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1

Wednesday, September 13th 2017, 5:23am

Another thought, not about mergers.

Server merges are a short term solution to a long time problem.

Still won't resolve the lack of new players, bringing players back, or keeping players.

You want to keep players Put diamonds back in AH . It's the only way players will buy diamonds because it's not worth paying real money to play.

RoMage

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2

Wednesday, September 13th 2017, 9:33pm


Server merges are a short term solution to a long time problem.

Still won't resolve the lack of new players, bringing players back, or keeping players.

You want to keep players Put diamonds back in AH . It's the only way players will buy diamonds because it's not worth paying real money to play.


Putting dias into AH will not solve anything, nor pay for servers hosting cost. Not to mention pay staff etc.

It might be bit too late for RoM to make any drastic change and hope it will fix years of neglect, overpriced item shop and none-existing support. IMHO only solution would be combination of fixes, including dramatic change in price of DIAS to attract new players, cheaper items and change to items offered in IS while keeping in mind need to upgrade gear multiple times for new players as well placing middle game gear in IS in form of 100% gasha.

This might result with bit of population that might take longer to learn how to properly run any instance, but more players will mean more money and thus game can last bit longer. Question is when RW will pull the plug on game upgrades and how long game can run afterwards.

But this all really will not happen, as GF staff is known for not listening and in best case, I give this server another year, or at least until all money made is less then price of servers for 2-3 months.

3

Wednesday, September 13th 2017, 10:16pm


Putting dias into AH will not solve anything, nor pay for servers hosting cost. Not to mention pay staff etc.

It might be bit too late for RoM to make any drastic change and hope it will fix years of neglect, overpriced item shop and none-existing support. IMHO only solution would be combination of fixes, including dramatic change in price of DIAS to attract new players, cheaper items and change to items offered in IS
This thread is going on a small tangent. I had something similar to say but I kept it to myself as to not derail it. Thought about opening a new thread and linking this one as a reference but that's more effort than I was willing to put into the topic. Until this guy did everything for me.

I agree 100% with that above quote. RoM needs an overhaul. Clearly the current system didn't work. Servers were put on a form of life support in the form of merges. But now they need another one yet again...
Magío • Mithras

4

Thursday, September 14th 2017, 2:18am

Putting dias into AH will not solve anything, nor pay for servers hosting cost. Not to mention pay staff etc.

And yes it will increase diamond sales always has, always will.

But either way what does GF/RW have to lose? It's not like everyone is running out to buy diamonds anyway.

RoMage

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5

Thursday, September 14th 2017, 7:25pm

Putting dias into AH will not solve anything, nor pay for servers hosting cost. Not to mention pay staff etc.

And yes it will increase diamond sales always has, always will.

But either way what does GF/RW have to lose? It's not like everyone is running out to buy diamonds anyway.

Server would be closed long time ago if they can't off-set at least hosting cost. Mentioned DIAS in AH will not change much purchasing side of DIAS, actually, some who otherwise would get it would have different way to get them. DIAS NPC is enough as gold sink.




Putting dias into AH will not solve anything, nor pay for servers hosting cost. Not to mention pay staff etc.

It might be bit too late for RoM to make any drastic change and hope it will fix years of neglect, overpriced item shop and none-existing support. IMHO only solution would be combination of fixes, including dramatic change in price of DIAS to attract new players, cheaper items and change to items offered in IS
This thread is going on a small tangent. I had something similar to say but I kept it to myself as to not derail it. Thought about opening a new thread and linking this one as a reference but that's more effort than I was willing to put into the topic. Until this guy did everything for me.

I agree 100% with that above quote. RoM needs an overhaul. Clearly the current system didn't work. Servers were put on a form of life support in the form of merges. But now they need another one yet again...

I know what you mean. I haven't been here around in years, its been years since I played, but mostly, nothing changed. DIAS are way overpriced and with current level cap, game require multiple thousands of dollars to get to game end. (and by that time, RW moves end somewhere else)

As I have said many times, this game had lots of potential, but thanks to somewhat static DIAS prices that did not adjust to level changes since chapter 2/3... this game is known as cash cow and too expensive to even try. It was that way when I started in CH4, now is just multiple times more expensive.

And it is not that there is no way to change it, problem is that this has to be done first with GF, and that lots of stuff would have to change, from support to hosting.

I am sure if given opportunity, I could be able to turn the whole game upside down, but many who like status quo would not like that. They rather try to do their things till end... and end is just sooner here. It will be easier for them if they get some EU game to worry about, once this one closes.

6

Monday, September 18th 2017, 12:26pm

And the reason behind the server merge is:
Server would be closed long time ago if they can't off-set at least hosting cost. Mentioned DIAS in AH will not change much purchasing side of DIAS, actually, some who otherwise would get it would have different way to get them. DIAS NPC is enough as gold sink.



Putting dias into AH will not solve anything, nor pay for servers hosting cost. Not to mention pay staff etc.
Server would be closed long time ago if they can't off-set at least hosting cost. Mentioned DIAS in AH will not change much purchasing side of DIAS, actually, some who otherwise would get it would have different way to get them. DIAS NPC is enough as gold sink.

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7

Monday, September 18th 2017, 2:34pm

Actually putting diamonds back in the AH would solve some problems and cause some people to buy more diamonds. The only way to get diamonds now is to purchase them with real world money. No one is asking management to sell diamonds through the AH. So every diamond must be purchased before it goes into the AH. All they would have to do is prevent the buying and reselling of diamonds which would just require the setting of one switch to mark the diamonds sold through the AH and prevent their resale.
The last time the game was fun and full of people and had a lot of items in the AH was when there were diamonds for sale in the AH. Ever since they took them out the game gone down hill wilt less and less people playing and nothing available in the AH.
There is nothing to lose by allowing diamonds to be sold in the AH even in the worst case. No one is going to leave the game because of it. Plenty of people are leaving the game without it. If it manages to keep a few people in the game a little bit longer and spend a little more real money it will be a success. With the game population getting smaller and smaller requiring server closures (covered by calling them mergers) isn't it time to try at least something to save the game.

8

Monday, September 18th 2017, 3:02pm

i agree dias shld be on ah, so that people who dont have time to farm (but have money) can lazy their way in getting stats/items etc so they will pay money for both f2p players and themselves. Altough, in order to prevent getting profit from reselling dias, price shld be set by gf, and there has to be % tax. for example buyer will have to pay 100k for each dia but seller will get 95k each.

there can be also a way to hide the sale from other people so only one person can see it, plus disable gifting option and that way there will be no way to sell dia for higher price by gifting and noone can make profit of it, therefore nothing to lose but you will have the oppurtinity to sell dias to f2p people through paying people.

edit: gf needs to understand they need f2p players as much as they need paying players

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9

Tuesday, September 26th 2017, 12:26am

GF had diamonds in the AH a while back. Diamonds on Govinda went from around 90k per to 250k gold per. Even after they took them back off, it did not go all the way back. It did nothing for the game, whatsoever. IMHO, from experience, terrible idea.

I do know that a number of guildies have reached levels in the upper 50's, then became frustrated because they were always running out of quests. Invariably, these new players have 3 classes. They use CoO and Xav it level two classes, then frustrate out when they have trouble with the third class leveling. They carry on about it for a week or two, and then they disappear.

RW created this third class thing, but not enough quests to make it work. I personally think the best way to get new folks to stay is to solve the shortfalls of the 3-class system. First on the shortfall list, instead of one set of action bars for each class, one set of action bars for each class combo. For example elite skills for r/s currently stop working when you switch to r/w. You have to reorganize the bars. Even if you leave it as is and switch back, there are skills that must be removed and reinserted when you go back to r/s. How is that cool?

The second problem- leveling- could be solved by adding a set of quests that can only be run when you are on the class with the lowest level, or at least a class that is not higher than either of the other two. A mechanism would need to be added to eliminate any way to cheat.
Grumpdaddy-100/100/75 r/w/s Erebos
Grumpmama 100/100 m/r
Littlegrump 100/100/50 k/p/m
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