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shifuimam

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21

Wednesday, March 3rd 2010, 1:44pm

Quoted from "aerieon;237032"

Frankly when you hit savage lands and if you have no sta you are dead, no question about it you are just dead.


I completely agree - but high stam items are so expensive on the auction house that a lowbie isn't going to be able to afford to buy even one.

The stats I've suggested in my guide are what I use on my own chars, and it's helped me level from 10-35 much faster than if I'd stuck with quest reward gear throughout these lower levels. You can sell the non-stam statted gear to other lowbies later on, and transmute gear with the more expensive high stam items.

I specifically laid out my recommendations for lowbies, not for endgame. If you're talking about the highest level zones and instances, of course you need different gear - the stuff you're statting shouldn't be super low level, and you're going to want to use puries from the cash shop if you can afford it.

They're two entirely different goals and player audiences. ***

darkmonster

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22

Wednesday, March 3rd 2010, 7:47pm

very nice thanks so much for showing me this!!

aerieon

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23

Wednesday, March 3rd 2010, 11:27pm

Quoted from "shifuimam;237072"

I completely agree - but high stam items are so expensive on the auction house that a lowbie isn't going to be able to afford to buy even one.

The stats I've suggested in my guide are what I use on my own chars, and it's helped me level from 10-35 much faster than if I'd stuck with quest reward gear throughout these lower levels. You can sell the non-stam statted gear to other lowbies later on, and transmute gear with the more expensive high stam items.

I specifically laid out my recommendations for lowbies, not for endgame. If you're talking about the highest level zones and instances, of course you need different gear - the stuff you're statting shouldn't be super low level, and you're going to want to use puries from the cash shop if you can afford it.

They're two entirely different goals and player audiences. I'm not going to change my recommendations or any of the other content in my tutorial just because Nemicis got all butthurt that I posted a link to my tutorial in the thread he started with a link to a freakin' photobucket page of someone else's screenshots. :rolleyes:


Savage lands isn't "end game". I'm still not level 55 yet!! My comment is basically keep the thread focused, let the forums address what is best for what class. The reason being for this chapter hey maybe you're right, what about next chapter? things can and do change in MMO's and sadly folks don't update guildes that often when new chapters come out and relevant changes need to occur.

nemecis

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24

Thursday, March 4th 2010, 6:37pm

Suggested Changes:

1. +Value vs "Named Rank"

Quoted

I already know from doing transmution in the past that +9 stats are pretty hard to find, so I'll look at the next stone, which in my case has +3 Stamina, +3 Strength, and +10 Maximum HP. This is a better stone to start with.


This statement is partially incorrect. You've confused the +value of stats with the "named rank". + 9 Defense aka Defense I is a rank I stat, as such is easily matched.

While this may like symantics and a minor change, the implications are great. I frequently observe others struggling to grasp this subtle difference.

2. Gear Selection

Searching for gear from 41-55 will yield Tier 3 items (and thus create T3 Mana Stones). This is not explained in your guide, and is an integral part of the gear modification process.

Each mana stone created needs to be of the same tier. (when dirty tiering using the minimum of 3 mana stones) *for advanced modding more mana stones may be used and the discussion of Tier becomes more complex.

Hopefully you find this format more digestable.


3. Stats suggestions

a) exclusion of stamina - while this may have worked for you, advising against stamina is misleading to new players. Stamina VII and VIII (or less) are very economical, available on T3 gear, and will greatly improve a new player's survivability.

Afterall, survivability is paramount to efficient leveling - something you advocate - fewer deaths = less debt to repay = faster leveling.

b)

Quoted

Below is a rundown of what stats you should look for based on your class, in order of priority.


This section is very subjective and frankly incorrect. It would better serve the interests of new players to direct them to resources that discuss stats and/or classes so they can form their own opinions.

For instance - Dex as a second priority for K Wd and W is very wrong. This stat does very little for these classes, who're better off with Stam / PA / Str / Pdef / Wisdom over Dex.

c) your search filter - this brings us back to point 1 - by searching the +value rather than "named rank" players may miss out on stats because gear is modified by durability (a 40 int item may be over or under durability, thus changing the +value, but never the "named rank" or the stat). Again, seemingly minor, but noteworthy.

Hopefully you find this format more constructive.

25

Thursday, March 4th 2010, 11:35pm

This thread looks alittle calmed down now so i'll provide some additional feedback.. lol

This tutorial is great, it was a great guide to me making my first few peices of gear.. and i didn't take your advise on what sort of stats to use as i already knew what i wanted from playing the game which was stam/intel/myst since i'm a P/m. I liked alot of the suggestions that were made to improve this tutorial, in essense these suggestions just make this tutorial something that people can use longer, come back to etc.. not just something to make them understand the very basics which is how i used it personally, after which i used my own common sense instead of the suggestions.

I do like the suggestions, and i wanted to say so earlier but i don't want to get in the middle of **, much respect for Nemecis even as a new player because i read alot of his posts.. and as for you this tutorial HAS helped me quite significantly to learn the very basics which i think is what a Transmutor for Dummies would do.. but i think some of these suggestions can broaden the usefulness to various levels of players, it would be more complete etc.. and theirs nothing wrong with that. Just becareful how you go about including these things because SIMPLICITY and the visual aids are what made me like this Arcane Transmutor guide more then any other.

I know Nemecis and your self got off to a bad start.. but for the sake of all us noobs lets put that aside now and move on. I think you have the opportunity to improve the guide and i think it might be even more use to people if you would do so. I've probably learned all i'm going to about Transmuting at this point, and for the most part i've learned it all over these forums, but THIS guide is what helped me put all the peices together. I think this COULD be the ONE guide i'd have used if all these suggestions were included, not just the missing peice of the puzzle i needed to bring all the info i've read together.

I still think this is the best guide i've read, i really loved the visuals and the simplicity its shed the light on pretty much everything for me, and has made everything i've read until this point all make sense.

shifuimam

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26

Friday, March 5th 2010, 2:53am

Thanks - I'm glad it helped. One of the biggest things I've noticed other guides lacking is an adequate amount of screenshots that actually show you how it all works. Even if you don't use the entire guide from start to finish, at least it explained to you how the transmutor works and how you can stat up your gear.

I'm really happy it helped clear up the transmution process for you. :)

shifuimam

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27

Friday, March 5th 2010, 3:33am

Quoted from "nemecis;237539"

Suggested Changes:

1. +Value vs "Named Rank"


This statement is partially incorrect. You've confused the +value of stats with the "named rank". + 9 Defense aka Defense I is a rank I stat, as such is easily matched.

While this may like symantics and a minor change, the implications are great. I frequently observe others struggling to grasp this subtle difference.


The only problem I've found with this is that filtering on "xxx I" also brings up II, III, IV, etc. Either one works, but since the filter box is based on the actual text of the item tooltip, using "+x xxx" is more specific to a stat.

Quoted

2. Gear Selection

Searching for gear from 41-55 will yield Tier 3 items (and thus create T3 Mana Stones). This is not explained in your guide, and is an integral part of the gear modification process.

Each mana stone created needs to be of the same tier. (when dirty tiering using the minimum of 3 mana stones) *for advanced modding more mana stones may be used and the discussion of Tier becomes more complex.

Hopefully you find this format more digestable.
Thanks for reminding me of that. This has never been an issue for me since I always put three 43-55 items on my fusion stones, but it could be an issue when using lower level stats. I'll update that part of the guide to mention that.


Quoted

3. Stats suggestions

a) exclusion of stamina - while this may have worked for you, advising against stamina is misleading to new players. Stamina VII and VIII (or less) are very economical, available on T3 gear, and will greatly improve a new player's survivability.

Afterall, survivability is paramount to efficient leveling - something you advocate - fewer deaths = less debt to repay = faster leveling.


I did mention in the guide that stamina is great, but expensive and not really worth the gold at lower levels. You can transmute without stamina at level 10 and be pretty well set at least into your mid to late 30s, if not higher. At that point, sell the transmuted gear to lower level players for a few hundred thousand gold per piece, and start afresh with higher level gear, cleaner fusion stones, and the more expensive stam pieces.

Quoted

b) This section is very subjective and frankly incorrect. It would better serve the interests of new players to direct them to resources that discuss stats and/or classes so they can form their own opinions.

For instance - Dex as a second priority for K Wd and W is very wrong. This stat does very little for these classes, who're better off with Stam / PA / Str / Pdef / Wisdom over Dex.

I will admit that I play knight/warden/warrior classes least often (I hate the warrior class due to the whole rage thing to use any of its skills, but I have a knight and a warden on two different chars). I think the strength is still a useful skill, but can see why PA, PD, Max HP, or more Strength/Stam would be better.

I do think, however, as I play the rogue, mage, and priest classes very regularly, that the stats I suggested are quite good. My M/P is incredibly powerful with a full set of 40 Int/30 Int/40 Wis gear. My MA is through the roof, and the 40 Wis on each piece ensures that I never really run out of mana unless something crazy happens.

Similarly, my rogues do sick damage with the amount of Dex and PA gained from dex and strength stats. Again - it's good for the lower levels; sell the gear and restat with more expensive stuff later on, when you have more money and a higher level to work with.

I'm going to leave my stat suggestions on the rogue/scout and mage/priest/druid as-is, because I do feel from my own experience on my various alts that these work extremely well for levels 1-35ish on these classes. At this level range, dying isn't really a problem when you're able to kill stuff so efficiently - if the game scaling changes such that at levels 40-55, mobs at your own level hit harder than same-level mobs earlier in the game, that's a different story. It's definitely not an issue for lowbies, though.

Quoted

c) your search filter - this brings us back to point 1 - by searching the +value rather than "named rank" players may miss out on stats because gear is modified by durability (a 40 int item may be over or under durability, thus changing the +value, but never the "named rank" or the stat). Again, seemingly minor, but noteworthy.

Hopefully you find this format more constructive.

True, and with the high level stats, the search will be just as accurate searching on either the stat name or the rank name - the issue is more when you're searching for fusion stones, where searching for, say, Whiff I will also show Whiff II, Whiff III, and Whiff IV.

28

Friday, March 5th 2010, 5:20pm

I think Nemecis point about stamina is that most people don't (and don't need to) start modding gear until their mid 40's when they hit Ravenfall. At that point, that set of gear will carry you into WC. The extra hit points are welcome for just those reasons. Things start hitting much harder.

If newbies want to waste charges and stat gear before then, sure they probably don't need stamina, but once you start modding when it is really required, then stamina should be in the mix.

nemecis

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29

Friday, March 5th 2010, 5:38pm

Quoted from "waldorf;237952"

I think Nemecis point about stamina is that most people don't (and don't need to) start modding gear until their mid 40's when they hit Ravenfall. At that point, that set of gear will carry you into WC. The extra hit points are welcome for just those reasons. Things start hitting much harder.

If newbies want to waste charges and stat gear before then, sure they probably don't need stamina, but once you start modding when it is really required, then stamina should be in the mix.


actually by the time they reach RF and WC the abundance of 28 and 35 stam's on quest gear makes gearing even cheaper.

30

Saturday, March 6th 2010, 10:21pm

I put 3 tier 4 stones on my wings and wanted to know if i can add to them 3 tier stones? There are more options when it comes to tier 3 stones currently. I can currently buy ie knowlege xi thats on a tier 3 stone, can i get this stone and 2 more tier 3 stones and add them to my wings that already has 3x tier 4 stones on them?

Thanks in advance:)

jsalemi

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31

Saturday, March 6th 2010, 10:35pm

Yes, you can -- it'll drop the wings back down to Tier 3, but that doesn't really matter, since wings have no native stats of their own to worry about.

32

Sunday, March 14th 2010, 5:58am

Best guide I've seen on the matter so far. I've watched YouTube videos, blog posts, forum posts, wiki guides... lots and lots of guides. I've also typed messages back and forth asking questions of kind people. In total, it was all quite boggling before I saw *your* guide.

Thanks so much for taking the time to do this. <I'm looking for a "worship" smiley to include here, but don't see one available.>

To enhance it, I would be interested to see more <this picture> + <this picture> gives <this item>. I'd take *rows* of such examples with necessary distinctions between the examples given to make points. Also, I'm still boggled as to how "tiering", "plussing" and the various runes (especially the non-standard runes) would interact. Then there's the whole issue of costume gear and aggregating. It would be cool to see a mega modified weapon or armor, something with a streaming row of stats and it's Tier 7 and +6, and explain how it was made.

Thanks again. You helped me a lot!

SierraDawn

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33

Saturday, April 3rd 2010, 2:39pm

Thanks so much! Being new this had helped me out alot!!
"Never seperate the Life you Lead - from the Words You Speak"..
SierraDawn

34

Saturday, April 3rd 2010, 11:37pm

Thanks a lot for the guide. This was the one that finally helped me understand modding. :D

35

Wednesday, April 7th 2010, 3:57pm

Thank you so very much! My character is so powerful now.

oziemaster

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36

Wednesday, April 21st 2010, 2:28am

omg thank you soo much
Artemis
Shadowofwinter
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Join date - August 2009

New and Improved FULL Warrior Scout

Guide! http://forum.us.runesofmagic.com/showthr…8241#post278241

37

Monday, May 24th 2010, 7:11pm

good going, but its soo complicated, and soo expensive, all i want, is to upgrade my costume so i can keep looking cool

38

Wednesday, May 26th 2010, 8:11pm

Curse.com is no longer supporting RoM. Does anyone know where to get the auction addon detailed in this tutorial? Actually it would be helpful if I could get a good place to go for a variety of add-ons.

Thanks,
Z

39

Wednesday, May 26th 2010, 9:01pm

if you download the curse client it DOES still support Rom i use it daily to update my modules and get new ones.

40

Monday, May 31st 2010, 7:29pm

I do not get the high gear part of the guide. I cannot afford to pay 43-55 gear, and also, I'm only level 16 and the thing is, I'm having a lot of trouble with this guide. Either this blows my mind, or the 0's and gold value, and the levels are mind boggling.