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21

Wednesday, September 19th 2012, 10:53am

If you need a macro for boss fights, you're doing something wrong.
Áshe
75/72/70 Rogue/Scout/Knight AU Server (Thalia)
100.2k PATT Unbuffed so far

22

Friday, September 21st 2012, 5:26am

Quoted from "Gilderoi;570215"

huh?


its goes

Source code

1
/run KillSequence("","DPS", 16,17)

ofc this is with the mode variation taken into account. the no. 16 and 17 is the action bar numbers where u have the hp pot and mana pot (the numbers are arbitary, u can put the hp and mp pots in any place on the action bar but make sure to put the right numbers in the macro.

23

Friday, September 21st 2012, 5:29am

Quoted from "s9109569;570221"

If you need a macro for boss fights, you're doing something wrong.


o.O have you ever played a tank role with an actual tank? btw if ur not using a macro then there is something wrong with you cuz ur doing a faceroll on the keyboard then! ;-P

24

Friday, September 21st 2012, 10:34am

Quoted from "bilalab;570403"

its goes

Source code

1
/run KillSequence("","DPS", 16,17)

ofc this is with the mode variation taken into account. the no. 16 and 17 is the action bar numbers where u have the hp pot and mana pot (the numbers are arbitary, u can put the hp and mp pots in any place on the action bar but make sure to put the right numbers in the macro.


I am not sure if those numbers in the macro do anything. Is it supposed to make the pots trigger before the fight? In my updated code I have my potions working for me during combat.

Source code

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--Class: Warden/Druid
            elseif mainClass == "WARDEN" and subClass == "DRUID" then
            
            --Potions and Buffs
            Skill = {
                { name = "Recover",                      use = (phealth <= .60) and (pctEB1 >= .05) },
                { name = "Action: 12",                   use = (phealth <= .70) and (not pbuffs['Mysterious Herb']) },
                { name = "Action: 32",                   use = (pctEB1 <= .70) and (not pbuffs['Mysterious Magic Stone']) },
                { name = "Action: 34",                   use = (pctEB1 <= .50) },
                { name = "Savage Blessing",              use = (pctEB1 >= .05) and (not pbuffs['Savage Blessing']) },
                { name = "Briar Shield",                 use = (pctEB1 >= .05) and (not pbuffs['Briar Shield']) },
                { name = "Earth Spirit Essence",         use = (pctEB1 >= .05) and (not pbuffs['Earth Spirit Essence']) },
                { name = "Heart of the Oak",             use = (pctEB1 >= .10) },
                { name = "Protection of Nature",         use = (pctEB1 >= .05) and (not pbuffs['Protection of Nature']) },
                { name = "Action: 16",                   use = (not pbuffs['Spicy Meatsauce Burrito']) },
                    }
                            
            --Combat
                if enemy then
                Skill2 = {
                    { name = "Cross Chop",                  use = (pctEB1 >= .05) },
                    { name = "Thorn Sigil",                 use = (pctEB1 >= .05) and boss or elite and behind and party },
                    { name = "Blade of Protection",         use = (pctEB1 >= .05) },
                    { name = "Charged Chop",                use = (pctEB1 >= .05) },
                    { name = "Elven Guidance",              use = (pctEB1 <= .60) and (pctEB1 >= .05) },
                    { name = "Savage Power",                use = (pctEB1 >= .10) and boss or elite and (not pbuffs['Energy Absorb']) and (not pbuffs['Power of the Oak']) and (not pbuffs['Connection']) },
                    { name = "Energy Absorb",               use = (pctEB1 >= .10) and boss or elite and (not pbuffs['Savage Power']) and (not pbuffs['Power of the Oak']) and (not pbuffs['Connection']) },
                    { name = "Power of the Oak",            use = (pctEB1 >= .10) and boss or elite and (not pbuffs['Savage Power']) and (not pbuffs['Energy Absorb']) and (not pbuffs['Connection']) },
                    { name = "Elven Prayer",                use = (pctEB1 >= .10) and boss or elite and (not pbuffs['Savage Power']) and (not pbuffs['Energy Absorb']) and (not pbuffs['Power of the Oak']) },
                    { name = "Elven Amulet",                use = (pctEB1 >= .10) and boss or elite and (not pbuffs['Mother Earth's Protection']) },
                    { name = "Mother Earth's Protection",   use = (pctEB1 >= .10) and boss or elite and (not pbuffs['Elven Amulet']) },
                    { name = "Explosion of Power",          use = (pctEB1 >= .10) and boss or elite },
                    { name = "Thorny Vines",                use = (pctEB1 >= .05) },
                    { name = "Frantic Briar",               use = (pctEB1 >= .05) },
                            }
                end 


I have my pots going off when mana and health start going low and also worked in my food buff from housekeeper. I will probably eventually work in some of the housekeeper pots if they ever reliably give me Pungent Vileness. Stupid Housekeeper use to give me that pot before the changes were made to my class combo but now I want those pots, she just wants to be stingy.

25

Friday, September 21st 2012, 3:44pm

ah ok if its working for u forget the previous post

26

Saturday, September 22nd 2012, 12:37am

I can't get anyone to respond to the actual DIYCE2 thread. I was looking over the code and found some line

Source code

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 { name = "Pet Skill: 6 (Frost Halo)",      use = true }, 

I don't know if the 6 in there just means that it is a fairy or what.. But if that could be worked into my priority list by simply changing (Frost Halo) to (Magic Control) we might be able to use our broken elite once again. I can actually click the button in the skill book, but I am never in combat when I do it so it is either a housemaid targeted or myself so comes back incorrect target. I was hoping it would let me cast it, thinking it might have been changed like Cure Curse, but when i tried it simply said the skill wasn't found. :( I would really like to get this skill working cause this new role of tank is not the easiest in chain and low HP. We are reliant on our pdef and other negative buffs. Magic Control being one of them.

27

Saturday, September 22nd 2012, 5:30am

the 6 might be the number of pet actionbar its on starting from the left. not sure if thats true never played a priest

28

Saturday, September 22nd 2012, 7:02am

I thought the same thing, but every one of the pet skills, no matter what halo it was, had a 6. But if that is the only way to cast a pet skill, is use its action bar slot, then we are still screwed with Magic Control.

By the way, nothing I tried worked to use it. Always came back, Magic Control not ready.

29

Saturday, September 22nd 2012, 3:32pm

errr... the halo is different for different secondary for priest so i think its a pretty good guess that the halo will be at the same place for all of them (never played priest before!)

also yesterday i found another way to call for pet action but thats not in DIYCE though

Source code

1
/script UsePetAction(x,[true]) 


x is the actionbar number, the true in there is optional so it would work without it too.

30

Sunday, September 23rd 2012, 1:04am

Unfortunately, with the way they broke Magic Control, it is no longer in the pet's action bar. So even that wouldn't help. I sure wish they would fix our elite...

31

Sunday, September 23rd 2012, 4:24pm

oh... where is magic control located then?

32

Sunday, September 23rd 2012, 5:08pm

Quoted from "bilalab;570405"

o.O have you ever played a tank role with an actual tank? btw if ur not using a macro then there is something wrong with you cuz ur doing a faceroll on the keyboard then! ;-P

Or you could just play the game instead of clicking one macro, lol. And aside from that lag and GCD's seem to mess up macros.
Áshe
75/72/70 Rogue/Scout/Knight AU Server (Thalia)
100.2k PATT Unbuffed so far

33

Monday, September 24th 2012, 3:01am

Quoted from "bilalab;570655"

oh... where is magic control located then?


Ever since the great warden fix first patch, it has dissapeared from Spirit of the Oak's action bar and can now only be found in the pet's tab of our skill book.

34

Monday, September 24th 2012, 5:46am

Quoted from "Gilderoi;570691"

Ever since the great warden fix first patch, it has dissapeared from Spirit of the Oak's action bar and can now only be found in the pet's tab of our skill book.


can u move the skill to ur action bar from the pet skills tab?
try making a macro:

Source code

1
 /cast Magic Control 


does that work? make sure to use the capitals letters as the skill name has.

35

Monday, September 24th 2012, 5:49am

Quoted from "s9109569;570657"

Or you could just play the game instead of clicking one macro, lol. And aside from that lag and GCD's seem to mess up macros.


thats the great thing about DIYCE, u build a piority list and it will always excecute the skill u want to go first whenever its not in CD no matter if it missed casting it due to lag or GCD.
so the only way to mess up is faulty logics in the list i.e. user error

36

Monday, September 24th 2012, 7:15am

Quoted from "bilalab;570704"

can u move the skill to ur action bar from the pet skills tab?
try making a macro:

Source code

1
 /cast Magic Control 


does that work? make sure to use the capitals letters as the skill name has.


When I try that, I get text in the chat window saying something like Magic Control is not ready, and it just spams it. Also that's one of the things broken about it. You can click it while it is in the skill book, but it cannot be moved from there to an action bar.

Quoted from "bilalab;570705"

thats the great thing about DIYCE, u build a piority list and it will always excecute the skill u want to go first whenever its not in CD no matter if it missed casting it due to lag or GCD.
so the only way to mess up is faulty logics in the list i.e. user error


Yup, lag has no effect on DIYCE. If you keybind the macro, it will work perfectly. All your abilities will og off as scripted where as if you tried to click each skill directly, lag would keep them from firing or would fire them in a delay. Now if you freeze up, you're screwed, but if it is just lag, DIYCE is a life saver.

37

Monday, September 24th 2012, 4:09pm

Quoted from "Gilderoi;570710"

When I try that, I get text in the chat window saying something like Magic Control is not ready, and it just spams it. Also that's one of the things broken about it. You can click it while it is in the skill book, but it cannot be moved from there to an action bar.


yep then the only thing u can do is report it in the bug forums and send them a support ticket too about it and hope they get to it soon lol