This post has been edited 1 times, last edit by "SHAYdynasty" (Feb 26th 2016, 9:51pm)
i didnt really pay attention if the healers were getting aggro, i was focused on the runes, the 2 mobs and pulling the runner with the p/wl. It was on easy so our healers were surviving the mobs even if they got aggro.When you heal the first two phases though, the healers are taking aggro are they not? Also good idea with the p/wl pulling the runner. Does the fight end as soon as you get the 5th rune unlocked?
The only problem I could see with your strat is that on hard mode if the healers pull the mobs they're gonna get wrecked, so the tank would have to tank them and im not sure how long an average tank could tank those mobs for on hard mode...
This post has been edited 1 times, last edit by "SHAYdynasty" (Feb 26th 2016, 11:23pm)
This post has been edited 1 times, last edit by "Cenre" (Feb 27th 2016, 6:08pm)


only problem is with healing - it aggros mobs unfortunatelly...
(every killed mob was almost immediately replaced)
)