with is the High Energy Barrier issue. Nerf!

Everything else is just more QQ.

Nerf M/WD. KThanksBye

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18

Thursday, August 7th 2014, 2:14am

I disagree with nerfing ch/m skill itself. Instead they should be looking at adding more 'strategy' into siege... make it so gates can't get ANY buffs/debuffs from players and make scrolls that increase heals etc on them. Means a guild that sits in their castle can't just hold a gate the entire time...they actually have to get merits to buy stuff to help. But this stuff has been suggested so many times now...what's the point in even bringing it up.
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Thursday, August 7th 2014, 3:19am

this thread seems vaguely familiar...oh, that's because we've had this discussion in the past...

agree with matron and cammo. no gear, strat-based SW would be fun.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

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Thursday, August 7th 2014, 3:41am

M/Wd's are fine. We get destroyed by enough classes as it is :)
Siege War Videos :)

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