@BJ: That's a clear and concise statement that's very true. I would disagree with one thing though- we've seen changes made to siege recently that appear to have been implemented due to our feedback. Level 70 guards with higher hp. FoTs that don't perma-flop, even Line of Sight- all those changes were suggested by the community.
I think they do try- sometimes it feels like a bad game of Telephone though.
@gitika: Which server do you play on? We have two tanks who can run ToSH on Palenque; one is K/S and the other K/P. And we still can't burn the bosses. I won't pretend that I understand tanks- god knows I don't- but I know we don't use w/k's (cause we don't have one), so I know it can be done by K/S. The K/S is our main tank. We have to be careful on the second boss, and we all use tranq powder, even the healers, and even then a healer usually ends up tanking for a second or two, but we do it.
The K/P is a little better on that fight because he has the de-aggro party buff, but he has slightly less gear than our K/S, so we take the K/S if he's available and the K/P if he isn't. They both hate that second boss fight for sure, but I am thinking your issue is more that your party is spoiled by the aggro w/k can get and is being silly. K/S most assuredly can successfully tank all bosses in ToSH hm.
Gitika, if you want to, roll a babytoon on Palenque and whisper Ihoro. He's our K/S, and he can splain how he does the tricky aggro-drop bosses. I think it's all timing. But you do need a party willing to take you- that part sucks.
@thread: Because of the way RoM is designed (free to play, pay to win, power in the cash shop) and because of the varying audiences (small US group, big powerful Euro group) it's hard for the devs and the publisher to balance things to make everyone happy.
I too get bored at times. I too wish that instances could be made more accessible. I too wish that the cash shop was waaaay more affordable.
But, if they drop cash shop prices, gear levels rise. If gear levels rise, instances become too easy for the uber-geared and they get bored and leave. If they make instances doable by the less-geared, the ubers can just walk in and burn.
Now, I don't understand why they're raising prices on the US side (equalizing with the Euro side) since we have such a smaller population and needed the lower prices to compensate for that. But I do understand why prices can't go too low on power items. They have to balance us with the spendy Euro peeps. Runewaker just codes one game for all regions, and the spendy Euro types are already breaking the new hard-mode instances on release day. That's part of what they're collectively trying to prevent.
They have compensated for this a little by implementing different difficulty levels. I guess the idea was, well, if you aren't geared enough for hard mode, try normal. The problem is psychological. No one wants the gear out of normal, so almost no one runs it, even though they could. No one wants to go through the pain and suffering of learning a new instance if the payoff is not going to be shiny enough.
We got into this mess with the implementation of memento and shell gear. Before, the only way to get gear for instance use was by running actual instances. Mento and shell gear made it possible for anyone to get geared enough to run an instance. But the minigames and mem-spam are boring. And it seems like the rate of gearing with mems and shells is slow, so by the time you acquire decent gear, a new instance is out and you're behind again, and finding a party for the easier stuff like GCH and ToSH norm is hard too, because everyone wants to do the shiny new thing, and doesn't want to spend time and resources working on older content.
At some point we either have to decide to make the vast cash investment, or the mass time investment and work through the boredom, lower our expectations and start working on the smaller stuff like normal modes, or just give up.
I am one of those who is always harping about ToSH because "if my bunch of retards can do it, anyone can" and that's true- but it takes serious commitment by a group, and if you don't have that- you're screwed.