Re Doll Event Tutorial
Writing this so that...
1) I don't have to keep explaining this to anyone that is new and tries it with me on future attempts. I'll point them to this post instead.
2) I don't forget how to do this when it comes up in following years.
3) The event becomes 'easier' for others to attempt in following years.
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Event Location..
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City: Varanas (near Hall of the Eye of Wisdom port)
Around coordinates: 63.3,53.3
NPC that starts it: Rebel Saiji
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Preparation tips..
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- While this event can be done with less than six players, it is HIGHLY recommended to get all six if attempting to fully complete it.
- Make sure each player is fairly spaced out from one another. More about this later as to why..
- Make sure all players are in same channel.
- MAKE SURE ALL YOUR PLAYERS ARE THERE AND NOT AFK BEFORE STARTING! This might appear to be common sense, but I've been in attempts where 'someone' started it too early before everyone was ready..
- You do not need high HP/DPS/level players for this event. It is all strat. The doll is level 60, but it doesn't seem to do any sort of excessive damage on a player like an equivalent level instance boss would.
- It would be better putting on items that help speed up your running ability (title & buffs). More about this later as to why..
- It is better to work with partners so that if your partner has low energy, you restore energy on him/her. Declare who will be working with whom prior to starting.
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Starting it..
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- Only one player in the group needs to chat with the NPC to start the battle.
- Once started, each player has 5 energy (If I recall).
- Once started, a boss will appear as well as some boxes on the ground. If you are too close to the boss, move to a more ranged location.
- Once started, every player will get two skills. First skill attacks the boss (make sure you have boss focused) and the second skill restores energy on a player (make sure player is focused).
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The Battle..
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- The boss starts with 100 energy and to successfully beat this event one must take the boss down to 0 before all players in party lose their energy.
- Everyone should use their attack skill on the boss right away. In between attacks (attack skill has a cool down), run to the boxes on the ground and get them. I don't recall any buff on the player, but they appear to do more hits on the boss with each attack of your first skill.
- The boss can port to a player's location. Move away as it will take the players energy away. This is why it is good to stay fairly separated from each other so that multiple players aren't impacted by these ports.
- The boss can target a player and hit them ranged. This can't be avoided (that I know of).
- If the boss does happen to take away too much energy on your partner (and in between attacks), use the second skill on your partner to restore energy.
- After some time goes by, the boss goes into a rampage mode of sorts and starts to take away everyone's energy. Pretty much this is the part where most will lose all their energy and fail if it gets to this point. I'm not sure if this phase can be stopped/prevented. If someone knows...holler!
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Rewards..
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- Upon successfully getting the boss down to 0 energy, everyone gets a title (this is a rather hard event after all) + a 'winning' package. This package gives random item shop stuff. I've seen our party get these sorts of items when linked in chat (unknown if complete list)...
> A debt remover
> A TP Reset
> Charges
> A miniature doll pet of the boss that appears. Along with this one gets another title!
- Upon not being successful of getting the boss down to 0 energy where all players have lost their energy, then one gets a 'losing' package. As part of opening this package one gets Phirius Potion D x10 and Phirius Elixir D x10 pots.
- Having fun!
Hope this helps. Special thanks to the Knightshift guild on Reni that helped attempt this event multiple times with me. We were fairly successful on beating the boss a few times, but as of this writing I never got the doll pet that gives the second title since it appears to be a random reward (

).
Doomed