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EsxCape

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Sunday, September 11th 2011, 10:46pm

Bolinthya Rift Guide

BOLINTHYA RIFT GUIDE
This guide is for any players who are interested in exploring the Bolinthya Rift world battlefield accessible through Dust Devil Canyon. This thread will be an on-going collection of information from myself and other players; all constructive contributions are welcome! Please check back for updates. :)

Contents:
1. Overview, Map, Rewards List
2. Lanka Guide
3. Tanboli Guide
4. Woozilla Guide
5. Tealiss Guide
6. FAQS

BOLINTHYA RIFT OVERVIEW
Location: Dust Devil Canyon @ (56.9, 64.0) OR Silverspring @ (37.0, 30.4)

Easy Mode: Accessible through zone transportation prompts OR by talking to [Gugan Gelitz] outside the Obsidian Stronghold OR by talking to [Lydia Anne] outside Varanas. It is a level 50+ instance (mobs level 30 - 50).

Hard Mode: Accessible ONLY through the use of the transportation set skill (requires level 65) for Bolinthya Rift. This set skill can be bought from the Codex NPCs in Kampel Town, Land of Malevolence. It is a level 65+ instance (mobs elite level 65 - ?). Requirements are about the same as Grafu Castle - Hard Mode.

Group Size: This battlefield is not meant to be solo'd. The best approach would be a 12-man or 36-man raid, especially if you are attempting the hard mode.

Time (Easy Mode): 1 Hour Timer; when time is up, you will be ported outside.
Time (Hard Mode): It is timed in accordance to tasks that must be carried out. For example, you have 3 minutes to complete the first task or else you will be ported out and receive an exhaustion debuff that prohibits you from re-entering Hard Mode for 10 minutes.

Points: You receive battlefield points for staying in Bolinthya Rift for the full 1 hour. Points can be exchanged for special armor at NPCs in Obsidian Stronghold and Varanas West. For merely standing inside Bolinthya Rift for the full 1 hour, you will be awarded 55 points. For killing all the bosses you receive 165 points.

Map (Easy Mode)



Green Arrow = Entrance/Exit
Yellow Lines = Gates
Yellow Lines with Orange = Gates that cannot be attacked
Red Dots = Enemy Catapults (Cliff Path)
Blue Dots = Ballista Construction Points
Red X = Boss locations

Gates
Easy Mode:
The gates are similar to Siege War castle gates. They have high defense and DoTs cause more damage than regular attacks. The two gates leading to Tealiss are immune to attack, most likely until the first 3 bosses (Tanboli, Lanka, and Woozilla) are successfully defeated. You can use catapults to take down the gates faster.
For every ~25% HP you take off the gate, a mob portal will spawn. This prompts Angren mobs to appear and attack either you or the catapult.
These gates can very RARELY be shadow stepped so don't bother trying. Other outcomes are that it will have no effect, that you will use the skill but stay in the same spot, or that you will get stuck inside the gate. It's faster and easier to use catapults and more importantly, it's FAIR. :]

Hard Mode:
The only gates are the ones around the boss areas. All other gates are gone.

Catapults
Easy Mode:
There are usually 2 construction points for catapults near each gate. The construction points by the first 2 gates do not require any materials. You can build a catapult by clicking on the node 2 times and these catapults can be rebuilt an infinite amount of times. For every catapult afterwards, you will have to collect [Catapult Part] (requires level 30). You need only one [Catapult Part] for each catapult you construct. This item is Bound, which means it cannot be traded between players. To receive the [Catapult Part], you must complete easy quests given to you by soldier NPCs you encounter along the path (1 part per quest completion). For example, one quest may be to kill Ents and Bolmus and another quest may be to kill Angren mobs.
Catapults decrease the HP of a Gate by 5% per hit.

Hard Mode:
There are no gates, therefore there are no catapults.

Ballistas
Ballistas are used against the bosses in this battlefield. There are a handful of construction points within the boss areas for Tanboli and Woozilla (estimating at least 5). The ballistas require 40 supplies each in order to be constructed. The supplies appear in the form of wooden crates called "Battlefield Supply " along the cliff-route to both Tanboli and Woozilla (appears in your bag as [Box of Materials]). The supplies that are collected in your inventory are Bound items and cannot be traded between players. Balistas take off about 1% boss hp per hit and cause a lot of aggro. There are no construction points in Lanka's area so be prepared to take him on without assistance.

Mobs (Hard Mode ONLY)
This information applies specifically to the hard mode version! There are generally NO mobs throughout the map until you get to the gated area around each individual boss. In these areas there are large portals from which Angren elite mobs that are IMMUNE to physical damage will spawn (about 10 mobs per on the first wave out of four waves). These mobs are level 65 elites and ARE part of the process of running this version. Defeating these waves of mobs will spawn a boss. The best strategy for these mobs would be to pair a tank and mage with a priest/druid for heals; the tank will help maintain aggro while the mage uses AOEs. Ideally you need to do this with a group of at least 6 or more players because while half of the group fights the mobs on the northern side, the other half of the group has to fight mobs on the southern side.

Gear Rewards
Easy Mode:
Upon entering the battlefield there is an NPC named [Kenneth Hawking] in front of some troops. If you talk to him he will give you a daily quest (counts as one of your 10 dailies) called "Key to Victory." The quest asks you to defeat Toxic Tealiss, which is the final boss. If you can succeed in doing that you receive a bag containing a random piece of armor (can choose between Plate, Chain, Leather, and Cloth). I would not recommend pursuing this quest because it just gives some run-of-the-mill green armor for under level 50, which is the same stuff you get off the mobs in Ravenfell.

Hard Mode:
Cavern set gear drops off of bosses only in hard mode. One of the leather sets can be viewed here: Agility of the Cavern

Sets of Unknown Origin:
Agility of the World set (level 50 - leather; decreased damage from monsters)
Tealiss' Noxious Leather Gloves/Leather Boots/Belt/Shoulder Guards/Leather Helm/Leggings/Leather Coat

Core of the World set (level 50 - leather; decreased damage from players)
Tealiss' Toxic Leather Gloves/Leather Boots/Belt/Shoulder Guards/Leather Helm/Leggings/Leather Coat

Magic of the World set (level 50 - cloth; decreased damage from monsters)
Tanboli's Plant Gloves/Boots/Belt/Guards/Hat/Leg Guards/Robe

Frost of the World set (level 50 - cloth; decreased damage from players)
Tanboli's Spiritual Gloves/Boots/Belt/Guards/Hat/Leg Guards/Robe

Destruction of the World set (level 50 - plate; decreased damage from players)
Lanka's Hand Guards/Foot Guards/Belt/Shoulder Gaurds/Helm/Leg Guards/Plate Armor

Ability of the World set (level 50 - chain; decreased damage from monsters)
Woozilla's Light Gauntlets/Light Boots/Belt/Shoulder Armor/Helm/Light Leg Guards/Light Armor

Point Rewards*:
277,200 points = gloves, shoes, and belt
554,400 points = shoulders and helmet
831,600 points = chest and pants

*Can choose between armor that decreases critical damage, armor that decreases damage from players (%), and armor that decreases damage from monsters (%). These are probably the best rewards from this battleground in the same way that armor bought with honor points used to be very valuable. My assumption is that the level of the gear will be either 50 or 60.

831,600 points = [King's Light] title
King's Light is a vanity title, but produces a special effect when equipped.

Special Item Rewards
Woozilla's Tail (legendary weapon crafting)
Tealiss' Core (legendary weapon crafting)

Credits
These people helped me gather information for the guide! Thank you everyone!
trav42073
bilalab
[Nirti]
[Nezho]
pazazzu

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Sunday, September 11th 2011, 10:46pm

Lanka

LANKA THE DREADFUL



Description
Lanka the Dreadful is a pretty big guy who spawns a lot of mobs on you (Elite Guardian Captains and Rune Swordsmen). A lot of the attacks from the mobs are stuns, roots, or DoTs. He also has a habit of rejuvenating HP during combat. Hard Mode: In the hard mode version, Lanka has about 13 million HP.

Strategy
For this one, you're definitely going to need a mage to AOE the spawns and either a priest or druid (or both!) for some debuff cleansers. If possible, druids should use their Spirit Guidance skill to make some of the adds friendly. This will cut down on the amount of debuffs that are stacked on your party. (More to come...)

Video
Easy Mode: N/A
Hard Mode: 12-man Raid vs Lanka (German)
This is the only video I've come across so far; it isn't a successful run, but it gives the jist of the strategy. What happens in this video is a 12-man raid is put together with 1 tank, 2 mages, 2 dps, and 1 healer (I think) for each group of 6. The first group of 6 takes the southern route and the second group of 6 takes the northern route. Halfway through, the first group wipes and fails their mission. The second group is able to spawn Lanka, who proceeds to 1-hit everyone, wiping the group. The NPCs are also killed.

Attacks
from Lanka:
Beast Iron Claw (1 second cast)

Earth-Shattering Fist (instant; causes "Shockwave")

Beast Fang Shatter Fist (instant, range: 50)

Boulder Hurl (2 second cast, range: 200; causes "Injured" and "Bleeding")

Debuffs
from Lanka:
Injured
"Struck by a boulder, feeling dizzy." Stun that lasts for more than 5 seconds.

Bleeding
"Being hit bya flying boulder causes severe internal bleeding, resulting in 300 damage every 2 seconds."

Shockwave
"An energy blast that causes people to lose their footing. After being hit by the powerful shockwave, attack speed, casting speed and movement speed are reduced."

from Bolinthya Elite Guardian Captain:
Punishment - Imprison (instant)
"Body is immobilized. It's as if your whole body has been incarcerated. Unfortunately your bad luck doesn't end there. Suffer 1000 points of damage every 2 seconds."

Punishment - Hunt (2 second cast)

Punishment - Terrify (instant)
Causes Fear; cannot attack.

Punishment - Devine Retribution (instant)

Prison Hunt
"You feel the intent to kill coming from the Bolinthya Elite Guardian Captain's body..."

from Bolinthya Runestone Swordsman:
Horror Hunt
"The Bolinthya Runestone Swordsman makes you feel oppressed..."

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Sunday, September 11th 2011, 10:47pm

Tanboli

TANBOLI



Description
Tanboli looks like the twin of Medusa from HotO...or else it's Mother Nature on a bad day. Tanboli is fairly straight-forward; she doesn't spawn any adds, but she has some mean roots, curses, and DoTs. Also, there are catapults located on the cliffs above the area, which are fired at you throughout the whole fight. If Tanboli roots you and the catapults attack your party, areas of fire will spawn under you hitting for about 1000 HP every 2 seconds. The only way to avoid this is to travel through the cliff-route (farther north than the normal route that connects to Lanka) and take out these catapults before you attack her main gate and begin the fight.

Strategy
You should always take out the cliff catapults FIRST or you'll be taking on extra damage throughout the fight. Enemy catapults also interrupt spell casts. Remember to collect the crates along this path in order to construct your ballistas in the boss area. If you take the cliff-route first, you will have ample time to construct all the ballistas in the area since Tanboli will NOT spawn until you destroy the low-road gate (connects to Lanka's area).
If you have any skills that prevent rooting, use them when you're rooted with catapult fire under your feet so you can get out of there asap. For those that can't get out of being rooted, make sure you have some druids or priests near by to keep up your HP for the duration of that attack.
You will need a priest or druid to cleanse the curse debuffs. (More to come...)

Attacks
Crazy Love (instant, range: 500)

Emotionally Unavailable (lasts for ~10 seconds)
"You are in Tanboli's good graces and are confused and unable to move. She invades you, bit by bit, causing 100 damage every 2 seconds."
This is a curse-type skill.

Female Power (instant, range: 75)

Dressed Up
AOE skill



(Credit: Thanks to [bilalab] for strategy suggestions & skill names)

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Sunday, September 11th 2011, 10:48pm

Woozilla

WOOZILLA



Description
Woozilla looks like the panther queen of Angren and yes, she packs a real punch. However, she is pretty straight-forward, doesn't spawn any adds. She does have a pretty powerful DoT like Tanboli, but hits a lot harder. There are catapults located on the cliffs above the area, which are fired at you throughout the whole fight (same as the Tanboli area). The only way to avoid this is to travel through the cliff-route (farther north than the normal route that connects to Lanka) and take out these catapults before you attack her main gate and begin the fight.

Strategy
Make sure you take out the cliff catapults FIRST or you'll be taking on extra damage throughout the fight. Enemy catapults interrupt spell casting. Remember to collect the crates along the cliff-route in order to construct your ballistas in the boss area. If you take the cliff-route first, you will have ample time to construct all the ballistas in the area since Woozilla will NOT spawn until you destroy the low-road gate (connects to Lanka's area).
Probably tank and spank from there...? (More to come...)

Attacks
King's Verdict (instant)

Sentence
"Suffer 2600 points of physical damage every 2 seconds." (lasts ~10 seconds)



(Credit: Thanks to [bilalab] for strategy suggestions)

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Sunday, September 11th 2011, 10:48pm

Tealiss

TOXIC TEALISS



Description
Toxic Tealiss is the demon boss in charge of the whole battlefield of Bolinthya Rift. She's incredibly large and tall and has a pretty nasty poison debuff.

Strategy
Bring a druid with the Antidote to Tealiss' poison! (More to come...)

Attacks
(More to come...)

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Monday, September 12th 2011, 1:17am

Faqs

FAQS

Q: I went to an area where a boss should appear, but I don't see the boss. Is it bugged?
A: It is most likely NOT bugged. Bosses will not appear if you do not proceed through Bolinthya normally. This means if you hack, cheat, or try to shadow step past gates, the boss will not appear. For Tanboli, you MUST destroy the gate before her area in order for her to spawn. Remember: Bolinthya Rift is a world battlefield so another possibility is that someone else has already killed the boss.

Q: I went to the coordinates in your thread for Bolinthya Rift but the area was deserted. Did you post the wrong location?
A: The location is correct. However, the portal to Bolinthya is not open 24/7 even though the battlefield itself is open 24/7. You can either wait for the zone prompt asking if you want to participate in the A Silent Danger Approaches event OR you can go to [Gugan Gelitz] outside of Obsidian Stronghold to be transported OR you can go to [Lydia Anne] ouside of Varanas to be transported.

Q: I tried to go through the exit portal, but nothing happened. How do I get out?
A: For some reason sometimes the exit does not work. If this happens you can either use Recall to exit or you have to wait for the time to expire.

Q: What is the set that I need to access the hard mode version?
A: There is a plate, chain, leather, and cloth set that have this skill available. Only 3 pieces are in the set and only 3 are required to extract the set skill. For plate, the set is called "Plate Costume of the Rescuer." For chain, the set is called "Chain Costume of the Destroyer." For leather, the set is called "Leather Costume of the Escort." For cloth, the set is called "Robe Costume of the Protector." The entire sets are all available for purchase in Kampel Town, Land of Malevolence at the Black Codex NPCs. These sets are separate from the sets that give the Osalon Valley transports so make sure you read carefully and buy the correct pieces.

Q: How much does the hardmode transport set/set skill cost?
A by [Trav42073]: It cost 500k gold to extract the skill, after paying 150 mems and some gold for the 3 piece set.

Q: What are those portal pads at the entrance to Bolinthya Rift hard mode?
A: The portal pads are NOT exits. They merely allow you to port ahead to the first boss area on the map (since there are no mobs or gates, it's just for the purpose of saving travel time).

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Monday, September 12th 2011, 2:27am

the transport set skill does not take u to bolinthia rift, takes u to osalon valley. lvl 62 , not 65. and from what i saw totally different place.
Ryaderr
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Monday, September 12th 2011, 2:29am

Quoted from "trav42073;463083"

the transport set skill does not take u to bolinthia rift, takes u to osalon valley. lvl 62 , not 65. and from what i saw totally different place.
Ryaderr
Indigo


There are two set skills. One is specifically for Osalon Valley and the other is specifically for Bolinthya Rift. This is not the same transport as that new one they released in the most recent patch (don't know if that one even goes to these Battlefields O.o). But yes, I can change the hardmode level to 62 instead of 65. If you know the range of the mobs that appear there that would be even more helpful... like if it's mobs level 60-70 or 60-65?

I may consider doing an Osalon Valley guide because even the map is completely different. I have yet to try that one and if I do write a guide for it, it will be in a completely new thread.

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Monday, September 12th 2011, 2:20pm

i dont know atm what the mob levels are, i just know on the skill it says level 62 required. the first mob i saw, wich at me alive was a centaur, lvl 62 elite. i cant seem to find a group that wants to go check this place out yet.
Ryaderr
Indigo

ps it cost 500k gold to extract the skill, after paying 150 mems and some gold for the 3 piece set. expensive transport i guess.

10

Tuesday, September 13th 2011, 11:37pm

Woozilla's and Tanboli's dots seems to have an interrupting ability. I was never able to cast Recover, Restore Life or Earth Arrows and was always interrupted due to the dot. Of course I realize the last time I fought them was a few days after the battlefields came out and they may have changed this part. So I would like to at least warn people doing this battlefield that it is possible that u will have to use ur instant casts as u will find urself being interrupted by their dots.

11

Tuesday, September 13th 2011, 11:46pm

In the strategy against Tanboli and Woozilla u should add that apart from taking out the catapult on the cliff, it is also beneficial to take the cliff path as u can collect wooden crates (i forgot their exact name) that will allow us to build catapults at the bottom of the cliff, atleat 40 crates are needed to build 1 catapult there and they are bound so let 1 or 2 person collect them as they stop respawning after some time. Again as I mentioned before the last time I fought them was right after the battlefields were released so some of this might be wrong (like the amount of crates needed to build a catapult and the fact that they stop spawning might have been a bug). If ur planning to build catapults to help u attack these bosses make sure to build the catapult BEFORE u destroy the gate leading to the boss as if u do destroy the gate first the boss will spawn and aggro u as u get near the catapults building location (atleast Tanboli did aggro even if u dropped from the cliff).

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Wednesday, September 14th 2011, 12:08am

Quoted from "bilalab;463611"

In the strategy against Tanboli and Woozilla u should add that apart from taking out the catapult on the cliff, it is also beneficial to take the cliff path as u can collect wooden crates (i forgot their exact name) that will allow us to build catapults at the bottom of the cliff.


Thanks for your 2 posts =D I added your information to the guide and credited you both in the inital overview as well as in the individual boss guide sections.
I'm going to run Bolinthya tonight and see if those ballista points are also in the Lanka area since they are at other bosses...
Edit: There's no construction points by Lanka =/

I can't add the information about DoTs interrupting spells yet, although I appreciate the tip. This battlefield was buggy when it was first released, that is true, but I need to take a healer with me and verify that DoTs are still interrupting cast times before I add it to the guide :o

13

Wednesday, September 14th 2011, 6:26pm

the high level version opened with the set skill has an entirely different "set-up". this is also the version with the drops for the epic weapons.

i'll start you off:

there are no gates first off. when you begin you have a rescue mission. mobs with ~500k hp will start to spawn and swarm the entrance and the people in cages are more towards the middle of the map. we had a party head to the prisoners and i TS kited all the mobs at the entrance to stop it from being overrun. if it gets taken over it ports you out...takes ~3minutes. the mobs dont hit particularly hard. i swapped to m/k and just took the hits after i saw their strength. with a little over 100k pdef it wasnt a big deal with a healer.

lanka will spawn at the entrance after a certain length of time. need a tank for him....he makes mage paste fast. have fun :p

osalon is much more straight forward. series of bosss fights in a way but they have some cool twists. boss 1 is blackstar's brother i guess...not hard once you get the trick. 2 is an incredibly fast patrolling boss that may be anywhere. 3 is a double boss that requires the party to split in half. etc..drops have yellow ix stats that are pretty crappy. but the gear has insane crit resistance when plussed/tiered.

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Thursday, September 15th 2011, 12:57am

Quoted from "pazuzzu;463743"


there are no gates first off. when you begin you have a rescue mission. mobs with ~500k hp will start to spawn and swarm the entrance and the people in cages are more towards the middle of the map. we had a party head to the prisoners and i TS kited all the mobs at the entrance to stop it from being overrun. if it gets taken over it ports you out...takes ~3minutes. the mobs dont hit particularly hard. i swapped to m/k and just took the hits after i saw their strength. with a little over 100k pdef it wasnt a big deal with a healer.


Yeah there's a few sections of the guide that I divided into easy mode and hard mode information, but I have yet to meet or read about any player that's gotten past Lanka. Maybe needs a bit more time...dunno how many people have the transport skill anyway >.<

If you get any more information about hard mode, please let me know. I can't really gather any info on it myself because I'm a melee combo and the mobs are immune to p.damage -.- Needless to say, I can't get very far xD

Do you need to do anything at the prisoners area? All I've seen so far is that mob groups spawn at the north and southern sides of the map and you have to kill those to protect the prisoners...? I'm assuming that Lanka spawns on the north end and another boss at the southern end. Not sure what would happen after that though =/

15

Thursday, September 15th 2011, 5:20am

It is 277,200 points to buy the first available items. Now is it 277k points for 1 of the 3, or 277k gets you all 3? Either way, I dont think I am willing to try this 1,680 times to find out. :)

Here is one of the leather sets. http://www.runesdatabase.com/itemset/610…y-of-the-cavern

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Thursday, September 15th 2011, 8:30am

Quoted from "docbones;463923"

It is 277,200 points to buy the first available items. Now is it 277k points for 1 of the 3, or 277k gets you all 3? Either way, I dont think I am willing to try this 1,680 times to find out. :)

Here is one of the leather sets. http://www.runesdatabase.com/itemset/610…y-of-the-cavern


I'm under the impression that 277,200 points gets you all 3 items. I could be wrong but I would have to collect that many points to find out. So far I only have a few thousand... I cringe when I think about trying to get almost 300k X_X lol

My problem with sets is I can see them in my ItemPreview addon but hard to say where they derive from. There's the boss-named sets (that I already listed) and I guess those are from hard mode? But I'm not certain... then there's the cavern set and there's also a level 60 purple set that gives decrease player damage/decreased mob damage/decreased crit damage buffs. Just can't tell which gear is associated with which battlefield/boss ._. Maybe cavern sets are Bolinthya easy mode? I haven't seen them there though >.< And maybe some pieces aren't for Bolinthya at all, maybe they are for Osalon. ::sigh::

17

Thursday, September 15th 2011, 8:34am

gear is off high level only..i went in alone on easy and only got runes from all 4 bosses.

not sure how many pts high level gives. we only went couple times out of curiousity. osalon also gives cavern gear...both places it has IX stats that like temple level i think. sold a few gear pieces for quite a bit but prob only out of novelty

18

Sunday, September 18th 2011, 9:33pm

I went and tried to solo Bolinthya Rift on easy mode. Lanka's add (the captain) seems to chain cast the Punishment Imprison. I'm thinking that it'll only cast that on 1 person at a time so atleast 2 people or 1 person with a really good aoe can take him down. Btw I was able to dodge the Punishment Imprison attack once with my crappy 1k dex, so I think a rogue or scout might be able to do it too. The boss doesnt hit hard, about 3k-6k with my 22k def and 32k mdef.
I also confirmed the presence of crates (they are called Battlefield Supply when they r on the field and Box of Materials when in ur backpack). they can be found on the way towards the enemy catapults. We still need 40 of them to build 1 Ballista. No quest required to pickup/build ballistas. Also if u move out of the battlefield they will disappear; but they have no time limit like the catapult part we get from the quests in there so i'm thinking that the catapult parts might still be present with u when u move out of the battlefield.
I also encountered the spell Dressed Up cast by Tanboli. this seems to be her nuke spell and i'm guessing a 1 hit wipe (got hit for 51k), this can either be caused due to a time limit or moving out of aggro distance (like with Hippogriff King Wodjin if u aggro and then move out of aggro distance he 1 hits u no matter what ur hp is).

19

Sunday, September 18th 2011, 9:38pm

Oh and that interrupt thing I was talking about in the previous post? that only happens with the enemy catapult. So if u don't take out the enemy catapult not only do u have to look forward to extra dots but also interrupts if u dont have instant cast spells.

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Tuesday, September 20th 2011, 9:33am

Quoted from "bilalab;464970"

Oh and that interrupt thing I was talking about in the previous post? that only happens with the enemy catapult. So if u don't take out the enemy catapult not only do u have to look forward to extra dots but also interrupts if u dont have instant cast spells.


Added your info :) Thanks! Hopefully more people will become interested in this, since it's hard to gather info when I'm in there solo >.< I'm starting to wonder if maybe Osalon has better rewards though... I haven't seen anything too outstanding from Bolinthya other than the point exchange rewards.

I know easy mode can be burned through with 2-3 endgamers with time to spare, in which case taking out the catapults probably doesn't concern them too much. Not sure if hard mode has enemy catapults too... from what I've seen it doesn't. But no one has gotten very far on hard mode even on the European servers.