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61

Thursday, February 12th 2009, 5:37pm

Looking for a list of runes :D

62

Thursday, February 12th 2009, 8:37pm

Quoted from "Cargobane;35057"

A lot has changed.

The base runes that gave +10 Attack/Defense now give +6
Endurance (+10HP) and Magic(+10MP) are the same.

I'm not even going to try and keep up with this. I hope RoM provides the official list.

Good Luck fellow Muters.


Same here. I am abandoning this thread until official release. There is a GUIDE posted on the EN forums that might be updated. However, I wouldn't hold my breathe.

@ Mods: feel free to delete this thread. I have no intentions of updating it again.

63

Friday, February 13th 2009, 7:11am

Question about Reason 1

after the patch 1811 is it?
transmutes back in for runes.. now
i do up Reason 1 .. 3 mp recovery..
Unusable in any slot ?
i seem to remember this tier couldnt be placed .. is there a reason why?

what do i do with the reason 1 ?

only to use to make the final potential runes?

OH 2 or 3 posts above mine there is also someone else who can not place a rune we have made into a slot .. the reason rune says tier 1 .. it wont place in a tier 2 ? or will it even place in a tier 1 going to check

64

Sunday, February 15th 2009, 6:59pm

Quoted from "jaidlyn;35468"

after the patch 1811 is it?
transmutes back in for runes.. now
i do up Reason 1 .. 3 mp recovery..
Unusable in any slot ?
i seem to remember this tier couldnt be placed .. is there a reason why?

what do i do with the reason 1 ?

only to use to make the final potential runes?

OH 2 or 3 posts above mine there is also someone else who can not place a rune we have made into a slot .. the reason rune says tier 1 .. it wont place in a tier 2 ? or will it even place in a tier 1 going to check


+HP and +Mana recovery runes are broken.

65

Sunday, February 15th 2009, 9:05pm

Why are some runes now becoming bound when you make them?

66

Sunday, February 15th 2009, 9:12pm

Quoted from "sggin1;36376"

Why are some runes now becoming bound when you make them?


I had the same problem. A relog fixed mine.

67

Tuesday, February 17th 2009, 2:52pm

Quoted from "zeph2;36387"

I had the same problem. A relog fixed mine.



nice !

thanks for the help, seems to have worked

68

Wednesday, March 4th 2009, 1:22am

What is the recipe to make Vitality runes now?

69

Wednesday, March 4th 2009, 1:39am

Mind + Shell

According to my old sheet.

70

Wednesday, March 4th 2009, 3:45am

Quoted from "dcpuser;36303"

+HP and +Mana recovery runes are broken.


they are not broken,

+HP and +MP regen runes (reason and the other) fit into accessory slots. I got 2 in my carlyere's rings (plus u can buy drillers for them now)

GL
Victi, Vincimus! - Conquered, we Conquer!

Alexandra
58/57 Knight/
Scout
Guild - Apocalypse
USA PVP server Krynn(Grimdal)

**RETIRED as of 2010**

71

Wednesday, March 4th 2009, 5:25am

Quoted from "captainrussia;44289"

they are not broken,

+HP and +MP regen runes (reason and the other) fit into accessory slots. I got 2 in my carlyere's rings (plus u can buy drillers for them now)

GL


They never worked in any of my Windmill pieces including rings and I tried them all. Was this fixed?

72

Wednesday, March 4th 2009, 6:59pm

i got +MP and +HP regen in my WM ring....the rune is tier 1 so its only +3 and im not sure if its jsut to small and only works out of combat or its broken, b/c i dont really see a difference...(so if this is what you mean by broken?)

as for being able to insert them - it works and you can insert them into appropriate tier rings (tested for t1 ring with a t1 rune)
Victi, Vincimus! - Conquered, we Conquer!

Alexandra
58/57 Knight/
Scout
Guild - Apocalypse
USA PVP server Krynn(Grimdal)

**RETIRED as of 2010**

73

Tuesday, March 10th 2009, 2:23pm

anyone log on and check how much beefier are the runes now?

74

Tuesday, March 10th 2009, 3:37pm

Not a lot, but I only looked at one.
Anger II
before +9 PA, +2 Int
after +11 PA, +2 Int

big whoop.

RoM should post the official Recipe list.

75

Tuesday, March 10th 2009, 4:43pm

Quoted from "Cargobane;47532"

Not a lot, but I only looked at one.
Anger II
before +9 PA, +2 Int
after +11 PA, +2 Int

big whoop.

RoM should post the official Recipe list.



My eyes are already prepared to roll over.

76

Wednesday, March 11th 2009, 4:14am

Production Runes

I'm looking for information on production runes. Can someone point me in the right direction?

Frost rune, Disenchant rune, Link rune, Purify rune, Activate rune, etc.

What are they for? How to use them?

77

Wednesday, March 11th 2009, 5:45am

passion I used to be +3HP/sec

now its +7HP/sec
Victi, Vincimus! - Conquered, we Conquer!

Alexandra
58/57 Knight/
Scout
Guild - Apocalypse
USA PVP server Krynn(Grimdal)

**RETIRED as of 2010**

78

Wednesday, March 11th 2009, 9:03am

Quoted from "Emeraldzt;48939"

I'm looking for information on production runes. Can someone point me in the right direction?

Frost rune, Disenchant rune, Link rune, Purify rune, Activate rune, etc.

What are they for? How to use them?


Alchemy = Combine <--- now called blend
Armorcrafting = Purify
Blacksmith = Frost
Carpentry = Link
Cooking = Activate
Tailoring = Disenchant

80

Monday, March 23rd 2009, 1:23pm

Too bad that's an image and you ripped it right off of


theromwiki.com