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qaz1qaz1qa

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121

Monday, May 31st 2010, 12:29am

600k?! I got my first for 30k and the second is offered for 60k. must be a typo on your part.

Seems worth it weather they work or not. 10 extra storage and 9 armor spaces is worth 30k ,60k for next one. not sure the cost of 3rd. So I see the good even if they are broken at the moment. Now if they vanish with the gear that would just about do it for this game.

122

Monday, May 31st 2010, 3:19am

Nope, it's not a typo. Most of the servers go 200k->400k->800k. So two would be 600k. One of the servers is price bugged in that it's 30k ->60k->etc.

('Course, it's possible that it's all the OTHER servers that are bugged...)

Whichever, If I was being charged the lowest prices, I wouldn't expect them to stick around, in case they decide to reset so you have to pay the higher prices if the higher ones are correct... and of course, if I was being charged the higher prices, I'd have to seriously consider how peeved I'd be if next week (or whenever) they fix it, turns out the 30k pricing scheme is correct.


Basically, I'd stay the heck away from them until they are "fixed"

aerieon

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123

Monday, May 31st 2010, 5:42am

Quoted from "GnatB;281247"

Basically, I'd stay the heck away from them until they are "fixed"


I agree the pricing is just wanko and to specifically say which is the right price is really speculation. I could through my 2 gold in to say which one but meh it's just an opinion.

I currently have 1 housemaid on my alt, and 2 on my main. My main sold one and bought another so really he bought 3, but only has 2 atm. Sadly they are all bugged with fatigue and when they aren't bugged then they like to reset all of thier skills. >.<

124

Monday, May 31st 2010, 9:49am

My maids are always and have been at 100/100 fatigue for WEEKS already. I've tried hiding them, summoning them and leaving them there while i go out, afking in house, logging out for hours at a time -- none of them works, still at max fatigue and thus still useless. A few of my guildmates are also experiencing this, anyone knows why?

aerieon

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125

Monday, May 31st 2010, 10:03am

Quoted from "Sigsig;281345"

A few of my guildmates are also experiencing this, anyone knows why?


Hate to state the obvious, but it's a bug... Yea, many have reported this (me included) and well it isn't on the dev's (runewalkers) todo list yet. They are (i assume) still working on the next/last phase of chapter 3.

126

Monday, May 31st 2010, 10:18am

Quoted from "GnatB;281247"

I'd have to seriously consider how peeved I'd be if next week (or whenever) they fix it, turns out the 30k pricing scheme is correct.

And you will be more than "peeved" if next week the 30k scheme is wrong and 3 housekeeper will cost more than 5 at the actual price... if the price would have started from 30k on my server i would have bought all....

Veridius

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127

Monday, May 31st 2010, 10:39am

I have 4 maids, all max fatigue since 2nd day. I paid 200k, 400k, 800k, and 1.6 million for mine. They're still nice for storage, but i am hoping we see a fix soon.
Veridius
57 Warden / 57 Druid
Palenque US Server PVE

[img][/img]

Quoted

Originally Posted by Skibo1219
If warden pets had one thing we could change, one thing, it would be non aggro status until defending their master or ordered to attack.

Quoted

Originally Posted by remilafo
We can call the skill "Priests GTFO" or maybe "Priests Can Suck It" or maybe "This Skill Makes Me OP"
http://www.youtube.com/watch?v=UmVSQ2DrBUo

128

Monday, May 31st 2010, 12:06pm

Quoted from "dgmikep;281358"

And you will be more than "peeved" if next week the 30k scheme is wrong and 3 housekeeper will cost more than 5 at the actual price... if the price would have started from 30k on my server i would have bought all....


Unless, as I said, they reset/lock 'em so you have to pay the "correct" price, so you're out the 30/60/whateverk.

qaz1qaz1qa

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129

Monday, May 31st 2010, 4:01pm

Pricing

DAM! Glad I asked about the pricing and thanks for the feed back. Now I am nervous about leaving any items on them. I might have just handed my valuables to a thief. Once they work that 300k would be closer to logic then, so I better get more than storage out of the lazy bums.

130

Tuesday, June 1st 2010, 3:26am

As an FYI, according the maintenence announcement on the EU front page, tonights server maintenance will include a patch fixing several bugs... so I, for one, am going to be removing all my stuff from off my keepers before 11:30 rolls around.

131

Tuesday, June 1st 2010, 3:57pm

After the patch, I checked and my housemaid still has whatever items I put in inventory, but had fatigue maxed out. So much for customer service and quality control.

132

Tuesday, June 1st 2010, 4:12pm

My housemaid seems to be working now. I let it get tired. Then I waited a hour and the fatigue had gone down, and the affinity and charisma had dropped too. It appears that the fatigue drops slightly faster than the affinity and charisma, but at the rate they all drop, they will reset each night I sleep.

If I leave for mroe than a couple hours (sleep or work), they will all be back to base level so it would be pointless to level them. However, if they affinity and charisma do not drop if the fatigue is at 0, then it would be fine as over time(prob a few weeks) we could max them out. We would just have to check on them a few times a day.

133

Tuesday, June 1st 2010, 6:21pm

I *really* hope that's not how they're supposed to work. Frogster needs to understand that some people actually have jobs and school and such.

Edit: That being said, when I checked mine this morning, still had exactly the same amount of fatigue. Maybe fatigue/etc. only decay when you're actually online?


Though until they fix the housing bonus so they start accumulating while logged off again, it doesn't matter much.

qaz1qaz1qa

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134

Tuesday, June 1st 2010, 6:48pm

Still bugged

Mine is still bugged. Fat is still at 90/100 and she whimpers not tonight i have a head ache, o wait is that I am tired.

O and the cost of the second one is now 400,000 up from 60,000.

PATCHNOTE:


  • Housekeepers&#8216; abnormal fatigue problem. They should now endure longer conversations with their &#8220;owner&#8221;.

135

Tuesday, June 1st 2010, 7:37pm

Quoted from "qaz1qaz1qa;282055"

Mine is still bugged. Fat is still at 90/100 and she whimpers not tonight i have a head ache, o wait is that I am tired.

O and the cost of the second one is now 400,000 up from 60,000.

PATCHNOTE:


  • Housekeepers

136

Tuesday, June 1st 2010, 7:39pm

hmm.. twice I have written a post about these issues, and twice what shows up is truncated to not include any of my reply. Not sure I feel like typing it all up again.. arg.... guess I will write into notepad this time at least... but arg...

137

Tuesday, June 1st 2010, 7:48pm

Prices are the same on Osha, so it seems those have been normilized across servers.
What remains unexplained and still scary to me, is that the codebase on the different servers
can be different. Does the fatigue issue exist on the EU servers, and more importantly the EU
servers. What they wrote says nothing about fatigue now going down, only that it should raise less
slowly from converstations. I can't see them being so incompetent as to miss this, unless the issue
does not exist on their test servers and they are missing the fact that it is somehow different codebases on
different servers. Also, nothing about the tp funature issue. Seems it should be simple
anought to fix, since it basically functions when you are online, so remove the online check, and/or
move it to the offline processing again. The fact this remains unfixed after so long seems to show
Runewaker as bad coders. I wonder instead, if the issue is not getting communicated well. Perhaps
it does not exist on the servers they use for testing. The fact the code can differ between servers
is a big one for QA issues and reporting them, and them getting verified and fixed. Are other problems
such as the tp furnature different on different realms? Are the EU servers seeing these same issues?
Is there any way to get more direct insite into what RuneWaker sees/knows so the communcation issue with them can be rectified
somehow?

138

Tuesday, June 1st 2010, 10:57pm

FWIW, it doesn't really take all that much effort to click the British flag at the top, and click on one of the "housekeeper" threads on their forums, and see that the EU servers are having the exact same problems.

Only real difference was the pricing scheme, which is probably the type of thing designed to be easily tunable by the publisher. I.e. if GamersFirst or whomever wants THERE housekeepers to start off at 80k or whatever. So for whatever reason one of the servers had a slightly different tuning file. (which you'd expect, as their *are* different languages on some of the servers, and of course PVP vs PVE servers, etc.)

139

Tuesday, June 1st 2010, 11:41pm

Since I had to write that three times before it actually did not get eaten, it was not as well written as the first or even the second attempt. I am really writing in a way to hopefully give hints to whoever collects the information and passes it onto Runewaker some things that they should include. It is not clear a good solid report is being passed on to them. I am personally aware that at least some of the EU servers had the similar issues from reading the forums there, though I do find it harder to keep up with reading new posts there. Of course the prices are set as a parameter, however the fact that out of the gate, before the local GMs are even awake different servers maintained as the same group have different prices indicate something is wrong with the way the updates are being checked and pushed from the devs. The languages are likely all there on all the servers, just as is the case for the clients and the strings.db files. This issues seen have gone beyond what would be explained by just a different pricing file though.

140

Tuesday, June 1st 2010, 11:50pm

From what I can tell, the only "server to server" difference is the pricing. The keepers "breakage" doesn't seem to be consistent from server to server. At least one person stated some of their keepers are broken one way, while the one standing next to them are broken the other way. So it's possible the "type" of break is based on the personality or something on a maid to maid basis.

(Fwiw, on Osha, both my keepers are suffering from fatigue stuck at/near max, one is mature, and the other one is something else (don't remember, at the moment) 1 is also a 92cha inventor, while the other is an 80cha cook.)