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Mrpushpop

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1

Monday, March 31st 2014, 1:50pm

Useless Skills

Monday activity: Post your classes most useless skill. If someone else has posted it first then jump to your next most useless skill. We should all have several.

I have a quite a few favorites but I'll start it off with this one.

Locked Heart cost 3 soul points Instant

Only usable under the state of Willpower Construct.
Reduces the caster's Received Physical Damage and Received Magical Damage by 80.0% for 5.0 seconds. Also increases Movement Speed by 30.0%, but no other skills can be used while in effect.

This is like the crappy version of rock protection. "You can kinda go immune, buttt its going to cost you 3 psy and you need to go into willpower 1st." So it takes too long to be O Crap skill. And after the steep cost of half your psy points you could still die receiving 20% damage.

ruisen2000

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2

Monday, March 31st 2014, 7:23pm

Phoenix:

Frontal AoE, doesn't really hit for any impressive damage, AND has a long CD. Ummm... no thanks. I'll stick wtih my lovely t-storm.

Meteor Shower:
Channeled skill, hits for pretty low damage, and channel time is pretty long. WTB Combo Throw damage and channel speed for Meteor shower.

Shine of the Holy Aura: Gives Holy Aura a HP regen. Hp regen is so small that it doesnt really make a difference.



Grand dispel: I wonder if this is broken. It is supposed to allow Purify to remove harmful effects. But it doesn't work on like 90% of the harmful effects.
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This post has been edited 2 times, last edit by "ruisen2000" (Mar 31st 2014, 7:41pm)


3

Monday, March 31st 2014, 9:15pm

Fire ward: Increase fire resistance but there's no noticeable change with it, completely useless unless you are a wl/m

Grand dispel: I wonder if this is broken. It is supposed to allow Purify to remove harmful effects. But it doesn't work on like 90% of the harmful effects.
Not every debuff is a harmful effect. There are 3 cleanseable debuffs:

Poison: Cleanseable by Antidote. E.g. Bodana's Attention in KBN, Mummy's debuff in KT, that 105% hp poison in GCH 5th boss

Curse: Cleanseable by Druid Purify, p/m Remove curse, p/wl Cleanse, m/p Purify and others. E.g. That debuff that increase the cast time of spells in GoH 2nd Boss and others debuffs that lowers defense, attack, damage, attack speed or received heals.

Harmful effects: Removed by priest Cleanse, d/s Group excorcism, m/p Purify and others. E.g: Blast kindling in Tosh 1st boss, that 1 min stun that use trash mobs between b2 and b4 in Bethomia and many roots/helpless effects (lightning, shadow prison)

This post has been edited 1 times, last edit by "Hipocrates" (Apr 1st 2014, 3:05am)


Jguy

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4

Tuesday, April 1st 2014, 2:52am

disenchanting.

Dismantle weapons and equipment.

Except the dismantling usually gets you Link runes or level I or II basic runes. AND it's completely random, you don't get better runes for dismantling pink trash.

Cike

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5

Tuesday, April 1st 2014, 3:28am

disenchanting.

Dismantle weapons and equipment.

Except the dismantling usually gets you Link runes or level I or II basic runes. AND it's completely random, you don't get better runes for dismantling pink trash.

totally agree. would be at least nice if gear gave the appropriate production runes and 1-2 of the approximate level mats or something when disenchanted...



mostly on topic, some general suggestion:

s/d elite "unbinding magic". it's suppose to remove root/slow...well, erm...i know of exactly 1 debuff it removes. may be more, but i haven't really found any use besides putting it into my "oh, crap, i'm rooted" macro just because it can't hurt to try. much like many of the "dispel/fearless/unroot"-type skills, it is great in theory, but would be nice if it worked on a broader range of debuffs.

s/d, however, has both antidote and curse breaker that are awesome, and extremely useful. unbinding magic would be awesome too if it actually worked.

like i said before, this is not a specific problem though, and with all
the new and specialized debuffs being added to(or already in) the game, they should either be
explicitly categorized as "poison", "root/slow", "curse" or "harmful
effect" so these skills actually work as intended, or just enlarge the
range of debuffs each skill works on.

TL;DR: i love the idea of debuff removers, and want to keep the(supposed) function. just expand the variety/number of debuffs/roots/slows they actually remove :P






but ruisen, phoenix has an awesome animation, so not totally useless :P
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

6

Tuesday, April 1st 2014, 4:00am

Blind stab (50% main hand damage at 0, 305 at 85)

Bloodthirsty blade: 3%mp cost. 457% main hand weapon damage at 85. For reference, lvl 71 charged chop is 631% dps 204 mana

Phantom blade: 5% mp, 5% hp, 457% main hand weapon damage with a 2 minute cd. THe oak walkers appear to do negligible damage.

Emotional obstruction: reduces mdamage done by 50%
Group panic: makes emotional obstruction also do 50% reduced pdamage.
These two are the kind of skill i want to use on a healer, but heals can still hit fairly hard on 50% reduced mdamage.

7

Tuesday, April 1st 2014, 9:07pm

Blind stab (50% main hand damage at 0, 305 at 85)

Bloodthirsty blade: 3%mp cost. 457% main hand weapon damage at 85. For reference, lvl 71 charged chop is 631% dps 204 mana

Phantom blade: 5% mp, 5% hp, 457% main hand weapon damage with a 2 minute cd. THe oak walkers appear to do negligible damage.

Emotional obstruction: reduces mdamage done by 50%
Group panic: makes emotional obstruction also do 50% reduced pdamage.
These two are the kind of skill i want to use on a healer, but heals can still hit fairly hard on 50% reduced mdamage.
from all those skills mentioned, only one i don't use often is Phantom Blade, only for fun. Blind stab is an Evasion, at 10s cooldown and helps anyone that the blind one is targetting too.


M/WL Elements of Pride: increases 2% fire magic damage, if you cast Eletric Explosion. or increases 2% Wind damage if you cast Flame.
Roxzincrazy r/wd/s/m 87/85/85/85 | Crazybr wd/d 85/63
Roxzin m/wl 85/70 | Roxzn ch/m/r/w 87/70/70/70

This post has been edited 4 times, last edit by "marcelcrazy2" (Apr 1st 2014, 9:32pm)


Mrpushpop

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8

Tuesday, April 1st 2014, 9:47pm

Here is another useless Warlock Skill, mainly because there is one better that doesn't require psy

Knowledge Acquisition Cost 4 PSY points

Only usable under the state of Willpower Blade.
Recovers 2.0 Focus every second for 15.0 seconds.
The maximum level of this skill is 50.

Just for comparison these skills do the same/better thing for free
Heart Collection Strike - Warlock Primary - Restores 50 focus every cast along with other perks. cooldown 6 seconds lol

Thinking Overlord Instant 5 minutes Restores 5.0 focus every 2 seconds and increases Casting Speed by 15.0% for 60.0 seconds. - WL/M

9

Tuesday, April 1st 2014, 11:46pm

Here is another useless Warlock Skill, mainly because there is one better that doesn't require psy

Knowledge Acquisition Cost 4 PSY points

Only usable under the state of Willpower Blade.
Recovers 2.0 Focus every second for 15.0 seconds.
The maximum level of this skill is 50.

Just for comparison these skills do the same/better thing for free
Heart Collection Strike - Warlock Primary - Restores 50 focus every cast along with other perks. cooldown 6 seconds lol

Thinking Overlord Instant 5 minutes Restores 5.0 focus every 2 seconds and increases Casting Speed by 15.0% for 60.0 seconds. - WL/M
Not useless for wl/c and wl/w, you can get into willpowerblade before the fight and cast the int/hp HoT buff (wl/c) and Knowledge Acquisition. It lasts 90s I think at lvl 50

10

Wednesday, April 2nd 2014, 1:43am



Emotional obstruction: reduces mdamage done by 50%
Group panic: makes emotional obstruction also do 50% reduced pdamage.
These two are the kind of skill i want to use on a healer, but heals can still hit fairly hard on 50% reduced mdamage.


Rogues. Where cutting a magic classes damage in half is considered a useless skill. SMH.

On topic:

Oh where to start! Priest:

Bonechill
Chain of Light
Blessed Spring Water
Heal
Regenerate
Supreme Resurrection
Holy Candle
Holy Power (P/K)
Sacrificial Cure (P/K)

/everything besides Grace, Amp, MBarrier, Urgent, Soulbond, and Group Heal
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


11

Wednesday, April 2nd 2014, 10:38pm

Bonechill - pretty good to keeping rogues out of hide, and every little dps helps, even if it's VERY little :P
Chain of Light - not if you are a p/ch
Blessed Spring Water - not if you are a p/wl
Heal - not if you are a p/r
Regenerate - not if you are a wl/p (but who plays that anyways)
Sacrificial cure - i always thought it was another "o sh*t" heal, like cleanse and heroic guard and the p/k 60 elite
Osha Erebos - Evilempires
Shaynoff R/S/M (98/98/85)
Rakalaka M/P/L (98/98/98)
Ffonyahs Wd/W/S (98/98/98)

12

Thursday, April 3rd 2014, 9:41am

ok. this thread goes in the wrong direction. lets make it clear.

a useless skill is a skill that follows the criteria below:
1) is not worth a place in none of your 4 actionbars
2) is not worth even the 5 TP to get it from lvl-1 to lvl-2

if YOU dont use a skill "frequently" or isnt "dat" usefull as u like or doesnt do "dat" much dmg as u want, u shouldnt post it in this thread.


I mean, i ve seen the r/wd bloodthirsty blade and emotional obstruction in the list!! lets get serious!

Knowdedge acquisition IS a useless skill approved by the whole warlock community. 4-psi for a minor focus regeneration is a disaster. if u use it, then u shouldnt play warlock at all..

13

Thursday, April 3rd 2014, 1:46pm

ok. this thread goes in the wrong direction. lets make it clear.

a useless skill is a skill that follows the criteria below:
1) is not worth a place in none of your 4 actionbars
2) is not worth even the 5 TP to get it from lvl-1 to lvl-2

if YOU dont use a skill "frequently" or isnt "dat" usefull as u like or doesnt do "dat" much dmg as u want, u shouldnt post it in this thread.


I mean, i ve seen the r/wd bloodthirsty blade and emotional obstruction in the list!! lets get serious!

Knowdedge acquisition IS a useless skill approved by the whole warlock community. 4-psi for a minor focus regeneration is a disaster. if u use it, then u shouldnt play warlock at all..

I literally do not have points in those r/wd skills and they are not on my hot bar, so it matches your description.

emotional obstruction: in pve, there is no place for 50% damage reduction, just burn the boss. In pvp, using a 50% damage reduction skill still runs the risk that a mage could kill me, using sneak attack and burning them makes more sense.

blood thirsty blade: 3% mana is too much mana drain. even using swiftthinking pots, mana herbs, magic fruit pie, and embrace of the muse, managing a %mana based rotation with blood thirsty blade is too difficult. If you mana drain in a boss fight, your dps tanks quickly. The only skilsl you should be using in a boss fight for r/wd are power of the wood spirit (for buff), shadow stab, lowblow, wound attack, throw, weak point strike, maybe combo throw, and charged chop. You can open with pantom blade if you want, it has a 2 min cd so even though it has a %mana cost you cant mana drain yourself with it. It just dosent seem like the oak walkers do any significant damage. Blood thirsty blade is useless though. It drains too fast for too little damage.

and if you're complaining just because i am a rogue who says i have a couple of useless skills, sorry, but i have a couple of useless skills even if my other ones are quite good.

14

Thursday, April 3rd 2014, 8:27pm

ok. this thread goes in the wrong direction. lets make it clear.

a useless skill is a skill that follows the criteria below:
1) is not worth a place in none of your 4 actionbars
2) is not worth even the 5 TP to get it from lvl-1 to lvl-2

if YOU dont use a skill "frequently" or isnt "dat" usefull as u like or doesnt do "dat" much dmg as u want, u shouldnt post it in this thread.


I mean, i ve seen the r/wd bloodthirsty blade and emotional obstruction in the list!! lets get serious!

Knowdedge acquisition IS a useless skill approved by the whole warlock community. 4-psi for a minor focus regeneration is a disaster. if u use it, then u shouldnt play warlock at all..

I literally do not have points in those r/wd skills and they are not on my hot bar, so it matches your description.

emotional obstruction: in pve, there is no place for 50% damage reduction, just burn the boss. In pvp, using a 50% damage reduction skill still runs the risk that a mage could kill me, using sneak attack and burning them makes more sense.

blood thirsty blade: 3% mana is too much mana drain. even using swiftthinking pots, mana herbs, magic fruit pie, and embrace of the muse, managing a %mana based rotation with blood thirsty blade is too difficult. If you mana drain in a boss fight, your dps tanks quickly. The only skilsl you should be using in a boss fight for r/wd are power of the wood spirit (for buff), shadow stab, lowblow, wound attack, throw, weak point strike, maybe combo throw, and charged chop. You can open with pantom blade if you want, it has a 2 min cd so even though it has a %mana cost you cant mana drain yourself with it. It just dosent seem like the oak walkers do any significant damage. Blood thirsty blade is useless though. It drains too fast for too little damage.

and if you're complaining just because i am a rogue who says i have a couple of useless skills, sorry, but i have a couple of useless skills even if my other ones are quite good.


i m talking as one of the few r/wd's of macantacht, so i know perfectly about proper rotations bla bla

bloodthirsty blade is always in my rotation with the exception of jolytta in BF. if your non-energy fillers r just throw and weakpoint strike, there is always space for BTB. combo throw i dont use in rotation since i m not fan of channeling skills during burn

as for your comments on emotional obstruction, its really sad to hear it from a r/wd. maybe check back what your skills do exactly.. it doesnt reduce physical dmg by 50%, but physical accuracy. this means that combined with evasion u almost have a 10sec of invulnerability.. dont link me what the skill says it does, but what it does in practice.

cheers, Fin on Macantacht

15

Thursday, April 3rd 2014, 11:22pm

Knowdedge acquisition IS a useless skill approved by the whole warlock community. 4-psi for a minor focus regeneration is a disaster. if u use it, then u shouldnt play warlock at all..
Have you realized that as a wl you can cast shield of solid mind in someone else and enter in combat? And using rage sublimation you gain 6psi and enter in willpowerblade and cast saces' impulse and knowledge acquisition before the countdown and no hurt your performance in the boss fight. Unless you were near the buff cap nothing wrong with using it.

As a wl/c the only reason to enter in willpowerblade is to refresh buffs, ruthless judgement does crap damage so no reason to use it when boss is above 20% hp and severed conciusness has been bug for ever and does non elemental damage instead of dark damage, so crap as well. Psychic arrow is your main skill and that precious 52.5% m damage, keep your buffs/debuffs up and as soon as you gain the mdam buff cast puzzlement and hit for a ton

16

Friday, April 4th 2014, 6:43am

Resonance of Wind (Wd/M 60 elite)

For virtually no gain, RoW adds a 3 sec CD to Wind Chop... effectively killing the combo. The fact that we cannot "unlearn" skills (and the fact that we must learn the 60 skill if we want to get the 70 skill) means that RoW is actually worse than a "useless" skill.

mnkmurphy885

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17

Saturday, April 5th 2014, 1:53am

To Ruisen's good list, I would add Plasma Arrow and it's useless cousins Electric Explosion, Electric Compression and Static Field. None have a point in them, and I would never put them on my bar.

I get that some mages like using the electrical skills while leveling, and yeah, an unbreakable root is nice in theory, but it's useless in practice. It takes 4 casts to get to that unbreakable root, and let's face it, if you're a mage, and you can't kill something in four casts... ummm... ur doin it rong. Possibly useful for hardcore soloers of stuff that I think is just dumb to try and solo, but hey, solo's not my gig.

Plasma had a spot in our rotation prior to the change to Cat, but since mages became speed ho's, it shouldn't be in anyone's boss rotation, unless m/wl has some elite i don't know about.
Formerly Fandreith, currently Fanndreith, 90 Hunter
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18

Saturday, April 5th 2014, 2:08am

To Ruisen's good list, I would add Plasma Arrow and it's useless cousins Electric Explosion, Electric Compression and Static Field. None have a point in them, and I would never put them on my bar.

I get that some mages like using the electrical skills while leveling, and yeah, an unbreakable root is nice in theory, but it's useless in practice. It takes 4 casts to get to that unbreakable root, and let's face it, if you're a mage, and you can't kill something in four casts... ummm... ur doin it rong. Possibly useful for hardcore soloers of stuff that I think is just dumb to try and solo, but hey, solo's not my gig.

Plasma had a spot in our rotation prior to the change to Cat, but since mages became speed ho's, it shouldn't be in anyone's boss rotation, unless m/wl has some elite i don't know about.
not that i am in any way a mage expert, but the 1/2 the root can be set up such that it just takes a 1 sec cast to root somebody. same cast time as lasso, and even i have lasso at lvl 50(much better root than lasso too imo...stupid mages and their OP CC *grumble* *grumble* *grumble*).

when set up and used correctly, static field is far from useless though ;)

agreed, electric explosion is useless as heck. i don't even use it when leveling as a windmage(plasma arrow spam ftw)....
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

ruisen2000

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Saturday, April 5th 2014, 4:21am


Plasma had a spot in our rotation prior to the change to Cat, but since mages became speed ho's, it shouldn't be in anyone's boss rotation, unless m/wl has some elite i don't know about.
I think M/Wl gets like a fire damage increase buff when they cast PA, so its worth using it for them. WTB that skill for all mages.
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20

Saturday, April 5th 2014, 1:11pm


Plasma had a spot in our rotation prior to the change to Cat, but since mages became speed ho's, it shouldn't be in anyone's boss rotation, unless m/wl has some elite i don't know about.
I think M/Wl gets like a fire damage increase buff when they cast PA, so its worth using it for them. WTB that skill for all mages.
You get 1-2% fire power using EE and 2-4% wind power using Flame, not that impressive. Also m/wl has an elite that make the PA crit buff last 18 seconds instead of 6 and considering that elemental extraction only proc when you land a critical Flame or EE then it's useful and should be used to keep the buff up. Imo for burst should be mostly flame and fire lightning burst. For offburn EE, soul pain, elecritc bolt and fire lightning burst