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41

Tuesday, June 28th 2011, 11:33am

Much love Scooter! :D
Paz, I'll pay good for your ways. :mad: :(

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42

Tuesday, June 28th 2011, 5:50pm

On the third fight in Grafu, it can really help to have a second healer in the party. Have downed him using a priest and druid. The druid throwing hots on those who get hit with acupuncture. Its not going to be a burn boss as there is constant running to free party members from imprisonment and movement with acupuncture.

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43

Tuesday, June 28th 2011, 5:51pm

Quoted from "scootermtb;436001"

2nd
If u kill Isaac first, Ardmond enter a Frenzy state where he hits much harder.

I don't know, but I think Magic Breakermight be able to take him off frenzy state, since it counts as a beneficial effect.
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wolfowl77

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44

Tuesday, June 28th 2011, 10:22pm

Updated the OP with the most recent info, keep it coming guys, and thx in particular to Scootermtb for sharing. :D

wolfowl77

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45

Saturday, July 2nd 2011, 12:29am

Updated

Main post updated with new info and screens of 4th boss: Conjurer.

Speculation added about debuffs, if anyone can confirm or disprove them please let me know.

46

Saturday, July 2nd 2011, 7:38am

Quoted from "wolfowl77;438060"

Main post updated with new info and screens of 4th boss: Conjurer.

Speculation added about debuffs, if anyone can confirm or disprove them please let me know.


4th boss: Flower debuff is called [Conjurer's Flower] and is a poison. It is removable with druid Antidote. While under the effects of Conjurer's Flower you cannot be healed.

47

Saturday, July 2nd 2011, 10:09am

Quoted from "Treelol;438185"

4th boss: Flower debuff is called [Conjurer's Flower] and is a poison. It is removable with druid Antidote. While under the effects of Conjurer's Flower you cannot be healed.


After review of my recording, I have identified a more accurate representation of Conjurer's Flower.

While under the effects of Conjurer's Flower healing is 90% less effective. You get the debuff by being close to the hat when that person is let out of it. The "giant" removing the hat, and the person in the hat can both get the debuff.

That's all I could infer from my recording, I'm going to have to run it again to get more information.

VIDEO: Grafu Easy - 5th Boss Alternative link: Megavideo

I know the video quality sucks, I'm sorry. As you can see in the video, I notice the flower debuff is a poison and then try to cleanse it. I then try to heal someone else with the debuff and notice the effectiveness is diminished. That's pretty much it.

wolfowl77

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48

Saturday, July 2nd 2011, 6:13pm

Thank you Treelol, I'll update the main post later. :D

Edit: updated

49

Wednesday, July 6th 2011, 3:25am

What is "rmode" that I keep reading about in Grafu/Sardo threads?

wolfowl77

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50

Wednesday, July 6th 2011, 4:22am

Quoted from "lelm27;439562"

What is "rmode" that I keep reading about in Grafu/Sardo threads?



Probably "raid" mode, Grafu is a 12 man instance on Hard difficulty.

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51

Wednesday, July 6th 2011, 1:17pm

Only 1 guild on EU forums has posted they cleared Sardo castle and only info they gave out was for first boss only. Seeing as we already have the same strat as them for it didnt see why i should link it. Anywho Ragnarock should clear sardo sometime in next couple of days. Keep ya informed:D
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52

Wednesday, July 6th 2011, 3:15pm

Quoted from "lelm27;439562"

What is "rmode" that I keep reading about in Grafu/Sardo threads?


rmode means rapemode - that is used to mean they just burned the boss with damage ignoring most part of strategy.

The bosses on Sardo Castle are easily burnable btw.
-> Scootermtb (Knight 74 / Warrior 75 / Rogue 73) [US-Artemis]
-> Bufferboy (Druid 70 / Warden 72 / Scout 51) [US-Artemis]

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53

Wednesday, July 6th 2011, 4:29pm

Quoted from "scootermtb;439755"

rmode means rapemode - that is used to mean they just burned the boss with damage ignoring most part of strategy.

The bosses on Sardo Castle are easily burnable btw.



Eh? The first boss and fourth boss and fifth bosses are easily burnable? You running easy mode or normal? Cause that has not been our experience. The fifth boss in Sardo is just crazy!!

54

Monday, July 11th 2011, 2:52pm

Quoted from "brogue;439776"

Eh? The first boss and fourth boss and fifth bosses are easily burnable? You running easy mode or normal? Cause that has not been our experience. The fifth boss in Sardo is just crazy!!


I run normal mode, but our DPS is probably higher than yours atm. Once the top dps of you group gets sardo/gc hard weapons, u will burn too (1st boss u wont have 20sec fight but once u 3 hit adds/barrels, fights gets a lot easier).


ONTOPIC:
im gonna post some stuff about normal/hard mode, not easy as the title says, but i hope its ok

Boss 1: Cayus (jack in the box

- Whoever doesnt click on his box get hit by disaster. On normal u can survive the hit, on hard mode its 100m+ dmg (that means if u fail u die).
- Once you click on the box u get hit by a ``closed call``. that does 30% hp damage.
- Forward flip is 35%hp
- Juggler knife is 30k fixed dmg (ignoring pdef)
- Juggler Trick is based on pdef.


Boss 2: Ardmond (trainer) and Isaac (lion)

- On Normal mode, if Ardmond enter a frenzy state u ned around 250k pdef and 120k hp to stand it, on hard u need 300k+ pdef and 150k+ hp.
- Once you click the bucket on the ground u get a meat in ur inventory to lure isaac.
- Isaac has an ``armor break`` debuffs that cuts ur pdef and its stackable. If it gets to 3-4, you are pretty much with close to 0 def.
- Ardmond ``Feral Attack`` is 360o aoe that deal %hp damage (forgot how much). Run away from it - including the tank (middle range skill - maybe 100).
- Ardmond Feral Bash is based on pdef i believe.


Boss 3: Boro-boro Brothers (Thanks Salonius)

- The cage has 700k hp on normal and 2m hp on hard (1 dps alone wont burn it fast enough on hard after music/pots wears off)
- The boss has a debuff called ``antagonizer`` that increases aggro of the person. If a dps gets it - try to step away to not make excessive aggro.
- Acupunture torment is 90% hp. Hits everyone near the person that he called (yellow msg on screen, something like ``Scootermtb, are you trying to escape`` i think - correct me if thats the wrong message). The named person has to move away fast and 1 healer urgent him to full.
-> Scootermtb (Knight 74 / Warrior 75 / Rogue 73) [US-Artemis]
-> Bufferboy (Druid 70 / Warden 72 / Scout 51) [US-Artemis]

wolfowl77

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55

Tuesday, July 12th 2011, 12:49am

Quoted from "scootermtb;441540"


im gonna post some stuff about normal/hard mode, not easy as the title says, but i hope its ok


Fine by me, I shouldn't have named the thread what I did, considering what it's become. :D

Updated with the new info :cool:

56

Tuesday, July 12th 2011, 12:21pm

This is not actually some writen info, but if you go to google.com and search ``Grafu Castle by suicide`` you will see videos of all the bosses in Grafu Hard Mode made by a EU guild. It helps a lot in finding out strats.

I dont know if you wanna link those videos on the original post.
-> Scootermtb (Knight 74 / Warrior 75 / Rogue 73) [US-Artemis]
-> Bufferboy (Druid 70 / Warden 72 / Scout 51) [US-Artemis]

57

Tuesday, July 12th 2011, 5:02pm

Done Grafu easy for exploration and quest means with guild.

So when you kill Isaac first, Ardmond goes into frenzy And hits alot harder. Also after some time Isaac returns (I'll call it unconfirmed, it happened only once so it could be some kind of bug, or we were fast enough the other times)
When you kill Ardmond first, Isaac starts to randomly charge people. We usually do this way.

Once you catch the rabbits in bossroom 4, the boss will immediately rush you.

When he teleports someone into the hat (1 person in easy) there is a rabbit in the hat which can be killed.

If this is not done in time, everyone gets blown up.

If it isn't possible to kill the rabbit, like when the healer is inside the hat, the player who got very big can get his teammate out of the hat, triggering a smaller AoE and the player comes out transformed.

I can confirm that the transformed state can be removed by antidote (for the flower) cleanse (rabbit) and purify (squirrel)

For boss five, I can mostly confirm what has been said. The main trick is to remove the smirky poison with Antidote skill, requiring a druid, or caked. Also get ready to move when he casts "throwing poison" or something of the likes, bad memory, because that's when there will appear poison spots on random player's position.

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58

Tuesday, July 12th 2011, 7:37pm

Yeah we roflstomped grafu easy up till boss 5, ugh he is something else. Ty for the advice next time we will bring a druid. I was buffed up to 127k hp and he one shot me when I had poison debuff.


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wolfowl77

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59

Tuesday, July 12th 2011, 7:51pm

Quoted from "NewSkythief;442057"

When he teleports someone into the hat (1 person in easy) there is a rabbit in the hat which can be killed.


Odd, I wasn't able to attack him when I've been put in the hat, how do you kill the rabbit?

@Scooter - I'll check those vids out, if they do a good job illustrating the boss fights I'll link em, otherwise I'd rather have some U.S. vids :cool:

60

Tuesday, July 12th 2011, 7:54pm

hard mode there's not 1 hat. there's 3 :cool:

my strat for 4th hard: ignore my messages and play witcher 2 :D

and adds in normal mode on boss 5 hit me for ~125k with 97k pdef, hard mode they hit me so hard I lost internet connection. :eek: