you can do it with a generic in game macro...i made one a few level increases back when daily notes wasnt updated and i was leveling by spam clicking :p
it may have changed since then but i think it was like
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Source code
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/run if UnitName("target")~="dog meat dude" then TargetNearestFriend() else UseSkill(1,1) ChoiceOption(1) end
--or if it was an npc with multiple quests and quest types (eoj, daily etc)
/script if UnitName("target")~="dog meat dude" then TargetNearestFriend() else UseSkill(1,1) OnClick_QuestListButton(1,2) end
/wait 0.7
/script AcceptQuest()
/wait 0.3
/script UseSkill(1,1)
/script OnClick_QuestListButton(3,1)
/script CompleteQuest()
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the onclick may need a "do" in front of it...i think it depends on if u have questhelper or dailynotes or both too.