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1

Saturday, July 16th 2011, 3:55am

[Guide] Advanced Rune Combinations

Work in Progress


Guide for Advanced Rune Transmutation


All of the base "Rank 1" runes on the chart are available from the rune exchange Black Codex NPC in Kampel Town - Land of Malevolence - Eve Ballusha. [COLOR=black !important]You can also combine them using the old "Rank 0" runes, now available in the updated downloadable spreadsheets.[/COLOR]

You can exchange 3-6 level 51-70 purple gear for runes:

3 Pieces of Gear - 90k - You get a Tier V rune
4 Pieces of Gear - 120k - You get a Tier V rune + a Basic Rune Bag
5 Pieces of Gear - 150k - You get a Tier V rune + an Intermediate Rune Bag
6 Pieces of Gear - 180k - You get a Tier V rune+ an Advanced Rune Bag





The rune bags are supposed to get better the more items you give. But I don't see much of a difference, with 4 items i got one extra t4 rune and when I exchanged 6 items I've received 2 t4 runes once and a t4 and a t3 rune another time.

Seems the best use iis to simply exchange 3 items for the rune you want.

As far as I know, most of the time you will get the new "Rank 1" runes that add to one stat only, but there is the chance that you can get a t5 "Rank 0" rune, the old single stat base rune(unconfirmed).



View

https://spreadsheets.google.com/spreadsh…khRekE&hl=en_US - Google Docs version(Outdated but usable, will up date very soon)


Download


Advanced Rune Combinations(Open Office) - Open Office spread sheet Open Office is a free productivity software program like Microsoft Office, available for download at www.openoffice.org.


Advanced Rune Combinations(MS Office)- Microsoft office spreadsheet.



Advanced Rune Combination(MS office - Small text) - Tighter smaller text version.



If you find any inconsistent data please let me know so I can change it.



Version History

7/29/2011: Updated all downloadable versions. Added rank 0 rune combines to rank 1 runes only. Added rank 1 to rank 1 combines. Additional formatting to make it easier to read.

Added small text version for a tighter chart. Note: More information is abbreviated to save space. Should make for easier viewing on small or low resolution screens.

2

Saturday, July 16th 2011, 9:03am

I'm not sure what all is in the download, but in terms of combining them, the new runes work EXACTLY like the old runes did before the introduction on the new runes.

What I mean is, look at the old transmutation chart (the RoM wiki chart works well for this).
Look at the Rank 0 runes.
Notice each Rank 0 rune has a single stat, each of which is available at the gear to runes NPC. For instance, if you choose HP at the rune creator, you will get a Life rune. This rune works (in terms of combinations) EXACTLY the same way as an endurance does (endurance is the old rune that gives HP).
If you were to choose STA at the rune creator you would get a Stamina rune (which is like the old rune Resistance).
Now, if you put together Stamina and Life in the Transmutor, you will get the rune Ferocity, which is HP/Stam, which is the same as Atonement (which is made by combining, Resistance and Endurance, which are analogous to the Stamina and Life runes used to create Ferocity).

To make a higher rank New rune (RANK not TIER)
Pretend like you're making the old rune equivalent (for example, Raid is passion, Ferocity is atonement), but using new runes rank 0 runes.

For instance, say you wanted to make Keenness V. The analogous old rune is Rouse (notice the stats match up too). The rank 0 component runes of Rouse are Quickness (Dex) and Endurance (HP), which you can find out by looking at rouse on the transmutation chart. So when at the rune creator, select Dex, get your rune, then HP, get your rune, put those two runes in the Transmutor and you'll have made your Keenness V.

So basically, the process is this.
Find analogous OLD rune of new rune that you're trying to make (IE Keenness...Rouse).
Look at Rank 0 runes used to make OLD rune.
Pick each stat matching each of the Rank 0 runes at the rune creator.
Combine them as you would to make the old rune.
Enjoy.

3

Saturday, July 16th 2011, 9:27am

Quoted from "vb2341;443657"

I'm not sure what all is in the download, but in terms of combining them, the new runes work EXACTLY like the old runes did before the introduction on the new runes.

What I mean is, look at the old transmutation chart (the RoM wiki chart works well for this).
Look at the Rank 0 runes.
Notice each Rank 0 rune has a single stat, each of which is available at the gear to runes NPC. For instance, if you choose HP at the rune creator, you will get a Life rune. This rune works (in terms of combinations) EXACTLY the same way as an endurance does (endurance is the old rune that gives HP).
If you were to choose STA at the rune creator you would get a Stamina rune (which is like the old rune Resistance).
Now, if you put together Stamina and Life in the Transmutor, you will get the rune Ferocity, which is HP/Stam, which is the same as Atonement (which is made by combining, Resistance and Endurance, which are analogous to the Stamina and Life runes used to create Ferocity).

To make a higher rank New rune (RANK not TIER)
Pretend like you're making the old rune equivalent (for example, Raid is passion, Ferocity is atonement), but using new runes rank 0 runes.

For instance, say you wanted to make Keenness V. The analogous old rune is Rouse (notice the stats match up too). The rank 0 component runes of Rouse are Quickness (Dex) and Endurance (HP), which you can find out by looking at rouse on the transmutation chart. So when at the rune creator, select Dex, get your rune, then HP, get your rune, put those two runes in the Transmutor and you'll have made your Keenness V.

So basically, the process is this.
Find analogous OLD rune of new rune that you're trying to make (IE Keenness...Rouse).
Look at Rank 0 runes used to make OLD rune.
Pick each stat matching each of the Rank 0 runes at the rune creator.
Combine them as you would to make the old rune.
Enjoy.



The download is just a spreadsheet document with a rune transmutation chart similar to the one on the wiki. Only its for the new runes.


While you're method may hold true thats a lot of work to figure out whats the analogue of what. This chart should simplify the process.


I'll add a google docs version as well.

4

Saturday, July 16th 2011, 10:51am

let the QQ begin...

"man i spent 50million on a raid V, this is bs that you can get them so easily. it should be 20 purples and 500k for one V rune!"

so i guess try and use the rune trading npc as much as possible in the next few weeks, as im almost positive it will be nerfed...


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5

Saturday, July 16th 2011, 11:00am

I spent 1.2m on the runes to make my curse V.....2 days before chapter 4 was released. (What's up European forums?)


OT:
Very nice. Organized Well. May want to add the non-chapter 4 runes into the combinations.

6

Saturday, July 16th 2011, 1:06pm

The system with the new runes is pretty intuitive. My question is this:

Does the new rune combination system go beyond Tier 3 (e.g. Raid, Curse, Accuracy, Enlightenment)?

I'd love to see if there's a Chapter 4 version of Might and/or Sorcery. However, I'd hate to waste resources creating a worthless Accuracy rune (theoretically, Accuracy + Curse = Sorcery equivalent and Accuracy + Raid = Might equivalent) if there's not.

If anyone has actually tried, I'm very interested in your findings.
Tyranthin
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67W/67K (Reni's original end game W/K)

Cagnazzo

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7

Saturday, July 16th 2011, 5:18pm

Quoted from "Warhead42;443703"

The system with the new runes is pretty intuitive. My question is this:

Does the new rune combination system go beyond Tier 3 (e.g. Raid, Curse, Accuracy, Enlightenment)?

I'd love to see if there's a Chapter 4 version of Might and/or Sorcery. However, I'd hate to waste resources creating a worthless Accuracy rune (theoretically, Accuracy + Curse = Sorcery equivalent and Accuracy + Raid = Might equivalent) if there's not.

If anyone has actually tried, I'm very interested in your findings.


Going to the Runes Database and going through the list of runes doesn't show any equivalent runes of higher rank. There are, however, some runes listed on the data in ItemForge that are currently not createable, and their stats can not be seen (Hydralisk V, for one). Presumably they're coming with a future patch.
[/img]

"...and to banish the Darkness and restore the power of Light, a great hero shall be born..."

8

Saturday, July 16th 2011, 5:41pm

Anybody tried to mix and match old and new? Can you do higher rank combines using a mixture of the old and new runes?

9

Sunday, July 17th 2011, 12:20am

Fixed google docs Link. Was broken :'(.

10

Monday, July 18th 2011, 12:05pm

Raid, Curse, Enlightenment and accuracy do NOT combine into higher rank runes YET.

I only found one new higher rank rune in the item preview data when i checked, but they could be somewhere else in the data. It was just one Assassin IX rune, 121/121 str/dex i think it was like a new Might rune.

11

Wednesday, July 20th 2011, 9:52pm

Hey,
Nice guide man, but I have a question. Did they remove the NPC for exchange runes?
I can't find her in Palenque :/ if I search her, it shows she's still on that place. But I dont see here >.<

kingzamorak

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12

Wednesday, July 20th 2011, 9:58pm

Quoted from "Yayotron;445264"

Hey,
Nice guide man, but I have a question. Did they remove the NPC for exchange runes?
I can't find her in Palenque :/ if I search her, it shows she's still on that place. But I dont see here >.<


Yes, she is gone.

13

Wednesday, July 20th 2011, 11:02pm

Source code

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------------------------Rank 1--------------------------

Savage = {Stamina, Spirit}
  strength:    3,   5,   8,  12,  17,  23,  30,  38,  47,  57

Stamina = {Dexterity, Savage}
  stamina:     3,   5,   8,  12,  17,  23,  30,  38,  47,  57

Intellect = {Charm, Spirit}
  intellect:   3,   5,   8,  12,  17,  23,  30,  38,  47,  57

Spirit = {Shield, Intellect}
  wisdom:      3,   5,   8,  12,  17,  23,  30,  38,  47,  57

Dexterity = {Stamina, Intellect}
  dex:         3,   5,   8,  12,  17,  23,  30,  38,  47,  57

Life = {Defense, Stamina}
  hp:         19,  32,  52,  78, 110, 149, 195, 247, 305, 370

Spell = {Shield, Spirit}
  mp:         19,  32,  52,  78, 110, 149, 195, 247, 305, 370

Cruelty = {Intellect, Savage}
  patk:        7,  12,  20,  30,  42,  57,  75,  95, 117, 142

Charm = {Intellect, Spell}
  matk:        7,  12,  20,  30,  42,  57,  75,  95, 117, 142

Defense = {Stamina, Dexterity}
  pdef:       16,  27,  44,  66,  93, 126, 165, 209, 258, 313

Shield = {Spell, Spirit}
  mdef:       16,  27,  44,  66,  93, 126, 165, 209, 258, 313

------------------------Rank 2--------------------------

Ferocity = {Life, Stamina}
  hp:         19,  39,  65,  97, 136, 182, 234, 292, 357, 429
  stamina:     3,   6,  10,  15,  21,  28,  36,  45,  55,  66

Devil = {Spirit, Intellect}
  mp:         19,  39,  65,  97, 136, 182, 234, 292, 357, 429
  wisdom:      3,   6,  10,  15,  21,  28,  36,  45,  55,  66

Grasp = {Spirit, Savage}
  strength:    3,   6,  10,  15,  21,  28,  36,  45,  55,  66
  intellect:   3,   6,  10,  15,  21,  28,  36,  45,  55,  66

Capability = {Spell, Stamina}
  stamina:     3,   6,  10,  15,  21,  28,  36,  45,  55,  66
  wisdom:      3,   6,  10,  15,  21,  28,  36,  45,  55,  66

Keenness = {Dexterity, Life}
  dex:         3,   6,  10,  15,  21,  28,  36,  45,  55,  66
  stamina:     3,   6,  10,  15,  21,  28,  36,  45,  55,  66

Comprehension = {Life, Intellect}
  intellect:   3,   6,  10,  15,  21,  28,  36,  45,  55,  66
  dex:         3,   6,  10,  15,  21,  28,  36,  45,  55,  66

------------------------Rank 3--------------------------

Madness = {Comprehension, Grasp}
  patk:       12,  32,  55,  80, 107, 137, 170, 205, 242, 290
  intellect:   5,  13,  22,  32,  43,  55,  68,  82,  97, 116

Dauntlessness = {Comprehension, Capability}
  pdef:       27,  71, 121, 176, 236, 302, 374, 451, 533, 638
  wisdom:      5,  13,  22,  32,  43,  55,  68,  82,  97, 116

Enchantment = {Keenness, Capability}
  mdef:       27,  71, 121, 176, 236, 302, 374, 451, 533, 638
  stamina:     5,  13,  22,  32,  43,  55,  68,  82,  97, 116

Destruction = {Grasp, Capability}
  matk:       12,  32,  55,  80, 107, 137, 170, 205, 242, 290
  strength:    5,  13,  22,  32,  43,  55,  68,  82,  97, 116

------------------------Rank 4--------------------------

Raid = {Dauntlessness, Madness}
  -patk.spd:  -1,  -1,  -2,  -3,  -4,  -5,  -6,  -7,  -9, -11

Curse = {Enchantment, Destruction}
  -spell.dly: -1,  -1,  -2,  -3,  -4,  -5,  -6,  -7,  -9, -11

Accuracy = {Dauntlessness, Enchantment}
  paccuracy:   1,   1,   2,   3,   4,   5,   6,   7,   9,  11
  maccuracy:   1,   1,   2,   3,   4,   5,   6,   7,   9,  11

Enlightenment = {Destruction, Madness}
  all attr:    4,   6,   9,  13,  18,  24,  31,  39,  48,  58
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


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14

Wednesday, July 20th 2011, 11:07pm

Quoted from "vfwiffo;445304"

Here is a text version of the document, for those who want to see it on forum instead of downloading a file.


Now you're just rubbing salt in the wounds, how very dare you! :D

OP: Great guide btw, used it over earlier postings simply for the intuitive layout...

15

Wednesday, July 20th 2011, 11:31pm

Also, spreadsheet is incorrect on weapon runes. While I do understand the confusion over the -%speed, it is wrong to say that one can flip it to positive and it would give the right number.

Let's take Raid V, which is -4% to weapon speed. Since DPS calculation is damage/weapon speed, it is now damage/(weapon speed*0.96). Your weapon DPS went up, because it is dividing same damage over smaller weapon speed. How much did it go up by? It is 1/0.96, which is 1.041666666666. So, weapon speed went down by 4%, and DPS went up by 4.16%. Nothing went up by 4%.

Yes, it is counter-intuitive in a way. The lower your "weapon speed" is, the faster it is. "Weapon delay" might have been the better term, but that is not what is used in the game.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


16

Thursday, July 21st 2011, 11:26pm

Quoted from "vfwiffo;445304"

Here is a text version of the document, for those who want to see it on forum instead of downloading a file.

Source code

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------------------------Rank 1--------------------------

Savage = {Stamina, Spirit}
  strength:    3,   5,   8,  12,  17,  23,  30,  38,  47,  57

Stamina = {Dexterity, Savage}
  stamina:     3,   5,   8,  12,  17,  23,  30,  38,  47,  57

Intellect = {Charm, Spirit}
  intellect:   3,   5,   8,  12,  17,  23,  30,  38,  47,  57

Spirit = {Shield, Intellect}
  wisdom:      3,   5,   8,  12,  17,  23,  30,  38,  47,  57

Dexterity = {Stamina, Intellect}
  dex:         3,   5,   8,  12,  17,  23,  30,  38,  47,  57

Life = {Defense, Stamina}
  hp:          3,   5,   8,  12,  17,  23,  30,  38,  47,  57

Spell = {Shield, Spirit}
  mp:         19,  32,  52,  78, 110, 149, 195, 247, 305, 370

Cruelty = {Intellect, Savage}
  patk:        7,  12,  20,  30,  42,  57,  75,  95, 117, 142

Charm = {Intellect, Spell}
  matk:        7,  12,  20,  30,  42,  57,  75,  95, 117, 142

Defense = {Stamina, Dexterity}
  pdef:       16,  27,  44,  66,  93, 126, 165, 209, 258, 313

Shield = {Spell, Spirit}
  mdef:       16,  27,  44,  66,  93, 126, 165, 209, 258, 313

------------------------Rank 2--------------------------

Ferocity = {Life, Stamina}
  hp:         19,  39,  65,  97, 136, 182, 234, 292, 357, 429
  stamina:     3,   6,  10,  15,  21,  28,  36,  45,  55,  66

Devil = {Spirit, Intellect}
  mp:         19,  39,  65,  97, 136, 182, 234, 292, 357, 429
  wisdom:      3,   6,  10,  15,  21,  28,  36,  45,  55,  66

Grasp = {Spirit, Savage}
  strength:    3,   6,  10,  15,  21,  28,  36,  45,  55,  66
  intellect:   3,   6,  10,  15,  21,  28,  36,  45,  55,  66

Capability = {Spell, Stamina}
  stamina:     3,   6,  10,  15,  21,  28,  36,  45,  55,  66
  wisdom:      3,   6,  10,  15,  21,  28,  36,  45,  55,  66

Keenness = {Dexterity, Life}
  dex:         3,   6,  10,  15,  21,  28,  36,  45,  55,  66
  stamina:     3,   6,  10,  15,  21,  28,  36,  45,  55,  66

Comprehension = {Life, Intellect}
  intellect:   3,   6,  10,  15,  21,  28,  36,  45,  55,  66
  dex:         3,   6,  10,  15,  21,  28,  36,  45,  55,  66

------------------------Rank 3--------------------------

Madness = {Comprehension, Grasp}
  patk:       12,  32,  55,  80, 107, 137, 170, 205, 242, 290
  intellect:   5,  13,  22,  32,  43,  55,  68,  82,  97, 116

Dauntlessness = {Comprehension, Capability}
  pdef:       27,  71, 121, 176, 236, 302, 374, 451, 533, 638
  wisdom:      5,  13,  22,  32,  43,  55,  68,  82,  97, 116

Enchantment = {Keenness, Capability}
  mdef:       27,  71, 121, 176, 236, 302, 374, 451, 533, 638
  stamina:     5,  13,  22,  32,  43,  55,  68,  82,  97, 116

Destruction = {Grasp, Capability}
  matk:       12,  32,  55,  80, 107, 137, 170, 205, 242, 290
  strength:    5,  13,  22,  32,  43,  55,  68,  82,  97, 116

------------------------Rank 4--------------------------

Raid = {Dauntlessness, Madness}
  -patk.spd:  -1,  -1,  -2,  -3,  -4,  -5,  -6,  -7,  -9, -11

Curse = {Enchantment, Destruction}
  -spell.dly: -1,  -1,  -2,  -3,  -4,  -5,  -6,  -7,  -9, -11

Accuracy = {Dauntlessness, Enchantment}
  paccuracy:   1,   1,   2,   3,   4,   5,   6,   7,   9,  11
  maccuracy:   1,   1,   2,   3,   4,   5,   6,   7,   9,  11

Enlightenment = {Destruction, Madness} 
  all attr:    4,   6,   9,  13,  18,  24,  31,  39,  48,  58



You just hijacked my guide. Not very polite. And you don't have to download a file, its available for webview with the google docs link.


And that isn't the only information on the spread sheet, did you even look at all of it?



Quoted

Also, spreadsheet is incorrect on weapon runes. While I do understand the confusion over the -%speed, it is wrong to say that one can flip it to positive and it would give the right number.

Let's take Raid V, which is -4% to weapon speed. Since DPS calculation is damage/weapon speed, it is now damage/(weapon speed*0.96). Your weapon DPS went up, because it is dividing same damage over smaller weapon speed. How much did it go up by? It is 1/0.96, which is 1.041666666666. So, weapon speed went down by 4%, and DPS went up by 4.16%. Nothing went up by 4%.

Yes, it is counter-intuitive in a way. The lower your "weapon speed" is, the faster it is. "Weapon delay" might have been the better term, but that is not what is used in the game.


I put them in that way very much on purpose to give more intuitive information on how they work based on on weapon/casting speed mods from potions and skills. The tool tips are counter intuitive and many people see the rune for the first(or tenth time) and think it actually makes your weapon speed slower, tho common sense would dictate otherwise.

There are also notes at the bottom of the page about them or did you skip that to?


Quoted from "Yayotron;445264"

Hey,
Nice guide man, but I have a question. Did they remove the NPC for exchange runes?
I can't find her in Palenque :/ if I search her, it shows she's still on that place. But I dont see here >.<



Yes shes gone "for now".

She was accidentally added with last weeks patch and subsequently removed with this weeks patch.


I posted this guide on the EU forums the same time as here and discovered that she wasn't added on the EU servers, which is odd anyway since we get the same exact patching.


Hopefully her addition doesn't go the way of diamonds in the AH, never coming back as per GM statements from around a year ago something along the lines of "diamonds will not be reintroduced to the AH until we get rid if gold spammers/sellers". Since they'll never be able to get rid of spammers permanently, we'll never see diamonds in the AH again most likely.


I hope to see Eve Ballusha in the next major patch at the latest.

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17

Friday, July 22nd 2011, 2:46am

Quoted from "vfwiffo;445304"


Source code

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[FONT=Courier New]Life = {Defense, Stamina}[/FONT]
[FONT=Courier New] hp:          3,   5,   8,  12,  17,  23,  30,  38,  47,  57[/FONT]
 
[FONT=Courier New][/FONT]

I think life gives more HP. I have a life III, and it gives about 40, unless they gave it a ninja nerf (hopefully not)
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18

Friday, July 22nd 2011, 3:21am

Quoted from "wisemagicninja;445684"

You just hijacked my guide. Not very polite. And you don't have to download a file, its available for webview with the google docs link.

And that isn't the only information on the spread sheet, did you even look at all of it?


Yes, I seen it.

Sure, spreadsheet shows more information. There is only so much that can be conveniently represented in text format, less than in spreadsheet. Nonetheless, the communication on forums is in text and having the data in text format can be more convenient for some purposes.

Quoted

I put them in that way very much on purpose to give more intuitive information on how they work based on on weapon/casting speed mods from potions and skills. The tool tips are counter intuitive and many people see the rune for the first(or tenth time) and think it actually makes your weapon speed slower, tho common sense would dictate otherwise.
You might dislike the fact that lower weapon speed represents faster weapons, and I would agree that it is misleading and counterintuitive. Nonetheless, it is an established term in the game, and it shows on weapons. A weapon with weapon speed 3 is faster than a weapon with weapon speed of 4.

But, in addition, what you have in your spreadsheet is flatly incorrect. At no point does Raid V gives you +%4 to physical attack speed. It gives -4% to weapon speed as the game itself calls it, whether it makes sense to call it that or not. It gives +4.166% to attack speed as you are thinking about it. +4% doesn't ever happen.

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I think life gives more HP. I have a life III, and it gives about 40, unless they gave it a ninja nerf (hopefully not)

My apologies, this was a copy paste mistake. You are correct and there was no nerf.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.