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41

Monday, October 10th 2011, 8:32am

As a huge critic of FAI as I am.. I will even say it's unfair to judge this game just based on the fact that FAI will be publishing it. From what I have seen so far it looks promising.
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42

Monday, October 10th 2011, 2:33pm

Quoted from "Eruiluvatar;473061"

Nope, still don't understand how you know it's expensive or know how the listening of the community will go.


You do play ROM don't you? Or just use the boards?

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43

Monday, October 10th 2011, 5:57pm

Quoted from "gravitypress;473191"

You do play ROM don't you? Or just use the boards?



Yes to the first. Definitely no to the second.

But I don't see how ROM=Eligium in all matters.

I guess some people have just lost all hope and optimism.

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44

Monday, October 10th 2011, 8:39pm

Since it's a nice, slow, cool day today (Monday), I took the time to delete most of the troll messages and responses to same.

Don't feed the trolls. They're dirty, smelly, poop in the corners, and never clean up after themselves.

Normally, we don't allow other games to be discussed on the RoM forums. Since the subject is Eligium, a game which Frogster will be publishing, and since this is Open Chat, it's being allowed--for now. Bend or break the other forum rules, and the thread gets locked.
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45

Monday, October 10th 2011, 9:01pm

Quoted from "Kalvan;473311"


Normally, we don't allow other games to be discussed on the RoM forums. Since the subject is Eligium, a game which Frogster will be publishing, and since this is Open Chat, it's being allowed--for now. Bend or break the other forum rules, and the thread gets locked.

I was just hoping for s'more insider information ;). I like RoM and really hope that Eligium can fill in big brother's shoes. That plus, I need something new to do before I go crazy from DOD farming and mini-games non-stop.

46

Tuesday, October 11th 2011, 8:22am

I was being semi serious. How do we know that the prices of Diamonds of whatever they will be called will compare to ROM? ROM is an expensive F2P game compared to other games on the market. Will the calls on the forum for rational fixes by the community go unanswered like they have here for the most part? These are valid concerns so is debugging I know its expensive but there seems to be many little fixes while the major problems of ROM seem to go unfixed. ROM is a great game but is bogged down by issues. I would hate to see the same thing happen to the new game because it looks fun.

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47

Tuesday, October 11th 2011, 8:12pm

Quoted from "gravitypress;473480"

I was being semi serious. How do we know that the prices of Diamonds of whatever they will be called will compare to ROM? ROM is an expensive F2P game compared to other games on the market. Will the calls on the forum for rational fixes by the community go unanswered like they have here for the most part? These are valid concerns so is debugging I know its expensive but there seems to be many little fixes while the major problems of ROM seem to go unfixed. ROM is a great game but is bogged down by issues. I would hate to see the same thing happen to the new game because it looks fun.


I can give you a few answers, right off the top of my pointy head:

1. You're asking for a comparison of apples and oranges. Both are good, but are completely different.

2. The RoM staff are not likely to be the Eligium staff. How either are handled is their business.

3.) What I know about Eligium is that historically, with the game developer (Samba), the publisher has rights and tools to make their own hotfixes, instead of relying on the developer to do so.

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48

Tuesday, October 11th 2011, 8:17pm

Quoted from "Malignatus;473633"


3.) What I know about Eligium is that historically, with the game developer (Samba), the publisher has rights and tools to make their own hotfixes, instead of relying on the developer to do so.

but the developer is Shanda. were you mistaken or just misspelling?

49

Tuesday, October 11th 2011, 10:46pm

Quoted from "gravitypress;473480"

I was being semi serious. How do we know that the prices of Diamonds of whatever they will be called will compare to ROM? ROM is an expensive F2P game compared to other games on the market. Will the calls on the forum for rational fixes by the community go unanswered like they have here for the most part? These are valid concerns so is debugging I know its expensive but there seems to be many little fixes while the major problems of ROM seem to go unfixed. ROM is a great game but is bogged down by issues. I would hate to see the same thing happen to the new game because it looks fun.


My view, and no ioffense to Froggy intended, but Froggy will be the operator of the new game, so will have the same corporate guidelines and restrictions in place. I expect diamonds and other costs to gear up will be about the same, They will be in charge of the servers, same as in rom, so I expect the same level of service, and unless the developers take an active part on the forums, any issues will still have to go through Froggy.
The only difference may be the GMs and other personnel in charge of the game, Different road, different car, same driver, same rules.

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50

Wednesday, October 12th 2011, 12:49am

Quoted from "donmuerte;473636"

but the developer is Shanda. were you mistaken or just misspelling?


You are correct, sir, it is Shanda Games, not Samba.

I keep having more than the normally allotted Mondays each week. :D

51

Wednesday, October 12th 2011, 1:16am

Well I have no choice but to compare the experience I have here to the experience I expect to have there. I cannot speak for everyone but unless there are changes here I will steer clear of the new game. I dont want to get sucked into another game like this and I am not referring to f2p MMO. If FA can show some improvement then sure. For example I followed a GMs instructions and posted in the bug section asking for help on why I am crashing so much. That was a week ago with no response. So to me I have to judge the new game by my experience here.

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52

Tuesday, October 18th 2011, 8:27pm

Hmm interesting.

I wouldn't compare Eligium to RoM, though. Yes, Frogster is still involved in the game, but just as the PUBLISHER. That means they have control over localization, support, money transactions, and they translate the game from Chinese into English. But that's about it. Example: Most books are published through a company, for example, Scholastic. You might dislike a book because of the plot or the characters or poor writing style or maybe you just don't like the author, but never do you hear someone say that it's because of the publisher. X_X;
If you want to try to make comparisons to base your opinions off of, then you have to compare Runewaker to Shanda (the developer companies). Runewaker is responsible for RoM's overall game content and functionality. Shanda will be responsible for Eligium's overall game content and functionality; completely separate, unrelated company based in China and not Taiwan. Example: Every book has an author. If Runes of Magic is the book, then Runewaker is the author.

@Gravitypress: Seems like it's f2p; has the same ToS as RoM (copy-paste? lol). Would have to wait for the game to officially launch to find out what the cash shop is like, if there even is a cash shop. Ultimately it would be up to Shanda to decide if there will be a cash shop and what types of items are contained therein. I don't trust anything from betas...a lot of that stuff gets revised or removed before the official release. Check back in 2012? XD

53

Tuesday, October 18th 2011, 8:41pm

Quoted from "EsxCape;475831"

Check back in 2012? XD



No thank you.

FA's stamp on it?

Ill pass.

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54

Tuesday, October 18th 2011, 8:58pm

Quoted from "ac673w;475841"

No thank you.

FA's stamp on it?

Ill pass.


FA is a publisher, not a developer. They actually don't have much to do with the game itself. I understand your confusion, it's a common mistake. Btw my response was to a specific user. Sorry for that confusion as well.

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55

Tuesday, October 18th 2011, 9:51pm

Quoted from "EsxCape;475852"

FA is a publisher, not a developer. They actually don't have much to do with the game itself. I understand your confusion, it's a common mistake. Btw my response was to a specific user. Sorry for that confusion as well.


This is all i have to say.


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56

Friday, October 28th 2011, 12:09pm

I know this is a long-delayed response to those who wondered about the cash shop for the game, but I was able to find it finally on the FAQs page of the Eligium website.

Quoted

Eligium is free to download, play and update! Through a micropayment system, players can purchase inexpensive optional extras if they so choose. These extras are neither necessary in order to play Eligium, nor do they make the game easier to win. Rather, those who purchase these extras can further customise the gaming experience to suit their own individual tastes.


Boldface text is in the original text as well so I decided to leave it that way.
Source: FAQs Page

57

Friday, October 28th 2011, 1:11pm

ooh i'll take a beta key for this if anyones got one:D

58

Friday, October 28th 2011, 5:37pm

Quoted from "EsxCape;478825"

I know this is a long-delayed response to those who wondered about the cash shop for the game, but I was able to find it finally on the FAQs page of the Eligium website.


Thing is, though...that's what we've heard a lot about RoM. That it's not "necessary" to use the CS to progress in this game...except that it kinda is, since you NEED those items, one way or another. I don't really trust FA to not turn a game into a p2w through the cash shop...but we'll see. It does look a little promising, I guess. :\

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59

Friday, October 28th 2011, 7:17pm

Quoted from "EsxCape;478825"

I know this is a long-delayed response to those who wondered about the cash shop for the game, but I was able to find it finally on the FAQs page of the Eligium website.



Boldface text is in the original text as well so I decided to leave it that way.
Source: FAQs Page


From what I remember when I started RoM, initially the cash shop was a convenience. You could definitely run end game, or at least nearly endgame content with dirty statted gear. It was tough, but possible. The problem with RoM is not the cash shop; the problem with RoM is that since the end of chapter 2 content has scaled according to heavy cash shop users, forcing players to pay more to keep up.

It's a double edged sword really: Keep content scaling to f2p standards (i.e. content can be cleared using quest gear & f2p statting options) and they'll keep the vast majority of your population happy, but possibly lose the big spenders because the game isn't challenging and they can't pay to be better than everybody else. The other extreme is to make the game p2w focused, make lots of money off the heavy cash shop users, and hope the f2p community doesn't leave out of frustration.

If FA's new game can figure out how to keep heavy cash shop spenders spending without making content that requires cash shop purchases to clear, they will have the perfect formula for a f2p game. I for one am interested to see what FA has learned from publishing RoM.
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60

Saturday, October 29th 2011, 3:52am

Quoted from "TheMann64;478901"

From what I remember when I started RoM, initially the cash shop was a convenience. You could definitely run end game, or at least nearly endgame content with dirty statted gear. It was tough, but possible. The problem with RoM is not the cash shop; the problem with RoM is that since the end of chapter 2 content has scaled according to heavy cash shop users, forcing players to pay more to keep up.

It's a double edged sword really: Keep content scaling to f2p standards (i.e. content can be cleared using quest gear & f2p statting options) and they'll keep the vast majority of your population happy, but possibly lose the big spenders because the game isn't challenging and they can't pay to be better than everybody else. The other extreme is to make the game p2w focused, make lots of money off the heavy cash shop users, and hope the f2p community doesn't leave out of frustration.

If FA's new game can figure out how to keep heavy cash shop spenders spending without making content that requires cash shop purchases to clear, they will have the perfect formula for a f2p game. I for one am interested to see what FA has learned from publishing RoM.


Actually the cash shop has little to do with FA. I don't know why people keep struggling under this concept that FA "created" the cash shop. As a publisher, what FA can actually "create" within the game localization is very very small. The cash shop is created by the developers, in RoM's case Runewaker and in Eligium's case Shanda (two unrelated companies). The items that are created for it and which are available within it are controlled by the developers. FA is only responsible for pricing these items in the local currency.

I guess I should be saying FI, not FA. The fact is, this game is not currently being published by our Frogster America division. It is being published by the Frogster Interactive headquarters based in Europe (means only EN (British), DE (German), FR (French), and Polish versions will be available. US residents are expected to play on the EN server atm). Personally, I love the way that EN Frogster handles their cash shop for RoM so I doubt there will be any problems.

On a side note, RoM is actually the first game I've ever played (out of many MMOs) that has a cash shop so necessary to game play. In every other game the cash shops have been for unneccessary vanity items. It seems that this new MMO will be setting it up that way as well, which is the more common system in my experience, so I'm not surprised at all.