This guide is meant for new players. If you have been around for a long, long time you will most likely learn nothing new here.
COMPREHENSIVEGUIDE TO SIEGE (A Must Read to new siege players):
This is intended to be a full, comprehensive guide tosiege wars. I am quite aware there have been guides posted before (which I will reference to save space and time) but they do not quite cover everything that new players need to know. THIS IS NOT A STRATEGY GUIDE!!! This is simply to provide information on things in siege – you (or your guild mates) can choose to use this knowledge however you wish.
Before starting to talk about anything here, I strongly suggest first reading through the following posts:
http://nightsong.wikifoundry.com/page/RoM+Guild+Siege+Info I take no credit for this as someone else made it. It is very old and some information here is outdated, but still lists the dialogue windows one would see when talking to buildings in siege (so you know what things do before entering siege itself).
Crying Wolf In Siege and How Some Things Work= thread on how some things work so you don’t start calling hacks on legitimate players
There is information in the above links that I do not discuss/state here. Should you wonder about something like "what does the siege war map look like?" click the first link.
As already said, the first link I posted is old. As such,you need to know the following:
- Siege war registration times now run every 4 hours, not at 1 set time.
- You onlyreceive rewards from the first siege your guild does (if you ONLY attend your guild’s second siege that day you will still not receive any rewards)
- The price for farm items decreases as you increase the level of the farm
- Library and Drill Ground buffs are UNIT-SPECIFIC, they do not apply to the entire team
- Scrolls From Throne: they are no longer attribute (int, stam, dex) based. They do 10% hp to a gate and have secondary effects
Conditions to winning siege war
1. Occupy all 6 Major towers (Anand, Asachi, Bellin, Buruk, Hilot, Knin) AND Capture your enemy’s honor crystal. This results in Automatic victory
2. Occupy your enemy’s honor crystal. If they cannot recapture it in 5minutes, you will win regardless of the number of major towers you occupy
3. Occupy more towers (this includes honor crystal) then your opponent at the end of the hour. Each major tower has a score of 1000, and each honor crystal has a score of 2000. You can see the point-balance on the special Siege war frame that appears on your screen (Red vs Blue scores)
Should one team fail to meet any of the above conditions, the match will be a tie (i.e the siege lasts a full hour and both teams end with 5000:5000 score). In this case, neither guild loses any Siege war ranking/score, and both teams get “winning” rewards.
Now that that stuff is out of the way, I suppose I’ll start right at the very beginning of your siege war time...which (should be) actually is BEFORE it starts.
Pre-Siege Prep:
First thing’s first. Download the addon “Guild Siege Quick Trade” found here:
http://www.curse.com/addons/rom/guildsiege-quicktrade This addon can be set to donate or collect, automatically trading merits to/from players when a trade request is made. It works while afk as well, and will save you and your guild mates a lot of time. Turn it off by un-checking the little box, and click the “donate/collect” button to switch functions.
Before entering siege, buff up. I can’t stress this enough. Get your stable mount speed buff (available during and outside of siege) BEFORE you enter, this way if it gets destroyed quickly you won’t have any problems. Find priests or other classes that can buff you, get your housemaid potions (see other guides for info on them), other potions and foods in order BEFORE you enter. Don’t waste 5min of the start of siege to grab these things. Every time you die, try to get as many buffs as you can (within a reasonable amount of time) before exiting your castle. Buffs are the difference between life and death, killing and not killing, winning and losing.
Another thing to do before siege is try to form groups. I’m not about to give a seminar about siege strategies, but at the very least do your best not to run alone. Rogues thrive on finding that one straggler, the guy/girl left behind, to kill and pick off – being with a partner or 5 will help reduce this and setting up the groups before siege starts lets people know who they’re following and where they’re going.
So now you’re all buffed up, ready to go with your teammates. Now what? Well you enter siege of course! What you do after entering is entirely up to your role in siege. While not all guilds go so far as to delegate jobs, there are various things you can do in siege.
Things to do During Siege:
As stated in the first link, there are two currencies inside siege -- crystals and merits. I'll start by how we obtain those.
Crystal Extraction:
if you’re going to be afk or are very low level you can at least set your character at one of your back towers to extract crystals. Some enemy rogue will most likely kill you but hey, it is better than nothing. Extracting crystals at a tower takes between 5 and 10 seconds per round (this is done automatically provided your character is alive) and provides both crystals and merits (which can be traded while afk with the afore mentioned addon)
MeritCollection (balloons):
The balloons found throughout the siege war map give merits when killed. Merits and crystals are the main currencies of siege, as stated in the first link posted in this guide (read it if you have no idea what the heck I’m talking about and have not done so already). The small balloons near both castles give 5 merits each upon death, the ones in the middle of the map give 20. They are relatively easy to kill, any player with 15k or more hp should be able to kill the ones near the castle, while the ones in the middle of the map will require a little more to farm them efficiently. Collect merits and use them yourself or trade to your guild mates (as stated in the first link, the “will of honor” buff increases merits receive from these balloons but only for one player).
Merit Collection (guards):
The NPC guards at each tower yield 250 merits per all 3 if I recall correctly. Having a rogue kill the guards to farm merits is a quick and easy way to quickly build up your guild resources. It is often more beneficial to allow the enemy guild to control a tower for the sole purpose of killing guards there to get merits, then it is to capture the tower for your own guild.
Upgrades:
Various upgrades from the forge, field, lumber yard can be obtained during siege war and as mentioned in the first link work for all members of your team. If your enemies are tough to kill, get the “upgrade steel” or “magic infusement” buffs. If they are killing your teammates quickly, get “upgrade defense”. If obtained early, these buffs can make a big difference as the fight drags out. They cost 500 merits and 500 crystals each, but this can be reduced by getting the buffs from library (discussed later on).
Building Construction:
There are tons of buildings/mechanisms you can use/place in siege. I refer you again to the first link in this post for details. Placing crystal extractors early on can allow you to buy many buildings or get the above mentioned buffs, provided the enemy doesn’t break down your gates and destroy all your buildings before you get them. Honor buildings aka towers, which will come with their own section later on, have various uses.
Building (De)Construction:
Just as your team may be trying to put up buildings and mechanisms to slow down the enemy, they are most likely doing the same. Sometimes it is more important to destroy the buildings at a give location then it is to kill the players there, since after all players don’t cost anything but buildings do. If the enemy gets an area well defended with buildings, your team may find it extremely difficult to retake that location – nip the problem in the bud before it becomes an issue.
Fighting the Enemy:
The most obvious thing you can do during siege is of course kill enemy players. New/undergeared people are better off sticking to the above jobs since you will die just from having an enemy look in your direction. You might have fun trying to fight people with 2-3 times or more your health points, but that doesn’t necessarily mean you’re being helpful to your guild during siege. Once you’re better geared, have more familiarity with the game, you can think about venturing in to the more combat heavy areas of the siege map.
DestroyingGates:
The ultimate goal of siege is to capture your enemy’s honor crystal. To do this you need to go through at least 2 gates. This now requires quite a bit of effort since patch 6.0.2 as gates take less damage from throne scroll items. When you decide to try to break down your enemy’s gate(s), you will need a focused group to do this. How you go about it, is left up to you but destroying a gate is a difficult task by itself.