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1

Sunday, September 26th 2010, 10:26pm

Instance and Required Level Listings

Is there a list of instances and required stats for each class?

For example: the rom wiki lists KS as needing 10k hp for the tank, 8k for the melee classes, 6k for the magic.

Is there a list like that for these other instances?

ps, clops, ks, tt, hoto, hos, ... (higher)

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Monday, September 27th 2010, 4:51pm

Well, from what i've gathered, (I'm a tank), here are a list of the instances, and what the req's are.

MA or under - quest gear will be fine.

Clops - 4-6k hp min, blue weapons will do.

Kalin's - 6-8(10?)k hp will do fine.

HoTO - big jump here, but even still, statted in whites with 35, 30, and 40 greens, your group should do fine. 10-15k hp for dps/heals, 15-20k for tanks. mages do especially well in this instance.

Origin - like HoTO, with the only exception being the razor lurker fight. Do it often, and with the strategy, you should be able to clear it with a flurry of yellow VII from HoTO(or by current means, mementos in Dalanis, which are easily obtained.) The other option is to burn through the fight, but tanks should have 40k+ hp at that point. Mages do especially well in this instance

HoS - big jump, group should have at the very minimum 15-20k hp, with tanks having 30 or 35k+ for a "safe" group setup. You should have a majority being purple gear by this point. Mages do especially well in this instance. Note; this is where the group has to start to learn to pull strategically, and not with the tank aggro'ing the room.

ZS - a smidge harder than HoS; but upping everyone's hp by around 10k (20-25 for dps/heals, 40-45 for tanks) it should be clearable. Nothing under purple(accessories, meh) and no greens. Note; dont underestimate the mobs.

LODD - one boss, not long, but needed to kill Sirloth, the 4th boss of DL.

DL - well, you can see where the pattern leads; 40-55k hp, 25-30k for dps/heals.

DOD - everyone must have at least 20k hp for first boss. Normally, you farm the first boss; 35-40k hp tank, 20k+ dps/heals.

WA - another gear check instance, tanks must have at least 65k+ hp, 80k+ pdef, and 10-15k patk. Not sure about dps, but 30+ should do fine.

RT - at least 70-80k hp, 120k pdef(tanks) dps is below.

More or less, the general ideology is, well if your group is able to clear one instance, by theoretic means, they -should- be able to clear the one diretly over it. If they can't, then using a few upgrades here and there from what you can kill, will allow you to do so.
ie: if you can clear hoto, and Life Leecher(first boss Origin) but not razor lurker+, then farm LL for a bit, use the gear and upgrades from that, and go from there.

Clops - Dragonfang ridge. Attunment: Yes (quest chain)
Kalin's - Dust Devil Canyon. Attunment: No
TT - Ravenfell. Attunment: Yes (quest chain)
HoTO - Weeping Coast. Attunment: Yes (quest chain)
Origin - Aslan Valley, in the Jade Forest. Attunement: No
HoS - Silverspring. Attunment: No
ZS - Autoulia Volcano. Attunment: Yes (Kill Sharleedah)
DL - Autoulia Volcano. Attunment: Yes (enter ZS)
DoD - Thunderhoof Hills. Attunment: No
WA - Southern Janaost Forest. Attunment: No

As far as group setups go,

Clops - Tank, Healer, Mage, 3 dps.
Kalin`s - Tank, Healer, Mage, 3 dps.
TT - Tank, Healer, 2x ranged dps, Mage, 1 dps.
HoTO - Used to be that you needed two healers, but with a group heal of over 10k, it should be, Tank, Healer, Mage, 3 dps. If not, then, Tank, Healer, Healer, Mage, and 2 dps.
Origin - Tank, Healer, Mage. 3 dps.
HoS - Tank, 3 Mages (discharge Rotation), 2 Healers, 6 dps.
ZS - Tank, 2 Mages, 2 Healers, 7 dps.
DL - Tank, 2 Mages, 2 Healers, 7 dps.
DoD - Tank, Healer, 4 dps. Alternatly, Tank, 2 Healers, 3 dps.
WA - Tank, Healer, 4 dps. Alternatly again, Tank 2 Healers, 3 dps.
RT - Tank, Healer, 4 dps. Or, Tank, Healer, Healer, 3 dps.

Note; These numbers are based on a -normal- group, following the thoery in my last post. Of course if you`re overgeared, these values are less. I`ve 5-manned ZS, solo`d Clops, and duo`d DoD first boss farms with a scout. I`m a Knight lol.

Mana/Matk/Patk/Wep Tier.

MA - quest gear will be fine in all four areas.

Clops - 3-8k, 2-4k, 2-5k tier 5 and 6 are fine. Statted in dirty 3-stat green X and XI will let you excel here.

Kalin's - 5-7k, 3.5k, 3-6k, tier 5 and 6(7?) are fine. again, dirty-statted greens will get you in here.

White/green gear stops here.

IDK - 6-8k, 4k, 3-6k, t7(6?) are fine. Puri-statted greens with VI yellows will do nicely.

TT - See above.

HoTO - 9-11k, 4k, 5k, t7 purple.

Origin - 9-11k, 5-6k, 6-7k, t7 purple. (yellows from HoTO to get here)

HoS - 16-18k, 9-10k, 9-10k, t7(8?) purple. (must be puri-statted in yellows)

LODD - 16-20k, 10-12k, 10-12k, t7.

ZS - 18+, 10-15k, 10-15k, t7-8.

DL - 18+, 12-17k, 12-17k, t8.

DoD - 16+, 15-20k, 15-20k, t7-8.

WA - 20+ 20k+, 20k+, t8(9)

RT - 30-40k, 25-30, 30-45, t8(9)

Hope this info will help you and your group.
-Cheers,

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3

Monday, September 27th 2010, 5:02pm

theres also, some numbers in my guide u can look at

Cptlegion

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4

Monday, September 27th 2010, 6:57pm

Quoted from "sharinganuser;341392"

Well, from what i've gathered, (I'm a tank), here are a list of the instances, and what the req's are.

Hope this info will help you and your group.
-Cheers,



deserves a sticky

5

Wednesday, September 29th 2010, 8:57am

Excellent! I know I'm asking for a lot here but...

It seems that TT is not on that list :-( i know TT drops better rogue/scout gear for 50's than clops which is why I'm interested.

Idk 50 is also missing. Critical for elites.

Also are there any recommendations on the following for the instances?

mana for the healers.
pattack for the phys dps.
mattack for the mag dps.
weapon tier level.

Little feather: your guide actually covers most of my questions, but that is strictly for tanks correct?

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6

Wednesday, September 29th 2010, 7:33pm

Updated.

  • "Littlefeather" has been banned

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Wednesday, September 29th 2010, 7:50pm

Quoted from "thebadtouch09;342019"



Little feather: your guide actually covers most of my questions, but that is strictly for tanks correct?



yea, sry, only for tanks...

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Wednesday, September 29th 2010, 8:54pm

I'm gonna put this under the "guides" section, kay'?

Hathore

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9

Wednesday, September 29th 2010, 10:06pm

Moved to community guides/ stickied.

Thanks!!

nemecis

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10

Thursday, September 30th 2010, 8:10am

DL attunment - must enter (not clear) ZS

Should add Mage as needed for any @ level group for Clops+KS
Ranged dps x2 should be noted for TT @ level (especially Snow Blake)
3 Mage for Discharge rotation in HOS if done with minimum reqs is usually advised.

rest is pretty much spot on.

11

Thursday, September 30th 2010, 10:25am

Nice guide!

30-45k pa for RT? Now i havent been in and i dont intend to now but you never know when me and my wife might come back one day, is that 30-45 for bosses or trash too?

And a tip for your priest if they have 50k+ hp in hoto... Tell them to remove some gear on teeth/jiasha, I was helping out a group and they found it very amusing when died xD

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12

Thursday, September 30th 2010, 2:53pm

Updated with that info Nem, and booboo, rofl, in all honesty, i kinda BS'd my way through the RT section. But, i see plenty of rogues with 25-30k hp who have 25-35k patk. And, since they're in WA and stuff, i guessed a small prop up the scale would be fitting.

^^

[EDIT]: I could be wrong, as i've never been in RT. Or in TT, as nem pointed out lol. So, if you see something that looks like it could use a re-vamp, then just pm and i'll update it.

13

Thursday, September 30th 2010, 3:25pm

This list proves to me that you guys on the US servers must have different gear or smth.
The tank with highest HP on our server (Isiltir) has about 75k hp. Most people who do all instances (up to RT) have around 30-40k hp and they manage well.

Hell I tank DoD first boss on normal with my 25k hp R/K.
Either the instances are easier for us or we don't rely as much on gear as non-EU servers do.

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14

Thursday, September 30th 2010, 3:41pm

That's weird.. aren't you the guys with the Revo 9 and block 100 on you gear lol? I always though we were pancakes compared to you guys.

But even then, how could gear be any different? It's all the same, and i'd like to see a takn go into RT with 30-40k hp rofl. You'll barely tank ZS/DL with that lol

15

Thursday, September 30th 2010, 3:46pm

The values are slightly overkill. It provides a very nice buffer, but that much hp/pdef isn't necessary for those instances.

WA you don't need 65k health... You need like, 45. In fact, I've seen 45k tanks do it; you just need a good healer, and people to know which way and when to run. 80k Pdef? A bit over what is minimum, but a good number to work with for the instance.

You can tank Raksha 1st and 2nd with 60-70khp and 100k pdef with just EA. Having said that, the values you gave are when you can probably do it *comfortably* with far less screwups; the numbers I'm giving are more of a minimum value; which are viable to attempt and complete, but by no means safe and certain.

Quoted


You'll barely tank ZS/DL with that lol
ZS/DS can nowadays be tanked by a level 60 s/x or r/x with 30ksome hp provided they pop defense foods and have at least the gear from that instance. With healers healing for 20k+ hp per GH, it's not terribly difficult to keep a non-x/k up provided they have the defense to not get 2-shot.

I more or less agree with the rest of the numbers you have listed; But I *would* recommend that most people keep up with the numbers you listed, despite what I believe are the minimums, as it will end up resulting in far less frustration and failure.

As for the euro guy; DoD normal, tanking on a lvl 60 r/k, anyone could do that; you're level 60, and an x/k. I was able to tank it on my scout, at level 59, with 33k hp. And that was WHILE using blood arrow, with one priest. It's not skill, it's level difference. There is little, if any *real* skill involved in an mmo like this; it's dumbed down such that the majority of the populace can play and enjoy it. And that's how an mmo really should be, catering to the general populace. It's what makes MMO's fun; you run across more than just hardcore gamers.


Also, anyone bragging about mad 5killz in an mmo needs to go outside. You know, where the sun is. No, not the glow of your monitor, that's not the sun; the sun is that big bright thing that makes light go through your blinds in the morning. Skills would be say, engineering your own vehicle. Or the piano. Or maybe being a great singer. Skill is not being able to pvp gank someone on your r/s/k and teabagging them. That would be 5killz. This isn't directed towards anyone in particular, but I smell a troll coming this way to brag about their 5killz, so I figured I'd nip this in the rear before it starts.

16

Thursday, September 30th 2010, 5:05pm

when you say dps what do you mean exactly?? r/s only?? r/k ?? r/w?? s/?

17

Thursday, September 30th 2010, 5:20pm

Awesome :-D Thank you so much. I have been referring to this guide so much since you posted it ^_^

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Thursday, September 30th 2010, 5:46pm

Quoted from "ompa1010;342421"

I smell a troll coming this way to brag about their 5killz, so I figured I'd nip this in the rear before it starts.


lol, where did that come from?

hm, tbh, about the pa for melee in rt, i know it can be done around 25k, but thats when you know that player really well, and you know they can do their job, and do it good.

sometimes, when ya gotta pug stuff, i like a 30kpa (or atleast close to) number. just cuz, in today's rom, you can take a player whos been playing for over a year that has 30-32kpa, and know the ins and outs of their class, and how to play it to its fullest potential. Or you can take the 60/60 melee, who has 30kpa, bought all his/her gear, whos only been playing about a month...theres a BIG difference there., thats just the reality of todays' RoM., you never know, so i like to give a little buffer there for mistakes.

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Thursday, September 30th 2010, 6:45pm

Quoted from "sharinganuser;341392"

MA or under - quest gear will be fine.


True except for NoM. Try running NoM in your 30's with quest gear :P you will either need to gear out or lvl up cuz NoM is one broken mofo when it comes to the lvl its meant for.
One of Grimdal's earliest players that is still active. I'm Tyrant and twink pvp is my reason for RoM.
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20

Thursday, September 30th 2010, 7:14pm

Quoted from "Ominous1;342475"

True except for NoM. Try running NoM in your 30's with quest gear :P you will either need to gear out or lvl up cuz NoM is one broken mofo when it comes to the lvl its meant for.


I think that would apply for IDK as well. IDK kind of sucks (35...never been in 50. To traumatized by 35 to go.)