I just wanted to add to this important guide
The AT chooses stats according to the following 3 rules/criteria:
1. Choose subset of 6 unique lowest level stats, if subset > 6 then go to rule #2
2. Choose subset by position in AT (1 being highest priority, 5 lowest). If subset > 6, go to rule #3:
2 3
.1
4 5
(excuse the crude image!)
3. Choose subset in order from top to bottom (visually) on any given stone/gear.
These 3 AT rules will help you with weird scenarios. I'll illustrate 2 that you'll likely run into:
The piece of gear has a fail stat: *I could have sworn i did this back in crimson/bunker days, but it was hard to achieve, but I cannot remember how I did it, maybe it never happened. If anyone knows, msg me. It had something to do with the AT instantiating a new piece of gear due to something. Could be just a bunch of hocus pocus though.
Piece of gear has a good stat[INDENT]1. Place piece of gear in position 1
2. Place T6 stone with 3 good stats in position 2
3. Place T6 stone with 2 good stats, 1 fail stat in position 3 (bad stat at the bottom of the stone, which can be achieved by putting the fail T5 stat in position 5 when creating the T6 stone),
4. place T6 with 3 fail stats in position 4 or 5.[/INDENT]
Double check your work with a buddy! I always link the preview to make sure my eyes are working correctly. Sometimes I get excited when I get a new piece of gear and screw it up.
Feel free to msg me or whisper me in Palenque (Odell) if you need help.
Cheers!