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potato221

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21

Friday, October 1st 2010, 6:34pm

Quoted from "thebadtouch09;342492"

I think that would apply for IDK as well. IDK kind of sucks (35...never been in 50. To traumatized by 35 to go.)

Yea I agree with you, IDK should be rated as at least lvl 40 and the quests tied to it should give more XP. 32k XP at lvl 40+ is not enough and you really need to be in a party of lvl 40+s all fairly well stated. Just a small rant, don't like being owned by an instance that's 9 lvls under me with a full party of 35s to 45s (especially when I'm pretty well stated for my level, still mostly greens but all tier 3 and above and all plussed to at least +2).

brogue

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22

Friday, October 1st 2010, 7:44pm

R/k here. Tanked first four fights in WA with 42k hp unbuffed, about 53k buffed and like 56kpdef (with foods). Two healers, one priest and one druid. Healers were not OP but rather knew how to play their class well. dodge dodge dodge baby!!!

Melee dps in WA only need about 30-35k hp (buffed) and I recommend over 25k pattack to really do any sort of dmg. Honestly, over 30k pattack is ideal for WA, but not necessary.

23

Saturday, October 2nd 2010, 12:05am

I think the patk/matk reqs. are a bit on the overkill side. 8K will probably do for HoTO, and many in my guild seem to agree that 20K ish minimum patk/matk (unbuffed) will do fine for WA.

I also kinda find it funny that the one suggesting these super high stats says they have 10K patk in their signature :P

or maybe the requirements are just different on govinda, lol.
(Wd/w)/s) (82/70/62) Kritzalot - WTB fourth class already, I want my rogue side back D:

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nemecis

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24

Sunday, October 3rd 2010, 11:46am

to me the guide should list over kill stats.

can you enter Clops @ 48? yes but i wouldn't recommend it.
can you enter Hoto @ 52? yes, but again i wouldn't recommend it (even if the gear doesn't change the difference in levels is significant)

Just because an instance can be done with less, doesn't mean these numbers are overkill, they're the numbers players should be aiming for. Meeting the minimum reqs shouldn't be anyone's goal. If you're minimum you're not contributing much to the party.

In terms of dps, you're being carried. For a tank, your party will have to be equally geared or holding back in most cases, for healers ... well either you can or can't keep the party and yourself alive, there's more flexibility there.

To me the numbers are perfect as a "guide" as to what to aim for.

The number of players that reach "minimums" and are absolute fail in instances far outweigh those that reach minimums and offer a benefit to the party.

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25

Monday, October 4th 2010, 3:25pm

Thanks nem ^^

26

Monday, February 28th 2011, 11:43pm

Is there someone with real experience with RT that could give us some input? I've heard 35k hp, and i've heard 45k hp for normal mode. What are some real numbers, for all modes?

Particularly need info for a priest, GH req(i'm well aware that there is more to healing than GH, but its good number to look at for a base) HP unbuffed/buffed.

How about KT and VN? I know VN has been cleared, so what does a group need to do it?

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27

Tuesday, March 1st 2011, 1:39am

Quoted from "wisemagicninja;393932"

Is there someone with real experience with RT that could give us some input? I've heard 35k hp, and i've heard 45k hp for normal mode. What are some real numbers, for all modes?

Particularly need info for a priest, GH req(i'm well aware that there is more to healing than GH, but its good number to look at for a base) HP unbuffed/buffed.

How about KT and VN? I know VN has been cleared, so what does a group need to do it?


I now have experience in RT, lol.
As a tank, I run in with 82k hp buffed, 170k pdef buffed, and 26k patk.
My main healer, a d/s, have 35k hp and 36k mana with a t8 Savage staff.
I also run with a 40k hp, 20k hp mana p/m. The numbers for my healers are unbuffed.
A solid 25 or 30k group heal should be good for it.

DPS ranges, as i've seen some as low as 30k hp, and some that have more hp than me :P
As for modes, everything above Silver is Pew-Pew + immune, so you could have 1 hp for all the bosses care.

28

Friday, November 18th 2011, 12:10am

If you are full dod statted you can run RT.

The key to running these harder dungeons is to buff with everything you can, a solid 40k hp/30k attackpower base is Ideal for regular modes up to silver, gold and plat require a bit more(more attack power than hp) and diamond is all about absolute burn, as previosuly mentionned you might as well have 1 hp in diamond, immunities and max dps output is what you need for diamond(60k+ attack power buffed and as much crit as you can possibly get)

...Diamond is not to be taken lightly, you need the very best players you can find and you will need to use phoenix redemptions....makes for good memories though, and leaves you with a feeling of accomplishment if ever you end up beating it :D


-sas

29

Sunday, May 6th 2012, 12:59am

Is there a list of quest that need to be done for attunement for these bosses? I skipped some somewhere and don't want to do eveery quest?