MAGE Primary:
Quoted
- Knight/Mage (credit to Zyg6)
HOLY LIGHT FIELD - Releases holy light that causes 20 points of light dmg every 2 sec and adds a Holy Spot Light effect that reduces target's attacking dmg by 1% to all targets within range for 6 sec.
Mana Cost: 30
Range: Self-centered AoE
Cast: Instant
Upgradeable: +6 dmg/2 sec and +.375 debuff per grade
- Knight/Priest (credit to riotmos)
HOLY LIGHT'S FURY - Cause 10 points of Light dmg every 2 sec for 12 sec
Mana Cost: 30
Cast: Instant
CD: None
Upgradeable: +4 points of dmg per grade
- Knight/Warrior (credit to Animefiend)
SHIELD BASH MASTERY - Increases the dmg dealt by Shield Bash.
Passive
- Knight/Rogue (credit to RacthohOfAnthor)
GOD'S SWORD - The critical rate on your Holy Strike is increased by 40%
Passive/Maxed
- Knight/Scout (credit to kurwan123)
ARROW OF VENGEANCE - Fire an arrow that taunts your target and pulls aggro.(requires ranged weapon)
Requires 20 Concentration
Range: 200
Cast: Instant
CD: 2 min
Maxed
PRIEST Primary:
Quoted
- Mage/Priest
ESSENCE OF MAGIC - Raises magical dmg by 10 points for 30 min.
Range: Targetable Buff
Mana Cost: 35
Cast: Instant
Upgradeable: +6 magical dmg and +3.25 mana cost per grade
- Mage/Knight (credit to Zyg6)
HOLY LIGHT STRIKE - Does 35 Light dmg
Mana Cost: 15
Range: 150
Cast: 2 sec
Upgradeable: +17.5 dmg per level and +1.5 (rounded down) mana cost per grade
- Mage/Scout (credit to Adamaris)
SOUND OF THUNDER - A magical arrow chains the foot to the ground for 5 sec (Effect removed when dmg is received)
Requires 40 concentration
Cast: 1 sec
- Mage/Rogue (credit to godspell13)
CURSED FANGS - Adds a curse upon your projectile weapon. Targets hit with this cursed projectile will suffer 20 points of dark dmg every 2 sec for 12 sec.
Requires 30 Energy
Cast: Instant
User's Note: No projectile necessary. Training "Throw" skill does not increase this skills damage. Thanks to Zeraphultor.
- Mage/Warrior
MAGICAL TALENT - Temporarily increase your maximum mana points by 50 points for 300 sec.
Requires 35 Rage
Cast: Instant
Upgradeable: +10 maximum mana points per grade
ROGUE Primary:
Quoted
- Priest/Mage
FREEZE - Freezes your target in place for 5 sec. (Effect is removed when target takes damage).
Range: 225
Mana Cost: 35
Cast: 1 sec
Upgradeable: +.4 sec duration and +3.25 mana cost per grade
User's Note: ***This skill will HEAL the target to full HP***
- Priest/Knight (credit to riotmos)
ENHANCED GRACE OF LIFE - You and your party members receive HP and MP buff
Cast: Instant
Usr's note: Cast on all party members immediately. Cannot cast hp buff on ppl outside party.
- Priest/Rogue (credit to scragcat)
SNAKE CURSE - Causes 20 points of dark dmg every 2 sec for 12.0 sec to your target
Requires 30 Energy
Cast: 1 sec
Upgradeable: +8 dmg per 2 sec
- Priest/Scout (credit to Greyfeld)
TOUCH OF THE WATER SPIRIT - Raises you and your party's Magic Attack by 20 for 30 min.
Mana Cost: 100
Upgradeable: +12 magic attack per grade
- Priest/Warrior (credit to Abscissa)
BATTLE MONK STANCE- When activated, physical attack is raised by 30 points, defense is raised by 2%, and healing effectiveness is reduced by 3%. this stance lasts 600 sec.
Mana Cost: 20
Cast: Instant
Upgradeable: +6 physical attack, + .4% defense, +.6% healing effectiveness reduction per grade
SCOUT Primary:
Quoted
- Rogue/Knight (credit to RacthohOfAnthor)
POWER DISARMAMENT - Increases Disarmament's dmg by 20%
Passive/Maxed
- Rogue/Scout (credit to syunikiss)
DEADLY SHOT - Raises your Shot's critical rate by 30%
Passive/Maxed
- Rogue/Warrior (credit to kurwan123)
THROWING MASTERY - Your Throw slows the target for 5 sec.
Passive/Maxed
- Rogue/Priest (credit to scragcat)
QUICKNESS AURA - Raises the dodge rate of you and your party by 2% for 600 sec
Mana Cost: 30
Cast: Instant
Upgradeable: +.25% dodge and +3 mana cost per grade
- Rogue/Mage (credit to godspell13)
POISONOUS TRAP - 10 dmg every 2 sec for 10 sec (only 1 trap at a time possible)
Mana Cost: 30
Cast: Instant
CD: 10 sec
WARRIOR Primary:
Quoted
- Scout/Rogue (credit to Vivinia)
WEAK POINT - Shooting at the weakness of the target causing 40% points of ranged weapon's dmg. Also increases critical rate by 1% for 15 sec.
Concentration: 30
Range: 330
Cast: Instant
CD: 15 seconds
Upgradeable: +.8% points of ranged weapon's dmg and +.2% critical chance per grade
- Scout/Mage (credit to Adamaris)
PURIFY ARROW - Removes curses and harmful effects from target.
Mana Cost:150
Cast: Instant
CD: 10 seconds
- Scout/Priest (credit to Greyfeld)
PURIFYING SHOT - Remove one harmful effect from target
Passive/Maxed
Mana Cost: 150
Range: 330
Cast: Instant
CD: 10 seconds
- Scout/Knight (credit to kurwan123)
REPELLING SHOT - Knockback the target and cause 36.0% of ranged weapon dmg.
Mana Cost: 30
Range: 150
Cast: Instant
CD: 30 seconds
Upgradeable: +0.7% per grade
- Scout/Warrior (credit to cwaniakk)
BATTLE INSTINCT - Adds 5 Dexterity for 180 seconds.
Requires 30 Rage
Cast: Instant
Upgradeable: +1 Dexterity per grade
Quoted
- Warrior/Rogue (credit to kurwan123)
SHADOWFACE PERFECTION - No longer need a dagger to gain the bleed bonus from Shadowface and the bleed effect last 4 sec longer.
Passive/Maxed
- Warrior/Knight (credit to Animefiend)
WHIRLWIND SHIELD - Throws your shield at target causing 35 dmg. (Must have shield equipped)
Mana Cost: 30
Range 150
Cast: Instant
Upgradeable: +10.5 damage and +3 mana cost per grade.
- Warrior/Scout (credit to athx)
SKULL BREAKER - Precise strike at the enemy's head causing 80% of main hand's weapon dmg and adds a 50% chance of lowering target's accuracy by 10%
Requires 30 Concentration
Cast: Instant
Range: 50
Upgradeable: +1.6% wpn dmg and -1% accuracy per grade
- Warrior/Priest (credit to Abscissa)
DEFENDER'S ROAR - Increase you and your party's maximum HP by 50 points for 10 seconds.
Mana Cost: 30
CD: 2 minutes
Cast: Instant
Upgradeable: +10 HP and +1 seconds duration per grade
User's Note: Skill cancels Priest HP Buff
- Warrior/Mage
ELECTRICAL RAGE - Causes 90% main weapon dmg to target and also adds a High Voltage state to the caster, which will increase magic dmg by 5%. High Voltage can be stacked 3 times.
Requires 20 Rage
Cast: Instant
CD: None
Range: 50
Upgradeable: +1.8 main weapon damage and +.2% magic damage per grade
MAGE Primary:
Quoted
- Knight/Mage (credit to Zyg6)
LIGHTNING SHIELD - Your Shield Bash now slows the target for 5 sec
Passive/Maxed
- Knight/Rogue (credit to RacthohOfAnthor)
SMASH - Causes 90% of main hand weapon's dmg to target.(Damages the caster for 10% HPs)
Used after a critical hit
Range: 50
CD: 4 seconds
Upgradeable: +1.8% dmg per grade
- Knight/Priest (credit to Szythe)
HOLY SMITE - Causes 60% of main hand weapon dmg to target. Must already be affected by Holy Light's Fury.
Mana Cost: 30
Cast: Instant
CD: 4 seconds
Range: 50
Upgradeable: +1.2% weapon dmg per grade
User's Note: I havnt leveled it up yet so I dont know if mana cost increases with levels.
- Knight/Warrior (credit to Animefiend)
2-HAND AXE TRAINING - You can now equip 2-hand axe, and the dmg of 2-hand axe is increased by 5%.
Passive
Upgradeable: +.5% dmg per grade
- Knight/Scout (credit to StefMcKrajnc)
ENHANCED HOLY STRIKE - Increases the dmg of Holy Strike.
Passive
User's Note: This alters your Holy Strike ability, boosting it to 50% main hand weapon dmg at rank 0 and increasing dmg by 1% per grade instead of .5%.
PRIEST Primary:
Quoted
- Mage/Knight (credit to Zyg6)
RAYS OF LIGHT - like Galaxy but about 2.5x weaker
Mana Cost: 30
Range: 200
CD: 2 seconds
- Mage/Scout (credit to Adamaris)
FIRE ARROW -Magical critical rate is increased by 3% and your shot carries an additional fire dmg. This effect lasts for 300 sec
Cast: Instant
Mana Cost: 30
Maxed
User's Note: Self Buff
- Mage/Priest (credit to amunteanu)
PURIFY - Remove curse from a target
Mana Cost: 150
Cast: Instant
Range: 200
Maxed
Thanks to kaizor
- Mage/Rogue (credit to Zeraphultor)
KISS OF THE VAMPIRE - A thrown projectile deals 30 pure dmg and heals you for the same amount.
Mana Cost: 40
Cast: Instant
CD: 60 seconds
Upgradeable: +9 dmg and +3 mana cost per grade
User's Note: No projectile necessary. Training "Throw" skill does not increase the dmg of this skill.
- Mage/Warrior (credit to Felony)
MAGICAL ENLIGHTENMENT - You gain 10 MP every 4 sec for 5 min.
Requires 35 Rage
Upgradeable: +1 MP per grade
ROGUE Primary:
Quoted
- Priest/Knight (credit to riotmos)
LIFE LINK - Your Instant Heal now also heals you, but not as much.
- Priest/Rogue (credit to scragcat)
INFECTIOUS WOUND - Attacks targets wounds, causing 30 pts of dark dmg and lowers targets effectiveness of heals received by 2%. Lasts 12 sec
Range: 200
Energy Cost: 30
Cast: Instant
CD: 12 sec
Upgradeable: +12.0 dmg and -1% healing effectiveness
- Priest/Mage (credit to amunteanu)
REMOVE CURSE - Remove curse from a target
Mana Cost: 150
Cast: Instant
Range: 150
CD: 10 seconds
Maxed
Thanks to kaizor
- Priest/Warrior (credit to Akrux)
EXPLOSION OF FIGHTING SPIRIT - Does 80% of main hand weapon dmg to target. Must be in Battle Monk Stance
Mana Cost: 15
Cast: Instant
Upgradeable: +1.6 dmg per grade
- Priest/Scout (credit to ADantes)
EXTENDED THROAT ATTACK - Increases the range of Throat Attack by 100.
Passive
User's Note: Increases the range from 50 to 150
SCOUT Primary:
Quoted
- Rogue/Knight (credit to RacthohOfAnthor)
POISON PROTECTION - When activated, will prevent any poison effect for the next 20 sec.
Mana Cost: 30
CD: 2 min
- Rogue/Scout (credit to luvxequs)
RIPPED THROAT - Throat Attack now also adds silence to the target for 4 sec.
Passive
- Rogue/Warrior (credit to Distorted)
ONE-HAND AXE MASTERY - Raises one-hand axe dmg by 5%
Passive
Upgradeable: +1% dmg per grade
- Rogue/Priest (credit to Krafen)
WOUND TEAR - Your Laceration critical rate is increased by 30%.
Passive/Maxed
- Rogue/Mage (credit to godspell13)
EXPLOSION TRAP - A burning magical trap that deals explosive damage to anyone that enters it causing 60 explosive damage, (can only place 1)
Mana Cost: 30
Cast: Instant
CD: 10 sec
Upgradeable: +24 dmg and +3 mana cost per grade
WARRIOR Primary:
Quoted
- Scout/Rogue (credit to luvxequs)
BLINDING POWDER - Prevents your target from dealing any attacks for 5 sec (Effect removed when target is attacked)
Energy Cost: 30
Cast: Instant
Range: 100
CD: 60 sec
- Scout/Mage (credit to Adamaris)
BLAZING ENERGY - When activated, your fire elemental based spells dmg will be increased by 2% for 600 sec
Cast: Instant
Mana Cost: 30
Upgradeable: ???
User's Note: Self Buff
- Scout/Knight (credit to DiabloAngelo)
HEALING SHOT- Heals your target's HP for 30.0 points
Mana Cost: 20 mana
Range: 150
Cast: Instant
CD: 8 seconds
Upgradeable: +5.4 HP per grade
User's Note: Can be cast on self
- Scout/Warrior (credit to Sarcerok)
MASTER OF SURVIVAL - Maximum HP increased by 50 points.
Passive
Upgradeable: +10 HP per grade
- Scout/Priest (credit to ADantes)
ENCHANTED ARROWS - Target recovers 10 MP every 2 sec for 12 sec.
Mana Cost: 30
Cast: Instant
Range: 330
CD: 5 min
Upgradeable: +10 MP every 2 sec per grade
Quoted
- Warrior/Rogue (credit to Distorted)
SPEED UP - Increases movement speed by 3%
Passive
Upgradeable: +.25 movement speed per grade.
- Warrior/Scout (credit to athx)
DAZE SHOT - Causes your target to be dazed for (Buff0 - time) seconds. (ranged Weapon must be equipped.) <---dunno the that amount of time since what I wrote is what it shows.
Requires 30 concentration
Cast: Instant
CD: 10 seconds
Range: 150
- Warrior/Priest (credit to grozor)
DISTURBING STRIKE - Interrupts target's casting time and causes 16.4 points of dmg
Requires 30 rage
Cast: Instant
CD: 10 seconds
Upgradeable: +3.3 dmg per grade
- Warrior/Knight (credit to Animefiend)
BLOCKING STANCE - Increases your blocking rate by 10% for 20 seconds
Mana Cost: 20
Cast: Instant
Upgradeable: +.5% blocking rate and +4 second duration per grade
- Warrior/Mage (credit to GR4V3Y4RD)
LIGHTNING'S TOUCH - Your weapon strikes the enemy with a flash of lightning, dealing 50 points of wind damage.
Mana Cost: 30
Cast: Instant
Range: 50
Upgradeable: +22.5 dmg and +3 mana cost per grade
MAGE Primary:
Quoted
- Knight/Rogue (credit to RacthohOfAnthor)
BLIND STAB MASTERY - Increases the duration of your Blind Stab by 5 seconds BUT REDUCES IT'S EFFECTIVENESS BY 50%
Passive/Maxed
- Knight/Mage (credit to Zyg6)
LIGHTNING ARMOR - 30 wind damage to all targets that attack you, doesn't affect critical hits.
Mana Cost: 30
Cast Time: Instant
Duration: 10 minutes
Upgradeable: +9 damage and +3 mana cost per grade
- Knight/Priest (credit to Anskire)
HOLY PROTECTION - Reduces the target's aggro rate by "X"% for 10 min.
Mana Cost: ?
Range: 150
Upgradeable: ?
User's Note: aggro reduction is 8.2% at +18, mana cost is 81
- Knight/Warrior (credit to Vyll)
DEADLY WHIRLWIND - Whirlwind Rage cost is reduced by 10 points, CD is reduced by 20 seconds, adds a 10 second deadly wound effect, and effectiveness of healing received by the target is reduced by 30%.
- Knight/Scout (credit to StefMcKrajnc)
HOLY LOCKS - Locks your target for 10 seconds. (Can only be used on undead and demons)
Mana Cost: 28
Range: 150
Cast: Instant
Upgradeable: +.4 sec duration and +2 mana cost per grade
PRIEST Primary:
Quoted
- Mage/Knight (credit to Zyg6)
IMPROVED HOLY LIGHT STRIKE-Holy Light Strike now has a 30% chance to daze the target.
Passive/Maxed
User's Note: The Daze effect lasts roughly 3 sec.
- Mage/Priest (credit to dvanha)
TRUE FLAME CORE - Increases Flame & Fireball Damage
Passive/Maxed
User's Note: No numbers given, similar to spark
- Mage/Scout (credit to gorush)
SEED - Does 10 dmg every 2 sec for 12 sec. Can be stacked up to 3 times.
Mana Cost: ?
Cast: ?
Upgradeable: +2 dmg every 2 sec per grade
- Mage/Rogue (credit to Zeraphor)
DEMORALIZE - The target cannot attack for 6 sec.
Maxed
Requires 30 Energy
Cast: Instant
CD: 1 min
- Mage/Warrior (credit to Felony)
ELEMENTAL EXPLOSION - Increases your spell crit rate by 3% for 5 min.
Requires 35 Rage
Upgradeable: +.2% crit chance per grade
ROGUE Primary:
Quoted
- Priest/Knight (credit to riotmos)
LAST PRAYER - Your next spell casting time is now changed to 1 second
Mana Cost: 30
MAX
Cast: Instant
CD: 2 min
- Priest/Mage (credit to kaizor)
ANGEL'S BLESSING - Restore an additional 10 mana, every 5 sec, to you and your party.
Mana Cost: 100
Cast: Instant
Upgradeable: +.8 mana/5 sec and +10 mana cost
- Priest/Rogue (credit to Stive82)
AMBIDEXTROUS CASTING - Ambidextrous now also increases spell casting speed.
Passive/Maxed
- Priest/Warrior (credit to atlc040)
CHAIN OF FIGHTING SPIRIT - Fires off 2 hits for 90% main hand dmg. (Requires Battle Monk Stance)
Mana Cost: 30
Cast: Instant
CD: 4 sec
Upgradeable: +1.8% dmg and +3 mana cost per grade
User's Note: It's channeling (like Mooncleave)
- Priest/Scout (credit to luvxequs)
ENHANCED WAVE ARMOR - Wave armor now also increases defense by 1%.
Passive
Upgradeable: +.25% defense per grade spell
SCOUT Primary:
Quoted
- Rogue/Knight (credit to RacthohOfAnthor)
LION'S PROTECTION - Filled with the strength of the lion! Your physical attack increases by 1% for 600 seconds.
Cast Time: Instant
Cooldown: None
Upgradeable: +.1 or .2% per grade
- Rogue/Scout (credit to trahir)
ENERGY ABSORPTION- For every physical attack you make that hits, you gain 20 energy.
Requires 30 energy
Duration: 15 seconds
Cooldown: 2 minutes
- Rogue/Priest (credit to Krafen)
SHADOW WALKER - Your Cheap Shot no longer needs to be used before battle, and the cost is reduced by 20 energy, but the CD is increased by 10 sec.
User's Note: This skill replaces your old Cheap Shot ability and adds 2.4% damage to the base skill. Cheap Shot still upgrades at 2.4% per grade.
- Rogue/Warrior (credit to mrfoxx)
WHIRLWIND MASTERY - Reduces the cost of whirlwind by 20 rage and set cooldown to 10 seconds.
Passive/Maxed
- Rogue/Mage (credit to Zeraphor)
PARALYZING TRAP - A trap that paralyzes anyone who enters it. Only 1 trap can be active at any time. Effect wears off if target is attacked.
Maxed
Mana Cost: 42
Cast: Instant
CD: 20 sec
WARRIOR Primary:
Quoted
- Scout/Rogue (credit to syunikiss)
LASSO MASTER - Your Lasso now restrains the target from movement and attacks.
Passive/Maxed
User's Note: This skill will alter your Lasso ability, and make it HEAL the target to full HP. If you skip this skill, you will be unable to attain the 30/30 elite skill.
- Scout/Warrior (credit to Avarience)
ENHANCED THROAT ATTACK - Your Throat Attack can cause an additional 4 seconds of silence of the target and also increase the range of Throat Attack by 100.
Pasive/Maxed
- Scout/Mage (credit to fletch)
IGNITE - Causes 35 points of fire based damage to multiple targets in range.
Range: 150 (targetable AoE)
Mana Cost: 40
Cast: Instant
Upgradeable: ?
- Scout/Priest (credit to luvxequs)
SNIPER - Reduces your snipe casting time by 1 sec.
Passive
- Scout/Knight (credit to StefMcKrajnc)
ENHANCED ARMOR PERFECTION - Enhanced Armor now lasts 4 minutes longer.
Passive/Maxed
---------------------------------------------------------------------
Quoted
- Warrior/Rogue (credit to X3lmhansa)
BLOOD DANCE - Does 110% of main hand weapon damage.
Damages caster for 10% HPs
Range: 50
Cast Time: Instant
Cooldown: 5 seconds
Upgradeable: +2.2% weapon damage per grade
- Warrior/Scout (credit to athx)
MOON CLEAVE PERFECTION - Reduces your move Cleave rage cost by 10 and cool down by 20 seconds.
Passive/Maxed
- Warrior/Priest (credit to lauduc)
MAGIC BARRIER PERFECTION - Allows your magic barrier to also lower the magical damage received by 1%.
Passive/Maxed
User's Note: +.1% magic dmg reduction per grade of Magic Barrier
- Warrior/Knight (credit to Vyll)
IGNORE PAIN - Immune to dizzy, paralyze, and slow effects for 10 sec.
Maxed
Cast: Instant
CD: 5 min
- Warrior/Mage (credit to FoxReeveheart)
CRITICAL CONSCIOUSNESS - Lowers the damage you receive by 10% for 2 sec. Can only be activated when HP is below 30%. (Does not lower critical damage received)
Mana Cost: 50
Cast: Instant
CD: 5 min
Upgradeable: +1.5% dmg reduction and +.15 sec duration per grade
Quoted from "Galphon;2936"
kk I am a 25/20 Scout/Rogue ... would love to add to this list I got the mats for the lvl 15 stuff for both the scout side and the Rogue side ...
WHO do I turn them in to. The one person says the construction someone or another there isn't even a name.
Quoted from "bronislav84;3433"
Um, why is this called Profession when it's about Class skills? I came to this thread looking for info on what you can craft, but found it's about what skills you can get with only certain class combinations. Kinda misleading.
Although the info is good, keep it up. Just make the title less misleading, please.
Quoted from "Galphon;3245"
I made the mats the profession master told me too and I went back to her but have no option to turn them in she accepts the cert when I get that but who do I turn the mats in to get the cert to begin with?
Ah yea, that would explain the name. Still, this is kinda confusing: Profession Masters (Class) and Professions (Jobs).
Quoted from "ptbarrett;3436"
It's named that because it's the "Profession Master" that teaches the skills. There are several Profession Masters and that is how people refer to them in-game.
Also, there was no "general class" section when this thread was created. It will probably be moved there in the near future.