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161

Monday, April 6th 2009, 6:15am

Character limit reduced?

I am trying to create a macro but it will only allow 32 characters. Am I doing something wrong or are others having the same issue?

Quoted from "avgwhtguy069 as a stolen quote"


My challenge to you; PROVE to us that you are too weak to beat a mage! Then I'll admit your call for a nerf might have merit.
(Taken from Antronius) ((Added by Antronius: quote taken from this post.))

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I do not necessarily share the opinions of avgwhtguy069 or any other poster.
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avgwhtguy069 has now removed attribution and represents the quote as his own. Plagiarism is BAD. (Note: Forum rules do not allow reporting his or support's comments on this issue; though they are documented.)

162

Monday, April 6th 2009, 1:12pm

since it was never posted and i had problems with the EU links

http://rom.curse.com/downloads/rom-addon…oad/327909.aspx

163

Tuesday, April 7th 2009, 2:14am

is there a way to move around or target resources with macros?

164

Tuesday, May 19th 2009, 4:09pm

is there a way to make an

/Cast Attack
/Cast Spellname

cause when i trype the cast attack and see if it makes me look at my target it dont

165

Wednesday, May 20th 2009, 12:09am

Quoted from "Kitoace;98950"

is there a way to make an

/Cast Attack
/Cast Spellname

cause when i trype the cast attack and see if it makes me look at my target it dont


I believe if you have click-to-move turned on it will auto-face when you start casting any attack spell.

166

Friday, May 22nd 2009, 2:46pm

ok maybe im slow or just alittle out of it, but i tried making a macro for the first time and all it did is start attack without casting anything, i followed another macro i thought word for word but it just isnt working maybe someone could point out my flaws? it looked like this

/cast spell name
/wait 1
/cast spell name
/wait 1
and so on
anyone see anything wrong with this?

167

Friday, May 22nd 2009, 3:50pm

Depending on the cool down on the spells your using, maybe you need to make your wait times longer?
OSHA---M/P Picsoul

168

Friday, May 22nd 2009, 4:01pm

but the set up looks correct other then cool downs?

169

Friday, May 22nd 2009, 5:17pm

Can you cut-and-paste the actual macro into your post? It's hard to guess without seeing the macro itself.

Posts: 70

Location: Austin, Texas

Occupation: Quality Assurance Manager

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170

Thursday, June 18th 2009, 9:45pm

Quoted from "Kitoace;98950"

is there a way to make an

/Cast Attack
/Cast Spellname

cause when i trype the cast attack and see if it makes me look at my target it dont


The "Attack" skill can not be used by name with the /Cast command. What you want instead is to use the UseAction() command like this:

/script UseAction(1,1)
/Cast Spellname

The numbers in the UseAction() command relate to the tab and position of the skill on your skill window. Regardless of your class, the Attack skill will always be the first skill on the first tab.

LordZylok

Beginner

Posts: 6

Location: USA / Osha

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171

Saturday, July 4th 2009, 12:00am

Good Guide =)

172

Tuesday, July 7th 2009, 9:56pm

some problem with ChkBuff

hy,
here is the problem...
this is the ChkBuff I am using :
function ChkBuff(tgt, ...)
local counter = 1;
local friendly = UnitIsPlayer(tgt);
local currentbuff = "none";

while (currentbuff ~= nil) do
if friendly then
currentbuff = UnitBuff(tgt, counter);
else
currentbuff = UnitDebuff(tgt, counter);
end

for i,v in pairs(arg) do
if (currentbuff == tostring(v)) then
return true;
end
end

counter = counter + 1;
end

return false;
end
and this the macro

/run if not ChkBuff("target","Regenerate") then Msg("Casting Regenerate"); CastSpellByName("Regenerate") elseif PctHP("target")<.7 then Msg("Casting Urgent Heal"); CastSpellByName("Urgent Heal") end

so the problem is .. if the target is an enemy it casts only "Regenerate" doest cast "Urgent Heal" at all and doesnt check me for buff it checks the enemy and casts "Regenerate" again and again

thanks ..
hope you can help

173

Thursday, July 9th 2009, 7:27pm

im trying to make a macro for some of my priest spells, how would i type up a macro to select my self then cast wave armor then target the monster i selected before pressing the macro button, and then casting rising tide?

jsalemi

Trainee

Posts: 133

Location: VA, USA

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174

Friday, July 10th 2009, 12:33am

You don't need to make the macro target yourself first -- there's an option in the Interface settings to self-target buffs automatically if you're not targeting another player. Just turn it on, and all your macro needs is:

/cast Wave Armor
/wait <whatever>
/cast Rising Tide

Target the mob, then hit the macro.

175

Friday, July 10th 2009, 2:55am

ok thanks! :D

176

Saturday, July 11th 2009, 11:26pm

Strange macros

Hi guys i am a new enter so forgive my mistakes.
I have a big problem with two macros.
With the first Macro I wanted my character to use a mana potion every time my mana goes under a determined amount (i tried both number and %).
I used this string (i'll write here the same things in the same way of the macro):

/script if (UnitMana("Player")/UnitMaxMana("Player")<=.30) then UseItemByName("Condesed Magic Potion"); end

[since this didn't work, after replacing the potion on the 2nd slot of the main bar, I modified it in:]

/script if (UnitMana("Player")/UnitMaxMana("Player")<=.30) then UseAction(2); end

[this didn't work too, so i tried another time with:]

/script if (UnitMana("Player")/UnitMaxMana("Player"))<=.30 then UseItemByName("Condesed Magic Potion"); end

[on the net i also found, and tried without any results, this one:]

/script if (UnitMana("player"))>=300 then UseAction(2); end

In order to avoid to become annoying in my last two tries i changed player with my character name, then i changed value of percentual, and nothng new happened.

Please Would you tell me where I make a mistake, and give me the right code?

The second Macro is a "simple" combat macro, which doesn't work, it uses only the first magic -.-" .
here it is:

/cast Rising Tide
/wait .75
/cast Bone Chill
/wait 1
/cast Chain of Light

Again please tell me whyi'm wrong...
thanks for had born me...

177

Monday, July 13th 2009, 7:11pm

Quoted from "SlothfulJim;126134"

Hi guys i am a new enter so forgive my mistakes.
I have a big problem with two macros.
With the first Macro I wanted my character to use a mana potion every time my mana goes under a determined amount (i tried both number and %).
I used this string (i'll write here the same things in the same way of the macro):

/script if (UnitMana("Player")/UnitMaxMana("Player")<=.30) then UseItemByName("Condesed Magic Potion"); end

[since this didn't work, after replacing the potion on the 2nd slot of the main bar, I modified it in:]

/script if (UnitMana("Player")/UnitMaxMana("Player")<=.30) then UseAction(2); end

[this didn't work too, so i tried another time with:]

/script if (UnitMana("Player")/UnitMaxMana("Player"))<=.30 then UseItemByName("Condesed Magic Potion"); end


The problem is you are capitalizing the "P" in "Player" (use "player" instead), and you left out the "n" in "Condensed Magic Potion".

Quoted from "SlothfulJim;126134"

The second Macro is a "simple" combat macro, which doesn't work, it uses only the first magic -.-" .
here it is:

/cast Rising Tide
/wait .75
/cast Bone Chill
/wait 1
/cast Chain of Light

Again please tell me whyi'm wrong...
thanks for had born me...


This one looks ok to me except you may want to make the /wait's longer. Like /wait 1.2 or so.

178

Monday, July 20th 2009, 9:13am

can any1 help me make a macro that targets the nearest enemy only if i dont already have a target, so i dont keep changing enemies while i am fighting.

179

Thursday, July 30th 2009, 7:33pm

Okay, so I am completely computer illiterate. I was wondering if someone could write a macro for the basic 5 attack combo I always start a battle with?

If you can help, leave me a messege and I will give more detail on what I am looking for.

Thanx >8D
UFO's are real, it's the Air Force that doesn't exsist! ;)

180

Sunday, August 2nd 2009, 2:02am

Mining macro

ok first can someone send me a macro for a actoin like mining then a macro for going to a locatoin and targeting the thing in front of you or targetting a locatoin and also is there a macro cammand for targetting resourses