. Don't use to soon or you might aggro the boss before the tank.. Also a great skill for pvp as it is an interrupt as well as a knockdown. Keep on your action bar. Level to at least 20 to allow use of Shout skill.This post has been edited 4 times, last edit by "Gutterboy" (Nov 10th 2014, 11:30pm)
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Feel free to give any opinions you want. This can be an open forum for anything W/M related. Gearing will eventually be added to this guide I'm sure but for right now I didn't want to put the time into it.Thanks for including my quote. I worked hard on that paragraph hahaha
Great Guide. Let me know if you want opinions about gearing. I have that Alna mentally to W/M.
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Thats wrong... you can use fireball and Lightning's Touch at the same time that you do white hits... you can increase your dps 15% if you use it. (100% tested).Lightning's Touch - Instant, No cd. Spammable attack that inflicts wind damage. Useful for questing. Not part of boss fight rotation. Don't invest too much TP into this skill.
This post has been edited 1 times, last edit by "docdesertor" (Jul 24th 2014, 10:52am)
That's probably the starting point for many ppl. You can hear a lot of "W/M just uses mages gear". Well, for a perfect W/M it's not strictly true, I think. Probably the biggest diff be the weapon.I don't usually bother with a wand/tali much anymore because as mage primary I tend to spend so much on my staff that I can't excuse the extra expense of a second weapon
) the Aoth set. Here, however, I wonder: it must be great for W/M, but would this also be the first choice if this set was not so useful also for their M/x side?
you can either look this up via tooltip addons or on rom-welten. or, get an approximate value by trial and error. you can probably also just ask around what the approximate mdef of bosses are, and some1 might have a good idea.So, what is the MDEF of the bosses?
mdam is always better if the buffs are equivilent. under softcap, damage and attack buffs increase your output damage by the same ratio. however, mdam food increases ur damage by ~12%, while MA food is ~15%. if you are under the MA softcap, that 15% MA will do more to your total output damage than 12% damage. once u are past the softcap, the 12% damage will have a greater effect than the 15% MA.So wouldn't more madam always be better? I always get confused as to when I should use mag damage food versus mag attack food. Can someone explain that?

From what I've seen, VVV w/m's tend to go 5/1 or 6/0. Grainger and Alna have like 60K hp. Not my personal preference, but if it works, it works. You can certainly get a crazy amount of ma by statting like that.I also had another doubt/observation. A while ago when talking to a W/M's I've heard a few times "never sacrifice mdmg, but we have well enough of matt; since you overcome the mdeff of the bosses with a wide enough margin, the benefit of further boosting matt is fairly limited - better to stay alive longer (esp. that you fight close to the boss)". Thus: more matt/sta, not all matt/int. But ... when I now look around everyone has just matt/int in their gear (well, I didn't do a proper research, but this was my first impression; maybe someone simply did not switch from his mage gear?). I can see why it is so for the M/x side => so I was just wondering if the old argument about W/M is still valid... If you were to play just W/M and never M/x, would you still stat 6/0 (full matt/int) or 5/1 (with 1 stamina), or would you actually stat more stamina?
So you just rotate them between white hits then? Interesting.. I'll try it next time I dps on my w/m and see what I come up.Thats wrong... you can use fireball and Lightning's Touch at the same time that you do white hits... you can increase your dps 15% if you use it. (100% tested).Lightning's Touch - Instant, No cd. Spammable attack that inflicts wind damage. Useful for questing. Not part of boss fight rotation. Don't invest too much TP into this skill.
People think that white hits are cut by instant skills, but i tested this a lot of times and you can use them without problems... you dont have to use cast skills like Thunder Sword
Is the same as Rogue/mage....they can use instant skills in burn... they dont use combo throw

It certainly is, as a decent number of the mobs also cast a AoE on death, which does 'flat' damage based one pdef. Meaning W/M's with under 120k hp may have to keep E-rage stacked through mobs for a greater chance of survival.New instance will interesting though with all the mobs doing aoes and what not.