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Amberwave

Intermediate

Posts: 369

Location: Chicagoland

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1,981

Sunday, November 17th 2013, 4:36pm

It's normally used in a "does not equal" context, but yes, you could check to see very much like that.

For an example, in DIYCE2 code it would look like this

Source code

1
{ name = "Custom: Shadow Pulse",			use = melee and (EnergyBar2 >= 20) and (g_lastaction ~= "Shadow Pulse") },


There are plenty of examples in both this thread and in the thread for DIYCE2. Search for it, and you will find it.

What is Custom use for in the above and what are some examples of what I can be used for. I do not remember using it and it might be interesting to explore.

ghostwolf82

Professional

Posts: 859

Location: Kalvans Trunk

Occupation: It's dark in here

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1,982

Sunday, November 17th 2013, 10:00pm

Do a search through this thread for the original explanation of it, and through v2 thread for more examples of it. Basically, it is used to fire off a sequence of events in a very specific order, for example if you have a certain buff on you and two skills use that buff and want to use one skill on the first go round, and then use the other skill on the next go round, such as can be the case for a W/R.