For those tht don't know, you can "move" it by opening the core.lua with notepad, go to line "someLabel: SetAnchor("TOP", "TOP" ,......) and adjust the 2 integer values there. I think arkana is working on makin more in-depth interface for it, including the ability to move. Hopefully he'll have it done soon.
The original addon also doesn't count crits from "white" hits. Arkana added this by putting "if (hitType == "CRITIAL") or (hitType == "DOUBLE") then" as the check for crits. DOUBLE appaarently means "white hit crit". He also modified it such that you can count only skills you want to count, allowing "physical" classes like c/wl to ignore skills based on magical dmg/crit rate (warp charge).
This post has been edited 1 times, last edit by "BlankMinded" (Sep 19th 2013, 4:47am)