You don't have to necessarily choose between melee and magic here, im in the process of rerolling my wd/r to wd/m and as im doing the math, im amazed. Since straight stats effect your pet more and str is only as good for wds as it is for knights, stack int. 4 stats of int on each piece of gear, line up patk 3 deep if you can. I have a s/k tank that has 3 patk stats on every piece of gear only to make room for stam and pdef stats, and in hodl gear, WA, RT statted with holes, still he buffs up to 30k fooded. Remember wd gets .5 patk from each point of int, in gear of this level a wd/m could have easilly 7000 int, thats 3500k bonus patk and with three patk stats on each piece, you are looking at about 7500, give or take, patk from stats. 7000 int is going to leave you with 14k matk, and with int and stats added you'll have 11k patk. throw in main set Devil slaughter for the extra physical damage, and fill the rest of the holes in with magery gear, flame power necklace, dilany ring, supervisor patk/matk earring/ring, flame earring(the one with accuracy) And giant tyda axe (barring that Root of nightmares may be most viable) I dont have all the numbers for the gear atm, but that should leave you around 20k patk im guessing, and around 22k matk. If you are fighting a boss with no trash, patk food buff/housekeeper buff up to 28k, and watch windchop f people up. If planning on AOE a bunch matk food/housekeeper buff and AOE! One more thing, with 7k int your pet will always be viable dps, but when planning on using pet or AOEing, Hero pot. Since your attribute investment is all int, hero pots wont boost your single target terribly much, because all youll get will be extra wind chop mdmg, and charged chop will do the rest, but your aoes and your crystal will feel a hero pot very very much.
Right now i try to get as much strength and intelligence on my gear as possible. 3 of my mainstats i have to buy for mementos (Str/Int & Int/p.att in Temple & Tomb variants) which is quite expensive.
I am at 14k matt and 18k phyiscal attack right now, using a T10 root of nightmare. My damage is a little better than that of a mage - until i run out of mana about 90-120 secs into a fight. And yes, i pot mana like crazy.
Since you said that the main-stats affect the pets best (like strength for example), i try to stay away from stats that give me only secondary attributes (HP/p.att for example). I still have some of those on my gear though. Mostly Forrest of Competition and that Hos or so Strength/Magical Attack stat.
In summary i just want to be sure that i fully understand what i am about to do. So Strength would be better than pure physical Attack overall even though it gives me less p.att than a pure p.att-stat because it improves my pet more. Same goes for intelligence compared to m.att etc. right?
And you are right about the hero pot. It gives my pet a nice boost. I had it tank Dod two nights ago.
Thanks for your help it really is appreciated!