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21

Saturday, August 27th 2011, 8:40am

Oh, I know the growth cant ever be higher than 6. I meant can I get the stat value higher 6*lvl through merging or pair merging, etc

22

Sunday, August 28th 2011, 4:33pm

Mine goes up about 10 per level, and frankly, I have no clue why.

Quoted

Originally Posted by Satiar
Noooooo, but I sense they're just sharpening their nerf hammer. You know, so it hurts more when it goes in :/

23

Tuesday, August 30th 2011, 4:38pm

seriously, this guide is awesome... i had no experience with pets before so i had no i dea where to start so i found the coolest looking one and just used it (was a rune pet now i realize how bad that is). I'm so glad i found this because i've been looking for a guide to pets for a while because i know how ridiculously important speed bonuses are for end-game players... even a buff as small as -5% can increase your DPS a large amount!

thanks again for making this! =D

24

Tuesday, August 30th 2011, 4:44pm

Quoted from "akajackblack;459406"

seriously, this guide is awesome... i had no experience with pets before so i had no i dea where to start so i found the coolest looking one and just used it (was a rune pet now i realize how bad that is). I'm so glad i found this because i've been looking for a guide to pets for a while because i know how ridiculously important speed bonuses are for end-game players... even a buff as small as -5% can increase your DPS a large amount!

thanks again for making this! =D


Rune pets are not bad as such - they are just so evenly balanced that they make sense to almost no class. Maybe warden, which as I understand, needs pretty much all attributes. They are also horribly expensive to level, since rune eggs cost about 3 times as much and are relatively rare.

Speed bonuses are a big deal, yes, which is why people buy the pet transformation potions from item shop. And, if you priced Raid and Curse runes that give you speed bonus for physical and magic attacks respectively, you will see just how expensive that speed bonus tend to be. Getting them on a pet is a pretty big deal.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


25

Sunday, September 4th 2011, 1:10am

Yep....*up to a certain point* pets are an incredible value for what they give..especially if you level them correctly. My "main" pet gives me like 8k hp, like 5-6k Pattk, something like a 6% speed boost (I think)...plus whatever else...some defense, etc.

However you'll reach a point where it's just a ridiculous amount of work to continue leveling the pet. I swear the odds of getting a golden egg could be 10x what they are now and it still wouldn't be unreasonable. :rolleyes:

26

Saturday, October 1st 2011, 5:31pm

Back..

Are holy pets supposed to gain 6 per level in their primary stat? My pet is Holy Fire with 100 apt, 100 Loyalty 100 Nourishment and I gained 3 Int last level.

27

Saturday, October 8th 2011, 10:12pm

Pet Leveling

ok I'm following up a few weeks later, but no ones given any input.

I've started a new pet.

It started as a L1 76 apt Holy Fire Pet. Values were 0s/0d/6s/9i/7w

I chain merged L1 Rune pets with a final merge with a 97apt L1 Rune pet.

This brought my pet to 1000/1080 xp with 91 Apt after converting the 10,000 training into an additional 10 apt.

My new pet is L2 now. 1000/1116 xp

It is L2 with 100 Apt, 100 Loyalty, 100 Nourishment and its values are 1.9s/1.6d/8.21s/12.14i/9.07w.


I'm wondering why my Growth 6 Inteligence pet only gained 3 Inteligence when it leveled from 1 to 2.

Is the Growth Number not really true and it's 1/2 of what's listed? or is there something else.


I hope someone can explain.

28

Monday, October 10th 2011, 8:00pm

Quoted from "ZZedek;472805"

I'm wondering why my Growth 6 Inteligence pet only gained 3 Inteligence when it leveled from 1 to 2.

Is the Growth Number not really true and it's 1/2 of what's listed? or is there something else.

I hope someone can explain.


Yes, the 100 apt pet gains half the growth number. So, his own int would grow by 3. That is not the assist he will give you, that is just his own number.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


29

Friday, October 28th 2011, 6:55am

great

thanks for all yer hard work, yawn, can't believe i read all that :P time for oreos and milk now.

30

Friday, October 28th 2011, 7:07am

Quoted from "Mappo;452224"

Pets!! Love 'em and their boosts!

Only wish I'd read your post before buying my L32 Water Pet for my Priest. I now see the wisdom in raising the pet from scratch. Although as I imagine that would be a sloooooow and highly expensive process! whew! I've got 3 pets one for each class and they sink gold like quicksand.

I know this is a very basic point, and a fairly obvious one at that - which is probably why you didn't bother mentioning it. Match the Pet's element to your class, for best Assists.

So... Knights - Light, Mages - Fire, Priests - Water, Warrior - Earth, Scout - Wind and Rogues - Dark.

And also I think that pets aggro mobs you haven't hit or even targeted once they go 'active'. When grinding out in the new zones, after ganking a couple mobs that had me surrounded, I found my lvl 15 pet taking on a lvl 35 Barrow Food Plunderer all by his lonesome. Of course, by the time I got to him and killed the mob, my little pet was down to 16 Hp and poisoned. Died before I could heal him.

But it still was an epic sight!! LOL.. i have a 'Jonesy' which is basically a really tiny ferret and he was up against one of those Scorp like things that are easily twice my size!!

So yeah, despite the cons of loyalty, I'm still keeping mine as high as i possibly can. :-)

p.s. on the other hand.. u might consider a diff element pet... say for instance you are a Mage and would rather see your HP get a boost instead of your Int, which is way up in the stratos anyways... well. that's an option.. I can't comment on what's the best way to go about it however.


Druid and Warden wasn't in this list, and assuming the above matches are accurate, what would they be for the missing classes? I am thinking it would be Fire for Druid and Earth for Warden.

31

Thursday, November 3rd 2011, 12:12am

I have a water for my druid, because I focus more on healing than on damage dealing. I do like fire, though, for damage dealing druids.

Can't remember what I decided on for Warden. Earth doesn't give you the wisdom assist, I don't think... so I'd probably go with Light on that, but that's just me.

I don't really play a Warden much, but if it were me... I'd prefer the mana/mana regen as a tertiary assist.

32

Tuesday, November 8th 2011, 11:21pm

Quoted from "LyanaEvrilow;480316"

I have a water for my druid, because I focus more on healing than on damage dealing. I do like fire, though, for damage dealing druids.

Can't remember what I decided on for Warden. Earth doesn't give you the wisdom assist, I don't think... so I'd probably go with Light on that, but that's just me.

I don't really play a Warden much, but if it were me... I'd prefer the mana/mana regen as a tertiary assist.


Oh yes, I definitely agree with going either Fire or Water depending on the druid role. I hadn't even considered the thought of a Warden's benefits from the added wisdom. Good point. Thanks for sharing.

33

Wednesday, November 16th 2011, 6:44pm

Would like to update the guide but wanna see if I can get some information from people first.

The guide says that you have to be careful with loyalty because the loyal pet will attack mobs and so can aggro too many during the instance runs. Is that still the case? I have a loyal pet but he has not beeing doing that, so maybe it got changed/fixed.

It is still the case that pet in active combat can die, but that does not seem to happen all that often in my experience, certainly not enough to keep loyalty low and forego the bonus from high loyalty.

Is that the experience of other people as well? If so, I'll need to rewrite loyalty section.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


34

Wednesday, November 16th 2011, 8:20pm

Quoted from "vfwiffo;483843"

The guide says that you have to be careful with loyalty because the loyal pet will attack mobs and so can aggro too many during the instance runs. Is that still the case? I have a loyal pet but he has not beeing doing that, so maybe it got changed/fixed.


My pet attacked a mob in SC just last week (100 loyalty). We weren't fighting, just sitting there.
Scholarlin - Officer of Legionnaires - Artemis - 67p/67m/58k

35

Thursday, November 17th 2011, 8:15am

Quoted from "vfwiffo;473293"

Yes, the 100 apt pet gains half the growth number. So, his own int would grow by 3. That is not the assist he will give you, that is just his own number.


Just a point of clarity for me, when you say the pet's own value is not the assist if provides me. Do you mean a Holy and Wild pet would assist the same amount at a given level or is it based off of the actual pet values?

I've never leveled up a lower quality pet, I suppose I could.

36

Thursday, November 17th 2011, 10:26am

Quoted from "ZZedek;483999"

Just a point of clarity for me, when you say the pet's own value is not the assist if provides me. Do you mean a Holy and Wild pet would assist the same amount at a given level or is it based off of the actual pet values?


The assist number is based off the pet's stat value...then multipliers are applied for nourishment, etc. A wild pet's growth numbers are much lower than a holy pet's growth numbers, so at a given level a holy pet *should* have much higher stats, and therefore higher assist values.

Keep in mind growth isn't the only important number...aptitude plays a major role in the growth of the pet's stats as well. I suppose if you chain-merged a level 1 wild pet to 100 aptitude, then leveled him to say, 40...and then you leveled a holy pet to 40 going out of your way to keep the aptitude as low as possible (why would you do this???) it's possible the assist values might end up being the same...but assuming you're doing things *correctly* the holy pet's stats (and therefore the assist values) should be much, much higher than the wild pet's.

Given that it's a one-time investment in the initial egg...and a huge investment to level it to max from that point forward, there's really no reason to level anything other than a holy pet, IMO.

37

Tuesday, November 22nd 2011, 12:59pm

Could someone clarify how to chain merge a pet to gain aptitude without gaining any levels? Is that possible? I would greatly appreciate it.

38

Tuesday, November 22nd 2011, 2:11pm

Quoted from "Farnx;485113"

Could someone clarify how to chain merge a pet to gain aptitude without gaining any levels? Is that possible? I would greatly appreciate it.


The explanation in guide was not clear enough? Any pointers on what didn't work for you, so I can improve it? But, let me see if I can give a step by step procedure.

1) acquire a whole lot of eggs of the same level and element. Let's say L1 fire

2) Hatch egg into pet slot 2. You now have a pet that is L1 and has 50 training points and no XP

3) Hatch egg into pet slot 3. You now have another pet that is L1 and has 50 training points and no XP

4) Merge pet from slot 3 into slot 2. Your new slot 2 pet now has 100 training point and 1000XP. Not enough XP to push it to L2, though. Slot 3 is available.

5) Hatch another egg into pet slot 3. You now have another pet that is L1 and has 50 training points and no XP

6) Merge pet from slot 2 into slot 3. Since slot 2 pet was L1, the new slot 3 pet has 1000 XP which is not enough XP to push it to L2, though. But, since L2 pet had 100 Training Points, the new L3 pet has 150, which is 50 it started with and 100 from merge.

7) Repeat over and over...

The basic point of the exercise is this. You are trying NOT to give your throwaway pets enough XP to level. The way that you do that is that as soon as your throwaway pet has enough XP so that another merge would level him, you stop merging eggs *into* him. Instead, you merge him to a new pet. The training points always flow from the consumed pet to the one that consumed him, so all of the points he accumulated goes to the new pet. XP, however, does not. Your merge pets will always be L1, but they would go from 50 to 100 to 150 to 200 to 250 training points, eventually accumulating thousands of them. At that point, you merge that pet into your main pet, and your main pet now has enough training points to convert into several aptitude points.

Any clearer?
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


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39

Tuesday, November 22nd 2011, 2:30pm

In other words, you always merge existing pet to new pet in chain. (that way it will never level up)

Every time you do this for the same level pet, new merged pet witll have 1000 XP, which is less then requirement for level up.

Collecting a lot of same level eggs - not fun. :D (199 none rune pets, each rune pet counts as 2 regular pets)

If your pet is level higher then 1, for example 5, as mine, you should be able to complete this process with level 1 chain merges more then once before rising single level on main pet.

40

Tuesday, November 22nd 2011, 3:58pm

There is a good place to collect L1 eggs that are right element. It's called Auction House. :p

What I ended up doing on my pet is getting L1, L2 and L3 ones (he started as L4 egg), buying up the eggs and mailing them to alt to hold. Nothing says that you have to always do L1 chain. Once I got lots of L2s, my L1 merge pet fed to L2 pet and the chain continued at L2. Then same thing to L3.

I was not able to completely avoid leveling before reaching 100 apt, but I only gained one level, so was not too bad. Also, any high aptitude eggs, which usually means low level blue rune pet eggs should be fed to pet directly. They are really expensive, but a good pet is not cheap. Takes about 16 mil to gain one level around L50.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.