

Crafting after 60
So after the lvl cap is raised we are looking at having the ability to gather only 1 set of items from the new zones
that
Herb
Ore
Timber
And thats only if you master one of those three if you master a crafting skill you cant even collect in the new zone.
Im thinking FA/RW should look into their crafting area a little more again. Otherwise we will be stuck making 5 toons max lvl just to gather these new Items and craft them.
Maybe allowing players to master 3 of the 6 would be better, then one could
Mine
Herbalism
Alchemy
or something of that nature
this would still require you to rely on someone else for some items but could allow you to further craft after the new levels.
I Tank For Guildies!
K 80 / S 73 / W 65
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Please Fix
It would be great if the gathering skills did not count towards your skills.
Teliskier
HAPPY THANKSGIVING TO ALL!
IGN: Valdic
Server: Osha
Class: Mage
Guild: Dark Knights
"If it's natural to kill, how come men have to go into training to learn how?"
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I couldnt agree more, you should be allowed to have 2 gathering professions and 1 main craft
That would be in the world of reason... But this is ROM we're talking about.
Name one logical thing in a game and Frogster will screw it up. Either with the next patch or with the next chapter.
I'm betting with the next patch though.