Lag spikes have been really bad lately, for many different people, in different guildes, from different parts of the world. It's not us, its the server. Mostly packet loss it seems.
Kalvan, logging on breifly and reporting ping is different than addressing lag spikes. If you don't know what we're talking about please try running an actual instance such as healing Belath or kiting GCH and see who dies. Or better yet. Siege. If you get through siege with no lag at the end, please tell us your secret.
Second, please ask Carsten van Husen and Tobias Haar why am I getting spam from Gameforge advertising the addition of new servers for OGame, when we're seriously hurting for a new server (or 3!) for Osha!
Firstly, I've not experienced any lag spikes myself. I've seen some minor delays in skill effects, every so often. But no lag spikes. I guess that depends on your connection, the route your connection takes to get to the data center, and any regional issues between your location and the data center. Contrary to what might be popular belief, I do play this game. My observations are mine and mine alone. YMMV.
Secondly, if you signed up for the RoM newsletter, you WILL receive other emails from Gameforge concerning their other games. If you don't want to receive them, remove your account from the newletter distribution.