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General Crafting Discussion Crafting after 60

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1Rausch1

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  • "1Rausch1" started this thread

Posts: 42

Location: Midwest

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1

Tuesday, November 22nd 2011, 11:27pm

Crafting after 60

So after the lvl cap is raised we are looking at having the ability to gather only 1 set of items from the new zones

that

Herb
Ore
Timber

And thats only if you master one of those three if you master a crafting skill you cant even collect in the new zone.

Im thinking FA/RW should look into their crafting area a little more again. Otherwise we will be stuck making 5 toons max lvl just to gather these new Items and craft them.

Maybe allowing players to master 3 of the 6 would be better, then one could

Mine
Herbalism
Alchemy

or something of that nature

this would still require you to rely on someone else for some items but could allow you to further craft after the new levels.
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2

Wednesday, November 23rd 2011, 8:01pm

Please Fix

It would be great if the gathering skills did not count towards your skills.

Teliskier

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Location: Boston, Massachusettes

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3

Wednesday, November 23rd 2011, 8:05pm

Agreed.
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4

Thursday, November 24th 2011, 2:59pm

I couldnt agree more, you should be allowed to have 2 gathering professions and 1 main craft

5

Saturday, February 4th 2012, 3:42am

That would be in the world of reason... But this is ROM we're talking about.
Name one logical thing in a game and Frogster will screw it up. Either with the next patch or with the next chapter.
I'm betting with the next patch though.