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1

Saturday, February 4th 2012, 7:37pm

Level 70 recipes, is that correct?

So couple months of pet gathering, planting etc and i finally get my alchemy skill to level 70, and learn the 2 yes only TWO recipes available.... then go back to my house cuz i planted the herb and ore seeds for lv 79 ages ago to see what i would get... and the recipes require Purple agate ORE... not sand.... which is NOT YIELDED by my plants, they give sand at the lowest tier.... unless collected info is incorrect. I accepted that making higher level alchemy recipes required planting for materials, but giving us a recipe that would require MAKING ANOTHER CHARACTER AND TAKING THEIR MINING TO LEVEL 70 JUST TO MAKE A POTION 500 HP/MANA MORE THAN THE LAST ONE>?!?!?!?!?!?!

just tell me the recipe is broken and needs to be changed.... cuz i've NEVER seen a recipe that used RAW materials instead of refined to at least 1 tier up.

2

Wednesday, February 29th 2012, 6:45am

I agree totally sacreddark. I can't believe that when I got the two lvl 70 alchemy recipes it called for Purple Agate Crystal Ore, not green, blue or purple (which are the only ones that planting gives). What are we supposed to do.... Come on Rom and give us some feedback on this, don't ignore it!

GarySandstorm

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Location: Cape Town: South Africa

Occupation: Engineering Technician

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3

Wednesday, February 29th 2012, 11:53am

I agree aswel, i posted this in the other thread a few days ago.

Quoted from "GarySandstorm;512283"

Me and a guildy was talking about this last night. I asked him for donations to buy mats with mems to help make some lvl 70 food for guild runs and i said i can get plenty wood from planters but the nocturanl bundles dont drop from plants so can only get them from gathering and mems.

SO he asked is there anything we can use the sap for and said yea alchemy, then i browsed and saw only 2 lvl 70 recipes hp and mana pots that restore 4500points. I was pretty shocked for a master alchemist who is level 70 spending millions of gold (possibly $) and long @ss time can only make 2 crappy potions that are not worth looking at was a sad day for me.

The comparison between master cooking recipes and alchemy are night and day.

4

Tuesday, March 13th 2012, 8:18pm

Hero pots seem to be the end of the line for Alchemy
I miss the ant party

RoMunited

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Location: Reni

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5

Wednesday, May 2nd 2012, 3:26am

Quoted from "grimoru;516609"

Hero pots seem to be the end of the line for Alchemy


NAY NAY NAY NECROOOOOOOOOOOOOOO....

I like the Wisdom Pots you get too at 51

6

Wednesday, May 2nd 2012, 7:12am

Developers should learn some Game scaling mechanism. When mobs hp reaches from 2k(in starter) to 200k (in end zone) why alchemy pots have increased from 800hp to 4000hp only, not to mention characters hp has gone from 2-3k hp to 40-50k hp too.
Lots of features in this game was developed when level cap was lvl50 and never got reworked while instances requirement/gears increased many fold. These features are simply scaled linearly without taking into account actual gameplay.Non nonavailability of recipes at regular level interval (after lvl50) also shows non creativity of game designers. For exp best alchemy recipe is still hero potion(lvl47).

At least recipes till lvl 50 are well organized you could guess what mats will be needed and in what quantity for a particular level recipe but after 52 its just random. In certain level range you need green mats to produce green foods/pots while for some other level u need blue items.
Drinking at work is really bad habit :D