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101

Sunday, May 23rd 2010, 5:00am

Might be courteous of the GM's to give us some idea as to when this fatigue thing will be fixed. At least post something.

102

Sunday, May 23rd 2010, 5:09am

1. Doubt the GM's know. Doubt even Frogster knows.
2. Even if they had the patch available right now, I'd hope they wouldn't do anything about it until after the 2x/3x weekend. I wouldn't want them to have to come in on a weekend to do a patch in general, and in this specific case as a customer I'd be pretty annoyed to lose any of this exp/tp because they took the servers down. Especially just for a few people complaining about their keepers not working... and yes, I have some fatigued keepers too.

My guess is now that they've at least stopped the exploit side, it'll be patched during a regularly scheduled patch.

P.S. incidentally, I'd also like the random selection fixed, think I've mentioned it, but all the keepers I've seen with over 80 charisma are noticeably on the chubby side. (which sorta seems backwards, personally...) I'd like a higher cha keeper, but don't particularly want a chubby one. (especially if cha really does affect the length of buffs)

OtakuboyT

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Location: Morris, IL

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103

Sunday, May 23rd 2010, 5:53am

I hope they open a styling shop for them, mine are a bit too well-endowed.

Dylanarte

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Location: Artemis (US)

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104

Sunday, May 23rd 2010, 2:54pm

Defo still bugged. Really weirdly bugged.

The maid I bought before last patch - the fatigue is not moving down.

The one I bought after the patch - the fatigue is going down, but so are the rest of the skills. It's just resetting.

The buffs - last until I enter combat then go poof. So pretty useless.

The maids - why are they all huge??? I'm not opposed to portly people but come on! Can we please have the choice to re-shape them in the style shop? I also had to get men :( There were no female maids left. This makes me sad in my pants.

So now I'm stuck with overweight dudes that stand around all day and do nothing but hold a few items for me. It's a bit silly.

Will they be fixed? Anybody, anybody, Bueller?
Dylhan - Artemis US - W/K - 55/42
Faithslayr -Artemis US - R/S - 54/41


105

Sunday, May 23rd 2010, 4:27pm

Quoted from "GnatB;277486"

Hate to rain on parades and all that, but being able to rapidly increase their levels like that was pretty obviously a bug. If it was really supposed to be that easy to raise their levels then there would have been no point to the whole level thing. So, we've established that rapidly raising levels like that was an obvious bug. Now, what's the common term for taking advantage of an obvious bug? Yep, that's right. It's called exploiting. And what's the general penalty for exploiting in most MMORPG's? Yep, banning.

Now granted, as most exploits go this isn't that severe, and they seem to have at least prevented the exploit part of it pretty quickly, but for those few who somehow still have maxed keepers I wouldn't get too attached. If I was a betting man I'd place money there will be some sort of reset. (heh, which is one of the reason's I took all the outfits I bought for my maids off them, as I wouldn't want to lose them during said reset)


Well that's rich, since we were given basically no guide as to how to use the Housemaids, other than the excellent guide by the player who started this thread - who was doing what the rest of us were trying to do which was to just try the maids out. So for the comment 'obvisouly a bug' well my bad, I actually thought Runes was adding something really cool to the game to help their players, but I guess you're just supporting what I said which is that Runes just doesn't give a s*** about their players as long as Runes is making money - which to me is mind-boggling because happy players will probably invest MORE into a game than if it constantly pisses them off from stupid glitches.

So as far as EXPLOITING goes, yea ok, no. None of us knew how to use the maids the first day, so leveling them to max level is hardly an 'exploit' even at the stretch of the imagination. Oh and I was one of those people who lost all of those levels the next day and then got 100% fatigue the next day.

And to the 'pricks' comment I made, yea I was angry, bit out of line. However, the maid bugs are BASIC glitches that could have been EASILY avoided by someone actually TESTING them before the patch was launched. It's just thoughtless and stupid to put players through that glitching bs when Runes could have easily prevented such a glitch by testing it out first - and when I say 'testing' I mean, click on a housemaid and see if it works, not even that hard to do and I bet players would have been happy to beta test them if asked... Just sloppy.

Also, I'm pretty sure I've been clear that I'm angry with how the maids are so borked up now. You get 15 fatigue for just 'chatting' with them and the fatigue doesn't go away, which means you can do basically nothing with them. So at this point many of us have wasted gold on a broken feature of the game.
[img][/img]
The Healer

106

Sunday, May 23rd 2010, 4:37pm

Quoted from "legioner;277540"

i believe that they made all of the maids temporarily fatigued so that they could try to fix it, i dont think that it was their intention to give player a huge advantage but more of small help, so thats why they fatigued them until they figure things out.



That does sound reasonable actually. Even though I'm pretty pissed with all this, I think what you've said sounds pretty level-headed and probably more realistic than a 'Runes hates us' mentality.
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The Healer

OtakuboyT

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Location: Morris, IL

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107

Sunday, May 23rd 2010, 5:30pm

Quoted from "Dylanarte;277639"

The maids - why are they all huge??? I'm not opposed to portly people but come on!


You should see the guard on my alt OtakuboyTs, right by the door the one in chainmail, she's a stick. Most of the others are pretty normal except of the chest area which makes it difficult in redressing them. It seems like half of everything make it stand out MORE. :(

108

Sunday, May 23rd 2010, 8:31pm

Any port in a storm...

Quoted from "legioner;277540"

i believe that they made all of the maids temporarily fatigued so that they could try to fix it, i dont think that it was their intention to give player a huge advantage but more of small help, so thats why they fatigued them until they figure things out.



That's possible, but it's speculation until a GM posts something to the forums, which is not a hard thing to do as the many posts by the players demonstrate. Until the "we are aware...we are working on..." boilerplate goes up, I'll assume that housekeepers are just royally glitched. Those mannequins fatigued and useless to us will remain so indefinitely.

I must say that the "all MMO's have bugs" argument is wearing pretty thin with regard to this game. I have played betas that weren't as predictably untested and reliably glitched as RoM as a whole. It's pretty striking when one comes to expect that as soon as a new component is introduced it will be unplayable, and then is proven right.


Suspirion (who is beginning to suspect someone is holding shares in Blizzard...:rolleyes:)

"Boy's got more nerve than a bum tooth..."
-- W.C. Fields

109

Sunday, May 23rd 2010, 9:04pm

We weren't given a guide, but we DO have common sense. And it was common sense that they pretty obviously were not working correctly.

Discovering that you could level them up unrestricted almost immediately isn't an exploit. That happens, you report it as a bug, you avoid using them until they are fixed, life goes on.

That's the expected result.

Discovering that you could level them up unrestricted almost immediately, Continuing to do so until they are quickly maxed, then taking advantage of the buffs/food/potions. That's an exploit.

No different than if you discovered selling item "X" to a trader in the new city gave you the money, but you still kept the item so you could "sell" it again, then doing it 'till you're a billionare.

Or completing quest "Z" gave you the experience but didn't take the items/mark the quest as done so you could immediately complete it again ad infinitem until you're at the cap.

110

Sunday, May 23rd 2010, 10:47pm

Quoted from "GnatB;277737"

We weren't given a guide, but we DO have common sense. And it was common sense that they pretty obviously were not working correctly.

Discovering that you could level them up unrestricted almost immediately isn't an exploit. That happens, you report it as a bug, you avoid using them until they are fixed, life goes on.

That's the expected result.

Discovering that you could level them up unrestricted almost immediately, Continuing to do so until they are quickly maxed, then taking advantage of the buffs/food/potions. That's an exploit.

No different than if you discovered selling item "X" to a trader in the new city gave you the money, but you still kept the item so you could "sell" it again, then doing it 'till you're a billionare.

Or completing quest "Z" gave you the experience but didn't take the items/mark the quest as done so you could immediately complete it again ad infinitem until you're at the cap.


Well call it what you want then. I really don't feel like arguing about something that's just going to piss me off more. I personally don't believe in exploiting games, I never have, and I don't see the point in it because it makes the game cheap and takes all the sense of achievement away.

It took me a good deal of time to level these housemaids and had I known it would be considered 'exploiting' to use the housemaids as they were working the first day, I wouldn't have done it. Not to mention that all of that time was WASTED because the items ONLY LAST 24 HOURS and the buffs GO AWAY when you go into COMBAT. I could have been questing instead of wasting my time on leveling some damn npc. How stupid is that? Leveling a useless npc instead of leveling my own char? I mean really, am I a hamster running on a wheel while watching a smaller hamster running on the same wheel?

Not that I honestly care because people arguing 'OMG it's an exploit!' are clearly sniffing glue to miss the point that we're talking about how borked the house maids are right now and how ANY levels gained were lost - whether or not you maxed them in particular areas. Besides the fact that if you have to level the housemaids everytime you want to use them is incredibly tedious.

The very CONCEPT that you have to RETRAIN a flipping PAID housemaid EVERYDAY is just purely moronic! How stupid is that? They do the same damn task day in and day out, how stupid do you think they are that they forget how to cook something they just cooked the day before? If I wanted to baby sit and play with maids I'd play the SIMs.

This game is almost getting stricly worse than any pay-by-month-grind-fest because not only do you have to pay diamonds to access and utilize end-game content (if you don't think this is true, well then you're an idiot or just are lucky enough to have friends who will pay for the game for you via ah or pk trades), but just about every new content patch comes with craptons of bugs and lag and just basically sloppy shotty work. Not to mention the piss poor user support - I've waited 2 months, maybe more, just to hear back about an Hijack-Prevented Item that dropped and had to re-open my request at least once already.


I also feel like an ass because I was telling Guild Mates 'hey guys check out these sweet housekeepers! RoM's added something awesome!'. Well damn. Well now I'm an asshole, because they had to waste gold on bugged maids as well.

I guess my mistake was genuinely thinking RoM actually had added something sweet and helpful to the game, but apparently I was wrong. Now next time I'll just expect it to be bs in the future, but I won't try it out because that will be 'exploiting' and glitches are clearly just what happen in this game.
[img][/img]
The Healer

111

Monday, May 24th 2010, 1:02am

Quoted from "gxenophon;277776"

Well call it what you want then. I really don't feel like arguing about something that's just going to piss me off more. I personally don't believe in exploiting games, I never have, and I don't see the point in it because it makes the game cheap and takes all the sense of achievement away.

It took me a good deal of time to level these housemaids and had I known it would be considered 'exploiting' to use the housemaids as they were working the first day, I wouldn't have done it. Not to mention that all of that time was WASTED because the items ONLY LAST 24 HOURS and the buffs GO AWAY when you go into COMBAT. I could have been questing instead of wasting my time on leveling some damn npc. How stupid is that? Leveling a useless npc instead of leveling my own char? I mean really, am I a hamster running on a wheel while watching a smaller hamster running on the same wheel?

Not that I honestly care because people arguing 'OMG it's an exploit!' are clearly sniffing glue to miss the point that we're talking about how borked the house maids are right now and how ANY levels gained were lost - whether or not you maxed them in particular areas. Besides the fact that if you have to level the housemaids everytime you want to use them is incredibly tedious.

The very CONCEPT that you have to RETRAIN a flipping PAID housemaid EVERYDAY is just purely moronic! How stupid is that? They do the same damn task day in and day out, how stupid do you think they are that they forget how to cook something they just cooked the day before? If I wanted to baby sit and play with maids I'd play the SIMs.

This game is almost getting stricly worse than any pay-by-month-grind-fest because not only do you have to pay diamonds to access and utilize end-game content (if you don't think this is true, well then you're an idiot or just are lucky enough to have friends who will pay for the game for you via ah or pk trades), but just about every new content patch comes with craptons of bugs and lag and just basically sloppy shotty work. Not to mention the piss poor user support - I've waited 2 months, maybe more, just to hear back about an Hijack-Prevented Item that dropped and had to re-open my request at least once already.


I also feel like an ass because I was telling Guild Mates 'hey guys check out these sweet housekeepers! RoM's added something awesome!'. Well damn. Well now I'm an asshole, because they had to waste gold on bugged maids as well.

I guess my mistake was genuinely thinking RoM actually had added something sweet and helpful to the game, but apparently I was wrong. Now next time I'll just expect it to be bs in the future, but I won't try it out because that will be 'exploiting' and glitches are clearly just what happen in this game.


This is the first time I've ever agreed with a poat like this, and it is sad, but true. Housekeepers could develop into an awesome feature, but until then, we are stuck with a mannequin we just spent 200k gold on.
[IMG]http://i955.photobucket.com/albums/ae31/Purpul_photos/mcdonalds.jpg?t=1282447623[/IMG]

112

Monday, May 24th 2010, 3:09am

Well, agreed that the housekeepers are borked. Don't think anybodies denying it. They've effectively been "turned off" until they actually have time to go in and fix the problem. I, like you, would be extremely surprised if the "working" version loses their skills overnight.

This isn't particularly uncommon when an exploit is discovered. Devs do something to simply cut off the exploitable feature at the knees until they have time to go in, diagnose and fix the problem.

Though yeah... it's extremely shoddy of them that something this obvious in an advertised feature actually made it "live". You'd have thought somebody somewhere would have actually put the feature through it's paces before hand. It's not like this was a low repro issue.

My understanding though is that Runes is a port to the eurpoean/american market of an Asian game that's (several?) chapters ahead. Frogster's version differs in several ways. (mostly related to class balance/leveling speed, I believe?) Presumably the feature has been working for some time on said asian servers, it just presumably had a conflict with one of the customizations done for the Frogster servers.

Possibly also why they don't feel the need to test so rigorously... from their point of vew it's been working fine for some time, already tested "Live" as it were.

113

Monday, May 24th 2010, 9:53am

If you don't have to have a tiered housekeeper don't let her/his fatigue pass 30... this is all... talk 2 times, let her/him reset and talk again... better slow leveling than no leveling at all..

114

Monday, May 24th 2010, 11:34am

My prepatch maxed keeper is perma-fatigued.
My postpatch newbie keeper is also perma-fatigued.
6 keepers purchased pre and post patch total.
Just let me have my pots/food/buffs please.
Phoedra
S/R
Nardburner
M/P
Outbreak
Artemis
Incep. Date 01.29.09 Tyrell Corp.

[img][/img]

115

Monday, May 24th 2010, 2:19pm

Another take...

Quoted from "GnatB;277737"

We weren't given a guide, but we DO have common sense. And it was common sense that they pretty obviously were not working correctly.

Discovering that you could level them up unrestricted almost immediately isn't an exploit. That happens, you report it as a bug, you avoid using them until they are fixed, life goes on.

That's the expected result.

Discovering that you could level them up unrestricted almost immediately, Continuing to do so until they are quickly maxed, then taking advantage of the buffs/food/potions. That's an exploit.

SNIIP!!




The oversimplification here aside, there is no reason to have thought that the quick leveling of any aspect of the housekeepers was a bug. There was no communication from the GM's and no history of comparable components in the game to suggest that this was a bug. Frankly, my first thought was that the housekeepers were more eye candy than anything, providing a slight, but marginal benefit to the owners. In that context, I wouldn't have expected that leveling their separate aspects would be a slow and drawn out ordeal. So you see, crying "bug" can sometimes depend on your personal assessment of the situation.

A better example of a bug was the fact that out of the box my mannequin became completely fatigued, with just a little chat, and has been stuck there since about a minute after purchase. A reasonable person can assume that to be a bug and unintended unless the intention was to get us to pay 200k (my price) or more for another chest-type item. But then what benefit to the developers is that? No, the mannequin has been unable to provide any of the reported benefits so I assumed a bug and reported it as such.

A "bug" in a game this glitched can mean whatever the developers want it to mean when they get around to changing something they were aware of before they released it, after they've been able to see how it works out. I'm at the point where they have to tell me that something that seems to work in the players' favor is a bug. Given the number of glitches that seem to work against us, without being addressed or even acknowledged as such, that seems only fair.


Suspirion (who likes to weigh the balances...:cool:)

"Boy's got more nerve than a bum tooth...
-- W.C. Fields

116

Monday, May 24th 2010, 6:38pm

Quoted from "Suspirion;277964"

A better example of a bug was the fact that out of the box my mannequin became completely fatigued, with just a little chat, and has been stuck there since about a minute after purchase. A reasonable person can assume that to be a bug and unintended unless the intention was to get us to pay 200k (my price) or more for another chest-type item. But then what benefit to the developers is that? No, the mannequin has been unable to provide any of the reported benefits so I assumed a bug and reported it as such.



I'd argue they're exact flipsides of the same coin. Both obviously bugs for much the same reason.

117

Tuesday, May 25th 2010, 1:38am

no offense but this isnt a very good guide because i just started playing, and this doesnt explain at all what they actually do, and what their purpose is. But no offense lol

118

Tuesday, May 25th 2010, 10:18am

Try Again

Quoted from "AntiH3ro72;278234"

no offense but this isnt a very good guide because i just started playing, and this doesnt explain at all what they actually do, and what their purpose is. But no offense lol


Ummmm, this guide could only get better if he had the secret to reducing fatigue on the bugged keepers. Otherwise it tells and shows exactly what the Housekeepers are for and how to use them. Re-read s-l-o-w-l-y and sound out the big words.:rolleyes:
Phoedra
S/R
Nardburner
M/P
Outbreak
Artemis
Incep. Date 01.29.09 Tyrell Corp.

[img][/img]

119

Tuesday, May 25th 2010, 10:52am

To be fair, he does sorta have a point in that a guide should probably state the basic why the reader should care (in this case, food, buffs, and potions) right at the beginning before getting into the details of the how, and currently all indication of the why is buried towards the end. The first thing the reader wants to know is "why should I care" before being exposed to a whole mess of "how to".

That being said, it does fairly explicitly state all the benefits that housekeepers can provide when it's describing what stat does what.

A simple sentance like "Housekeepers are a new feature used to obtain food, buffs, and potions from your home" would probably help.

120

Thursday, May 27th 2010, 9:38pm

Just spent 600k on 2 new maids, THEN, came here. Great.