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Roeksha

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Thursday, January 26th 2012, 4:24pm

Runes of Magic - How does the game work?

Introduction

Dear Taborean, You're about to join a world of fantasy you have never seen before. Runes of Magic is a well-known MMORPG (Massive Multiplayer Online Role Playing Game) around the globe. In this game you may encounter mysterious creatures, various plots against Kingdoms, great cities and destroyed landscapes. And there's only a few persons who are able to restore the balance and stop the plots. Are you one of those persons? Do you have what it takes? What is your destiny? Will you become a Mage or perhaps a Warrrior? In this Guide you may find information about the mechanics of this game and the features this game offers. The features described in this thread have a detailed explanation as to how this feature works. Next to several Guides available on this forum there will also be a Newbie Pet available in the game to assist you with all problems you may encounter. If you have any questions remaining, feel free to post a thread with your questions in the Players Questions & Answers section.

Index



Credits:


  • Achoore
    • For updating all information and adding new information to make the Guide more complete.


  • Sixpence
    • For providing a large part of the New Players Guide.


  • Sturmernte
    • For creating the Weapon Enchanting Guide.


  • Tathros
    • For the useful tables.



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Thursday, January 26th 2012, 4:25pm

Getting Started Basic Controls:

W, A, S, D keys are used for basic movement. You can use the Q and E keys to turn your character. Characters move in a linear motion from one place to another. If an obstacle is in your way, use the SPACE key to jump over it. You can modify your keyboard to whatever style suits you. Just hit ESC key and click on Key Bindings. Tip: Avoid wells, boxes, coffins, cliffs with sharp dips, corners, and low-ceiling rooms to avoid getting your character stuck. If you are stuck, you can try to jump forward or sideways, you can also use the 'Stuck Report' button which can be found in the menu when you press ESC.

Camera Movement:

Holding the right-mouse button and dragging it all over the screen moves the camera. Use the scroll wheel to zoom in and out. Left clicking moves the character in a linear and doesn't avoid obstacles in it's way. Use 'Ins' (Insert) to activate the automatic movement.

The Interface:

You can set the interface up under Interface options. The hotbar tab allows you to set more hotbars on the screen. You can set more actionbars, but you're also able to enlarge your current action bars. Also the UI scale allows you to resize the interface to make things fit or you just want to make it look slim and clean. You can add items or skills to your action bar by dragging the item in 1 of the squares.

Main Interface
&#8211; Contains your Mini-map in the right hand corner with World Search, Item Mall, World Map, Styling Shop, Battlefield, Announcements, Interface Execution Error, Quest Tracking and Mini-map option buttons. Your HP/MP/Auxiliary bars plus profile picture is in the left hand side. Target information shows in the upper center along with level and HP/MP bars shown in percentages. Chat windows are on the bottom left side followed by a row of Hot bars where your skills are placed and can be activated with pre-set hot keys. Your experience bar is located on the very bottom colored in blue. Tip: Pressing CTRL+Z removes the Main Interface and gives you a chance to take beautiful screen shots. CTRL+X displays your FPS and Ping Counters.

Inventory &#8211; Pressing B, will bring up your inventory where you can sort, add, or trash items. Six tabs hold your things, only two tabs are available, the rest can be rented out using cash shop. On the bottom are four buttons, item mall bag which displays your cash shop items you bought, Arcane transmutor which allows you to modify existing equipment and combine rune stones, Trash can to throw away items, and the Sorter which sorts out your gear in categories. At the top next to the close bag button there's an option to make all bagspaces visible at once.

Character Sheet &#8211; Pressing C, will bring up information on your character. Left panel shows your stats, reputation, and secondary stats, and resistances. The center screen shows your character and the gear he has on. Hovering over a piece will open a quick switch window and lets you highlight any gear compatible with your class already in your inventory to be used. There are more tabs to the right which opens up different menus showing crafting skills, level of your classes, weapon masteries, emotes. Also, right below where you can see your character there's a 1 with an arrow. You can have 2 sets of gear, by pressing the 1 button it will swap to your second gear set.

Guild Interface
&#8211; Pressing G, will open up your Guild interface. If you don't have a guild it will say so and the list will be empty until you find one. The Guild interface displays all the members within and their corresponding levels or ranks. There's a drop down boxes which will display certain types of information. There are two buttons at the top, War Info and Guild Resources. War Info tells how many wars the guild has been in and the results of those conflicts. Guild Resources brings up an interface which allows you to donate resources like herbs, wood, ore, gold, diamonds, guild runes, etc., to level up a guild. Leveling up a guild unlocks new features. A guild leader has options to modify the ranks, set permissions, and/or boot troubled members out. He can invite and post bulletin boards too. Right below there's the button Announcements, this will show the messages for your Guild.

Skills Interface &#8211; Press K to bring up your Skills Interface. Here you can see the different skills you have acquired when you leveled up. They are divided out in tabs. First tab is the General Skills (Attack, Hearth Recall, Crafting Skills), second tab is your Primary Class skills, third tab is Secondary Class skills, and fourth tab contains Class-Specific Skills. The fifth tab is only available for Wardens. It contains all Pet-Specific skills. You can't unlearn them, but you can just leave it alone. You can also drag a skill into your hotbar and you can upgrade skills with Talent Points. Passive skills can't be put into your hotbar. Tip: You can re-map your interface keys in the Key Bindings menu!

Races:

There are 2 races in-game, each can play certain classes. Humans
  • Knight
  • Priest
  • Mage
  • Scout
  • Rogue
  • Warrior

Elves
  • Mage
  • Scout
  • Rogue
  • Warrior
  • Warden
  • Druid

Classes:


Picking the right class in a game you never played can be frustrating and may lead to confusion and the wrong skills. It could be deadly out there when you use the wrong skills or set up. So what type of player are you?

Melee Classes:
Tip: By clicking on the class names in this post you're directed to the respective class section. Here you're able to find builds, advice and experienced players sharing their opinion and wisdom.

Knights &#8211; With the ability to wear plate armor and wield sword and shields. They are the heavy tankers that can withstand brutal punishment at the cost of high-end attacks. Note: Only playable as a Human. Note: Knights have two different buffs that stack on to a target. Knight skills such as Punishment, can only be benefited by Holy Strike. Stack 3 Holy Strikes + Punishment for a devastating blow. Class-Specific skills use a different set. Holy Sword allows Mana Absorption to take place. Three physical strikes with Holy Sword buff + Mana Absorption = Mana Stealing powers! Great skills to have is Resilience, Enhanced Armor, Resolution, Shield of Atonement, and Whirlwind Shield and many others! Note: A knight is able to wear Plate, Chain, Leather & Cloth.

Warriors &#8211; Going for brute strength with medium armor allows the Warriors to focus on heavy hitting power and mob control. Drawing their rage as fuel during battles to unleash devastating maneuvers that destroys everything around them. Note: Warriors start out with no rage. They build rage while fighting and defending. Slash is an excellent skill to use since it causes bleed effects. Probing attack + Thunder + Slash is a great three-hit combo. Use sneak attack to reach your opponents quicker. Defensive Formation is a great party buff, Berserk is great for solo since it'll make party members angry in battle when you use Berserk. They don't need a 50% decrease in defense. Note: A Warrior is able to wear Chain, Leather and Cloth.

Rogues
&#8211; Speedy, quick, and sneaky. Rogues sacrifice defense for critical attacks and high DPS (damage per second). They use energy instead of mana to pull off attacks with high accuracy and blind status effects to catch their enemy off-guard. They also employ daggers as a secondary tool to draw mobs in. Note: They are squishy, but they are agile and deal out high damage. They combine premeditated attacks with high powered skills without letting their target know that they're there. Shadowstab + Low Blow + Wound Attack is the preferred three-hit combo for a frontal attack. Blind Spot (Cheap Shot at Level 30) + Low Blow + Wound Attack is the best back attack combo to use. Use Nimble Hands, Dagger and Offhand Mastery to raise your DPS to astounding levels. Note: A Rogue is able to wear Leather and Cloth.

Ranged Classes:

Scout
&#8211; Shoot and run, shoot and run. Scouts are pretty much squishy rogues with bows. With powerful ranged combo skills they can stop even the most fierce enemy. Note: With several skills to stun or slow the enemy down, the scout has the time to launch a set of combinations like Combo-Shot, Shot and Wind Arrows to make sure the enemy never reaches him. Note: A Scout is able to wear Leather and Cloth.

Priests &#8211; High HP and MP, priests are the common staple to any party and man's best friend. Priest have the power to heal and resurrect allies. They also provide excellent support with their party buffs. Note: Even though the Priest is very squishy, with her powerful heals she can keep not just her alive, but also the players standing next to her. During the healing she's also able to deal some damage with her DoT's (Damage over Time). Note: Only playable as a Human. Note: A Priest is able to wear Cloth.

Mage &#8211; Super squishy, yet super powerful. Also have outstanding range using fire and lightning attacks to quell any resistance without having to move. Note: Flame, Fireball, Thunderstorm, Meteor Storm...the list can go on and on with spells. These are capable of one-hitting a mob in the same level range. They also suck up a lot of MP and your characters' HP starts off low so they themselves can be killed in one-hit by a hard hitting target. Note: A Mage can wear Cloth.

Warden
- A powerful fighter with a strong pet on his side. While the pet keeps the enemy at a large distance, the master can use several ranged attacks to assist his pet. Note: A combination with powerful pet skills and several DoT's (like Thorny Vines) from the Warden can make a fast end to the enemies. Note: Only playable as an Elve. Note: A Warden can wear Chain, Leather and Cloth.

Druid
- A healer which has powerful single-target heals. It may not have the skills to resurrect a person, but it has the ability to (temporary) turns mobs to your side! Note: The powerful heals from a Druid make sure that the friendly target is not going to die in battle. Next to her healing skills, she's also able to attack with powerful earth skills like Earth Arrow. Note: Only playable as an Elve. Note: A Druid can wear Cloth.

Secondary Classes:

In Runes of Magic, you have the option of choosing a secondary class to complement you're primary. Secondary classes when equally leveled as your primary benefit a 10% increase in stats. They also provide secondary skills to help your primary, but the drawback is you don't get to choose which secondary skills will be in your skill book. If you think you have chosen the wrong Secondary Class. Your secondary class can be resetted, you'll have to buy the Fruit of Forgetting in the Cash Shop (Diamonds). You can choose a secondary class when your primary class reaches level 10. This secondary class can also be leveled, just like your primary class.

Talent Points:

Talents points are easily distributed to each of your skills to level them up as high as your level allows. They are reaped from monsters as a reward. Skills are gained automatically after you level, it's up to you whether you want to advanced them further using Talent Points. Pick your skills and use your Talent Points wisely! They can only be reset through a Cash Shop item. Even when you reached the maximum level you're still able to obtain Talent Points.

The Mobs:

Mobs are placed in three categories, Regular, Elite, and Crown Bosses. You can tell what type of mob it is by viewing their target info in the upper middle of the screen. Regular mobs have just a level by their portrait. They can be killed by a solo player or in groups with ease. They drop trash loot most of the time, but every once in a while they drop white or green gear. Very rarely do they drop blues or purples. Elite Mobs have a gold eagle border around their portrait and their level. They also can be Quest Bosses too. They are stronger and best taken out with a party of at least six members. They drop white and green gear, rarely blues, and most inhabit a dungeon or instance. Crown Bosses are the hardest. They are noted by the golden eagle border and instead of level number, they have crowns instead. These mobs have a load of HP and have high damage output. It's best to take a raid party of 20 or more people against these. Some have bravely beaten them with just a party, but takes awhile. They drop white, green, blue, rare and epic gear a lot and sometimes a rare monster card.

Monster Compendium:

Every once in awhile you'll get a card from a monster drop. Right clicking the card places it in the Monster Compendium which is like an encyclopedia of all the monsters you've collected. There are many in each category and you can access this interface by pressing P. Can you collect them all?

Titles:

This game also offers a title system. When you complete a serie of quests or killed a strong monster you may obtain one of these titles. There are hundreds of titles available in this game. Each title gives an addition of +5 HP when collected. You may equip 1 title which is shown above your charactername. Some titles may give additional attributes when they are equipped. Will you be the first to collect all titles?

The World Map:

Press M to display the current zone you're in. To open up other options, click the dash on the upper right hand corner of the world map to display a drop-down list of options such as opening another map or dungeon to see.

World Search:

Can't find a monster, resource, quests location, or NPC? Use the World Search feature to find what you're looking for and place a marker on the main map. World search button is on the Mini-Map interface, 2nd button on the left. You can search for available quests in your zone or you can hide low-level quests. You can set up various follow markers and way points too. World Search is your best friend when adventuring so get comfortable with it!

Roeksha

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Thursday, January 26th 2012, 4:25pm

Questing


Quest Interface – Pressing L, will open up a list of your Quests you've taken and available to you. The left side panel displays quests you've accepted followed by their difficulty level. A green quest is 3 levels below your current level and shouldn't pose a problem. A yellow quest is a quest in your level range and may pose a slight challenge for you. A red quest is 4 or more levels higher than your current level and are very challenging to complete. If you happen to lose a quest item or fail an objective, you can abandon the quest by highlight quest on the left side panel, and clicking “Abandon Quest” on the bottom right hand side. If you can't find the Quest NPC Reward, you can click on a button that will display it for you on the World Map.


Quest Icons


They come in the form of punctuation symbols that appear over an NPC's head or quest object:

(!) - A bright yellow exclamation point means quest can be undertaken at your level or a continuation of an existing quest. A blue one means the quest is a daily quest which can be taken 10 times per day. They reset every 24 hrs. A gray one means the quest is not ready to be taken, but will be at the next level.

(?) - Question marks come in 1 flavor, bright yellow, they usually mark the continuation of a quest chain.

Check marks - are colored either bright yellow or light gray. Bright yellow check marks means you have completed the quest and ready to turn in. Gray ones are the opposite.

Tip: You can find other quest icons on the World Map!

Types of Quests – Many types of quests to keep you busy and entertained with engaging story lines that are either serious or silly. Here's an example of the type of quests you may encounter along your travels:

Chain Quests – Usually involving a 3-5 part series which may contain a combination of killing, collecting or delivering quest objects to NPC for a hefty reward.

One-time Quests – Done only once and never do them again. May be collecting or delivering certain items to the person. Daily quests fall into this category.

Crafting Quests – Designed to make you gather certain ingredients to make an item or give to an NPC for money and rewards. They require a certain level of Crafting skill to be useful.

Boss Quests – This is a challenge quest, but the experience is huge. It will involve you going into a dungeon and killing a specified crowned elite. Some are repeatable, and some aren't.

Tip: Confused about how to use an item in a quest? Right click an item or read the item description to follow the next best path. You might find a hidden quest line!


Crafting


Crafting is the art of making your own gear using recipes that you bought, found, or earned. With the right amount of crafting skill you can make some of the best gear in the game. Of course, crafting does come with a price tag and takes time and dedication to fulfill. Crafting may not be for everyone and we recommend taking a break from long periods of crafting due to frustration or eye strain.

Gathering: To begin crafting successfully, you must learn how to gather your materials. There are resource nodes all over the world of Taborea in the form of Herbs, Wood, and Ore. Depending on your gathering skill you are limited to different tiers of the above 3. Tier 1 starts at 0, Tier 2 = 8, Tier 3 = 16, and so on. You learn how to gather as part of a chain quest in the starting zones around Level 3.

Once you gathered enough materials, you have to refine them first before applying it to your creations. Pick up a refining recipe from each Crafting NPC. It takes 2 materials to create a green refined item and 6 to make a blue refined item. You gain experience in each Gathering skill you have for refining them. Though they only amount to a small increase unlike Gathering which nets a huge amount.

The maximum Gathering Level is level 80.

Once you've reached level 20 Gathering you will notice that your XP for gathering is no longer increased. You'll have to see one of the Master Gatherer's located in Varanas or Obsidian Stronghold. They will offer you a quest which allows you to once completed gain XP for gathering again. This happens on level 20, 40 and 60.

Production: There are many disciplines to go into, each have their own set of recipes in which you can craft items. Learning and making an item recipe comes with a price tag which increases the higher your recipe level is. Alchemy, Cooking, Tailoring, Armor Crafting, Blacksmithing, and Carpentry are the main production skills you can learn. There are many tiers in learning and only one skill can be claimed as Master. To make an item, just go to a crafting station (ex. Armor Crafting), right-click the skill in your Skill interface. It'll bring up a window that lets you decide what you want to craft today, clicking on a learned recipe will bring up what materials are needed to craft this item. If you have enough you can hit the craft button below to start. You can set up a max number or a custom number of items to make.

Recipes: You can learn different recipes from your respective crafting NPC. There are also special recipes from different NPCs, and ones that are dropped by mobs. To learn a recipe that dropped for you, just right click the recipe scroll and thats it.

Crafting Items: Every so often you'll get a recipe which requires a special item besides materials that you gathered. In Alchemy you may need a test tube or bottle, Cooking may require a special ingredient only available at a Grocer or Food Supplier, and some may demand a crafting rune (Link, Frost, Combine, Disenchant, etc.). Crafting runes are found all over Taborea from mob drops and are always available in good supply.

The available professions are:
  • Blacksmithing
  • Armorcrafting
  • Tailoring
  • Planting
  • Alchemy
  • Cooking
  • Carpentry


Each profession has it's unique items which can be sold to other people.

Tip: Learn where crafting runes are dropped so you may come back again soon to get more!

Roeksha

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Thursday, January 26th 2012, 4:26pm

Enchanting

[LEFT]Last but not least, the enchanting. The way to make yourself stronger, it costs alot, it requires a lot of time, but the result is worth it.

Here you can learn how to make use of the Arcane Transmutor to create better weapons and armor.

Basic Information
[LEFT]Each item can have a maximum of 6 statnames. 1 statname can have 2 actual stats. Example:



As you can see above this is 1 statname (Endurance V), but it has 2 actual stats.

But, sometimes there are stats which don't have a statname at all. Example:



As you can see above, it has a stat but has no statname. Always keep in mind, the maximum on an item is 6 statNAMES.

Durability


When you obtain or have an item which has a durability of 101 or higher it has a 20% power bonus, which means all stats applied to it and all values are increased by 20%. When you want a high durability item it's best to pick an item which has a durability of 104 or more. When your durability due to damage drops below 101 you'll lose the 20% power bonus until you've repaired your equipment.

Arcane Transmutor - ARMOR

[LEFT]First of all I would like to advice you not to use the arcane transmutor to much till you reach level 50.

To create an item you need the following:

  • Fusion stones and items -> Mana Stones of the same tier
  • Arcane Transmutor Charges

Arcane Transmutor Charges can be bought with Phirius Tokens (You obtain them from your Daily Quests) or trough the Item Mall with Diamonds.

10 Charges cost 300 Phirius Tokens or 19 Diamonds. Everytime you do something with the Arcane Transmutor it consumes 1 charge**.

Fusion Stones can be bought from in West of Lower Varanas and Obsidian Stronghold Middle Square. Each stone can have 2 or 3 statnames. The chance of 2 statname stones is smaller then 3 statnames.

Purified Fusion Stones are available in the Item Mall, they have 0 statnames.

My example will be done with Fusion Stones. You need a total of 3 Fusion Stones. Remember that the maximum is 6 statnames on 1 item. You can NEVER have for example 2x Endurance V on 1 item. They overlap each other. This is the same for every statname. So you have to take Fusion Stones which match with each other.
Example:





As you can see above here, these statnames will overlap each other, you can't have twice the same statname on 1 item.



As you can see above your Arcane Transmutor has 5 slots, for Armor combining you'll only need 4 slots in total. Also at the top you can see how much charges you have.


I have a Clean Endurance V, Clean Authority V and a 28 Stamina and 3 fusion stones.





Above here you can see that if you combine 1 fusion stone with 1 item the 2 items will disappear and merge into 1 item. You've just created a Mana Stone. Please note, that there are different tiers. You need 3 identical tier stones. Example:

3x Mana Stone Tier 2 will work
2x Mana Stone Tier 2 and 1x Mana Stone Tier 3 will not work.

Level 1-25 is most of the time Tier 1
Level 25-40 is most of the time Tier 2
Level 40-55 is most of the time Tier 3 EXCEPT for rare and epic items, these items are Tier 4.
Level 55-60 is most of the time tier 3 except for Green, Blue and Purple items.
Level 60-X is Tier 4.



Now you've created 3 mana stones we'll go to the next step, adding them to your armor. Put all 3 mana stones in your Arcane Transmutor and also put the piece of armor you wish to stat in your Arcane Transmutor. (See below).










In the Preview you can see how your item looks like. Click Confirm and the mana stones will merge into the Armorpiece. You've now succesfully created an enchanted item.

Tips:
3x Mana Stone Tier 2 becomes 1x Mana Stone Tier 3
3x Mana Stone Tier 3 becomes 1x Mana Stone Tier 4
And so on...





[/LEFT]

[/LEFT]

[/LEFT]


Roeksha

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Thursday, January 26th 2012, 4:27pm

Enchanting part 2

Arcane Transmutor - WEAPON

Warning:
The stats you will inherit on this item will be completely random due to the vast amount of random FusionStones.

Attributes on your weapon will be overwritten!









Here are some required Arcane Transmutor Charges for the various amount of manastones to create:

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Thursday, January 26th 2012, 4:28pm

Enchanting part 3 - Refining



In the posts above we show you how you can add additional stats to your items. There is also an option to upgrade the values of your items by making use of 'Upgrading Jewels'. These jewels are available for the following categories:

  • Accessoires
  • Armor
  • Weapons
  • Wings


NPC's in Varanas and Obsidian Stronghold sell Jewels which have a low succes rate. If you want a better result it's advicable to buy the jewels in the Item Mall. This can be done with Diamonds, Phirius Tokens or Rubies. The 'Upgrading Jewels' in the Diamond Shop and Phirius Token Shop have a decent succes rate. The higher the refinement level of your item is, the lower the chance on a succesful refinement. So upgrading your item to +2 shouldn't be a problem at all. Upgrading your item to +6 could be hard and requires some luck or the Ruby Shop. The Ruby shop has '100% Upgrading Jewels' available. This means that the succes rate of these jewels are 100%. They can't fail. The maximum refinement level reachable at this moment is +12. Before buying refinement jewels, please carefully read the item description as there are many different jewels available. Each refinement will gain additional attributes. It depends per item which attributes will be gained. This list shows which attribute comes with which item:
[LEFT]
[/LEFT]
Accessory and Wings bring the following attributes:

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Thursday, January 26th 2012, 4:32pm

Enchanting Part 4 - Runes

Arcane Transmutor - RUNES


[LEFT]Runes are additional items which can be inserted in armor. 1 armor piece can have up to 4 Rune slots. On the bottom of the armorpiece you should be able to see how much runeslots your item has. Of course you're able to upgrade this amount yourself by making use of the Item Mall.[/LEFT]

Abbreviations:
str = strength
dex = dexterity
sta = stamina
int = intelligence
wis = wisdom
HP = health points
MP = mana points
PA = physical attack
MA = magical attack
PD = defense (physical defense)
MD = magical defense
AT = Arcane Transmutor


Base rules:

Basic rank:

Handy if you're missing that last 1 basic rune and you have lots of others left over...

Power + Quickness = Resistance
Power + Mind = Harm
Shell + Mind = Vitality
Shell + Vitality = Magic
Vitality + Magic = Shell
Vitality + Resistance = Power
Resistance + Quickness = Shield
Resistance + Mind = Quickness
Mind + Magic = Strike
Shield + Resistance = Endurance
Strike + Vitality = Mind

1st rank
Endurance + Mind = Triumph (Tier 1: +3 int, +1 dex)
Endurance + Quickness = Rouse (Tier 1: +3 dex, +1 sta)
Magic + Resistance = Guts (Tier 1: +3 sta, +1 wis)
Vitality + Power = Excite (Tier 1 : +3 str, +1 int)
Vitality + Mind = Payback (Tier 1: +10 MP, +1 wis)
Endurance + Resistance = Atonement (Tier 1: +10 HP, +2 sta)

2nd rank

Excite + Triumph = Anger (Tier 1: +8 PA, +2 int)
Guts + Excite = Mayhem (Tier 1: +8 MA, +2 str)
Guts + Triumph = Barrier (Tier 1: +8 PD, +2 wis)
Guts + Rouse = Resistor (Tier 1: +8 MD, +2 sta)

3rd rank
Anger + Mayhem = Potential (Tier 1: +3 to all stats)
Resistor + Barrier = Fearless (Tier 1: +10 to all resistances)
Anger + Barrier = Passion (Tier 1: +7HP recovery)
Resistor + Mayhem = Fountain (Tier 1: +7MP recovery rate)

4th rank
Fearless + Fountain = Sorcery (Tier 1: +5 int, +2 wis)
Fearless + Passion = Might (Tier 1: +5 str, +2 stam) )
Fountain + Passion = Agile (Tier 1: +5 str, +2 dex)

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Thursday, January 26th 2012, 4:33pm

Item Mall/Item Shop


This game can be downloaded and played without you having to pay. This game however offers the option to buy Diamonds for real money. Diamonds are a currency next to Gold, Rubies and Phirius Tokens.

Diamonds can be used in the Item Mall to buy various amount of items. This can differ from Items which make enchanting easier for you, permanent mounts, XP and TP potions to furniture for your house.

When buying items in the Diamond Shop you will additionally gain rubies which can be spend in the ruby shop.

Note: When buying items in the Special Offers section you may not always obtain rubies, as 50% offers don't give you rubies.

Do you want to buy Diamonds?

You can charge up on the Top-Up Diamonds page.

The Diamond Shop has the following sections:
  • Consumables
    • EXP & TP
      • In this section you may find various items which help boost your gained XP/TP values. This section also contains Party Experience Potions and Experience and Talent Charms.


    • Transportation
      • This section contains all items you need for transporting. Marking Ink to mark your locations, transport runes to transport to those locations and other runes like a Home-Sweet-Home rune which takes you home, or Passageway runs which allows other players to go to a certain location with you.


    • Must-Haves
      • In this section you may find all kinds of items which could not be placed in other sections. Luck potions, Arcane Transmutor Charges, Daily Quest Tickets, Megaphones, Speed potions for your mount and alot more items which makes life easier for you.




  • Mounts
    • Permanent
      • Tired of hiring new mounts all the time? This is the place where you should look for a new mount! The mounts from this section never expire and can be summoned at any time.


    • 30 Days
      • Do you want a mount, but you don't want to keep it permanent? This section offers mounts which last for 30 days when the package is opened.


    • 7 Days
      • Here you can find the mounts which last for 7 days.


    • Two-Player Mount
      • Always wanted to ride to the beach or other areas in Runes of Magic together with your friend, wife or family? Buy the 2-seated mounts here! So you can invite a second person to join your ride.




  • Upgrading
    • Weapons
      • All weapon-related upgrade items can be found here.


    • Armour
      • All armor-related upgrade items can be found here.


    • Accessoires
      • All accessory-related upgrade items can be found here.


    • Must-Haves
      • All upgrade items which can be used on all items are to be found here. For example: Aggregators to give your items a new look, golden repair hammers to give them a +20% power bonus. Purified Fusion stones to enchant your items and alot more!


    • Back-Slot
      • All wings-related upgrade items can be found here.




  • Costumes
    • Lion Set
    • Guard Set
    • Nighthawk Set
    • Demon Set
    • Jade Fang Set
    • Blue Star Set
    • Female
    • Male


  • Pets
    • Permanent
    • Pet System


  • Housing
    • Storage
    • Beds
    • Tables
    • Seating
    • Fireplaces
    • Cabinets
    • Plants
    • Crafting-Furniture
    • Accessoires
    • Carpets
    • Guild Castle Furniture


  • Crafting
    • Runes


  • Encyclopedias
    • Crafting I
    • Skills I
    • Crafting II
    • Skills II


  • Packages
    • Starter Packages
    • Premium Packages


  • Special Offers
    • Daily Offers
      • Here you can find the daily 50% offers, once a day an item will be available here which will cost 50% less as the usual price.


    • Promotion
      • Special packages and special items can be found here for cheap prices!






Phirius Token Shop


The Phirius Token Shop is the 'free' version of the Diamond Shop. Phirius Tokens can be obtained by doing Daily Quests. If you have spared enough of these tokens you can buy items in the Phirius Token Shop (Like Arcane Transmutor Charges). Not all items from the Diamond Shop are available, but enough to make your choice difficult.

Ruby Shop


In this shop you can buy items with the ruby currency. Rubies are obtained by buying items for Diamonds in the Diamond Shop. The ruby shop offers the 100% refinement jewels, but also permanent pets, wings and other useful items!